Magic
Magic Name: Requip: The Bounty Hunter
Magic Type: Requip - Solitary (Can have up to 4 requip spells active at once)
Description: There isn't a whole lot of depth to this particular magic and that's why it fits Jaesa so well. It grants her the ability to summon numerous weapons from a pocket universe in order to defeat her foes and complete her goals. She can summon anything from axes and daggers all the way up to rocket launchers and flame throwers. With this magic, she has a weapon for any occasion and enough firepower to take on anyone. It lacks somewhat in defensive abilities but for Jaesa, that isn’t much of an issue as it allows her to stay on the front foot during combat, just the way she likes it.
Unique Abilities:
Spells:
Magic Name: Requip: The Bounty Hunter
Magic Type: Requip - Solitary (Can have up to 4 requip spells active at once)
Description: There isn't a whole lot of depth to this particular magic and that's why it fits Jaesa so well. It grants her the ability to summon numerous weapons from a pocket universe in order to defeat her foes and complete her goals. She can summon anything from axes and daggers all the way up to rocket launchers and flame throwers. With this magic, she has a weapon for any occasion and enough firepower to take on anyone. It lacks somewhat in defensive abilities but for Jaesa, that isn’t much of an issue as it allows her to stay on the front foot during combat, just the way she likes it.
Unique Abilities:
- Ability: Eagle Eye: Increases spell range by 60% and allows her to be able to see twice the distance of a normal person.
- Ability: Burst Of Bullets: Increases spell speed by 60%
- Ability: Weapon Master: Increases spell damage by 60%
- Ascendant Abilities:
- Gold Rush [Locked until X rank]:
- Name: Gold Rush
Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
* Increase your own jewel reward by 100%
* Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
* Increase the jewel reward of you and ONE other participant of the job by 50%
The user's active ability are the following:
* The user is able to sacrifice their EXP gained from jobs for additional jewels
* The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
Usage: Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
* D-Rank: Nothing
* C-Rank: Strong
* B-Rank: Strong+
* A-Rank: Strong+
* S-Rank: Legendary
* SS-Rank: Legendary+
* 10Y: Legendary+
* 100Y: Artifact
Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
* 25 EXP: 1,000 (D-Rank)
* 50 EXP: 2,500 (C-Rank)
* 250 EXP: 7,500 (B-Rank)
* 1,250 EXP: 17,000 (A-Rank)
* 6,250 EXP: 30,000 (S-Rank)
* 18,750 EXP: 45,000 (SS-Rank)
* 56,250 EXP: 70,000 (10Y-Rank)
* 168,750 EXP: 100,000 (100Y-Rank)
- Feline Sense [Locked until Y rank:
- Name: Feline Sense
Description: A long time ago, on an island not yet discovered by the world, there lived a race called the Neko; half man - half feline. ( an ancestor of the modern Neko ) When explorers discovered their island, they slaughtered the Neko for their treasures and fur. However, the Neko carried a special virus that was passed onto the explorers, who then took it back to the mainland. The virus infected their blood and DNA, and grew as it was passed down from generation to generation.
When the virus reaches its final stage it nests itself in the human brain. At random it would become active and partially transform and mutate the body of its host. The ears would grow hair and become pointed, the nails and teeth would get a bit sharper, the nose would grow long hairs and change shape, and the eyes would become cat eyes. The host's senses would become feline senses until the virus would become passive again. With enough practice, the host could stimulate and control the virus to become passive and active at will by controlling their emotions.
Ability: Heightened speed(25%), hearing, and other senses. User becomes very agile. Can assume the form of a cat or a hybrid of various stages between Human ---> Cat.
Usage: Passive.
- Marksman's Aim [Locked until Z rank]:
- Name: Marksman's Aim
Description: One of Fiore's legends talks about a great hunter who chased an infamous predator for forty years. The predator brought death with it everywhere it went. It was so fast that all other hunters that had attempted to kill it could not even hit it once. Instead, it feasted on their bodies. The great hunter was the only one who had survived a fight with the beast. During the fight the predator's blood got into his eyes, and as if dark magic had something to do with it, his eyes became the eyes of the beast and a strange rush of adrenaline went through his body. Both escaped the fight with serious wounds, but survived. Thirty-eight years the hunter finally stuck an arrow through the beast's skull. According to the legend, he used the eyes and blood-rush of the the monster to gain incredible aim and accuracy, unlike any other man. Which is why he was able to kill it. It is only now that historians made the link between other hunters in history, and even in modern times, of equal reputation and the great hunter by retracing their bloodlines back to the great hunter himself.
