Job Title: Preserve the Lands
Alignment: Dark
Rank: 10y
Job Type: Regular
Job Location: Morgate Town
Solo Word Count: 10,000 words
Group Word Count: 20,000 words
Additional Requirements: At least need to fight the workers and the boss.
Job Description: As everyone knows, Morgate Town had been blown to smithereens by a previous guild years ago. It is toxic and leaks radiation. That radiation leaked into the nearby lands around the town, creating new life from the toxicity of the radiation and state of the town. There are people who wish to try to fix the land around Morgate Town, and maybe even the town itself. A humble scientist does not want this. They want to study the new life that has emerged around the demolished town. They can’t do that if people try to clean it up, can they? Absolutely not. They requested for someone or a group to take care of the clean-up crew at any means possible. Have fun with how you do this, but try to not hurt the land too much as well. Another thing, there may or may not be some altered animals that might want to come at beings who are around, they don’t discriminate. It’d be nice if the animals weren’t killed, but things happen and the body can be used to study. Just don’t wipe them out completely.
Enemies:
Reward: 300,000 jewels and the chance to keep coming to the toxic wasteland of Morgate Town without worry for a little while.
~credit to Saraphina
Alignment: Dark
Rank: 10y
Job Type: Regular
Job Location: Morgate Town
Solo Word Count: 10,000 words
Group Word Count: 20,000 words
Additional Requirements: At least need to fight the workers and the boss.
Job Description: As everyone knows, Morgate Town had been blown to smithereens by a previous guild years ago. It is toxic and leaks radiation. That radiation leaked into the nearby lands around the town, creating new life from the toxicity of the radiation and state of the town. There are people who wish to try to fix the land around Morgate Town, and maybe even the town itself. A humble scientist does not want this. They want to study the new life that has emerged around the demolished town. They can’t do that if people try to clean it up, can they? Absolutely not. They requested for someone or a group to take care of the clean-up crew at any means possible. Have fun with how you do this, but try to not hurt the land too much as well. Another thing, there may or may not be some altered animals that might want to come at beings who are around, they don’t discriminate. It’d be nice if the animals weren’t killed, but things happen and the body can be used to study. Just don’t wipe them out completely.
Enemies:
- Weak Enemy:
- Toxic Spider
Enemy Rank: Weak
Enemy HP: 400 HP
Enemy MP: 300 MP
Enemy Melee Damage: 10 HP
Enemy Movement Speed: 40 meters per second
These spiders tend to be loners, but occasionally they can come out from two different sides to come and attack their target or targets.
Enemy Ability:
Spider Bite
If the spider is able to hold and immobilize one thing for a post, during that post they can inject a poison that deals 75% of B rank Single Target damage every post for three posts.
Centibeetle
Enemy Rank: Weak
Enemy HP: 300 HP
Enemy MP: 200 MP
Enemy Melee Damage: 20 HP
Enemy Movement Speed: 60 meters per second
These massive mutations of beetles and centipedes won’t stop their rushing to come at a target to be able to eat them. It almost seems like they like the chase though.
Enemy Ability:
Slime Spit
This creature is able to spit out toxic slime within B rank single target range at B rank single target speed. It is able to burn the target 5% HP per post for up to 5 posts if the slime hits.
Clean Up Crew Cleaner
Enemy Rank: Weak
Enemy HP: 300 HP
Enemy Melee Damage: 30 HP
Enemy Movement Speed: 10 meters per second
A cluster of cleaners tends to be six to a group minimum. They’re typically happy go lucky and enjoy their jobs as they sing with one another and work. They’re not used to fighting but have had training if they need it.
Enemy Ability:
Fist-to-fist
These cleaners don’t have much other than their backpacks that suck up the toxic waste. They have some hand-to-hand combat experience, and their hazmat suits serve as a personal armor with 120 HP of durability each.
