Magic Name: Blade of Thunder
Magic Type: Primary Requip (Character can have up to 3 Requip spells active at once) | Auxiliary Holder (Associated Holder Weapon/Armor/Item receives 1 additional equipment ability that is equal to the character's rank - up to S)
Additional Notes:
- Blitz - Holder Weapon
- 5 additional regular spell slots from lineage ability "An Attentive Scholar's Knowledge"
- 5 additional advanced spell slots from lineage ability "An Attentive Scholar's Knowledge"
- 2 additional user-rank advanced spell slots from lineage ability "An Attentive Scholar's Knowledge"
- 2 additional signature spell slots from lineage ability "An Attentive Scholar's Knowledge"
Description:
Blade of Thunder is a magic that relies on the utilization of magic circuits that generate, control, amplify, focus, and even multiply elemental electricity which, after generation, is focussed into the blade called Blitz which is used as this magic's Holder weapon. While theoretically usable without the use of a piece of Holder equipment, focussing the magic through this sword is faster and more efficient, as magic circuits can be imprinted both on the user's body and the sword alike, potentially increasing the electricity output exponentially. As the magic is almost solely focussed on the use of the sword as a catalyst, this magic excels in close quarters combat, though offers only limited ranged options, which tend to be the exception, not the rule.
Taylor uses this magic, along with Blitz, to its absolute max, combining her excellent knowledge over magecraft with her magic circuits to critically enhance certain combat characteristics such as speed, power, defenses, and so on, relying on the electricity used to create the general combat style associated with a magic of this kind while following the original idea behind the use of this magic. Due to her knowledge, however, Taylor has rapidly developed her own fighting- and sword styles, and can additionally control the conceptual properties of her elemental electricity to a very fine and accurate degree, allowing her to manipulate her magic with an impressive degree of skill and precision.
Lineage:
Incarnation of Thunder
Unique Abilities:
- Heart of Thunder (Passive): Taylor can not only transform her magical energy into elemental lightning and electricity, if need be she can do the same to her life force should the situation call for it, though this will harm her. Taylor can expend her HP in place of spending MP, though she must always expend double of the original MP cost required in HP when using this ability (For example, a D rank spell costs 20 MP to use. The user can instead pay 40 HP to cast said spell). Further, Taylor can use attacks, spells, and abilities with melee range (provided they use spell damage as basis for their damage calculations) to hit targets in her rank Burst range at rank Burst speed (Up to S) by sending out bolts of electricity and lightning. Attacks delivered though this can, at max, possess rank Burst range and move at rank Burst speed (Up to S), for example, taking the shape of a wave of electricity bursting from the user, a cone-shaped slash of electricity, an explosion of lightning, etc, always dealing the same damage as the attack/s used. Depending on the situation, Taylor can produce 4 different types of electricity with different properties and use them as the basis for spells and abilities of this magic as well as abilities of the associated holder item. The 4 different types of elemental electricity that can be used are:
- Normal Electricity (Blue): This type of electricity and lightning behaves like normal electricity would. Blue electricity is of a neutral element.
- Plasma Electricity (Black): This type of electricity and lightning is overcharged and thus superheated, turning the air around it into blazing plasma, though losing electrical qualities in the process. Black electricity changes the element of a spell from electricity to fire, though it doesn't alter the properties of the spell in any other way.
- Holy Lightning (Golden): This type of electricity and lightning is infused with a light element, thus making it holy. Golden electricity is impure due to its holy component, meaning that it, by its nature, cannot be consumed by Dragon or God Slayers.
- Unholy Lightning (Red): This type of electricity and lightning is infused with a darkness element, thus making it unholy. Red electricity is impure due to its unholy component, meaning that it, by its nature, cannot be consumed by Dragon or Demon Slayers.
Spells
- Signature Spells - 3:
Name: Restorative Circuit I
Rank: S
MP Cost: N/a
Category: Supportive
Type: Single Target - Buff
Healing: 180 HP
Range: Self / Melee
Speed: Self / Melee
Duration: 10 posts
Downside: Sacrificing range and speed for 50% more healing
Description:
Taylor activates one of her own magic circuits that cycles energy between itself, perpetuating energy indefinitely and increasing the user's output. Taylor can, once per post for the spell's duration, heal herself for the spell's HP or, alternatively, touch a target within melee range, granting them the same healing. The target might feel a slight electrical zap. Once this spell is activated, a small part of Taylor's magic circuits power up, granting her a 70% increase to Speed for the duration of the spell.