Ability: One of the user's attacks cannot miss and home in for a post when used. They can still be blocked. The user also has a passive effect of improved sight, being able to see twice as far as other people, and incredible natural aim.
Usage: Duration: 1 spell used in a post. Cool-down: 5 posts and can only be used 2 times per post. Passive sight/aim.
Spells:
- B Rank Spells:
- Name: Hunter's Bounty IV
Rank: B
Category: Auxiliary
Type: Passive
Description: Increases spell range by 55%
- A Rank Spells:
- :
- Name:
Rank: A
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 30HP
Requip Durability: -
Range: 75M
Speed: 75M/S
Duration: 7
Downside: -
Description:
Abilities:- Ability 1:
Name:
Rank: A
MP Cost: 50MP
Category: Offensive
Type:
Damage:
Range:
Speed:
Duration:
Downside:
Description:
- Ability 2:
Name:
Rank: A
MP Cost: 50MP
Category: Offensive
Type:
Damage:
Range:
Speed:
Duration:
Downside:
Description:
- :
- Name:
Rank: A
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 30HP
Requip Durability: -
Range: 75M
Speed: 75M/S
Duration: 7
Downside: -
Description:
Abilities:- Ability 1:
Name:
Rank: A
MP Cost: 50MP
Category: Offensive
Type:
Damage:
Range:
Speed:
Duration:
Downside:
Description:
- Ability 2:
Name:
Rank: A
MP Cost: 50MP
Category: Offensive
Type:
Damage:
Range:
Speed:
Duration:
Downside:
Description:
- :
- Name:
Rank: A
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 30HP
Requip Durability: -
Range: 75M
Speed: 75M/S
Duration: 7
Downside: -
Description:
Abilities:- Ability 1:
Name:
Rank: A
MP Cost: 50MP
Category: Offensive
Type:
Damage:
Range:
Speed:
Duration:
Downside:
Description:
- Ability 2:
Name:
Rank: A
MP Cost: 50MP
Category: Offensive
Type:
Damage:
Range:
Speed:
Duration:
Downside:
Description:
- :
- Name:
Rank: A
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 30HP
Requip Durability: -
Range: 75M
Speed: 75M/S
Duration: 7
Downside: -
Description:
Abilities:- Ability 1:
Name:
Rank: A
MP Cost: 50MP
Category: Offensive
Type:
Damage:
Range:
Speed:
Duration:
Downside:
Description:
- Ability 2:
Name:
Rank: A
MP Cost: 50MP
Category: Offensive
Type:
Damage:
Range:
Speed:
Duration:
Downside:
Description:
- :
- Name:
Rank: A
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 30HP
Requip Durability: -
Range: 75M
Speed: 75M/S
Duration: 7
Downside: -
Description:
Abilities:- Ability 1:
Name:
Rank: A
MP Cost: 50MP
Category: Offensive
Type:
Damage:
Range:
Speed:
Duration:
Downside:
Description:
- Ability 2:
Name:
Rank: A
MP Cost: 50MP
Category: Offensive
Type:
Damage:
Range:
Speed:
Duration:
Downside:
Description:
- :
- Name:
Rank: A
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 30HP
Requip Durability: -
Range: 75M
Speed: 75M/S
Duration: 7
Downside: -
Description:
Abilities:- Ability 1:
Name:
Rank: A
MP Cost: 50MP
Category: Offensive
Type:
Damage:
Range:
Speed:
Duration:
Downside:
Description:
- Ability 2:
Name:
Rank: A
MP Cost: 50MP
Category: Offensive
Type:
Damage:
Range:
Speed:
Duration:
Downside:
Description:
Name: Hunter's Bounty V
Rank: A
Category: Auxiliary
Type: Passive
Description: Increases spell speed by 55%
Name: Hunter's Bounty VI
Rank: A
Category: Auxiliary
Type: Passive
Description: Increases spell damage by 55%
Name: Hunter's Bounty VII
Rank: A
Category: Auxiliary
Type: Passive
Description: Increases MP by 55%
- S Rank Spells:
- Dual Pistols:
- Name: Dual Pistols
Rank: S
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 41HP
Requip Durability: -
Range: 100M
Speed: 100M/S
Duration: 10
Downside: -
Description:- Dual Pistols:
- Ability 1:
Name: Rain Of Fire
Rank: S
MP Cost: 60MP
Category: Offensive
Type: Burst
Damage: 150HP
Range: 100M
Speed: 100M/S
Duration: 10
Downside: Sacrificing one effect for 25% damage
Description: Jaesa fires her pistols into the air and a barrage of magical bullets will then rain down on an area of her choice, causing all targets to be slowed by 70% for the duration of the spell.
