Lineage Name: Pluto's Oathbreaker
Wielder: Mura Kensho
Purchase Proof:Proof of Possession via Trade & Proof of Purchase by Original Owner
Description
Mura was fed up with being linked to Pluto through his blood. It had decremented his odds against the witch from Shirotsume, and Pluto was never the sweetest guidance throughout his life as a wizard. The last straw had fallen, so the shaman revolted against the King of the Underworld and entered Hades once more.
Pluto’s blood boiled at the sight of Mura entering his grounds without permission. The feud between them was bloody, and the shaman cut through every soldier – dead or alive – that stood in his way. Inside the castle built in gold and silver, there was one soldier between him and Pluto’s fall – a young man from Ca-Elum with the same kind of link to Pluto as Mura himself possessed. The other swordsman possessed a straight longsword, a two-pronged spear and a staff holding many old, heavy bells.
Even with the Bell Tower in the Ca-Elum swordsman’s hands, Mura came out of their battle victorious, but the other swordsman’s life was spared. It turned out that he had no personal feud with Mura and merely obeyed Pluto’s commands up until now, but fighting the shaman gave him other ideas. Facing against Pluto himself was no easy decision, either; the god of the Underworld saw to it that Mura’s soul tasted the pain of death with every hit that landed on the poor shaman’s skin with that accursed bident. The Wizard Saint proved resolute and did not bend to Pluto’s will even after that treatment, but what turned the tides in their battle was the Ca-Elum swordsman from before – the Bell Tower, the staff holding enchanting bells, was one of Pluto’s oldest relics, and it was now being used to aid and strengthen Mura’s body to beat back the ominous lord.
At one point, Pluto just… dissolved into sand dust. Whether he finally kicked the bucket or not was unknown, and since Mura did not possess God Slayer Magic, the notion of having killed Pluto eluded him. Still, silence grew over the realm of the dead, and it truly did look like Pluto was no more. The swordsman from Ca-Elum gave the Bell Tower to Mura, a heavy artifact not designed for wielding in combat under usual circumstances. The bells and their enchantments had altered Mura’s genetic data during his battle ever so gently, granting him new powers that surpassed those granted from Pluto himself… that cheap bastard.
The swordsman from Ca-Elum decided to work with the conduits and undead messengers in the Underworld to patch things up. He had given up all ties to the mortal world when he came here, so he felt that the overseeing of the Underworld was now his duty to uphold. Taking on the name of the realm itself, the swordsman Hades swore a new oath with Mura – that the two of them will never cross paths beyond this point again. The Bell Tower was for the shaman to replace somewhere else in the mortal world, and they would bid each other farewell… forever.
Mura’s ties with Pluto, the jealous god of the Underworld, were mauled, taken advantage of, and now finally severed.
Abilities:
Wielder: Mura Kensho
Purchase Proof:Proof of Possession via Trade & Proof of Purchase by Original Owner
Description
Mura was fed up with being linked to Pluto through his blood. It had decremented his odds against the witch from Shirotsume, and Pluto was never the sweetest guidance throughout his life as a wizard. The last straw had fallen, so the shaman revolted against the King of the Underworld and entered Hades once more.
Pluto’s blood boiled at the sight of Mura entering his grounds without permission. The feud between them was bloody, and the shaman cut through every soldier – dead or alive – that stood in his way. Inside the castle built in gold and silver, there was one soldier between him and Pluto’s fall – a young man from Ca-Elum with the same kind of link to Pluto as Mura himself possessed. The other swordsman possessed a straight longsword, a two-pronged spear and a staff holding many old, heavy bells.
Even with the Bell Tower in the Ca-Elum swordsman’s hands, Mura came out of their battle victorious, but the other swordsman’s life was spared. It turned out that he had no personal feud with Mura and merely obeyed Pluto’s commands up until now, but fighting the shaman gave him other ideas. Facing against Pluto himself was no easy decision, either; the god of the Underworld saw to it that Mura’s soul tasted the pain of death with every hit that landed on the poor shaman’s skin with that accursed bident. The Wizard Saint proved resolute and did not bend to Pluto’s will even after that treatment, but what turned the tides in their battle was the Ca-Elum swordsman from before – the Bell Tower, the staff holding enchanting bells, was one of Pluto’s oldest relics, and it was now being used to aid and strengthen Mura’s body to beat back the ominous lord.
