❝WHEN YOU HAVE ELIMINATED THE IMPOSSIBLE…WHATEVER REMAINS, HOWEVER IMPROBABLE, MUST BE THE TRUTH.❞
Note: Credit for the special bbcode included within this posting template goes to the user named Janneline Ariel. Job Link: Wanted: Murderous Miner (D-RANK NEUTRAL)Job Signup Approval Link:Wanted: Murderous Miner Job Signup Approval
It took a while, but Arthur finally managed to corner the murderous miner in the deepest part of his lair after having broken through each of his defensive lines. “You have certainly not facilitated this job of hunting you down, dear fellow. However, I do believe that we can call this a successful check at last, though I have not yet checkmated you completely.”Upon hearing that, Arthur heard the miner roar in anger as though he recognized the meaning behind words and charged at him. In response, Arthur backed away quickly and activated two of his visual spells in quick sequence, one which he called “ Mystic Eye – Empowering Gaze”, and he directed this one at himself by shooting the reddish-orange beams from this spell at his arms. This resulted in his entire body being covered with this reddish-orange beam in the form of a skintight aura, thus energizing him. The other was one which he called “ Mystic Eye – Arresting Gaze” which then caused his eyes to fire purplish-red colored energy beams at the miner ( since this spell had been empowered by his previous one) and due to their accuracy, they hit said miner successfully because of his lack of magical defenses. Consequently, Arthur watched as the miner was blown away by the attack’s impact and froze in fear thereafter, albeit only briefly. Good, so the data was accurate after all, he truly does not have any anti-magic defense…After that, Arthur refocused his mind and prepared to take out the miner, but then the flames that he had set upon him were already burning him up. Thus, the miner met his end at Arthur’s hands after which, Arthur lifted his charred but still recognizable corpse with his psychokinetic powers and hauled him off to the guardhouse in Hargeon wherein he collected his fee for a job well done and went home to Crocus wherein his manor lay waiting for him. OOC:( ARTHUR'S EXIT) Job Rewards:REWARDS REQUESTED: D-RANK EXP (50 EXP), AND D-RANK JOB MONETARY REWARD (5000 JEWEL)Appearance:
- Spoiler:
Text Legend:
- Italics: Arthur’s silent thoughts
- Bold w/ Quotes: Arthur’s speech out loud
- Non-Italics, Non-Bold: Arthur’s action text
- Bold w/ Italics (No quotes): Arthur's whispered, covert speech
Actions
1. Arthur gets notified about a murderous miner killing people in Hargeon and is requested to stop him which causes him to head out to Hargeon Town and stop at the guardhouse once there.
2. Arthur goes to Hargeon Town, talks to the guards, and then goes to the lower docks of Hargeon Town wherein he heads into the miner’s hideout and gets attacked by him , but he blocks the attack with his magitek armor suit (Palangina MK1 Durability: 60 HP, Damage afflicted by Miner: 20 HP, Palangina MK1 Durability: 40 HP of 60 HP).
3. Arthur watches as his armor suit that he summoned just in time to block the miner’s attack get damaged by the miner’s monstrous strength and then retaliates by cutting off his escape routes after which point, he attacks the miner with his pyrokinesis (Miner: 128 HP of 200 HP left due to "Pyrokinetic Art: Fireball". 62 HP base damage caused + 5% HP drain effect afflicted on miner, latter for next 3 posts.).
4. Arthur chases the miner down through his lair and gets trapped by the miner’s meat hook and chain mechanism and in the meantime, the miner is still damaged by Arthur’s flames. (Miner: 118 HP of 200 HP left due to 5% HP drain effect of "Pyrokinetic Art: Fireball").
