Lineage Name: Asklēpian Alchemyōji Soul
Wielder: Faustein Kuroyakushi
Purchase Proof: ANCIENT SCROLL PURCHASE
Description
This rather strange lineage and the eclectic but thematically connected abilities that it grants its bearer, aka “Faustein Kuroyakushi”, has a history that stretches back to the first descendants of the original founding families of Faustein’s paternal and maternal sides. They were the ones with whom this long-standing tradition of intermarriage between the two families had started in the first place. The idea behind this tradition was the gradual exchange of scientific and occult/magical knowledge as well as techniques and procedures between the two families and associate clans. The hope and expectation were that this exchange would ultimately lead to the eventual, progressive fusion of these two initially separate systems and the salient components comprising them in each subsequent generation and the heirs and heiresses therein. The other objective was the continual evolution of this resultant amalgamated system in both finesse and potency of the secret skills, unique abilities, spells, and other such esoteric, theoretical knowledge and practical applications encompassed by it. As they realized that there would be no end to the number of various interested parties that would seek to steal this potent information and skills from them if it were stored in physical scrolls or tomes, they permanently incorporated this knowledge and its associated skill repertoires via artificial genetic engineering means into their genomes and those of every one of their descendants rather than relying on external storage.
The other benefit was that each future descendant of theirs who would be born into the world with the progress of the generations would have the cumulative knowledge and skills of their ancestors stored inside their very genetic code and therefore always at their fingertips for them to use as they saw fit in any situation. The latest descendant who had the fortune of inheriting this genetically associated lineage as well as the abilities and knowledge associated with it is, of course, its current bearer and wielder, “Faustein Kuroyakushi”. Moving on to the abilities themselves, those that this lineage grants are a surreal, strange, and motley fusion of various aspects, of both the mundane and magical kind, related to three disparate knowledge and skill trees. The first of these is the Asklēpian healing arts of both the medical and surgical kind. The second is that of alchemical arts, both the standard acceptable practices as well as those of the arcane and forbidden bioalchemy tradition and the knowledge and skills therein. The final one of these three trees is the equally ancient system known as Onmyōdō and the arts therein which are termed as Onmyōjutsu.
Plot Abilities:
1) Sensory Enhancement (Kankaku Kyōka):
2) Super Psychic (Chō Nōryokusha):
3) Sage Art: Cosmic Communion (Senjutsu: Uchū no Seitai Hairyō):
Combat Abilities:
1) Sacred Sound Arts (Kotodama):
2) Spellbook Librarian (Mahō-sho Shisho):
3) Servant Mastery (Shiyōnin Shūtoku)
4) 100-Arms Guanyin Bodhisattva (Hyakushiki Kannon):
5) Asset Cornucopia (Shisan no Hōko):
6) Heavenly Emperor’s Mystic Eyes (Ten'nō no Magan):
Ascendant Abilities:
-X-rank: Gold Rush
-Y-rank: Bringer of Death
Wielder: Faustein Kuroyakushi
Purchase Proof: ANCIENT SCROLL PURCHASE
Description
This rather strange lineage and the eclectic but thematically connected abilities that it grants its bearer, aka “Faustein Kuroyakushi”, has a history that stretches back to the first descendants of the original founding families of Faustein’s paternal and maternal sides. They were the ones with whom this long-standing tradition of intermarriage between the two families had started in the first place. The idea behind this tradition was the gradual exchange of scientific and occult/magical knowledge as well as techniques and procedures between the two families and associate clans. The hope and expectation were that this exchange would ultimately lead to the eventual, progressive fusion of these two initially separate systems and the salient components comprising them in each subsequent generation and the heirs and heiresses therein. The other objective was the continual evolution of this resultant amalgamated system in both finesse and potency of the secret skills, unique abilities, spells, and other such esoteric, theoretical knowledge and practical applications encompassed by it. As they realized that there would be no end to the number of various interested parties that would seek to steal this potent information and skills from them if it were stored in physical scrolls or tomes, they permanently incorporated this knowledge and its associated skill repertoires via artificial genetic engineering means into their genomes and those of every one of their descendants rather than relying on external storage.
