Job Title: The Walk Home
Rank: D
Category: Normal
Job Location: Any City or Village
Solo Word Count: 500
Group Word Count: 1,000
Additional Requirements: The client must be escorted home safely. The job ends when all enemies have been defeated (knocked out or scared off, NOT killed) and the NPC has reached their home safely.
Job Description: The client has stayed out far later than they have intended to. They are afraid of walking through the streets at night and have asked for your help. Make sure that they get home.
Notes:
Enemies: Enemies are optional.
Reward: 5,000 jewel.
-Credit to Leona Jarnefeldt
Rank: D
Category: Normal
Job Location: Any City or Village
Solo Word Count: 500
Group Word Count: 1,000
Additional Requirements: The client must be escorted home safely. The job ends when all enemies have been defeated (knocked out or scared off, NOT killed) and the NPC has reached their home safely.
Job Description: The client has stayed out far later than they have intended to. They are afraid of walking through the streets at night and have asked for your help. Make sure that they get home.
Notes:
- The client can be male or female and of any age range. Teenagers are the youngest suggested age range.
- The job takes place at night.
- It is suggested to stay close to the client. Enemies will focus on defeating the mages before going after the client.
- Where the client stayed is up to the players. They could have been at a tavern, a friend's house, a library... players can fill in the details as they see fit.
- Home address and details are up to the players.
- While players can use force to deal with threats, it is suggested that they refrain from killing enemies in front of the client.
Enemies: Enemies are optional.
- Heckler x2
These guys are more a nuisance than a real threat. They may talk tough, but one good hit (or even a display of offensive magic of any rank) is enough to send them packing.
Enemy Rank: Weak - Bully x4
These goons are a slight step up, but still not much of a challenge. They have slightly more ability to back up their trash talk. However, any reasonably skilled mage can defeat them with ease. They prefer to fight in hand-to-hand combat. They can be frightened off with a C-rank Offensive spell.
Enemy Rank: Normal - Thug x6
They might actually present a challenge. They are burly types who like to use melee weapons and run in gangs. Since they have something to prove, they cannot be frightened off with magic and will fight until beaten.
Enemy Rank: Strong - Mob Boss x1 and Lackeys x2
Just when you thought you were home free, a mob shows up looking for trouble. The Mob Boss is a nasty fellow that fought his way to the top, so use caution fighting him. He'll fight dirty, has tommy guns, and nasty magic that makes the copious amount of bullets he fires home in on their targets. His two lackeys are just basic brawlers to use more as meat shields than anything.
Enemy Rank: Boss
Reward: 5,000 jewel.
-Credit to Leona Jarnefeldt