Name: Ancient Knight
Grade: Legendary (+)
Type: Combat Pet
Proof of Acquisition: The Pet Shop: Page 17, Post Number 414 (Request), Page 17, Post Number 415 (Approval)
Description: A knight from centuries ago who has forgotten his name, Ancient Knight was recently revived by necromancers in Silent Cemetery with the intent of being used as a weapon against their enemies. Unfortunately for them, in his first life the knight hated necromancers and his hatred for them carried over into his second life. After cutting his way through most of them he encountered Leona and due to mistaking her for a necromancer they fought a brief but intense duel that eventually resulted in a stalemate and the calling of a truce between them.
Ancient Knight's arms and armor are from an earlier age, but he should not be underestimated. He is still a formidable warrior who has lost little of his fighting skill. He has access to a pair of abilities that let him fight armored opponents or groups of opponents and his resurrection has granted him the ability to harm supernatural entities with his attacks.
Abilities:
Name: Swift Slash
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Burst
Damage: 100 HP
Range: 75 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Ancient Knight darts forward towards the opponent and disappears in a blur, traveling in a "flash step" that has a range of 75 Meters and a speed of 150 Meters per Second. He reappears in front of the target and performs a horizontal slash with his sword. If the Swift Slash hits an armored target, it does 50 HP in damage. If the Swift Slash hits an unarmored target, it does its full damage of 100 HP.
Swift Slash can cut through armor and magical shields, but it gives up half its damage potential in exchange.
Name: Crimson Dome
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Area Of Effect
Damage: 60 HP
Range: 150 Meters
Speed: 75 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling blood-red energy into his sword, Ancient Knight thrusts it straight up into the air and a crimson dome emanates from his position. The dome has a reach of 150 Meters and travels at a speed of 75 Meters per Second. If the target(s) is hit they take 60 HP in damage and are knocked back. OOC permission is required to knock back and move PCs and Event NPCs.
Grade: Legendary (+)
Type: Combat Pet
Proof of Acquisition: The Pet Shop: Page 17, Post Number 414 (Request), Page 17, Post Number 415 (Approval)
Description: A knight from centuries ago who has forgotten his name, Ancient Knight was recently revived by necromancers in Silent Cemetery with the intent of being used as a weapon against their enemies. Unfortunately for them, in his first life the knight hated necromancers and his hatred for them carried over into his second life. After cutting his way through most of them he encountered Leona and due to mistaking her for a necromancer they fought a brief but intense duel that eventually resulted in a stalemate and the calling of a truce between them.
Ancient Knight's arms and armor are from an earlier age, but he should not be underestimated. He is still a formidable warrior who has lost little of his fighting skill. He has access to a pair of abilities that let him fight armored opponents or groups of opponents and his resurrection has granted him the ability to harm supernatural entities with his attacks.
- Ancient Knight:
Abilities:
Name: Swift Slash
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Burst
Damage: 100 HP
Range: 75 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Ancient Knight darts forward towards the opponent and disappears in a blur, traveling in a "flash step" that has a range of 75 Meters and a speed of 150 Meters per Second. He reappears in front of the target and performs a horizontal slash with his sword. If the Swift Slash hits an armored target, it does 50 HP in damage. If the Swift Slash hits an unarmored target, it does its full damage of 100 HP.
Swift Slash can cut through armor and magical shields, but it gives up half its damage potential in exchange.
Name: Crimson Dome
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Area Of Effect
Damage: 60 HP
Range: 150 Meters
Speed: 75 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling blood-red energy into his sword, Ancient Knight thrusts it straight up into the air and a crimson dome emanates from his position. The dome has a reach of 150 Meters and travels at a speed of 75 Meters per Second. If the target(s) is hit they take 60 HP in damage and are knocked back. OOC permission is required to knock back and move PCs and Event NPCs.