Magic
Magic Name: Lost Book of Erbagos, The Stormcleaver
Magic Type: Lightning Dragon Slayer Proof Here
Description: Erbagos The Stormcleaver was once an ancient and powerful dragon. However, after eras of madness and conquest, he simply retired to a magical tower. Pension and everything. There, and from that point onward, he took the form of an elderly, eccentric wizard (because what's the point of being a wizard if you can't be eccentric) who studied magic and spent the rest of his existence transferring his knowledge and essence into a lacrima which took the form of a tome, which was then intentionally hidden away in an old and dusty library to be forgotten. Eccentric.
Time and time later, the library was discovered by a Rune Knights recon team and, discovering the potential value of an entire library lost to the ages, the books were recovered and delivered to the Engineering department for research and study where a young recruit was tasked with sorting them. She opened the wrong book... which quickly became the right one.
Unique Abilities:
Signature Spells
D-Rank Spells
C-Rank Spells
B-Rank Spells
Advanced Spells
Passives
Magic Name: Lost Book of Erbagos, The Stormcleaver
Magic Type: Lightning Dragon Slayer Proof Here
Description: Erbagos The Stormcleaver was once an ancient and powerful dragon. However, after eras of madness and conquest, he simply retired to a magical tower. Pension and everything. There, and from that point onward, he took the form of an elderly, eccentric wizard (because what's the point of being a wizard if you can't be eccentric) who studied magic and spent the rest of his existence transferring his knowledge and essence into a lacrima which took the form of a tome, which was then intentionally hidden away in an old and dusty library to be forgotten. Eccentric.
Time and time later, the library was discovered by a Rune Knights recon team and, discovering the potential value of an entire library lost to the ages, the books were recovered and delivered to the Engineering department for research and study where a young recruit was tasked with sorting them. She opened the wrong book... which quickly became the right one.
Unique Abilities:
- Ability 1: Nerve Recovery: Erbagos grants its bearers the ability to receive and send small electric signals within the body that speed up the ability to recover injuries to the body. Once per turn, Iroha heals very small wounds in herself, or can cause an ally that is near her to regain health equal to the same amount.
- Ability 2: Electro Stimulation: Despite Iroha's physical weakness, Erbagos' electrical powers allow Iroha's strength to increase in small bursts, with the potential for extreme damage to herself. She can put a temporary restraint on the safety limiters that the brain impresses to keep muscles from tearing. As such she can, for just a moment, increase her physical strength immensely. Examples of this include a single leap into the air to avoid an opponent’s attack, or one incredibly powerful punch. Doing this for more than an instant will cause the muscles to stretch or quite literally tear themselves apart, resulting in permanent damage.
- Ability 3: Lightning Rod: Purely lightning based magics of any kind that are sent to an ally are instead redirected to Iroha. She cannot devour those attacks, but the damage is reduced as normal.
Signature Spells
- Spoiler:
Name: Addendum 1: Lightning Lash
Rank: C (Ranks up to S)
Duration: 1 Round
Description: Brandishing a bolt of lightning like a whip, Iroha swipes at her adversaries to keep them at bay.
Name: Addendum 3: Levin Doppelganger
Rank: Locked Until: A
Duration: Each copy lingers 5 rounds, only 3 copies can exist at once.
Description: Once per turn, Iroha can teleport away and leave an electric copy of herself as a duplicate. Levin Doppelganger is required before activating other spells which have it as a prerequisite. This still follows all teleport site rules.
Name: Addendum 5: Shock Spots
Rank: Locked Until: S
Duration: 5 Rounds after the first non-damaging spell, resets if conditions not met.
Description: When Iroha casts a non-damaging spell through this magic, it leaves a small globule of electric energy. After five have gathered, she can aggregate them along with a damaging spell to cause more damage.
D-Rank Spells
- Spoiler:
Name: Page 36: Electric Flick
Rank: D
Duration: 3 Rounds
Description: A flick of energy charged with lightning, this spell is easily mastered by basic learners.
Name: Page 17: Shock Flash
Rank: D
Duration: 1 Round.
Description: A bright flash of lightning sears into the eyes of any unsuspecting or unaware opponent, potentially blinding them for a short duration.
Name: Page 59: Static Discontent
Rank: D
Duration: 3 Rounds
Description: A singe of electric energy travels around the battlefield, unnerving any of Iroha’s opponents within range and making their hair stand on end, as though they are being watched or hunted and effectively reducing their movement speed. The more paranoid the opponent is, the stronger the effect has the potential to become (RP Fluff).
C-Rank Spells
- Spoiler:
Name: Page 103: Battery Charge
Rank: C
Duration: 4 Rounds, one battery per round, but limit 3 Batteries at once
Description: Iroha overcharges a common battery to create a lethal explosive. The batteries float around her after they are charged until they fire. This does mean that she carries a lot of batteries around with her. It's a form of recycling.
Name: Page 144: Manners
Rank: C
Duration: 1 Round
Description: Iroha doesn't like to be touched. She has utilized a simple shocking spell as a reaction against people who put their hands on her without her permission. Upon being shoved away (RP Fluff, follows knockback rules) by this overcharged shocking pulse, the target becomes immobilized against following her (Follows Immobilized rules).
Name: Page 183: Cauterize
Rank: C
Duration: 1 Round
Description: With a harsh but effective strike of her lightning magic, Iroha can stop the drain of an ally’s health or mana. This effect is, however, not entirely painless and tends to leave Lichtenberg scars.
B-Rank Spells
- Spoiler:
Name: Page 217: Static Aversion
Rank: B
Duration: 3 Rounds
Description: This spell can only be used after Iroha has affected an opponent with Manners. The lingering static lightning on the person charges negatively and draws any kind of metal towards the opponent in an attempt to either trap them or just lacerate them, depending on the shape and size of the metal. Iroha doesn't care about the result at this point.
Advanced Spells
- Spoiler:
Name: Page 10,275: Induction Pulse
Rank: D+
Duration: 4 Rounds
Description: With a roar of lightning, the metal around the area heats up. As long as the ability persists, anyone wearing or holding any kind of metal sustains ongoing damage.
Name: Page 13,601: Magnet Shield
Rank: C+
Duration: 6 Rounds
Description: Utilizing any bits of metal around or any ore in the dirt that might have a polarizing charge, Iroha can pull and weld these pieces together to make an impromptu shield. This shield floats around her until destroyed or until it falls apart. As long as it exists, she can cast spells through it, increasing her spell power.
Name: Page 54,022: Tempest Thunderstroke
Rank: B+
Duration: 8 Rounds
Description: With a powerful clap of her hands and a bright shock of light, Iroha creates a torrent of air with sharpness enough to rend flesh and which threatens to knock her opponents back (following site rules about knockback, it's just flavor). As the wind persists, she can ride along it, increasing her speed considerably.
Passives
- Spoiler:
Name: Ergabos' Pride
Rank: B
Duration: --
Description: The bearer of Ergabos' Legacy obtains a significant boost to their health.
Name: Ergabos' Wrath
Rank: B
Duration:
Description: The bearer of Ergabos' Legacy obtains a significant boost to their spell damage.