The other benefit was that each future descendant of theirs who would be born into the world with the progress of the generations would have the cumulative knowledge and skills of their ancestors stored inside their very genetic code and therefore always at their fingertips for them to use as they saw fit in any situation. The latest descendant who had the fortune of inheriting this genetically associated lineage as well as the abilities and knowledge associated with it is, of course, its current bearer and wielder, “Faustein Kuroyakushi”. Moving on to the abilities themselves, those that this lineage grants are a surreal, strange, and motley fusion of various aspects, of both the mundane and magical kind, related to three disparate knowledge and skill trees. The first of these is the Asklēpian healing arts of both the medical and surgical kind. The second is that of alchemical arts, both the standard acceptable practices as well as those of the arcane and forbidden bioalchemy tradition and the knowledge and skills therein. The final one of these three trees is the equally ancient system known as Onmyōdō and the arts therein which are termed as Onmyōjutsu.
Plot Abilities:
1) Sensory Enhancement (Kankaku Kyōka):
- First Secret Skill: Multi-Sensory Array (Shodaime Hijutsu: Tajū Kanchi Hairetsu):
Both sides of Faustein's ancestry and the earliest members therein have long since used the vast collection of arcane and esoteric knowledge which they had access to for genetically engineering their bodies and minds to possess and handle the full usage of the special sensory systems found not in humans, but rather in various apex predators of Earthland (e.g. electroreception of sharks, heat sensing of snakes, air current and density change sensitivity of insects, etc.). Naturally, they did this by first harvesting the genes and other genetic elements controlling the manifestation of these special sensory systems in these apex predators from all over the wilderness areas of Earthland and then artificially splicing these into their human genomes. These spliced in sections were added to their germline cellular genomes and thus were passed down from generation to generation allowing each member of these generations to benefit from this genetic gift until finally, in the present, Faustein came to inherit this boon as well due to him being the sole heir and current scion to both sides of the family/clan. Effect Summary: Passive bestowal on Faustein of the unique sensory systems possessed by apex predators from all over Earthland (e.g. electroreception of sharks, heat sensing of snakes, air current and density change sensitivity of insects, etc.). These will always be immune to tampering via any means. Requires explicit OOC permission to use on any PCs and Special NPCs (i.e., Player associated NPCs and Event NPCs). - Second Secret Skill: Superhuman Senses (Nidaime Hijutsu: Chōjin Kankaku):
Both sides of Faustein's ancestry and the earliest members therein have long since used the vast collection of arcane and esoteric knowledge which they had access to for genetically engineering their bodies and minds to possess and handle the full usage of greatly enhanced natural human senses aka sight, smell, hearing, taste, touch. Of course, they accomplished this by artificially causing the permanently enhanced expression of the genes and other genetic elements controlling their natural human senses. These modifications were done to their germline cellular genomes and thus were passed down from generation to generation allowing each member of these generations to benefit from this genetic gift until finally, in the present, Faustein came to inherit this boon as well due to him being the sole heir and current scion to both sides of the family. Effect Summary: Passive enhancement of all five of Faustein's natural human senses to superhuman levels and passive bestowal of immunity against sensory interference methods used against him by any targets. Requires explicit OOC permission to use on any PCs and Special NPCs (i.e., Player associated NPCs and Event NPCs).