- Ability 2:
Name: Spray And Pray
Rank: S
MP Cost: 60MP
Category: Offensive
Type: Multi Target
Damage: 112HP
Range: 300M
Speed: 225M/S
Duration: 10
Downside: Sacrificing one effect for 25% damage
Description: Jaesa fires a quick burst of magical bullets from her pistols which are able to hit up to a maximum of six enemies, lowering their durability of their defensive spells by 70% for the duration of the spell.
- Shotgun:
- Name: Shotgun
Rank: S
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 41HP
Requip Durability: -
Range: 100M
Speed: 100M/S
Duration: 10
Downside: -
Description:- Shotgun:
- Ability 1:
Name: Knock back Shot
Rank: S
MP Cost: 60MP
Category: Offensive
Type: Single Target
Damage: 150HP
Range: 400M
Speed: 400M/S
Duration: 2
Downside: Sacrificing one effect for 25% damage
Description: Jaesa fires a powerful ball of magical energy from her shotgun which launches her target backwards and stuns them for a post.
- Ability 2:
Name: Weakening Blast
Rank: S
MP Cost: 60MP
Category: Offensive
Type: Single Target
Damage: 150HP
Range: 400M
Speed: 400M/S
Duration: 10
Downside: Sacrificing one effect for 25% damage
Description: Jaesa launches an explosive round from her shotgun which strikes the first target struck, lowering their magical damage by 70% for the duration of the spell.
- Minigun:
- Name: Minigun
Rank: S
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 41HP
Requip Durability: -
Range: 100M
Speed: 100M/S
Duration: 10
Downside: -
Description:- Minigun:
- Ability 1:
Name: Flurry Of Bolts
Rank: S
MP Cost: 60MP
Category: Offensive
Type: Multi Target
Damage: 112HP
Range: 300M
Speed: 225M/S
Duration: 10
Downside: Sacrificing one effect for 25% damage
Description: Jaesa revs up her minigun and unleashes a powerful barrage of magical bolts in the area in front of her, shredding the physical resistance of all targets struck by 50% and their magical resistance by 20%. The debuffs last for the duration of the spell.
- Ability 2:
Name: Tornado Of Bullets
Rank: S
MP Cost: 60MP
Category: Offensive
Type: Burst
Damage: 180HP
Range: 100M
Speed: 100M/S
Duration: 1
Downside: Sacrificing two effects for 50% damage
Description: Jaesa starts to spin around in a circle while unleashing a flurry of bolts, damaging all targets around her.
- Sub Machine Gun:
- Name: Sub Machine Gun
Rank: S
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 41HP
Requip Durability: -
Range: 100M
Speed: 100M/S
Duration: 10
Downside: -
Description:- SubMachine Gun:
- Ability 1:
Name: Corrosive Carnage
Rank: S
MP Cost: 60MP
Category: Offensive
Type: Burst
Damage: 150HP
Range: 100M
Speed: 100M/S
Duration: 10
Downside: Sacrificing one effect for 25% damage
Description: Jaesa fires a barrage of corrosive bullets in the direction that she's facing, peppering her opponents with poisonous bullets. All enemies struck will lose 5% of their maximum HP per post due to this poison for the duration of the spell.
- Ability 2:
Name: Poisonous Terrain
Rank: S
MP Cost: 60MP
Category: Offensive
Type: AOE
Damage: 75HP
Range: 200M
Speed: 100M/S
Duration: 10
Downside: Sacrificing one effect for 25% damage
Description: Jaesa fires A glob of poison from her gun that explodes in an area of her choice, causing the ground to become poisonous and infecting all those caught in the region. All targets caught in this will lose 5% of their maximum HP per post and will have their magical and physical damage lowered by 35% for the duration of the spell.