Name: Restorative Circuit II
Rank: S
MP Cost: N/a
Category: Supportive
Type: Single Target - Buff
Healing: 180 HP
Range: Self / Melee
Speed: Self / Melee
Duration: 10 posts
Downside: Sacrificing range and speed for 50% more healing
Description:
Taylor activates one of her own magic circuits that cycles energy between itself, perpetuating energy indefinitely and increasing the user's output. Taylor can, once per post for the spell's duration, heal herself for the spell's HP or, alternatively, touch a target within melee range, granting them the same healing. The target might feel a slight electrical zap. Once this spell is activated, a small part of Taylor's magic circuits power up, granting her a 70% increase to Speed for the duration of the spell.
Name: Thunderstruck I
Rank: S [Lineage Spell]
Category: Auxiliary
Type: Passive
Description: A set of magic circuits comprising Taylor's inherent ability to generate, manipulate, and store electricity for use. Passively increases her MP by 60%.
Name: Thunderstruck II
Rank: S [Lineage Spell]
Category: Auxiliary
Type: Passive
Description: A set of magic circuits comprising Taylor's inherent ability to generate, manipulate, and store electricity for use. Passively increases her Spell Damage by 60%.
- B Rank Spells - 10:
Name: Lightning Arcanum I
Rank: B
Category: Auxiliary
Type: Passive
Description: A set of magic circuits comprising Taylor's inherent ability to generate, manipulate, and store electricity for use. Passively increases her MP by 50%.
Name: Lightning Arcanum II
Rank: B
Category: Auxiliary
Type: Passive
Description: A set of magic circuits comprising Taylor's inherent ability to generate, manipulate, and store electricity for use. Passively increases her MP by 50%.
Name: Lightning Arcanum III
Rank: B
Category: Auxiliary
Type: Passive
Description: A set of magic circuits comprising Taylor's inherent ability to generate, manipulate, and store electricity for use. Passively increases her MP by 50%.
Name: Lightning Arcanum IV
Rank: B
Category: Auxiliary
Type: Passive
Description: A set of magic circuits comprising Taylor's inherent ability to generate, manipulate, and store electricity for use. Passively increases her MP by 50%.
Name: Lightning Arcanum V
Rank: B
Category: Auxiliary
Type: Passive
Description: A set of magic circuits comprising Taylor's inherent ability to generate, manipulate, and store electricity for use. Passively increases her MP by 50%.
Name: Electrical Will I
Rank: B
MP Cost: 30 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 1 base effects for 25% reduced MP cost
Description: Taylor funnels mana into her electrical circuits, increasing their output. Her Spell Damage is increased by 90% for the duration of the spell. The next spell in the sequence can be activated automatically, provided the user has enough MP to cast said spell.
Name: Electrical Will II
Rank: B
MP Cost: 30 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 1 base effects for 25% reduced MP cost
Description: Taylor funnels mana into her electrical circuits, increasing their output. Her Spell Damage is increased by 90% for the duration of the spell. The next spell in the sequence can be activated automatically, provided the user has enough MP to cast said spell.
Name: Electrical Will III
Rank: B
MP Cost: 30 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 1 base effects for 25% reduced MP cost
Description: Taylor funnels mana into her electrical circuits, increasing their output. Her Spell Damage is increased by 90% for the duration of the spell. The next spell in the sequence can be activated automatically, provided the user has enough MP to cast said spell.
Name: Electrical Will IV
Rank: B
MP Cost: 30 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 1 base effects for 25% reduced MP cost
Description: Taylor funnels mana into her electrical circuits, increasing their output. Her Spell Damage is increased by 90% for the duration of the spell. The next spell in the sequence can be activated automatically, provided the user has enough MP to cast said spell.
Name: Electrical Will V
Rank: B
MP Cost: 30 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 1 base effects for 25% reduced MP cost
Description: Taylor funnels mana into her electrical circuits, increasing their output. Her Spell Damage is increased by 90% for the duration of the spell.
- A Rank Spells - 9:
Name: Electrical Soul I
Rank: A
MP Cost: 25 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% reduced MP cost
Description: Taylor funnels mana into her electrical circuits, increasing their output. Her Spell Damage is increased by 97% for the duration of the spell. The next spell in the sequence can be activated automatically, provided the user has enough MP to cast said spell.
Name: Electrical Soul II
Rank: A
MP Cost: 25 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% reduced MP cost
Description: Taylor funnels mana into her electrical circuits, increasing their output. Her Spell Damage is increased by 97% for the duration of the spell. The next spell in the sequence can be activated automatically, provided the user has enough MP to cast said spell.