2) Super Psychic (Chō Nōryokusha):
- Third Secret Skill: Psychokinetic Techniques (Sandaime Hijutsu: Nenrikijutsu):
Both sides of Faustein's ancestry and the earliest members therein have long since used the vast collection of arcane and esoteric knowledge which they had access to for genetically engineering their minds to possess and handle the full usage of the supernatural abilities that are commonly referred to as psychokinetic powers (e.g., thoughtography, telekinesis, elemental-kinesis (i.e., pyrokinesis, hydrokinesis, aerokinesis, etc.), etc.). These modifications were done to their germline cellular genomes and thus were passed down from generation to generation allowing each member of these generations to benefit from this genetic gift until finally, in the present, Faustein came to inherit this boon as well due to him being the sole heir and current scion to both sides of the family. Effect Summary: Active permanent bestowal of psychokinetic powers of various types upon Faustein. Requires explicit OOC permission to use on any PCs and Special NPCs (i.e., Player associated NPCs and Event NPCs). - Fourth Secret Skill: Sixth Sense Arts (Yondaime Hijutsu: Dairokkanjutsu):
Both sides of Faustein's ancestry and the earliest members therein have long since used the vast collection of arcane and esoteric knowledge which they had access to for genetically engineering their minds to possess and handle the full usage of the supernatural abilities that are commonly referred to as ESP or extrasensory perception powers (e.g., intuition, telepathy, psychometry, clairvoyance, etc.). These modifications were done to their germline cellular genomes and thus were passed down from generation to generation allowing each member of these generations to benefit from this genetic gift until finally, in the present, Faustein came to inherit this boon as well due to him being the sole heir and current scion to both sides of the family. Effect Summary: Active permanent bestowal of ESP powers of various types upon Faustein. Requires explicit OOC permission to use on any PCs and Special NPCs (i.e., Player associated NPCs and Event NPCs).
3) Sage Art: Cosmic Communion (Senjutsu: Uchū no Seitai Hairyō):
- Fifth Secret Skill: Bestial Kinship (Godaime Hijutsu: Kemono no Shinzoku):
This secret skill was initially developed by the onmyōji among Faustein’s ancestors to enhance their connection to all the non-sentient fauna in their vicinity. They researched the methodology to accomplish this for the purposes of being able to communicate with said fauna as fluently as they could with fellow humans. After that, this information was incorporated into their germline cellular genomes and due to that, each subsequent generation was able to inherit this same ability and pass it on to the next. Finally, in the present, Faustein has inherited this same ability and thus has full access to the perks it bestows upon him. Effect Summary: Passive bestowal upon Faustein of the ability to communicate, either verbally or mentally, with local non-sentient fauna in his current vicinity as fluently and efficiently as he would with sentient fellow human, humanoids, and other such sentient species. Requires explicit OOC permission to use on any PCs and Special NPCs (i.e., Player associated NPCs and Event NPCs). - Sixth Secret Skill: Floral Linguistics (Rokudaime Hijutsu: Hanakotoba):
This secret skill was initially developed by the onmyōji among Faustein’s ancestors to enhance their connection to all the non-sentient flora in their vicinity. They researched the methodology to accomplish this for the purposes of being able to communicate with said flora as fluently as they could with fellow humans. After that, this information was incorporated into their germline cellular genomes and due to that, each subsequent generation was able to inherit this same ability and pass it on to the next. Finally, in the present, Faustein has inherited this same ability and thus has full access to the perks it bestows upon him. Effect Summary: Passive bestowal upon Faustein of the ability to communicate, either verbally or mentally, with local non-sentient flora in his current vicinity as fluently and efficiently as he would with sentient fellow human, humanoids, and other such sentient species. Requires explicit OOC permission to use on any PCs and Special NPCs (i.e., Player associated NPCs and Event NPCs).