- Grenade Launcher:
- Name: Grenade Launcher
Rank: S
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 41HP
Requip Durability: -
Range: 100M
Speed: 100M/S
Duration: 10
Downside: -
Description:- RPG:
- Ability 1:
Name: Smoke Grenade
Rank: S
MP Cost: 60MP
Category: Offensive
Type: Burst
Damage: 150HP
Range: 100M
Speed: 100M/S
Duration: 2
Downside: Sacrificing one effect for 25% damage
Description: Jaesa fires a smoke filled grenade from her launcher that blinds all foes that are caught in the blast for one post.
- Ability 2:
Name: Sticky Grenade
Rank: S
MP Cost: 60MP
Category: Offensive
Type: Burst
Damage: 150HP
Range: 100M
Speed: 100M/S
Duration: 2
Downside: Sacrificing one effect for 25% damage
Description: Jaesa fires a special grenade that is coated in a sticky metal like substance which explodes and caused all targets struck to be immobilised for a post.
- Twin Daggers:
- Name: Twin Daggers
Rank: S
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 41HP
Requip Durability: -
Range: 100M
Speed: 100M/S
Duration: 10
Downside: -
Description:- Twin Daggers:
- Ability 1:
Name: Slow Bleed
Rank: S
MP Cost: 60MP
Category: Offensive
Type: Single Target
Damage: 300HP (60HP per post)
Range: 400M
Speed: 400M/S
Duration: 5
Downside: -
Description: Jaesa's next strike with her daggers will cause a grievous wound that will slowly deal bleeding damage over time. They will also have their movement speed lowered by 70% for the duration of the spell.
- Ability 2:
Name: Bleeding Blades
Rank: S
MP Cost: 60MP
Category: Auxiliary
Type: Single Target
Damage: N/A
Range: Self
Speed: Self
Duration: 10
Downside: Sacrificing one effect for 25% buff
Description: Jaesa's daggers glow with a crimson light, boosting her spell damage by 87% for the full duration of the spell and allowing her first attack per post to cause the opponent to bleed for 5% each post for the remaining of the duration.
- Revolver:
- Name: Revolver
Rank: S
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 41HP
Requip Durability: -
Range: 100M
Speed: 100M/S
Duration: 10
Downside: -
Description:- Revolver:
- Ability 1:
Name: Piercing Round
Rank: S
MP Cost: 60MP
Category: Offensive
Type: Single Target
Damage: 150HP
Range: 400M
Speed: 400M/S
Duration: 1
Downside: Sacrificing one effect for 25% damage
Description: Jaesa fires a bullet that spins as it travels, giving it the ability to penetrate through shields or defensive abilities. However, if it does this then the damage will be halved.
- Ability 2:
Name: Stunning Round
Rank: S
MP Cost: 60MP
Category: Offensive
Type: Single Target
Damage: 180HP
Range: 200M
Speed: 200M/S
Duration: 10
Downside: Sacrificing 50% range and speed in exchange for 50% damage
Description: Jaesa unleashes a powerful bolt of magical energy from her pistol which stuns the first target struck for a post and lowers their spell range by 70% for the duration of the spell.
- Trident:
- Name: Trident
Rank: S
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 41HP
Requip Durability: -
Range: 100M
Speed: 100M/S
Duration: 10
Downside: -
Description:- Trident:
- Ability 1:
Name: Water's Bite
Rank: S
MP Cost: 60MP
Category: Offensive
Type: Single Target
Damage: 150HP
Range: 400M
Speed: 400M/S
Duration: 10
Downside: Sacrificing one effect for 25% damage
Description: Jaesa spins her trident around and fires a stream of water towards her foe and should it make contact, they will be drained for 5% of their HP per post for the duration of the spell.
- Ability 2:
Name: Water's Pierce
Rank: S
MP Cost: 60MP
Category: Offensive
Type: Single Target
Damage: 150HP
Range: 400M
Speed: 400M/S
Duration: 1
Downside: Sacrificing one effect for 25% damage
Description: Jaesa hurls her trident towards her foe, causing it to become surrounded by water, giving it additional piercing power although it sacrifices half its damage if it does pierce through an enemy shield.