- Normal Enemy:
- Green Crystal Wolf
Enemy Rank: Normal
Enemy HP: 400 HP
Enemy MP: 300 MP
Enemy Melee Damage: 40 HP
Enemy Movement Speed: 80 meters per second
These wolves are hungry. They want food. Most of the food around Morgate Town tastes bland, but it also gives them the abilities they have. The new invaders seem like a nice and tasty treat though with their strange outfits.
Enemy Abilities:
Crystal Nip
Once per post the wolf will try to bite a target for melee damage. If they do while the crystals on their back are lit up, poison will be pumped into the bite to drain 5% MP and the bite will do an extra 100 HP of damage.
Clean up Crew Cleaner Supervisor
Enemy Rank: Normal
Enemy HP: 500 HP
Enemy MP: 300 MP
Enemy Melee Damage: 40 HP
Enemy Movement Speed: 40 meters per post
For every six cleaners, there are three supervisors, so the more cleaners you have trying to clean up the radiation and toxic mess around Morgate Town, the more supervisors you receive.
Enemy Spells:
Shock Stick
The supervisors of the cleaners each have a wand on them that deals 100 HP of damage each use in the form of electricity from a lacrima. They’re faster than their crew members and will try to protect them from being attacked. Their hazmat suits serve as a personal armor with 180 HP of durability each.
- Strong Enemy:
- Toxic Swaym
Enemy Rank: Strong
Enemy HP: 600 HP
Enemy MP: 400 MP
Enemy Melee Damage: 10 HP
Enemy Movement Speed: 120 meters per second
Swaym are some sort of mutation that will eat anything and everything they can get their mouths on. A mutation between fish and goats somehow almost? Be wary of them.
Enemy Abilities:
Sticky tongue
The swaym are easily startled and will attack the moment it is startled, throwing its tongue out at S rank burst range and speed. If their tongue manages to stick onto a target, they can drag them towards them in an attempt to try and eat them whole.
Searing Spit
Swaym is able to throw acid from their mouth out at a target within S rank Single Target Range and speed, dealing full S rank damage to targets hit with it.
Clean Up Protection Crew
Enemy Rank: Strong
Enemy HP: 600 HP
Enemy MP: 500 MP
Enemy Melee Damage: 60 HP
Enemy Movement Speed: 120 meters per second
These big suits are the protection of the whole operation, they carry big hulking weapons and will protect their crew from being attacked by anything, even creatures. There are usually more than 2 working together per cluster of clean-up crew and supervisors.
Enemy Ability:
Flamer Brothers
These are the part of the clean-up crew that’s supposed to protect them from the dangerous animals and creatures that lurk here, and specifically anyone trying to stop the clean-up crew from working, too. They are equipped with fire lacrima charged weapons that do S rank AoE damage a post. Their hazmat suits serve as a personal armor with 240 HP of durability each.
- Boss Enemy:
- Toxin Maker
Enemy Rank: Boss
Enemy HP: 700 HP
Enemy MP: 700 MP
Enemy Melee Damage: 10 HP
Enemy Movement Speed: 15 meters per second
Toxin Maker comes from a clan of people who were born near Morgate Town and learned to use the radiation to their advantage, creating Toxin Makers out of those who can use magic to protect themselves. They were hired on to help gather up the toxins in the area along with the clean-up crew since they’ll have little issues with the effects, it could be beneficial to the mage, and they want to clean up the area.
Enemy Spells:
Other spells can be made besides these three, but they must be toxin-based.
Ball of Toxin
As the name implies, the maker makes a ball of radiation, giving it a visible color before they throw it at H rank single target range and speed for H rank single target damage.
Acid Whip
They are able to make the radiation of Morgate town into a visible color and whip it around once every other post to trap a target and deal H rank damage within H rank range and speed.
Knife of poison
The maker is able to make the radiation and poisons in the area form into daggers that glisten a deep crystal green color. It can be thrown within H rank Multi-target range and speed for H rank MT damage.
Reward: 300,000 jewels and the chance to keep coming to the toxic wasteland of Morgate Town without worry for a little while.
~credit to Saraphina