Combat Abilities:
1) Sacred Sound Arts (Kotodama):
- First Secret Skill: After-Cast Chant (Shodaime Hijutsu: Kōjutsu Eishō):
This is one of the two “Kotodama” type Onmyōjutsu that has been developed by the onmyōji among Faustein’s ancestors to enhance their spellcasting. Like it did for his ancestors, the ”After-Cast Chant” or “Kōjutsu Eishō” secret skill allows the user, Faustein in this case, to first link each of his spells with a specific, unique spoken incantation which he then recites after he casts the spell(s) in question to increase their impact potency. However, this puts a temporary strain on his magic circuits, thereby increasing the amount of mana he uses in these incantation powered spells at initial activation. Effect Summary: +115% active Spell Damage buff to Faustein’s spells cast within this effect’s duration. Duration: 10 posts max. Downside: +50% MP cost to all Faustein’s spells cast within this effect’s duration. +1 Effect Slot Regained. // (Note: The incantations will be included in the descriptions of the relevant spells.). // (2 Effects Total) - Second Secret Skill: Chant Destruction (Nidaime Hijutsu: Eishōhaki):
This is the other of the two “Kotodama” type Onmyōjutsu that has been developed by the onmyōji among Faustein’s ancestors to enhance their spellcasting. Like it did for his ancestors, the “Chant Destruction” or “Eishōhaki” secret skill allows the user, Faustein in this case, to silently cast the spell(s) in question WITHOUT the linked chant from the first secret skill (i.e., the chants included in the specific spell’s description), and that in turn, lets him to reduce the amount of mana used to cast these spell(s). Effect Summary: -25% MP Cost Reduction active buff to Faustein’s spells cast within this effect’s duration. Duration: 10 posts max. Downside: -50% to Spell Damage of all Faustein’s spells cast within this effect’s duration. +1 Effect Slot Regained. // (Note: This effect is mutually exclusive with the “After-Cast Chant” effect of this overall ability, aka only one or the other can be used with each activation of this overall ability). (1 Effect)
2) Spellbook Librarian (Mahō-sho Shisho):
- Third Secret Skill: Esoteric Wisdom (Sandaime Hijutsu: Nankaina Chie):
This secret skill comes from the medical/surgical side of Faustein’s family/clan. Since their founding till present, both sides of Faustein’s family have possessed ancient wisdom and have continually expanded on this with their own additions, improvements, and modifications. Since Faustein is the current and only heir to the family/clan, he has inherited this eternally evolving collection of arcana and over the long course of his life thus far, he has memorized all the mystical and esoteric knowledge therein, thus expanding his overall magical proficiency. Effect Summary: Passive bestowal upon Faustein of 5 additional normal spell slots, one for each rank from D-rank through S-rank; 4x additional advanced spell slots (two ranking up to H+ and two ranking up to S+); and 2x additional signature spell slots (both ranking up to S). All these lineage-granted spell slots (i.e., normal, advanced, and signature) can ONLY be applied to a SINGLE magic of the Faustein’s choice and are independent of standard slot maximums but must be applied for as well as graded as per official rules. Downside: Passive +50% MP cost to the additional normal and additional advanced spell slots along with Passive -50% to Spell Range of the additional signature spell slots given by this ability. +2 Effect Slots Regained. // (3 Effects Total) - Fourth Secret Skill: Bloodlust Display (Yondaime Hijutsu: Chimamire no Hyōji):
Since Faustein has read all those ancient and esoteric grimoires and other such mystical information storage mediums, he has long since gained the ability to weaponize his artificially intensified life force by infusing it with intense killing intent and streaming it outwards as a clearly detectable aura burst which looks like a revolving dome of jet-black dark mist that has him at the epicenter. Upon successful impact, this aura burst not only damages the hit targets but also debilitates them for this effect’s duration. Effect Summary: Active H+ ranked AOE type damaging aura burst (105 HP damage max) + active split debuff amounting to -16% to Strength, -16% to Speed, -16% to Spell Damage, -16% to Spell Speed, -16% to Spell Range, -16% to Spell Healing, and -16% to Spell Durability with following parameters: 600 m max Spell Range, 500 MPS max Spell Speed, 10 posts max Duration and once per thread usage max. This can be used a max of once per post over the 10 posts of its duration after initial activation. Downside: Faustein MUST sacrifice 50% of his current HP at the time of activation to use this effect. +1 Effect Slot Regained. // (2 Effects Total)