- Shock Pistol:
- Name: Shock Pistol
Rank: S
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 41HP
Requip Durability: -
Range: 100M
Speed: 100M/S
Duration: 10
Downside: -
Description:- Shock Pistol:
- Ability 1:
Name: Paralysing Bolt
Rank: S
MP Cost: 60MP
Category: Offensive
Type: Single Target
Damage: 100HP
Range: 400M
Speed: 400M/S
Duration: 2
Downside: -
Description: Jaesa fires a bolt of electricity from her pistol which will incapacitate the first target struck for a single post.
- Ability 2:
Name: Shock And Awe
Rank: S
MP Cost: 60MP
Category: Offensive
Type: Burst
Damage: 120HP
Range: 100M
Speed: 100M/S
Duration: 2
Downside: -
Description: Jaesa channels for a moment before launching a powerful burst of energy that explodes when it reaches the end of its range, paralysing all targets for one post.
- Advanced Spells:
- Sniper Rifle:
- Name: Sniper Rifle
Rank: H+
Requip Type: Weapon
Grade: Refined
Linked Equipment: -
Requip Damage: 105HP
Requip Durability: -
Range: 500M
Speed: 400M/S
Duration: 25
Downside: -
Description:- Sniper Rifle:
- Ability 1:
Name: Sniper Shot
Rank: H+
MP Cost: 105MP
Category: Offensive
Type: Single Target
Damage: 315HP
Range: 1200M
Speed: 400M/S
Duration: 2
Downside: Sacrificing 50% speed for 50% range and 2 effects for 50% damage
Description: Focusing intently, Jaesa lines up a perfect shot and unleashes a powerful bullet of magical energy that flies towards the target. If it makes contact with the target, it will stun them for a single post and drain 5% of their maximum HP.
- Ability 2:
Name: Shooting Stance
Rank: H+
MP Cost: 105MP
Category: Auxiliary
Type: Single Target
Damage: N/A
Range: Self
Speed: Self
Duration: 25
Downside: Sacrificing two effects for 50% buff increase
Description: Jaesa's rifle becomes surrounded with magical energy which then spreads to Jaesa herself, increasing both her spell damage and spell range by 86%, as well as restoring 5% of her HP and MP per post for the duration of the spell.
- Ability 3:
Name: Piercing Shot
Rank: H+
MP Cost: 105MP
Category: Offensive
Type: Single Target
Damage: 315HP
Range: 800M
Speed: 800M/S
Duration: 25
Downside: Sacrificing two effects for 50% damage
Description: Jaesa unleashes a powerful bullet from her rifle that quickly starts to spin, making it difficult to block and allowing it to pierce through shields or barriers, at the cost of only dealing half damage if this occurs. It also poisons the target, meaning they take 5% of their maximum HP in additional damage for the duration of the spell.
- Sword Of Darkness:
- Name: Sword Of Darkness
Rank: H+
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 83HP
Requip Durability: -
Range: 500M
Speed: 400M/S
Duration: 25
Downside: -
Description:- Sword Of Darkness:
- Ability 1:
Name: Destruction Slash
Rank: H+
MP Cost: 105MP
Category: Offensive
Type: Single Target
Damage: 315HP
Range: 800M
Speed: 800M/S
Duration: 2
Downside: Sacrificing two effect for 50% damage.
Description: Jaesa allows herself to be consumed by her most destructive emotions, causing her blade to glow black, before slashing downwards and releasing an enormous wave that travels in a straight line. The first target struck will be stunned for a post and be drained for 5% of their maximum HP.
- Ability 2:
Name: Aura Of Darkness
Rank: H+
MP Cost: 105MP
Category: Auxiliary
Type: Single Target
Damage: N/A
Range: Self
Speed: Self
Duration: 25
Downside: Sacrificing two effects for 50% buff boost.
Description: Cutting herself with the blade, Jaesa begins to flow with the powers of darkness, causing her eyes and hair to turn jet black. While she's in this state, her spell damage is increased by 172% as well as restoring 5% of her HP. She is also granted the ability to negate a spell of H+ rank or less per post, if she pays the cost of the spell negated and it makes contact with the aura that she is surrounded with. All effects last for the duration of the spell.
