Magic Name: Flame God Slayer
Magic Type: Slayer
Proof of Aquisition: Link
Description: A combination of the natural ability to have learned the ability to use Fire God Slayer Magic and the fueled combination of the use of a lacrima of the same element allows the slayer to incorporate the element of fire into the user's body at an exponentially more fluidic rate, allowing them to produce black flames from any part of their body. Being the element is of a nature that can lead to destruction and ruin, much of the abilities used by such a magic are among an offensive category. However, they are capable of being used in any number of other methods such as defense and in some conditions, countering effects. With the right capabilities, the slayer using such a magic can even use their flames to heal themselves or others.
Due to the nature of the type of slayer magic being used, the slayers magic is corrupted, unholy to some and thus is deft at those of holy natures, specifically gods and Demi offspring of them. Another addition to the nature of this magic has come to turn all flames caused by any and all spells and effects of the slayer into a black color, identifying the unholy aura and origin of the type of magic in which this was intended for. With this combined ability of the innate learning of this magic atop the incorporation of a lacrima in the same nature, the slayer is able to perform unique aspects of slayers functions much easier or even at will as compared to other slayers of first or second generation.
Unique Abilities:
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Advanced Spells:
Name: Wings of the Phoenix
Rank: S+
MP Cost: -
Category: Single Target
Type: Passive
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Downside: Cannot deal any sort of damage
Description: Fire ignites at the shoulder blades of the slayers back. The fires quickly erupt and shape themselves into a pair of wings, allowing them to take flight at will.
Name: Flame God's Fiery Inferno
Rank: S+
MP Cost: -
Category: Offensive
Type: AoE
Damage: -
Range: -
Speed: -
Duration: 12 posts
Downside:
Description: The slayers fire begins to grow, sucking up the surrounding oxygen and rising higher and quickly. Circling about within a smaller radius allows it to become a thicker flame and trapping those inside. With flight being one of the only ways out quickly, hitting the flames will cause immense burns.
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Magic Type: Slayer
Proof of Aquisition: Link
Description: A combination of the natural ability to have learned the ability to use Fire God Slayer Magic and the fueled combination of the use of a lacrima of the same element allows the slayer to incorporate the element of fire into the user's body at an exponentially more fluidic rate, allowing them to produce black flames from any part of their body. Being the element is of a nature that can lead to destruction and ruin, much of the abilities used by such a magic are among an offensive category. However, they are capable of being used in any number of other methods such as defense and in some conditions, countering effects. With the right capabilities, the slayer using such a magic can even use their flames to heal themselves or others.
Due to the nature of the type of slayer magic being used, the slayers magic is corrupted, unholy to some and thus is deft at those of holy natures, specifically gods and Demi offspring of them. Another addition to the nature of this magic has come to turn all flames caused by any and all spells and effects of the slayer into a black color, identifying the unholy aura and origin of the type of magic in which this was intended for. With this combined ability of the innate learning of this magic atop the incorporation of a lacrima in the same nature, the slayer is able to perform unique aspects of slayers functions much easier or even at will as compared to other slayers of first or second generation.
Unique Abilities:
- D- Rekindling Flames: The slayers fire is everlasting, granting 5% hp regen.
- B- Advanced Pyrotechnics: The slayers fire spells are enhanced by the growth of the fusion of the lacrima and innate slayer capabilities, boosting spell damage of their spells by 50%
- S- Trail Blazer: All movement of the slayers is improved by 50%.
- Slayer Benefits:
- Slayer Benefits: Slayer magic overrides the possibility to get any benefits from other types of magic for the particular Slayer magic in question. Slayer magic is always Solitary Slayer and cannot use any other benefits alongside the Slayer benefit. Slayer magic grants the following benefits to the character who has it.
+50% passive increase to Strength, Speed, and Spell Damage.
Greatly enhanced senses of Hearing, Sight, and Smell.
Ability to Consume Magic of the same element as the Slayer Magic to regain MP as well as the Force Ability (See below).
Inherent Damage Resistance to their slayer element based on the rank of spell/ability as follows:
2 Ranks above Character: 0%
1 Rank above Character: 10%
Same Rank as Character: 25%
1 Rank below Character: 35%
2 Ranks below character: 50%
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Advanced Spells:
Name: Wings of the Phoenix
Rank: S+
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Category: Single Target
Type: Passive
Damage: -
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Speed: -
Duration: -
Downside: Cannot deal any sort of damage
Description: Fire ignites at the shoulder blades of the slayers back. The fires quickly erupt and shape themselves into a pair of wings, allowing them to take flight at will.
Name: Flame God's Fiery Inferno
Rank: S+
MP Cost: -
Category: Offensive
Type: AoE
Damage: -
Range: -
Speed: -
Duration: 12 posts
Downside:
Description: The slayers fire begins to grow, sucking up the surrounding oxygen and rising higher and quickly. Circling about within a smaller radius allows it to become a thicker flame and trapping those inside. With flight being one of the only ways out quickly, hitting the flames will cause immense burns.
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