3) Servant Mastery (Shiyōnin Shūtoku)
- Fifth Secret Skill: Multiple Subordinates (Godaime Hijutsu: Fukusū Buka):
This is one of the two familiar/shikigami related Onmyōjutsu that has been developed by the onmyōji among Faustein’s ancestors to enhance the quality of these otherworldly servants which they used to hold under their thrall. Since, Faustein has inherited this knowledge, he has this power at his beck and call as well. This secret skill is one that allows him to have more familiars out at any one time to use as he sees fit than would the average summoner without this skill. Effect Summary: Passive +1 to Faustein’s active summon cap depending on his specific summoning magic benefit (e.g., an Auxiliary summoning magic would now have a 3 Active Summon Cap instead of the usual 2). This active summon cap increase can ONLY be applied to a SINGLE summoning magic in Faustein's arsenal max. // (1 Effect) - Sixth Secret Skill: Polymath Familiar (Rokudaime Hijutsu: Hakugakusha Tsukaima):
This is one of the two familiar/shikigami related Onmyōjutsu that has been developed by the onmyōji among Faustein’s ancestors to enhance the quality of these otherworldly servants which they used to hold under their thrall. Since, Faustein has inherited this knowledge, he has this power at his beck and call as well. This secret skill is one that allows him to have familiars that are more capable and more versatile in their skillsets. Effect Summary: Passive +1 to Faustein’s Bond Magic’s ability granting effect above the standard cap depending on the Bond magic benefit type (i.e., the bonded combat pet will have +1 more ability than what the associated Bond magic benefit type gives it normally, e.g., an Auxiliary Bond Magic will give +2 abilities equal to character’s current rank (up to max of S) rather than the usual +1). This granted ability increase can ONLY be applied to a SINGLE bond magic and the associated SINGLE bond pet in Faustein's arsenal max. // (1 Effect)
4) 100-Arms Guanyin Bodhisattva (Hyakushiki Kannon):
- Seventh Secret Skill: Concurrent Operation (Shichidaime Hijutsu: Heikō Sōsa):
This secret skill also comes from the medical/surgical side of Faustein’s family/clan. Since their founding till present, Faustein’s family/clan has had access to this ancient wisdom and its members have even continually managed to expand on this arcane knowledge bank with their own additions, improvements, and other such modifications. Since, Faustein has inherited this knowledge, he has this power at his beck and call as well. This secret skill allows him to enhance his spellcasting speed and spellcasting range by generating as many as 98 extra ectoplasmic upper limbs from his back to aid him with his activities by enhancing his multi-tasking ability, but this requires him to expend a massive amount of his mana to do so as a cost each time. Effect Summary: Active +115% to Spell Speed of all Faustein’s spells cast within this effect’s duration. Duration: 10 posts max. Downside: Faustein MUST sacrifice 50% to his current MP at each activation instance of this effect. +1 Effect Slot Regained. // (2 Effects Total) - Eight Secret Skill: Prodigious Artificer (Hachidaime Hijutsu: Tensai Shokunin):
This secret skill comes from the alchemists and artificers of Faustein’s family/clan. Since their founding till present, Faustein’s family/clan has had access to this ancient wisdom and has continually expanded on this arcane knowledge with their own contributions. One of these is this secret skill which enhances their ability to operate more of their creations simultaneously. Since Faustein inherited this skill, he has access to this power as well. Effect Summary: Passive +1 to Faustein’s active re-quip cap depending on his specific Re-Quip magic benefit (e.g., an Auxiliary Re-Quip magic would now have a 3 Active Re-Quip Cap instead of the usual 2). This active re-quip cap increase can ONLY be applied to a SINGLE Re-Quip magic in Faustein's arsenal max. // (1 Effect Total)
5) Asset Cornucopia (Shisan no Hōko):
- Ninth Secret Skill: Philosopher’s Stone (Kyūdaime Hijutsu: Kenja no Ishi):
