Vox Universum - The First Verse
Magic Name: Vox Universum - Verse I
Magic Type: Primary Assassin (Character can have up to 4 Requip spells active at once. + 75% to Speed) / Auxiliary Holder (Associated Holder Weapon/Armor/Item receives 1 additional equipment ability that is equal to the character's rank (Up to S))
Additional Notes:
- Ring of the Void - Holder Item
- Altered Magic Type from the Lineage Ability "Legendary Killer"
- 1x Additional H+ Rank Advanced Spell and 1x Additional S+ Rank Advanced Spell from the Lineage Ability "Assassin's Armory"
- 1x Additional Signature Spell and 2x Additional S Rank Spells from the Lineage Ability "Assassin's Armory"
- 5 Additional Spell Slots from this purchase
Description:
Vox Universum, or "The Voice of the Universe", is a magic that is conceptually fairly simple, using cosmic energies innate to the world, and indeed, all of creation itself. Almost anything, whether it possesses a physical form or not, is comprised, at least in part, of these energies, which can be manipulated and amplified to produce different spells and effects depending on the energies used in their creation. The energies used reflect different aspects of the cosmos and space itself, such as celestial bodies, energies, cosmic concepts, etc.
Shen has learned to sense and draw upon these cosmic energies, growing a lot compared to the point in time when he had just begun to use this magic. Now able to not only utilize his body as a medium to cast his spells, they can also be cast without chants or incantations should he wish to do so or the situation call for it. Of course, he is still in possession of the catalysts he used to channel his magic before, keeping them and continuing to use them in order to increase the reliability of his spellcasting to a max, preferring to channel them through his bow if one is used. He has also expanded his knowledge and skill when working with the sigils he crafted through gradual and continued, albeit slow and arduous improvement. As a result, the sigils Shen has crafted can be activated through the use of his own inherent magical powers, amplifying his abilities even further. Since Shen's magic power has grown to proportions that have been previously been assumed impossible, and with the only limiting factor, namely being his confidence and psyche in general, being taken out of the equation, he is able to draw upon his magic and use it to its fullest potential. As before, whenever Shen uses his magic, his pupils will glow in a deeply golden color.
What has changed significantly is that Shen's magic seems to have taken on an oddly sinister purpose, as most of the spells he now uses are meant to cause maximum damage to opponents, structures, and wider areas, focussing on large-scale or pin-point destruction with very little room for mercy or compromise. His magic is almost entirely structured around combat efficiency alone, and the potential this now reinvented Vox Universum holds seems centered around one thing alone: To take out whatever stands in user's way.
Shen has access to the following cosmic concepts, energies, and elements within this magic:
- Vacuum
- Void
- Gravity
- Nebula
- Stellar
- Magnetism
- Light
- Celestial Body
- Space
Lineage:
Assassin's Shadow
Unique Abilities:
- The Voice of the Universe: The user is capable of perceiving, manipulating, and integrating cosmic energy, the flow of cosmic power circulating through the user's body coming with a variety of beneficial effects. Shen benefits from a passive 60% increase to Spell Range, as well as a 5% HP regeneration once per post.
- Whisper of Endlessness: By perceiving and following the flow of cosmic energies, the user can actively integrate the flow of these naturally-occurring enigmatic powers into a uniquely fluent and graceful fighting style that relies on Speed more than anything else. The same thing applies to the user's arcane means of combat, granting them a passive 60% increase to Spell Speed, as well as a 5% MP regeneration once per post.
- Gate: Shen, with abilities that grant a certain factor of clairvoyance as well as the potential to perceive and interact with the strings of fate, has become aware of a metaphysical place of undiscernable qualities. These abilities stem from a certain "source" of unknown nature or origin, though this "source", something Shen refers to as "Gate", a place where all strings are connected with one another, is a thing that even the young man cannot quite interpret. What is obvious to him, however, is that this Gate seems to possess some measure of intelligence and will accept trade when interacted with, allowing Shen to sacrifice matter or other forms of energy for magical power. In essence, his life force can be exchanged for mana, allowing the user to, instead of using his magical energy to cast spells, use his blood instead. Shen can expend his HP in place of spending MP, though he must always expend double of the original MP cost in HP when using this ability (For example, a D rank spell costs 20 MP to use. The user can instead pay 40 HP to cast said spell). This takes a toll, of course, his body slowly adjusting to the effects of the Gate, increasing his endurance. The negative effects of pain and severe blood loss are greatly diminished when affecting Shen and his HP are increased by 60% passively.