Name: Electrical Soul III
Rank: A
MP Cost: 25 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% reduced MP cost
Description: Taylor funnels mana into her electrical circuits, increasing their output. Her Spell Damage is increased by 97% for the duration of the spell. The next spell in the sequence can be activated automatically, provided the user has enough MP to cast said spell.
Name: Electrical Soul IV
Rank: A
MP Cost: 25 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% reduced MP cost
Description: Taylor funnels mana into her electrical circuits, increasing their output. Her Spell Damage is increased by 97% for the duration of the spell. The next spell in the sequence can be activated automatically, provided the user has enough MP to cast said spell.
Name: Electrical Soul V
Rank: A
MP Cost: 25 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% reduced MP cost
Description: Taylor funnels mana into her electrical circuits, increasing their output. Her Spell Damage is increased by 97% for the duration of the spell. The next spell in the sequence can be activated automatically, provided the user has enough MP to cast said spell.
Name: Electrical Soul VI
Rank: A
MP Cost: 25 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% reduced MP cost
Description: Taylor funnels mana into her electrical circuits, increasing their output. Her Spell Damage is increased by 97% for the duration of the spell. The next spell in the sequence can be activated automatically, provided the user has enough MP to cast said spell.
Name: Electrical Soul VII
Rank: A
MP Cost: 25 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% reduced MP cost
Description: Taylor funnels mana into her electrical circuits, increasing their output. Her Spell Damage is increased by 97% for the duration of the spell. The next spell in the sequence can be activated automatically, provided the user has enough MP to cast said spell.
Name: Electrical Soul VIII
Rank: A
MP Cost: 25 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% reduced MP cost
Description: Taylor funnels mana into her electrical circuits, increasing their output. Her Spell Damage is increased by 97% for the duration of the spell. The next spell in the sequence can be activated automatically, provided the user has enough MP to cast said spell.
Name: Electrical Soul IX
Rank: A
MP Cost: 25 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 7 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% reduced MP cost
Description: Taylor funnels mana into her electrical circuits, increasing their output. Her Spell Damage is increased by 97% for the duration of the spell.
- S Rank Spells - 6:
Name: Electrical Overload I
Rank: S
MP Cost: 30 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 10 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% reduced MP cost
Description: Taylor funnels mana into her electrical circuits, increasing their output. Her Speed is increased by 105% for the duration of the spell. The next spell in the sequence can be activated automatically, provided the user has enough MP to cast said spell.
Name: Electrical Overload II
Rank: S
MP Cost: 30 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 10 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% reduced MP cost
Description: Taylor funnels mana into her electrical circuits, increasing their output. Her Speed is increased by 105% for the duration of the spell. The next spell in the sequence can be activated automatically, provided the user has enough MP to cast said spell.
Name: Electrical Overload III
Rank: S
MP Cost: 30 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 10 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% reduced MP cost
Description: Taylor funnels mana into her electrical circuits, increasing their output. Her Speed is increased by 105% for the duration of the spell. The next spell in the sequence can be activated automatically, provided the user has enough MP to cast said spell.
Name: Electrical Overload IV
Rank: S
MP Cost: 30 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 10 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% reduced MP cost
Description: Taylor funnels mana into her electrical circuits, increasing their output. Her Speed is increased by 105% for the duration of the spell. The next spell in the sequence can be activated automatically, provided the user has enough MP to cast said spell.
Name: Electrical Overload V
Rank: S
MP Cost: 30 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 10 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% reduced MP cost
Description: Taylor funnels mana into her electrical circuits, increasing their output. Her Speed is increased by 105% for the duration of the spell. The next spell in the sequence can be activated automatically, provided the user has enough MP to cast said spell.
Name: Electrical Overload VI
Rank: S
MP Cost: 30 MP
Category: Auxiliary
Type: Single Target - Buff
Damage: N/a
Range: Self
Speed: Self
Duration: 10 posts
Downside: Sacrificing range and speed for 50% stronger buff. Sacrificing 2 base effects for 50% reduced MP cost
Description: Taylor funnels mana into her electrical circuits, increasing their output. Her Speed is increased by 105% for the duration of the spell.
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Requip Type: Item
Grade: Refined
Linked Equipment: Strong (+) Item
Requip Damage: N/a
Requip Durability: N/a
Range: Self
Speed: Self
Duration: 12 posts
Downside: N/a
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Requip Type: Item
Grade: Normal
Linked Equipment: Strong (+) Item
Requip Damage: N/a
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Range: Self
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Duration: 12 posts
Downside: N/a
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Duration: 12 posts
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Duration: 12 posts
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