This secret skill first originated in the alchemists’ branch of Faustein’s ancestry. Since their founding till present, Faustein’s family/clan has had access to this ancient wisdom and has continually expanded on this arcane knowledge with their own contributions. One of these is this secret skill which is the collective sum of the many age’s worth of their tireless research into the successful creation of the Holy Grail of all alchemical traditions in the world, aka the artifact called the “Philosopher’s Stone” or “Kenja no Ishi”, a feat which they managed to accomplish in full by the end of this exotic research period. Due to this knowledge being imprinted into the very genetics of all descendants of these early ancestors in Faustein’s lineage, they have all since been blessed with the ability to acquire more financial rewards from any ventures they invest themselves as well as their talents and energies thenceforth. Faustein, being the sole heir and current scion of both sides of his family/clan, has inherited this blessing as well, allowing him to acquire greater monetary rewards from any venture that has his investiture. Effect Summary: Passive +100% increase to the jewel rewards for all jobs Faustein takes henceforth. // (1 Effect Total) - Tenth Secret Skill: Nature Energy Reservoir (Jūdaime Hijutsu: Shizenryoku Chosuichi):
This secret skill was first developed by the onmyōji among Faustein’s ancestors. Since their founding till present, Faustein’s family/clan has had access to this ancient wisdom and has continually expanded on this arcane knowledge with their own contributions. One of these is this secret skill which is the collective sum of the many age’s worth of their tireless research into the arts of successfully assimilating the ambient natural energy present in whatever environment they may find themselves in at any given time, of focused storage of that energy in a second reservoir within their core, and later harnessing that energy to power their spells in place of or in addition to their regular mana, a feat which they managed to accomplish in full by the end of this exotic research period. Due to this knowledge being imprinted into the very genetics of all descendants of these early ancestors in Faustein’s lineage, they have all since been imbued with the ability to acquire, store, and harness the ambient natural energy present in whatever environment they may find themselves in at any given time within their bodies for later use. Faustein, being the sole heir and current scion of both sides of his family/clan, has inherited this blessing as well, allowing him to possess not only the standard mage’s regular mana reservoirs to employ for his spellcasting, but also an extra pool of ambient natural energy called “Shizenryoku” or "Nature Energy". Effect Summary: Passive bestowal upon Faustein of additional pool of "Nature Energy Points" or "NEP" which can be spent in place of or in addition to his regular MP to cast his spells as per the normal costs denoted in the Tables and FAQs section of the site rules and which is unaffected by any stat increases or decreases and CANNOT be drained by any means. This NEP pool starts at 0% and steadily increases at 5% of his max NEP per post until the pool is full. This NEP scales up with Faustein in rank as follows: D-Rank: 100 NEP, C-Rank: 150 NEP, B-Rank: 200 NEP, A-Rank: 250 NEP, S-Rank: 300 NEP, H-Rank: 350 NEP, X-Rank: 400 NEP, Y-Rank: 450 NEP (Currently Available NEP Level), Z-Rank: 500 NEP // (1 Effect Total)
6) Heavenly Emperor’s Mystic Eyes (Ten'nō no Magan):
- Eleventh Secret Skill: Reflective Gaze (Jūichidaime Hijutsu: Hansha Shisen):
This secret skill also comes from the medical/surgical side of Faustein’s family/clan. Since their founding till present, Faustein’s family/clan has had access to this ancient wisdom and its members have even continually managed to expand on this arcane knowledge bank with their own additions, improvements, and other such modifications. Since Faustein inherited this skill, he has full access to this power to use as he sees fit too. This secret skill is one lets Faustein reflect any attack spell or debilitating ability used against him by a target back at them, so long as it makes successful contact with his body and only if he is capable enough to do so , and as is the case whenever he uses any of his supernatural abilities, during this as well, the usually crimson red irises of his eyes can be seen turning a brilliant amber yellow color. However, due to the intense strain activating this effect has on his body, Faustein will not be able to move for a brief while after using it. Effect Summary: Active reflection of any ONE active offensive or auxiliary spell (up to and including S-rank) used on Faustein by a target ONCE PER POST per reflection effect via paying the ORIGINAL mana cost the opponent paid to cast said spell TWICE on top of the cost of the spell with the effect and/or damage. Duration: 10 posts max. Downside: Faustein is immobilized for 1 post immediately after using this effect. +1 Effect Slot Regained. // (1 Effect Total) - Twelfth Secret Skill: Supreme Ruler’s Gaze (Jūnidaime Hijutsu: Haō no Shisen):