At one point, Pluto just… dissolved into sand dust. Whether he finally kicked the bucket or not was unknown, and since Mura did not possess God Slayer Magic, the notion of having killed Pluto eluded him. Still, silence grew over the realm of the dead, and it truly did look like Pluto was no more. The swordsman from Ca-Elum gave the Bell Tower to Mura, a heavy artifact not designed for wielding in combat under usual circumstances. The bells and their enchantments had altered Mura’s genetic data during his battle ever so gently, granting him new powers that surpassed those granted from Pluto himself… that cheap bastard.
The swordsman from Ca-Elum decided to work with the conduits and undead messengers in the Underworld to patch things up. He had given up all ties to the mortal world when he came here, so he felt that the overseeing of the Underworld was now his duty to uphold. Taking on the name of the realm itself, the swordsman Hades swore a new oath with Mura – that the two of them will never cross paths beyond this point again. The Bell Tower was for the shaman to replace somewhere else in the mortal world, and they would bid each other farewell… forever.
Mura’s ties with Pluto, the jealous god of the Underworld, were mauled, taken advantage of, and now finally severed.
Abilities:
- Demon Bell, पिशाच घटा (pishach ghaTa) - A bell in the Underworld with a demon's raging face carved onto it was rung that day. It beckoned the Traitor to suffer for as long as possible in battle. Mura's base HP is increased by +50%, and his base Magic Power (MP) is cut by -50% in exchange (x1 Lineage Effect).
- Ghost Bell, भूत घटा (bhut ghaTa) - A naked bell with no carving was rung that day. The closer Mura gets to the clutches of death, the faster he runs away from it.
This is an active ability that grants the user a +60% base increase to Movement Speed, and it decreases the user's base Spell Durability by -60%. This ability lasts for 3 posts, and it can only be used 3 times per thread. (x1 Lineage Effect) - Golden Bell, शुभ घटा (shubh ghaTa) - A golden bell in the Underworld was rung that day. Pluto's magnetic influence on wealth poured over Mura, and it grants him a +100% increase to Jewels gained from completing missions. (x1 Lineage Effect)
- Arcane Bell, गुप्त घटा (gupt ghaTa) - A bronze bell with a five-legged star carved on it was rung that day. The forces of Dark Magic still aid Mura in times of need and have evolved to act as filters against all manners of magic; base MP Cost is lowered by -50%, and in return, base SP Cost for his Techniques is increased by +50% - this takes effect before any modifiers/reductions affect his MP/SP costs. On top of this, Mura obtains x1 extra Advanced S-Rank Spell Slot, which can be apped in one of his Magic Apps as any other Advanced Spell. (x2 Lineage Effect)
- Night Bell, रजनी घटा (rajani ghaTa) - A black bell with a white, crescent moon carved on it was rung that day. The layout and mapping of Dark Magic was revealed to the shaman once more, allowing him to meddle with these types of spells with ease. This active ability allows him to spend only 50% of the enemy's MP Cost for a Dark Spell aimed at him to nullify it. The nullification has a cooldown of 3 posts and can only be used 3 times per thread. The ability caps at S-Rank max and cannot nullify spells higher-ranked than that. The ability, in all other aspects, still adheres to rules for negation effects. (x3 Lineage Effect)
- Dead Bell, मृत घटा (maRat ghaTa) - A bell splattered in black blood was rung that day. At the rare occurrence that Mura may be pushed past his own mortality and die again, this bell will ring in his head and return him to life. However, this ability can only be used in threads with explicit OOC permission from every participating player. Once resurrected, he carries only 20% of his max base HP which cannot return to full for the rest of the thread. This can only happen once per thread, too. (x1 Lineage Effect)
- Silent Bell, मूक घटा (muk ghaTa) - A bell that made no sound was rung that day. Some powers from their past pact stayed intact, and they now belonged to Mura alone. This grants the user x2 User-Ranked Signature Spell Slots (max S-rank). They must be made in a Magic App as any normal Signature Spells (x1 Lineage Effect).
- Plot Abilities:
- Marked Oathbreaker - Ever since his victory against Pluto, Mura's body and spirit has begun to emit similar auras to that of a God Slayer. Despite not possessing such a Lost Magic in any way, shape or form, people who meet him quickly catch on to this dreadful omen and may mistake him for a wielder of God Slayer Magic - even other God Slayers may come to that conclusion based on the aura alone (this is, of course, up to the other individual PCs to decide for their characters).
Pluto's Incense - Another last resort spite from Pluto was coating Mura's body in a strong, incense-like scent that never disappears. Despite an act of spite, it's more like a strong perfume than any sort of bad smell. The scent is the same from up close and further away from him, and it can be caught by sharp noses from a hectometer away.
Last edited by Mura Kensho on 15th April 2022, 3:08 am; edited 11 times in total