- Rocket Launcher:
- Name: Rocket Launcher
Rank: H+
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 83HP
Requip Durability: -
Range: 500M
Speed: 400M/S
Duration: 25
Downside: -
Description:- Rocket Launcher:
- Ability 1:
Name: Explosive Rocket
Rank: H+
MP Cost: 90MP
Category: Offensive
Type: Burst
Damage: 315HP
Range: 500M
Speed: 400M/S
Duration: 25
Downside: Sacrificing 2 effects for 50% damage.
Description: Jaesa fires a powerful magical rocket that flies towards the target area of her choice and explodes, lowering the magical and physical damage of all targets hit by 50% for the duration of the spell. It also stuns all targets struck for a post.
- Ability 2:
Name: Homing Rockets
Rank: H+
MP Cost: 105MP
Category: Offensive
Type: Multi Target
Damage: 237HP
Range: 700M
Speed: 600M/S
Duration: 25
Downside: Sacrificing 2 effects for 50% damage
Description: Jaesa fires a brief flurry of rockets that home in on the 25 closest enemies to her and explodes if it reaches them. All targets struck will receive a 50% debuff to their physical and magical resistance. They will also be burned and lose 5% of their maximum HP per post for the duration of the spell. Both the debuff and the burn last for the duration of the spell.
- Flamethrower:
- Name: Flamethrower
Rank: S+
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 62HP
Requip Durability: -
Range: 150M
Speed: 150M/S
Duration: 12
Downside: -
Description:- Flamethrower:
- Ability 1:
Name: Flamespitter
Rank: S+
MP Cost: 90MP
Category: Offensive
Type: Burst
Damage: 270HP
Range: 150M
Speed: 150M/S
Duration: 12
Downside: Sacrificing 2 effects for 50% damage
Description: Jaesa unleashes a powerful plume of flames in the area in front of her, causing all targets to not only take normal damage but also be burned for 5% of their maximum HP per post for the duration of the spell.
- Ability 2:
Name: Fireball
Rank: S+
MP Cost: 90MP
Category: Offensive
Type: Single Target
Damage: 150HP
Range: 600M
Speed: 600M/S
Duration: 12
Downside: -
Description: Jaesa briefly channels her flame-thrower, causing a large ball of flame to form, before launching it towards her foe. If the fireball makes contact with a them, it will burn them for 5% of their maximum HP for the duration of the spell and also lower the effectiveness of their healing spells by 105%
- Bowcaster:
- Name: Bowcaster
Rank: S+
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 62HP
Requip Durability: -
Range: 150M
Speed: 150M/S
Duration: 12
Downside: -
Description:- Bowcaster:
- Ability 1:
Name: Silencing Shot
Rank: S+
MP Cost: 90MP
Category: Offensive
Type: Single Target
Damage: 270HP
Range: 600M
Speed: 600M/S
Duration: 2
Downside: Sacrificing two effects for 50% damage
Description: Jaesa fires a magical arrow from her bowcaster that will put the first enemy to sleep, making them immobile for a single post.
- Ability 2:
Name: Binding Shot
Rank: S+
MP Cost: 90MP
Category: Offensive
Type: Single Target
Damage: 270HP
Range: 600M
Speed: 600M/S
Duration: 2
Downside: Sacrificing two effects for 25% damage
Description: Jaesa unleashes a bolt from her crossbow that will trap and ensnare the first target it reaches for a single post.
- Freezing Axe:
- Name: Freezing Axe
Rank: A+
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 45HP
Requip Durability: -
Range: 110M
Speed: 110M/S
Duration: 9
Downside: -
Description:- Freezing Axe:
- Ability 1:
Name: Freezing Slash
Rank: A+
MP Cost: 75MP
Category: Offensive
Type: Single Target
Damage: 225HP
Range: 450M
Speed: 450M/S
Duration: 9
Downside: Sacrificing two effects for 50% damage
Description: Jaesa surrounds her axe with ice and delivers a powerful slice that slows the movement speed of the enemy by 90% for the duration of the spell.
