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    [Divine Calamity Guild Event] Lavanitir - Beginning of the End

    Divine Calamity
    Divine Calamity

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    [Divine Calamity Guild Event] Lavanitir - Beginning of the End Empty [Divine Calamity Guild Event] Lavanitir - Beginning of the End

    Post by Divine Calamity 15th May 2022, 2:44 pm



    [Divine Calamity Guild Event] Lavanitir - Beginning of the End JxjQVA1

    The day to unleash a Divine Calamity upon Ishgar has come


    [Divine Calamity Guild Event] Lavanitir - Beginning of the End Srk3MKO

    Lavanitir is one of Fiore's most prominent population centers, the bustling city spreading around the trading port located on an island off Fiore's mainland. Isolated, away from the influence of Fiore, and indeed, any other large nation. Its location makes it a particularly prosperous target for commerce from all surrounding nations, and it is often the target of merchant ship convoys. A perfect target for the beginning of a revolution that will change the continent of Ishgar.

    Lavanitir is defended by a sizeable garrison of both city guards and Rune Knights, its location and isolated nature making it the target of frequent raids and attacks from the lowest echelons of society. Divine Calamity is, of course, no ordinary force of chaos, however. Lavanitir has been chosen as the seedbed for the coming changing of times, the coming tide of destruction and war. The decision has been made: Divine Calamity will take over Lavanitir by force to use it as a future base of operations, subjugating it as the first step to greatness, the first step in the creation of their Empire of Ash.


    [Divine Calamity Guild Event] Lavanitir - Beginning of the End AqTxFP5

    There is only one objective for participants of this Event: Kill or subjugate the defenders of Lavanitir and take the city over by force.

    Individual Word Count per participant is set at 4,000 Words. The Event can be completed with or without the use of stats, and all statistics present in this thread are meant to serve as a general guideline only.

    The Event will be completed in 2 groups consisting of anywhere between 2-6 players. One group will attack the port city of Lavanitir from the east while the other attacks from the west, both taking out the city defenses and converging upon the city hall to successfully conquer it and complete the event and capture Lavanitir. All defenders must be killed in order for the event objective to be considered complete. Each group will be headed by a Guildmaster of Divine Calamity. The GM spawns Event Enemies at their discretion.

    The Event will run for a duration of 6 weeks. The deadline will be the 27th of June, 2pm EST


    Enemies

    Guild members will complete the event as part of either Group A or Group B.


    Group A will attack Lavanitir from the west, facing the Rune Knight garrison near the port and docks of Lavanitir. Details on the Rune Knight defenders can be found below:

    Rune Knight Soldier:

    Sergeant Miller:

    Staff Sergeant Ross:

    Warrant Officer Mendoza:

    Lieutenant Ozef:

    Captain Schwarz:

    Captain Dreiss:

    Major Daniels:


    Group B will attack Lavanitir from the east, facing a legal guild based in Lavanitir called Ascended Phoenix near the city gates and walls. Ascended Phoenix is a Legal Guild consisting mainly of martial artists styled after Midian legend. Details on the Ascended Phoenix defenders can be found below:

    Ascended Phoenix Member:

    Shinsuke Yamagiri:

    Anna Meidr:

    Steven Meidr:

    Lei Meidr:

    Ace - Tanaka Yoshiyaki:

    Ace - Zuu Sheng:

    Guildmaster - Rie Yamamoto:


    [Divine Calamity Guild Event] Lavanitir - Beginning of the End QHuQ4nq

    Players who successfully complete the event will receive the following rewards:

    • D Rank - 525 EXP
    • C Rank - 1,050 EXP
    • B Rank - 4,125 EXP
    • A Rank - 8,000 EXP
    • S Rank & above - 175,335 EXP

    100,000 Jewels


      Current date/time is 17th November 2024, 3:27 am