- Plot Abilities:
- Clairvoyance: Shen, due to the nature of his magic, has unlocked limited abilities to see and perceive the past, present, and future, to gain information pertaining to certain individuals, events, or locations. This also grants him limited precognition which can be used in battle, essentially allowing him to see events shortly before they unfold and thus predict an opponent's move, for example (This ability cannot be used in PvP unless explicit OOC permission has been given. In order to gain any information of any sort about a player, player-owned NPC, or Event NPC, explicit OOC permission must first be obtained).
- Cosmic Body: Ever since the young man unlocked his magic, his body has become gradually influenced by the forces that he controls. Shen's body recovers from minor to moderate injuries much quicker than that of the average human, healing small cuts in mere minutes while healing more serious wounds in a matter of hours or a couple of days. This also makes him resistant to natural disease and poisons. While this is the case, however, the most serious and severe injures or trauma, like for any other human, still inflict permanent and irreparable damage as normal, such as losing a limb or suffering catastrophic organ damage. A side effect of this ability is that Shen's blood seems altered. Instead of liquid, it appears to be in a state of semi-gaseous and semi-liquid, remaining liquid while contained inside of him, though quickly evaporating once leaving his body. His blood, further, also does not possess a normal red color, instead resembling ink more than the normal red-crimson liquid, and where it would previously have been of a slightly golden color, it appears somewhat corrupted now due to its deeply black hue (This ability has no influence on PvP Combat and the user still takes damage normally).
- Senses: Through his magic and somewhat altered body, Shen enjoys a few improvements to his existing senses, most notably his sense of smell and sight. While his sense of smell is better and more precise than that of average people, it doesn't quite hold up to his excellent sense of sight, with the exception of blood, which can be smelled from miles away, whether it is contained in a person or free. His sense of sight, however, extends far beyond the capabilities of a normal human, allowing him to see for dozens of miles clearly, judge distance, size, and speed of stationary and moving objects with extreme accuracy if they can be perceived, and in special cases, when paired with his clairvoyance, allows him to see past physical obstructions or barriers and maintain a clear visual on a target regardless.
- Clairvoyance: Shen, due to the nature of his magic, has unlocked limited abilities to see and perceive the past, present, and future, to gain information pertaining to certain individuals, events, or locations. This also grants him limited precognition which can be used in battle, essentially allowing him to see events shortly before they unfold and thus predict an opponent's move, for example (This ability cannot be used in PvP unless explicit OOC permission has been given. In order to gain any information of any sort about a player, player-owned NPC, or Event NPC, explicit OOC permission must first be obtained).
Spells
- Signature Spells:
Name: Cosmic Healing I
Rank: S [Unlocked at C Rank]
MP Cost: N/a
Category: Supportive
Type: Single Target - Buff
Healing: 180 HP
Range: Self | Melee
Speed: Self | Melee
Duration: 10 posts
Downside: Sacrificing range and speed for 50% increased healing
Description: Shen uses pure and concentrated cosmic energy that flows through his body as a sacrifice to the Gate in return for physical matter, allowing him to restore damage his physical body has taken with ease, regardless of the source of the damage. Once per post for the duration of the spell he can heal for 180 HP. Further, while this spell is active, he benefits from a 70% increase to Spell Damage. The spell's healing and effect can be granted to another target if said target is physically touched within Shen's melee range.
Name: Cosmic Healing II
Rank: S [Unlocked at A Rank]
MP Cost: N/a
Category: Supportive
Type: Single Target - Buff
Healing: 180 HP
Range: Self | Melee
Speed: Self | Melee
Duration: 10 posts
Downside: Sacrificing range and speed for 50% increased healing
Description: Shen uses pure and concentrated cosmic energy that flows through his body as a sacrifice to the Gate in return for physical matter, allowing him to restore damage his physical body has taken with ease, regardless of the source of the damage. Once per post for the duration of the spell he can heal for 180 HP. Further, while this spell is active, he benefits from a 70% increase to Spell Damage. The spell's healing and effect can be granted to another target if said target is physically touched within Shen's melee range.
