Magic
Magic Name: Predator Dragon Slayer
Magic Type: Slayer
Lacrima Proof: Post 752
Benefits:
Katsumi hates this magic but since there is no way to remove the lacrima without killing her, she must deal with having it. She has to admit that she finds it useful on occasion. However, since it was a pure accident that brought it into her, Katsumi wishes that it had found somebody else. The constant hunger is driving her insane...
Unique Abilities:
~Mana Forge:
~Unnatural Strength:
~Predator Dragon:
Spells
Signature
B Rank
A Rank
S Rank
H Rank
Magic Name: Predator Dragon Slayer
Magic Type: Slayer
Lacrima Proof: Post 752
Benefits:
- Slayer:
~+50% passive increase to Strength, Speed, and Spell Damage.
~Greatly enhanced senses of Hearing, Sight, and Smell.
~Ability to Consume Magic of the same element as the Slayer Magic to regain MP as well as the Force Ability (See below).
~Inherent Damage Resistance to their slayer element based on the rank of spell/ability as follows:
2 Ranks above Character: 0%
1 Rank above Character: 10%
Same Rank as Character: 25%
1 Rank below Character: 35%
2 Ranks below character: 50%
Magic Consumption: Slayers can consume the element and elemental spells/abilities associated with their respective Slayer magic, allowing them to recover Magic Power. If a spell, for example, contains 20 MP and a Slayer consumes the spell, the Slayer regains 20 MP, etc. Slayers do not take damage from spells that are consumed. If a spell that is being consumed by a Slayer is higher in rank than the Slayer they, instead of gaining the full MP of the spell of they are consuming, regain a quarter of the MP of a spell of their own rank while also taking full damage from the spell that is being consumed. Resistances do not affect damage taken this way in any way or form.
Naturally-occurring Elements: Naturally-occurring sources of the element a Slayer controls can be consumed to regain MP. If a naturally occurring version of a Slayer's element is consumed it regenerates 5% of a mage's maximum MP. This form of elemental consumption can only occur once per post max, but functions independently from regular MP regeneration and can trigger separate from the regular cap imposed by MP regeneration.
Additional notes: Slayers cannot consume their own spells or abilities, whether this is from their magic, a weapon, a Summon, Take-Over's spell, or any other source of their own magic. Slayers can’t eat their pet’s abilities, or their pets themselves if they are made of an elemental magic.
Dragon Slayers: Dragon Slayers can eat all pure forms of their own element, but they cannot eat elements that are mixed with other elements (Example: Ice Dragon Slayers cannot eat Dark Ice). If Dragon Slayers consume an impure spell/ability of their element they take full damage from the spell, which is not affected by resistances in any way or form. If they consume a naturally occurring impure version of their element, they lose 10% of their maximum HP.
Advantages: The form of elemental magic they use is neutral (pure), in between the light and dark side of the magical spectrum. Dragon Slayer Magic deals double base damage to Lizard, Wyvern, and (Lesser and Greater) Dragon non-player opponents.
Disadvantages: Though Dragon Slayers get these benefits, they do have one set back: Motion sickness. Dragon Slayers cannot ride on any vehicle or method of transportation without getting motion sick. They can still fly, of course, or use their pets for transportation without getting motion sick. The only slayer that is immune to motion sickness is the Sky Dragon Slayer. Motion sickness can be cured through the use of a User Rank healing spell.
Force
A Slayer must consume at least 5 spells of their rank and respective element in MP to activate First or Second Generation Slayer Force (Max. H rank), but must have at least 50% of their total MP to be able to do so.
~Force highly increases the power of the Slayer's Strength, Speed, and Spell Damage by 100% rather than just 50%.
~While Force is active, the Slayer is surrounded by an aura of their respective element, increasing either their base spell damage or their base melee damage by 50%. This increase is separate from other base increases and can apply independently of the cap imposed on base increases.
~During force spells cost no MP to cast.
~To maintain Slayer force one must spend 10% of their total MP per post. MP cannot be regained or regenerated while Slayer Force is active. Once the user of force hits 0 MP or once they choose to cancel it Slayer Force ends. If one hits 0 MP they suffer from the consequences of running out of MP as normal.
Katsumi hates this magic but since there is no way to remove the lacrima without killing her, she must deal with having it. She has to admit that she finds it useful on occasion. However, since it was a pure accident that brought it into her, Katsumi wishes that it had found somebody else. The constant hunger is driving her insane...
Unique Abilities:
~Mana Forge:
~Unnatural Strength:
~Predator Dragon:
Spells
Signature
B Rank
A Rank
S Rank
H Rank