This secret skill is the culmination and the magnum opus of all the arcane and esoteric magical and scientific knowledge, research, and development undertaken by all three branches of Faustein’s family/clan (i.e., the physician-scientists, alchemists, as well as the ninja and onmyōji) over the course of their family’s/clan’s long history. This secret skill was developed to allow them to exert psychosomatic dominance over any weak-minded targets among their enemies and even make the stronger ones hesitate to engage them/attack them, if only for a short while. However, those with a strong will can resist or ignore this skill’s ill effects easily. Since Faustein inherited this skill, he has full access to this power to use as he sees fit too, and as is the case whenever he uses any of his supernatural abilities, the usually crimson red irises of his eyes can be seen turning a brilliant amber yellow color. Effect: Active exertion of psychosomatic dominance/mind-body control over selected targets. REQUIRES EXPLICIT OOC PERMISSION FOR USAGE ON PCS AND SPECIAL NPCS (I.E., EVENT AND/OR PLAYER RELATED NPCS). // (1 Effect Total)
Ascendant Abilities:
-X-rank: Gold Rush
- Spoiler:
Name: Gold Rush
Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it is quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
* Increase your own jewel reward by 100%
* Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
* Increase the jewel reward of you and ONE other participant of the job by 50%
The user's active abilities are the following:
* The user can sacrifice their EXP gained from jobs for additional jewels
* The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
Usage: Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
* D-Rank: Nothing
* C-Rank: Strong
* B-Rank: Strong+
* A-Rank: Strong+
* S-Rank: Legendary
* SS-Rank: Legendary+
* 10Y: Legendary+
* 100Y: Artifact
Whenever the first active ability of this lineage is used, the jewels gained for exp sacrificed is as the following:
* 25 EXP: 1,000 (D-Rank)
* 50 EXP: 2,500 (C-Rank)
* 250 EXP: 7,500 (B-Rank)
* 1,250 EXP: 17,000 (A-Rank)
* 6,250 EXP: 30,000 (S-Rank)
* 18,750 EXP: 45,000 (SS-Rank)
* 56,250 EXP: 70,000 (10Y-Rank)
* 168,750 EXP: 100,000 (100Y-Rank)
-Y-rank: Bringer of Death
- Spoiler:
Name: Bringer of Death
Description: A vicious lineage that is said to only appear one in a trillion. This lineage is one where you become the living embodiment of death itself. Like a vessel of death, you spread death, decay, and demise wherever you go. 'Bringer of Death' is the title bestowed upon you as your crusade for all living things to die forges your own name to be forever marked in history. The immense power you feel surges through your body like no other. Unlike other lineages, this lineage is obtained through supernatural means instead of being inherited it. Nobody knows the mystery behind this destructive lineage,
and little is known about its origins or how it came to be. However, it is said that those who hold this lineage are never mistaken to be a wielder of any lineage as their aura, presence, and killer instinct is so intense that it brings those who are too weak to their knees.
"I wanted nothing but silence,
black woods, decay, cold winds;
to lie twisted and turned as a serpent,
to be in unison with a dying earth."
- Segovia Amil
Ability: Mortem: The 'Bringer of Death' can unleash a wave of death. This wave instantly kills all weak monsters in any thread instantly.
Shi: The 'Bringer of Death' instantly kills an additional normal monster if they succeed in killing one.
Muerte: The 'Bringer of Death' can kill any boss when they sacrifice themselves.
Orcus: The 'Bringer of Death' charges their magic or weapon with the power of death, darkness shrouds their weapon, and they deal 50% more damage for 5 turns.
Usage: The user can choose one ability to use in a thread once per a thread.
Last edited by KuroFaustΩ on 12th April 2021, 9:39 am; edited 19 times in total