Name: Cosmic Healing III
Rank: S [Unlocked at H Rank]
MP Cost: N/a
Category: Supportive
Type: Single Target - Buff
Healing: 180 HP
Range: Self | Melee
Speed: Self | Melee
Duration: 10 posts
Downside: Sacrificing range and speed for 50% increased healing
Description: Shen uses pure and concentrated cosmic energy that flows through his body as a sacrifice to the Gate in return for physical matter, allowing him to restore damage his physical body has taken with ease, regardless of the source of the damage. Once per post for the duration of the spell he can heal for 180 HP. Further, while this spell is active, he benefits from a 70% increase to Spell Damage. The spell's healing and effect can be granted to another target if said target is physically touched within Shen's melee range.
Name: Cosmic Strike
Rank: S [Lineage Spell]
MP Cost: N/a
Category: Offensive
Type: Single Target - Buff
Damage: 180 HP
Range: Melee
Speed: Melee
Duration: 10 posts
Downside: Sacrificing range and speed for 50% more damage
Description: Coating an extremity in cosmic energy, which can assume the properties of any of the cosmic concepts under Shen's command, he can deliver a quick strike using that extremity at a target within his melee range at his own movement speed once per post for the spell's duration. While this spell is active, the cosmic energies used in the spell flow through the user's body, increasing his Spell Damage by 70% for the duration of the spell.
- B Rank Spells - 5:
Name: Universe's Song
Rank: B
Category: Auxiliary
Type: Passive
Description: Utilizing cosmic energies from present in Shen's surroundings intermingled with magical power, the strain of casting spells solely via arcane means can be alleviated somewhat, granting him a 50% Spell Cost Reduction passively.
Name: Comet I
Rank: B
Category: Auxiliary
Type: Passive
Description: Distances as vast as the cosmos require great speeds to cross, celestial bodies moving at speeds that appear incomprehensible to most humans. By embodying that aspect of cosmic power, Shen increases his Spell Speed by 50% passively.
Name: Comet II
Rank: B
Category: Auxiliary
Type: Passive
Description: Distances as vast as the cosmos require great speeds to cross, celestial bodies moving at speeds that appear incomprehensible to most humans. By embodying that aspect of cosmic power, Shen increases his Spell Speed by 50% passively.
Name: Comet III
Rank: B
Category: Auxiliary
Type: Passive
Description: Distances as vast as the cosmos require great speeds to cross, celestial bodies moving at speeds that appear incomprehensible to most humans. By embodying that aspect of cosmic power, Shen increases his Spell Speed by 50% passively.
Name: Comet IV
Rank: B
Category: Auxiliary
Type: Passive
Description: Distances as vast as the cosmos require great speeds to cross, celestial bodies moving at speeds that appear incomprehensible to most humans. By embodying that aspect of cosmic power, Shen increases his Spell Speed by 50% passively.
- A Rank Spells - 9:
Name: Untold Relativity
Rank: A
MP Cost: 25 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% lowered MP cost
Description: A spell belonging to the "Vacuum" type of cosmic concepts, focussed entirely on speed and thus lacking an incantation to go along with its activation. It can be cast with nothing more than a mere thought. The cosmic energies within Shen's body are amplified as he spends magical energy to absorb more cosmic energy from their surroundings, increasing Spell Damage by 97% for the duration of the spell.
Name: Emptiness of Space
Rank: A
MP Cost: 25 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% lowered MP cost
Description: A spell belonging to the "Vacuum" type of cosmic concepts, focussed entirely on speed and thus lacking an incantation to go along with its activation. It can be cast with nothing more than a mere thought. The cosmic energies within Shen's body are amplified as he spends magical energy to absorb more cosmic energy from their surroundings, increasing Spell Damage by 97% for the duration of the spell.
Name: Perpetual Motion
Rank: A
MP Cost: 25 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% lowered MP cost
Description: A spell belonging to the "Vacuum" type of cosmic concepts, focussed entirely on speed and thus lacking an incantation to go along with its activation. It can be cast with nothing more than a mere thought. The cosmic energies within Shen's body are amplified as he spends magical energy to absorb more cosmic energy from their surroundings, increasing Spell Damage by 97% for the duration of the spell.
Name: Darkness Unravelled
Rank: A
MP Cost: 25 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% lowered MP cost
Description: A spell belonging to the "Vacuum" type of cosmic concepts, focussed entirely on speed and thus lacking an incantation to go along with its activation. It can be cast with nothing more than a mere thought. The cosmic energies within Shen's body are amplified as he spends magical energy to absorb more cosmic energy from their surroundings, increasing Spell Damage by 97% for the duration of the spell.