5. Arthur makes his way through the miner's defensive lines and finally confronts and kills him by using a combination of two visual spells and the remaining effect of his flames (Miner: 0 of 200 HP left due to "Mystic Eye - Arresting Gaze". 112 HP enhanced damage done + 5% HP drain effect of "Pyrokinetic Art: Fireball")
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- Spell Descriptions:
Name: Tuxedo Ensemble (Codename: Palangīna MK1) Rank: D MP Cost: 10 MP (due to one Passive, and D-rank Requip) Requip Type: Armor Grade: Normal Linked Equipment: N/A (since this is a purely Spell Armor) Requip Damage: N/A Requip Durability: 60 HP Range: Self Speed: Self Duration: 3 posts (3 of 3 posts completed, RECAST) Downside: N/A
Description: Since “Arthur” has a chimeric soul composed of one half being that of a regular human and the other half being that of “Māleḵhâzâel” who is one of the fallen seraph leaders of the “Grigori”, aka the group that leads all the lower class fallen angels, he has full access to the usage of the group's otherworldly forge and workshop. Using that and the knowledge of the artificer that “Māleḵhâzâel” had long since learned from his fellow fallen seraph, “Azāzēl”, "Arthur" has crafted this spell armor. This spell armor takes the form of a standard tuxedo suit complete with the associated formal shirt, a cummerbund and bow tie as well as the typically associated patent leather formal shoes. However, unlike its mundane (i.e., nonmagical) counterparts, this spell armor is made of pure ethernano that has been condensed and crystallized viz this spell into a physical object that "Arthur" can manifest over his regular nonmagical clothing at any time. Therefore, it has been endowed with supernatural effects and abilities which "Arthur" can call forth and use as and when he sees fit so long as he is wearing it.
Ability 1: Name: Powered Exoskeleton (Codename: Hercules MK1) Rank: D MP Cost: N/A (because Passive) Category: Auxiliary Type: Passive Damage: N/A Range: N/A (because Passive) Speed: N/A (because Passive) Duration: N/A (because Passive) Downside: N/A Description: There are very often situations out in the field wherein an detective mage requires access to augmented physical prowess for whatever reason. To preemptively answer that challenge, “Arthur” has designed this “Tuxedo Ensemble” spell armor of his to include a built-in powered exoskeleton-like mechanism the workings of are based on nanoscale magitek hydraulics. This mechanism boosts his already enhanced physical prowess still further and as it is one that works constantly in the background, he always has access to its benefits. Effect Summary: Passive +20% to Arthur’s Strength/Melee Damage and Passive +20% to Arthur’s Character Speed.
Plot Effect: Due to the enhancement granted to “Arthur” by this “Powered Exoskeleton” ability’s effect, his innately superior physical prowess gets boosted to truly superhuman levels, thus allowing him to exhibit physical achievement feats that would be beyond the capacity of any mage without this sort of enhancement on their person (e.g., lifting incredibly heavyweight targets easily with one hand, running swiftly enough to be a blur to any normal observer, jumping far higher than any regular mage, etc.) as and when he sees fit to do so in any situation. REQUIRES OOC PERMISSION TO USE ON PCS AND SPECIAL NPCS (I.E., EVENT NPCS AND PLAYER RELATED NPCS).
Ability 2: Name: Null Shield (Codename: Svalinn MK1) Rank: D MP Cost: 20 MP Category: Defensive Type: Single Target Durability: 150 HP Range: Self Speed: Self Duration: 3 posts Downside: +25% to Arthur’s Spell Durability in exchange for:
-100% to Spell Range -100% to Spell Speed
Description: There are very often situations out in the field wherein a detective mage requires access to the capacity for setting up special defenses against incoming sources of danger. To preemptively answer that challenge, “Arthur” has designed this “Tuxedo Ensemble” spell armor of his to include a built-in magitek nanoscale shield generator module. This shield generator module can channel the mana that “Arthur” puts into it for the purpose of deploying an energy shield that not only protects “Arthur” against harm to some extent, but can also cancel out any incoming magical effects, spells, and so on that are associated with said damage source up and including to its own rank. Effect Summary: 150 HP standard shield with built-in negation effect set up on “Arthur” alone for the duration of this ability’s effect (i.e., for the next 3 posts). THIS EFFECT CAN ONLY NEGATE UP TO AND INCLUDING D-RANK INCOMING SPELLS, ABILITIES, ETC. AND REQUIRES “ARTHUR” TO PAY THE COST OF THE NEGATED INCOMING SPELL, ABILITY, ETC. IN ADDITION TO PAYING THE COST OF THIS NEGATION SHIELD SPELL ITSELF. ADDITIONALLY, THIS ABILITY'S EFFECT CAN ONLY NEGATE THOSE INCOMING SPELLS, ABILITIES, ETC. THAT MAKE FULL PHYSICAL CONTACT WITH IT SUCCESSFULLY.