- Ability 2:
Name: Ice Wave
Rank: A+
MP Cost: 75MP
Category: Offensive
Type: Multi Target
Damage: 169HP
Range: 338M
Speed: 250M/S
Duration: 2
Downside: Sacrificing one effect for 50% damage
Description: Jaesa slams her axe on the ground and releases a powerful wave of ice that freezes all opponents who are caught in the blast for a single post.
- Gauntlets:
- Name: Gauntlets
Rank: A+
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 45HP
Requip Durability: -
Range: 110M
Speed: 110M/S
Duration: 9
Downside: -
Description:- Gauntlets:
- Ability 1:
Name: Magical Boost
Rank: A+
MP Cost: 75MP
Category: Auxiliary
Type: Single Target
Damage: N/A
Range: Self
Speed: Self
Duration: 9
Downside: Sacrificing two effects for 50% buff boost
Description: Jaesa slams her fists together causing magical energy to burst forth from them. She gains a 150% boost to her magical damage for the duration and is also able to negate one spell of A+ rank or lower per post, as long as she pays the equivalent MP cost of the spell used against her. In order to negate a spell, she must block it with the gloves themselves, causing the spell cast against her to dissipate.
- Ability 2:
Name: Earthquake
Rank: A+
MP Cost: 75MP
Category: Offensive
Type: Burst
Damage: 225HP
Range: 110M
Speed: 110M/S
Duration: Instant
Downside: Sacrificing two effect for 50% damage
Description: Jaesa briefly channels before punching the ground with her gauntlets, causing the ground to shake around her, dealing damage to all nearby enemies. All targets hit are stunned for a post.
- Flaming Hammer:
- Name: Flaming Hammer
Rank: B+
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 32HP
Requip Durability: -
Range: 75M
Speed: 75M/S
Duration: 8
Downside: -
Description:- Hammer:
- Ability 1:
Name: Burning Smash
Rank: B+
MP Cost: 60MP
Category: Offensive
Type: Single Target
Damage: 150HP
Range: 300M
Speed: 300M/S
Duration: 8
Downside: Sacrificing one effect for 25% damage
Description: Jaesa surrounds her hammer with fire and brings it down, smashing into the ground and unleashing a wave of flame in front of. The first target struck by this wave is burned for the duration of the spell, draining them for 5% of their maximum HP per post.
- Ability 2:
Name: Meteor
Rank: B+
MP Cost: 60MP
Category: Offensive
Type: Burst
Damage: 150HP
Range: 75M
Speed: 75M/S
Duration: 2
Downside: Sacrificing one effect for 25% damage
Description: Jaesa unleashes a powerful meteor that comes crushing down from the sky, crushing all those in its wake and stunning them for a post.
- Bow Of Light:
- Name: Bow Of Light
Rank: B+
Requip Type: Weapon
Grade: Normal
Linked Equipment: -
Requip Damage: 32HP
Requip Durability: -
Range: 75M
Speed: 75M/S
Duration: 8
Downside: -
Description:- Bow Of Light:
- Ability 1:
Name: Explosive Arrow
Rank: B+
MP Cost: 60MP
Category: Offensive
Type: Burst
Damage: 150HP
Range: 75M
Speed: 75M/S
Duration: 2
Downside: Sacrificing one effect for 25% damage
Description: Jaesa fires a powerful arrow that will explode when it either reaches the end of its range or hits a target, damaging all targets and stunning them for a post.
- Ability 2:
Name: Volley
Rank: B+
MP Cost: 60MP
Category: Offensive
Type: Multi Target
Damage: 112HP
Range: 225M
Speed: 165M/S
Duration: 2
Downside: Sacrificing one effect for 25% damage
Description: Jaesa releases a volley of arrows in front of her which can strike up to a maximum of seven enemies. All targets struck are blinded for a single post.
- Signature Spells:
- Name: Hunter's Bounty I
Rank: S
Category: Auxiliary
Type: Passive
Description: Increases spell range by 60%
Name: Hunter's Bounty II
Rank: S
Category: Auxiliary
Type: Passive
Description: Increases spell speed by 60%
Name: Hunter's Bounty III
Rank: S
Category: Auxiliary
Type: Passive
Description: Increases spell damage by 60%
Last edited by Jaesa Fenrir on 19th July 2020, 12:05 pm; edited 40 times in total