Name: Endless Nothing
Rank: A
MP Cost: 25 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% lowered MP cost
Description: A spell belonging to the "Vacuum" type of cosmic concepts, focussed entirely on speed and thus lacking an incantation to go along with its activation. It can be cast with nothing more than a mere thought. The cosmic energies within Shen's body are amplified as he spends magical energy to absorb more cosmic energy from their surroundings, increasing Spell Damage by 97% for the duration of the spell.
Name: Cosmic Force
Rank: A
MP Cost: 25 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% lowered MP cost
Description: A spell belonging to the "Vacuum" type of cosmic concepts, focussed entirely on speed and thus lacking an incantation to go along with its activation. It can be cast with nothing more than a mere thought. The cosmic energies within Shen's body are amplified as he spends magical energy to absorb more cosmic energy from their surroundings, increasing Spell Damage by 97% for the duration of the spell.
Name: Expansion
Rank: A
MP Cost: 25 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% lowered MP cost
Description: A spell belonging to the "Vacuum" type of cosmic concepts, focussed entirely on speed and thus lacking an incantation to go along with its activation. It can be cast with nothing more than a mere thought. The cosmic energies within Shen's body are amplified as he spends magical energy to absorb more cosmic energy from their surroundings, increasing Spell Damage by 97% for the duration of the spell.
Name: Cosmic Path
Rank: A
MP Cost: 25 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% lowered MP cost
Description: A spell belonging to the "Vacuum" type of cosmic concepts, focussed entirely on speed and thus lacking an incantation to go along with its activation. It can be cast with nothing more than a mere thought. The cosmic energies within Shen's body are amplified as he spends magical energy to absorb more cosmic energy from their surroundings, increasing Spell Damage by 97% for the duration of the spell.
Name: Cosmic Body
Rank: A
MP Cost: 25 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% lowered MP cost
Description: A spell belonging to the "Vacuum" type of cosmic concepts, focussed entirely on speed and thus lacking an incantation to go along with its activation. It can be cast with nothing more than a mere thought. The cosmic energies within the user's body are amplified as they spend magical energy to absorb more cosmic energy from their surroundings, increasing Spell Damage by 97% for the duration of the spell.
- S Rank Spells - 6:
Name: Spatial Shift
Rank: S
MP Cost: 60 MP
Category: Auxiliary
Type: Burst - Buff, Teleport
Damage: N/a
Range: 100 m
Speed: 50 m/s
Duration: 10 posts
Downside: Sacrificing 1 base effect for 25% stronger buff. Sacrificing 50% speed for 25% stronger buff
Description: A spell that utilizes the "Space" type of cosmic concepts, designed to be cast and activated swiftly and without delay, Shen being able to cast it instantly with nothing more than a thought. Compressing space around his body, Shen is able to funnel more cosmic energy into his form as soon as this spell is cast, granting him a 105% increase to Spell Damage for the duration of this spell. Once per post, he can use the cosmic energy of the spatial type to shift or distort space around him, enabling him to instantly teleport to any point within the range of the spell.
Name: Gravity Switch
Rank: S
MP Cost: 60 MP
Category: Auxiliary
Type: Burst - Buff, Teleport
Damage: N/a
Range: 100 m
Speed: 50 m/s
Duration: 10 posts
Downside: Sacrificing 1 base effect for 25% stronger buff. Sacrificing 50% speed for 25% stronger buff
Description: A spell that utilizes the "Gravity" type of cosmic concepts and is, like other spells in Shen's repertoir, designed to be cast instantly and without delay, it's activation triggered with nothing but a thought. Shen distorts gravitational energy around his form, a phenomenon that gives the air around him the illusion of shimmering or shifting slightly. It also lightens his body and more easily allows for increased application of magic power, increasing his Spell Damage by 105% for the duration of the spell. Once per post the cosmic energy of the gravitational type can be used to manipulate gravitational energies around him to move from one position to another, allowing him to instantly teleport to any point within the range of the spell.
Name: Wormhole
Rank: S
MP Cost: 60 MP
Category: Auxiliary
Type: Burst - Buff, Teleport
Damage: N/a
Range: 100 m
Speed: 50 m/s
Duration: 10 posts
Downside: Sacrificing 1 base effect for 25% stronger buff. Sacrificing 50% speed for 25% stronger buff
Description: A spell that utilizes the "Void" type of cosmic concepts and can, like previous spells, be cast instantly and without delay, activated with a mere thought. Shen manipulates a small quantity of cosmic energy within his form to take on the "Void" type, turning his form into a focal point for cosmic power for the duration of the spell, increasing Spell Damage by 105%. Once per post, he can make use of this void energy to represent an aspect of a wormhole as a tear in existence, allowing him to instantly transport himself from his position to any given point within the spell's range.