Plot Effect: Due to the nullifying skintight shield granted to “Arthur” by this “Null Shield” ability’s effect, he is highly resistant to any naturally occurring, completely mundane (i.e., non-supernatural) inclement weather effects as well as other such completely mundane (i.e., non-supernatural) environmental conditions and challenges that he may face over the course of his detective mage work as well as on any job and so on that he may take at any time regardless of the nature of said environment, weather, and the like. This is applicable to him both in and out of combat. REQUIRES OOC PERMISSION TO USE ON PCS AND SPECIAL NPCS (I.E., EVENT NPCS AND PLAYER RELATED NPCS).
- Spell Descriptions:
Name: Pyrokinetic Art – Fireball Rank: D SP Cost: 30 SP Category: Offensive Type: Single Target Damage: 62 HP Range: 15 m Speed: 15 MPS Duration: 3 posts (2 of 3 posts completed)
Downside: +25% to Arthur’s Technique Damage in exchange for the following:
-50% to Arthur’s Technique Range -50% to Arthur’s Technique Speed
Description: Since “Arthur” has a chimeric soul composed of one half being that of a regular human and the other half being that of “Māleḵhâzâel” who is one of the fallen seraph leaders of the “Grigori”, aka the group that leads all the lower class fallen angels, he has full access to the usage of said fallen seraph's immense psionic powers. Using these, “Arthur” focuses his psychic energy on the palm of his hand and uses it to pull a mass of flames from his vicinity into his palm. Then, he amplifies and compresses this mass of flames till it becomes a white-hot, glowing, baseball-sized fiery construct that he hurls at a chosen target. Upon successful impact, this technique not only does moderate damage to the struck target, but also afflicts them with vitality-draining burns afterwards. Effect Summary: 62 HP damage dealt to a chosen target w/ 5% HP per post drain effect afflicted on said target for the duration of this technique’s effect upon successful impact (i.e., for the next 3 posts).
- Spell Descriptions:
Name: Mystic Eye - Empowering Gaze Rank: D MP Cost: 20 MP Category: Auxiliary Type: Multi Target (3 targets max, once each) Damage: N/A Range: 45 m Speed: 30 MPS Duration: 3 posts Downside: N/A Description: Several of the legends written about “Māleḵhâzâel” describe him as having supernaturally potent eyes which are able to refill the mana reserves and enhance the potency of the magical arts practiced by any target(s) merely through sight alone. This ability works by firing reddish-orange colored energy beams from his eyes at the chosen target(s), but not more than once per target due to the development of resistance to the empowerment caused by these beams in the affected target(s) after their use upon them. These apply this ability's effect by injecting his own foreign mana into the affected target(s) which then optimizes the operational quality of the magic circuits of said target(s) while causing some of the ambient ethernano in the surroundings of said target(s) to slowly diffuse into them, refilling their mana reserves as well, and these two effects last for the duration of this ability. Since “Arthur” has a chimeric soul composed of one half being that of a regular human and the other half being that of “Māleḵhâzâel” who is one of the fallen seraph leaders of the “Grigori”, aka the group that leads all the lower class fallen angels, he has full access to the usage of this ability. With it, “Arthur” can focus his mana into his eyes to invoke this ability and use it in the manner described above against any chosen target(s). Effect Summary: +50% to Spell Damage and +5% MP/post regeneration effect per target for 3 targets max (once each for these two effects) applied to affected target(s) for the duration of this ability’s effect upon successful impact (i.e., for the next 3 posts).
Plot Effect: Due to having full control of the “Awakened Eyes of Māleḵhâzâel”, “Arthur” can use this “Mystic Eye – Empowering Gaze” ability even out of combat to induce a feeling of significantly inspired courage in his allies and thus cause them to hold themselves both intrepid and steadfast on the path towards the resolution of any given situation and the challenges therein regardless of whatever odds may be confronting them and by doing so, facilitate their achievement of all the various goals they may have in said situation. REQUIRES OOC PERMISSION TO USE ON PCS AND SPECIAL NPCS (I.E., EVENT NPCS AND PLAYER RELATED NPCS).
