Primary Magic: Vixen Soul
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: Vixen Soul is a type of Take Over magic. It allows the user to take the power of deadly women, such as Vampire, Succubus, Gumiho, Vandella, Yuki Onna, Mermaid, etc. Each different form gives her different abilities along with strengthening skills. Such as flight, breathing underwater, control over Snow, appearing nearly invisible for a small length of time, enhanced speed, strength, agility, etc. As she gets higher in the ranks, the amount of body parts that changes for each Soul increases.
When each Soul is being casted, a series of magic circles with the same patterns surrounds the user, before it becomes one with the user's body while glowing. From there the glowing patterns on the magic circles forms into the shapes of the physical feature of the Soul the User is trying to become. The process ends with the patterns disappearing and in their place the physical feature of that Soul.
Strengths:
-Depending on the form, grants the user an ability they don't have
-Can strengthen skills
-Due to the Souls the user can use different kinds of magics and elements
-Souls also allow the user to have positions in attack, defense and support. At low ranks, only one position can be fulfilled for Souls at higher ranks up more than one position can be fulfilled. However it varies between what kind of abilities a Soul has. (ex. Gumiho Soul (young fox) at C-rank able to heal small sprains with fox soul and shape shift both arms to anything the user sees)
Weaknesses:
-When in a form too long, it causes the user to fall into madness. In order for the user to fall into madness they must stay in Take Over form for the full post duration. The madness lasts for 6 posts
-Has to wait a post in order to do another Take Over
Abilities/Powers:
-Able to change a part of a body for non-cosmetic purposes when the user is at low rank
(ex. Cosmetic purpose change is the small fangs gained during Vampiric Soul (Newborn) is only there to look pretty can not be used for feeding or anything else)
-As the user gets stronger the amount of body parts for non-cosmetic purposes that changes gets higher
-As the user gets stronger they gain more Souls or gets an advanced level for a Soul {ex. D rank Vampric soul (Newborn) has long nails, Vampiric Soul (child) C rank has red eyes and can blend into shadows/control shadows}
-Skills the user has grows as they rank up
Name: Vampiric Soul (newborn)
Rank: D
Type: Offensive
Description: Dark red magic circles surround the user's body. The patterns form the small fangs within her mouth, along with forming around the user's nails. Once the transformation to the Soul is over the user gains small fangs (can't do anything with them) and longer nails. The newborn also has small control over shadows able to solidfy and form small basketball size objects. These objects can then be projected at a speed up to 40 mph (average speed of what a baseball is thrown by a 10 year old) able to give D-rank damage.
Strengths:
-increases speed (30 mph speed)
-increased strength (ability to break 3 inch thick that's up to the same amount of strongness as glass or walls and can lift up to 140 lbs)
-sharp, long nails good for close combat
-Form/solidfy basketball size shadow objects from shadows
-Can project basketball size shadow objects
Weaknesses:
-Lowered defenses, the user's guard is not as strong as it would be out of the Take Over due to this damage that happens to the user is 50% worse then what it would be outside of the Take Over.
-High concentrations of light will break the Shadow objects, along with having the user be blind for 2 posts. for higher rank spells blindness lasts longer by 1. (C-rank it's 3 posts, B-rank 4 posts, A-rank 5 posts, S-Rank is 6 posts, SS-rank is 7 posts)
-shadow objects can be broken by higher rank spells
-Only 2 shadow objects can be thrown at a time
-Max amount of objects that can be made is 10 in total
Duration/Cooldowns 5 post duration, 6 post cooldown
Take Over Energy 4
Name: Mermaid Soul (guppy)
Rank: D
Type: Offensive
Description: Ocean Blue (color of this text) magic circles surround the user's body. The patterns form the fins and scales on the user's body and legs. The pattern also forms tiny gills at the base of her neck. Once the transformation to the Soul is over the user gains fins, a thin layer of scales and tiny gills.
-Stronger swimming
-Able to hold breath underwater for a long time (3 posts)
-Has ability to manipulate 6 gallons of water that she is in for attacks. It gives D-rank damage, it can cause an injury as severe as a sprain.
Weaknesses:
-Only works in water
-Swamps slows down the speed of the swimming
-Bodies of water with lots of algae (This thick gooey plant that grows from pollution can get clog up gills, make it difficult to swim, get in hair)
-Fire, if it's directed towards the water and ends up drying up all of the water the Take Over will cancel. If the user gets burned by fire then the ability to manipulate 6 gallons goes down to 3 gallons.
Duration/Cooldowns 5 post duration, 6 post cooldown
Take Over Energy 4
Name: Gumiho Soul (Kit)
Rank: D
Type: Offensive
Description: A kind of blue (color of this text) magic circles surround the user's body. The patterns forms a tail just above their butt. Once the transformation to the Soul is over the user gains a fox tail. (The blue color of the circle is 4 R 44 B 444 G)
Strengths:
-Able to shape shift one part of the body into anything the user sees
Weaknesses:
-Tail, having it pulled will cancel the Takeover
-If the only see 1 side of something they can only shift part of that body into that side. (Example, they can only see the back of a cellphone, then they can only shift into the back of the cellphone.)
