Job Title: The Dracolich
Alignment: Netural
Rank: A
Job Type: Character Job
Job Location: Fat Monsterland
Solo Word Count: 5,000
Group Word Count: 10.000
Additional Requirements: At least one participant has completed Z Epicenter
Job Description: The Magical Council, has been getting reports from people near the cursed lands that a resurgence of undead and creatures of shadow have began to appear. With each passing day citizens are being turned into one or the other.
The council was forced to launch an investigation and the results showed that a breach between the planes has opened. Having helped stopped the undead threat previously, the magic council has requested you and others go and seal the breach.
When you arrive at your destination, you will see what appears to be an rift, a tear that leads to the unknown. Tendrils of purple and black snake out and around its horizon. Undead and shadow creatures crawl from his maw. While other contracted wizards and mercenaries go after those who have already been afflicted before the undead plague spreads to the creatures powerful creatures of the Fat Monsterlands. It is the responsibility of this group to enter and survive while the council prepares contigences for possible failure.
Enemies:
Weak: 20x Zombie Horde
Approaching the rift within 200 meters alerts the zombie horde to your presence. Your lifeforce acting as a beacon for their insatiable hunger. They're the weakest creatures and what is between you and the rift. They are easy to kill, but, if they bite or scratch you then you take damage and you are inflicted with a curse that rots the flesh if left untreated. One who does to this curse will turn into a zombie.
Strong: 3x Shadow Wyverns.
Once inside you are met with 3 flying Wyverns that descend upon you. Shadows cling to these large winged lizard as a barbed poisonous tails whips about. They are slow lumbering creatures, but beware their powerful bite and the tail. Bulky and scaled they are harder to take down.
Boss: LeShay, The Four Seasons Dracolich.
She's quite the angry one and will attack on sight. She has a plethora of spells decided upon by the party that are of the darkness, unholy, summer (fire), winter (cold), spring (water) and autumn (wind) elements. You must defeat her in her weakened state before she can break through the rift and regain all her power to wreak havoc on the land. The Dracolich is ancient and while most of her power was spent opening the rift, she is still quite intelligent and knows much about magic. She has not lived for as long as she has without learning how to fight others, even slayers.
Reward: 75,000j or a Legendary Item
Alignment: Netural
Rank: A
Job Type: Character Job
Job Location: Fat Monsterland
Solo Word Count: 5,000
Group Word Count: 10.000
Additional Requirements: At least one participant has completed Z Epicenter
Job Description: The Magical Council, has been getting reports from people near the cursed lands that a resurgence of undead and creatures of shadow have began to appear. With each passing day citizens are being turned into one or the other.
The council was forced to launch an investigation and the results showed that a breach between the planes has opened. Having helped stopped the undead threat previously, the magic council has requested you and others go and seal the breach.
When you arrive at your destination, you will see what appears to be an rift, a tear that leads to the unknown. Tendrils of purple and black snake out and around its horizon. Undead and shadow creatures crawl from his maw. While other contracted wizards and mercenaries go after those who have already been afflicted before the undead plague spreads to the creatures powerful creatures of the Fat Monsterlands. It is the responsibility of this group to enter and survive while the council prepares contigences for possible failure.
Enemies:
Weak: 20x Zombie Horde
Approaching the rift within 200 meters alerts the zombie horde to your presence. Your lifeforce acting as a beacon for their insatiable hunger. They're the weakest creatures and what is between you and the rift. They are easy to kill, but, if they bite or scratch you then you take damage and you are inflicted with a curse that rots the flesh if left untreated. One who does to this curse will turn into a zombie.
Strong: 3x Shadow Wyverns.
Once inside you are met with 3 flying Wyverns that descend upon you. Shadows cling to these large winged lizard as a barbed poisonous tails whips about. They are slow lumbering creatures, but beware their powerful bite and the tail. Bulky and scaled they are harder to take down.
- Spell:
Shadow Breath: Breathing in and letting out a roar, a 1 meter diameter torrent of concentrated darkness mixed with unholy energies rushes out, damaging those caught in a line. Their shadow breath being especially dangerous since it pierces through shields, armors and barriers without losing potency.
Poison Stinger: Green magical energy surrounds the end of the tail before it is lashed out at a target. The attack is whip like and fast. If stung poison courses through the veins causing damage every post for 5 posts.
Boss: LeShay, The Four Seasons Dracolich.
She's quite the angry one and will attack on sight. She has a plethora of spells decided upon by the party that are of the darkness, unholy, summer (fire), winter (cold), spring (water) and autumn (wind) elements. You must defeat her in her weakened state before she can break through the rift and regain all her power to wreak havoc on the land. The Dracolich is ancient and while most of her power was spent opening the rift, she is still quite intelligent and knows much about magic. She has not lived for as long as she has without learning how to fight others, even slayers.
Reward: 75,000j or a Legendary Item
Last edited by Magicite on 29th October 2021, 6:55 am; edited 1 time in total