- Spell Descriptions:
Name: Mystic Eye – Arresting Gaze Rank: D+ MP Cost: 30 MP Category: Offensive Type: Burst Damage: 75 HP Range: 12 m Speed: 22 MPS Duration: 5 posts Downside: +25% to Arthur’s Spell Damage in exchange for:
-50% to Spell Range -50% to Spell Speed
Description: Several of the legends written about “Māleḵhâzâel” describe him as having supernaturally potent eyes which are like those of the legendary basilisk. Namely, they are said to have the ability to either freeze any susceptible target(s) he happens to be looking at in place either through the induction of visceral terror or via outright petrification, the latter of which works by firing purple colored energy beams from his eyes at the chosen target(s). Since “Arthur” has a chimeric soul composed of one half being that of a regular human and the other half being that of “Māleḵhâzâel” who is one of the fallen seraph leaders of the “Grigori”, aka the group that leads all the lower class fallen angels, he has full access to the usage of this ability. With it, “Arthur” can focus his mana into his eyes to invoke this ability and use it in the manner described above against any chosen target(s). Effect Summary: 75 HP damage + mind/body controlling effect + paralysis effect afflicted on afflicted on said target for the duration of this ability’s effect upon successful impact (i.e., for the next 5 posts). MIND/BODY CONTROL EFFECT REQUIRES OOC PERMISSION TO USE ON PCS AND SPECIAL NPCS (I.E., EVENT NPCS AND PLAYER RELATED NPCS). PARALYSIS EFFECT LASTS 1 POST UPON APPLICATION AND IS AFFLICTED ONCE EVERY OTHER TURN UPON SUCCESSFUL RECASTING OF THIS ABILITY BY “ARTHUR”.
Plot Effect: Due to having full control of the “Eternal Eyes of Māleḵhâzâel”, “Arthur” can use this “Mystic Eye – Arresting Gaze” ability even out of combat to make any mundane target(s) (i.e., non-supernaturally inclined ones) stop in their tracks for several moments and cower in fear of his presence even without using the full extent of this visual ability which then gives him time to prepare any countermeasures he needs to against them. He is also able to remove the damage capacity of this ability when he uses it in this manner. REQUIRES OOC PERMISSION TO USE ON PCS AND SPECIAL NPCS (I.E., EVENT NPCS AND PLAYER RELATED NPCS).
- Spell Descriptions:
- Spell Descriptions:
- Spell Description:
Active Stats HP: 300 HP
MP: 140 MP of 150 MP (due to Palangina MK1 Armor Requip)
SP: 120 SP of 150 SP (due to Pyrokinetic Art: Fireball Technique)
Melee Damage: 42 HP per hit
Speed: 72 MPS
Shields: 000 of 000 HP
Armor: 40 of 60 HP (“Palangīna MK1” active, damaged by enemy)
Magic Sensory: 150 m
Base Stats and Buffs HP: 300 HP
MP: 150 MP
SP: 150 SP
Melee Damage: 30 HP per hit (Passive +40% [from Fallen Seraph’s Vicar magic])
Speed: 60 MPS (Passive +20% [from Fallen Seraph’s Vicar magic])
Shields: 000/000
Spell Damage Buffs: N/A
Active Healing Buffs: N/A
MP Costs: N/A
SP Costs: N/A
MP Regeneration: +10% once per 5 posts
HP Regeneration: N/A
Armor: 60/60 HP (only when “Palangīna MK1” is active)
Magic Sensory: 150 m
Equipment and Passive Gains Armors:Weapons:Items:Magic 1: Fallen Seraph's Vicar (Passive Buffs)
- +40% to Arthur’s Melee Damage
- +20% to Arthur’s Spell Damage
- +20% to Arthur’s Speed
POST WC: 323, TOTAL WC: 2443 / 500 (for Arthur/AE007 only)
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