Duration/Cooldowns Duration 5 posts, 6 post cooldown
Take Over Energy 4
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: Vixen Soul is a type of Take Over magic. It allows the user to take the power of deadly women, such as Vampire, Succubus, Gumiho, Vandella, Yuki Onna, Mermaid, etc. Each different form gives her different abilities along with strengthening skills. Such as flight, breathing underwater, control over Snow, appearing nearly invisible for a small length of time, enhanced speed, strength, agility, etc. As she gets higher in the ranks, the amount of body parts that changes for each Soul increases.
When each Soul is being casted, a series of magic circles with the same patterns surrounds the user, before it becomes one with the user's body while glowing. From there the glowing patterns on the magic circles forms into the shapes of the physical feature of the Soul the User is trying to become. The process ends with the patterns disappearing and in their place the physical feature of that Soul.
Strengths:
-Depending on the form, grants the user an ability they don't have
-Can strengthen skills
-Due to the Souls the user can use different kinds of magics and elements
-Souls also allow the user to have positions in attack, defense and support. At low ranks, only one position can be fulfilled for Souls at higher ranks up more than one position can be fulfilled. However it varies between what kind of abilities a Soul has. (ex. Gumiho Soul (young fox) at C-rank able to heal small sprains with fox soul and shape shift both arms to anything the user sees)
Weaknesses:
-When in a form too long, it causes the user to fall into madness. In order for the user to fall into madness they must stay in Take Over form for the full post duration. The madness lasts for 6 posts
-Has to wait a post in order to do another Take Over
Abilities/Powers:
-Able to change a part of a body for non-cosmetic purposes when the user is at low rank
(ex. Cosmetic purpose change is the small fangs gained during Vampiric Soul (Newborn) is only there to look pretty can not be used for feeding or anything else)
-As the user gets stronger the amount of body parts for non-cosmetic purposes that changes gets higher
-As the user gets stronger they gain more Souls or gets an advanced level for a Soul {ex. D rank Vampric soul (Newborn) has long nails, Vampiric Soul (child) C rank has red eyes and can blend into shadows/control shadows}
-Skills the user has grows as they rank up
Name: Vampiric Soul (newborn)
Rank: D
Type: Offensive
Description: Dark red magic circles surround the user's body. The patterns form the small fangs within her mouth, along with forming around the user's nails. Once the transformation to the Soul is over the user gains small fangs (can't do anything with them) and longer nails. The newborn also has small control over shadows able to solidfy and form small basketball size objects. These objects can then be projected at a speed up to 40 mph (average speed of what a baseball is thrown by a 10 year old) able to give D-rank damage.
Strengths:
-increases speed (30 mph speed)
-increased strength (ability to break 3 inch thick that's up to the same amount of strongness as glass or walls and can lift up to 140 lbs)
-sharp, long nails good for close combat
-Form/solidfy basketball size shadow objects from shadows
-Can project basketball size shadow objects
Weaknesses:
-Lowered defenses, the user's guard is not as strong as it would be out of the Take Over due to this damage that happens to the user is 50% worse then what it would be outside of the Take Over.
-High concentrations of light will break the Shadow objects, along with having the user be blind for 2 posts. for higher rank spells blindness lasts longer by 1. (C-rank it's 3 posts, B-rank 4 posts, A-rank 5 posts, S-Rank is 6 posts, SS-rank is 7 posts)
-shadow objects can be broken by higher rank spells
-Only 2 shadow objects can be thrown at a time
-Max amount of objects that can be made is 10 in total
Duration/Cooldowns 5 post duration, 6 post cooldown
Take Over Energy 4
Name: Mermaid Soul (guppy)
Rank: D
Type: Offensive
Description: Ocean Blue (color of this text) magic circles surround the user's body. The patterns form the fins and scales on the user's body and legs. The pattern also forms tiny gills at the base of her neck. Once the transformation to the Soul is over the user gains fins, a thin layer of scales and tiny gills.
- Thin layer of scales in red:
-Stronger swimming
-Able to hold breath underwater for a long time (3 posts)
-Has ability to manipulate 6 gallons of water that she is in for attacks. It gives D-rank damage, it can cause an injury as severe as a sprain.
Weaknesses:
-Only works in water
-Swamps slows down the speed of the swimming
-Bodies of water with lots of algae (This thick gooey plant that grows from pollution can get clog up gills, make it difficult to swim, get in hair)
-Fire, if it's directed towards the water and ends up drying up all of the water the Take Over will cancel. If the user gets burned by fire then the ability to manipulate 6 gallons goes down to 3 gallons.
Duration/Cooldowns 5 post duration, 6 post cooldown
Take Over Energy 4
Name: Gumiho Soul (Kit)
Rank: D
Type: Offensive
Description: A kind of blue (color of this text) magic circles surround the user's body. The patterns forms a tail just above their butt. Once the transformation to the Soul is over the user gains a fox tail. (The blue color of the circle is 4 R 44 B 444 G)
Strengths:
-Able to shape shift one part of the body into anything the user sees
Weaknesses:
-Tail, having it pulled will cancel the Takeover
-If the only see 1 side of something they can only shift part of that body into that side. (Example, they can only see the back of a cellphone, then they can only shift into the back of the cellphone.)
Duration/Cooldowns Duration 5 posts, 6 post cooldown
Take Over Energy 4
Last edited by Moka on 16th August 2013, 10:23 am; edited 20 times in total