Name: Lightspeed
Rank: S
MP Cost: 60 MP
Category: Auxiliary
Type: Burst - Buff, Teleport
Damage: N/a
Range: 100 m
Speed: 50 m/s
Duration: 10 posts
Downside: Sacrificing 1 base effect for 25% stronger buff. Sacrificing 50% speed for 25% stronger buff
Description: A spell that utilizes the "Light" type of cosmic concepts, its activation being instant and without delay, cast by a mere thought. Shen manipulates cosmic energy within his body to transform into the "Light" type. This type of cosmic energy bears considerable power, and the increase in its concentration within his body buffs his Spell Damage by 105% for the duration of the spell. Embodying light, Shen can also move a small distance at speeds that are similar to the speed of light, allowing him to instantly teleport to any position within the range of the spell once per post while this spell is active.
Name: Retrograde
Rank: S
MP Cost: 60 MP
Category: Auxiliary
Type: Burst - Buff, Teleport
Damage: N/a
Range: 100 m
Speed: 50 m/s
Duration: 10 posts
Downside: Sacrificing 1 base effect for 25% stronger buff. Sacrificing 50% speed for 25% stronger buff
Description: A spell utilizing the "Celestial Body" type of cosmic concepts. Like previous spells, the activation of this spell does not require a chant and instantaneous, triggered by a mere thought. Shen's magical aura shifts, taking on properties of a celestial body. The pressure around him increases as Shen fortifies both body and mind, increasing Spell Damage by 105% for the duration of the spell. Like a planet spinning in retrograde, Shen can move through the space around him in an instant once per post for the spell's duration, teleporting to any given point within the spell's range.
Name: Push
Rank: S
MP Cost: 60 MP
Category: Auxiliary
Type: Burst - Buff, Teleport
Damage: N/a
Range: 100 m
Speed: 50 m/s
Duration: 10 posts
Downside: Sacrificing 1 base effect for 25% stronger buff. Sacrificing 50% speed for 25% stronger buff
Description: A spell that utilizes the "Vacuum" type of cosmic concepts and can be activated instantly and with a simple thought. By manipulating the cosmic energies present in his body, Shen can give s small portion of his magical power the properties of a vacuum, allowing him to absorb an increased concentration of cosmic power from his surroundings. This increases his Spell Damage by 105% for the duration of the spell. Further, he is able to embody the vast emptiness of space, allowing him to change his relative position within existence, albeit on a small scale only, teleporting him instantly to any given point within the spell's range once per post for the spell's duration.
- H Rank Spell:
Name: Radiance
Rank: H
MP Cost: 140 MP
Category: Auxiliary
Type: Burst - Buff, Teleport, Blinding, Immobilization
Damage: N/a
Range: 300 m
Speed: 150 m/s
Duration: 20 posts
Downside: Doubled base MP cost for 50% stronger buff
Description: A spell that utilizes the "Light" type of cosmic concepts. Can be cast with or without a chant and with or without catalyst, depending on the user's wishes. Regardless of the circumstances surrounding its activation, to cast the spell, the user transforms a portion of cosmic power in their body to the "Light" type, increasing their Spell Damage by 112% for the duration of the spell. Once per post, this modified cosmic energy can be expelled from the user's form in the form of overwhelmingly bright light, the user raising a clenched fist upwards to do so. On the back of the user's hand, a sun-like sigil will glow for a brief instance before a wave of blinding light is emitted from the user's position, spreading out up to the range of the spell around the user at the spell's speed. All opponents hit by this wave of light are blinded and immobilized for one post, though targets of this spell can only be blinded and immobilized once every other post max, and can be affected again only after the duration and cooldown of the previous blinding and immobilization effects have passed. Lastly, the cosmic concept of "Light" allows the user to briefly transform their body to take on the properties of the cosmic energy used as the spell's basis, allowing them to teleport to any given point within the range of this spell instantly once per post while the spell is active."The glow of a million lights,shining on a canvas of black.Gift me your blinding radiance,and let the light of the stars shine."