Name: Nassar Spirit Key
Grade: Mythical
Type: Weapon
Proof of Acquisition: Tier 5 Donation in 2018 Summer Sale - The Event Thread
Description:
A very old but powerful key that has been handed down through the generations of the Nassar family line. Only the most powerful wizards of the family are able to make use of its full magical properties. At current, that would be Samira, who received the item as part of an inheritance after reaching her level of magical power. The key itself looks a bit useless, especially as a weapon, but it actually increases the power of the summoner that owns it as well as making the bodies of the contracted spirits much stronger. For this purpose, the "weapon" mainly stays on the keyring instead of being swung around like a normal one. Although, if needed, the key can transform into various weapons that were owned by ancestors in order to use it as a true weapon. This key adds an additional 20 damage to her melee attacks.
Abilities:
Grade: Mythical
Type: Weapon
Proof of Acquisition: Tier 5 Donation in 2018 Summer Sale - The Event Thread
Description:
A very old but powerful key that has been handed down through the generations of the Nassar family line. Only the most powerful wizards of the family are able to make use of its full magical properties. At current, that would be Samira, who received the item as part of an inheritance after reaching her level of magical power. The key itself looks a bit useless, especially as a weapon, but it actually increases the power of the summoner that owns it as well as making the bodies of the contracted spirits much stronger. For this purpose, the "weapon" mainly stays on the keyring instead of being swung around like a normal one. Although, if needed, the key can transform into various weapons that were owned by ancestors in order to use it as a true weapon. This key adds an additional 20 damage to her melee attacks.
Abilities:
- D:
Name: Deity's Vitality
Rank: D
Category: Auxiliary
Type: Passive
Description:
Summon HP is increased by 40%.
- C:
Name: Deity's Vitality 2
Rank: C
Category: Auxiliary
Type: Passive
Description:
Summon HP is increased by 45%.
- B:
Name: Ancestral Echo 1
Rank: B
Category: Auxiliary
Type: Passive
Description:
Samira's Spell Damage is increased by 50%.
- A:
Name: Ancestral Echo 2
Rank: A
Category: Auxiliary
Type: Passive
Description:
Samira's Spell Damage is increased by 55%.
- S:
Name: Ancestral Echo 3
Rank: S
Category: Auxiliary
Type: Passive
Description:
Samira's Spell Damage is increased by 60%.
- H:
Name: Ancestral Link
Rank: H
Category: Auxiliary
Type: Burst, Buff, Immobilization, Negation, Mobility
Damage: NA
Range: 100m
Speed: 150 m/s
Duration: 20 Posts
Downside:
Sacrifices 50% Range and Speed for 50% increase on Buff
Description:
When activated, the essence of past Nassar ancestors that used this key, as well as the celestial energy of their spirits, bursts through the object and surrounds Samira. Part of this energy forms into a more solid form that resembles wings in a way, but is not directly attached to Samira in any way despite it always being near her back. The area is more lit as the wings radiate a celestial aura that produces a soft light. The wings and glow will follow wherever she goes, but the glow's range will never extend beyond its max. It simply just stops affecting the old area to spread into the new. For plot, it works as a means of bringing light to dark areas, and the wings allow her to levitate herself to great heights.
For a more combative purpose, once per post Samira can force the light to grow in intensity and allow for her to tap into its power some more. A wave of bright celestial light spreads as far as 150m at a speed of 75 m/s when she does this. The wave of light is quick to fade but its touch provides a benefit to allies and complications for foes.
Samira and allies within range of the celestial light and touched by it will have their Spell Damage and Spell Durability increased by 56% for the remainder of the duration.
Enemies that were hit by the celestial light flash will find that they can no longer move. Tendrils of the light remain on their bodies, acting as thin magical chains to keep them immobilized. This immobilization can only remain for a single post, and those that have already been affected by the effect can only be so again every other post so long as they are once again struck by the light. Due to this ability being of the Auxiliary category, the effect will go through magical defenses with ease, including those with Anti-Piercing.
The combined power and knowledge of the ancient Nassar exists within this light and is automatically transferred to Samira to control. Many high ranking and powerful spells can be made to be ineffective and the touch of the light will quickly cause the spell to harmlessly disperse. While it still cannot do so against the highest and rarest of spells, it suits its purpose fine to those unsuspecting and prideful of their own abilities. Once per post, the wave of light can be released to collide against an enemy spell to negate it. However, this effect can only occur if the same MP that was used to create the negated spell is also taken from Samira and it is only effective against spells that are H rank or lower.
As a final effect gifted to her by the ancestral power within this key, Samira can move at this spell's speed once per post for an extra boost of magical mobility. However, this movement cannot exceed the max range of this ability.
Edit Notes 3-25-21:
-Updated Template
-Increased HP buff for C and D abilities
-Replaced Power From Another Realm with Deity's Strength 2
-Edited Ancestral Link
- Old Edit Notes:
- Edit Notes 9-3-19:
-Was too lazy to make real notes.
Edit Notes 2-8-19:
-Changed the A Rank ability since I have the original version elsewhere
Last edited by Samira Nassar on 23rd February 2022, 7:09 am; edited 38 times in total