Lineage Name:
Otherworldly Witch
Wielder:
Wren
Purchase Proof:
Trade Proof
Description
A witch is one that is credited with usually malignant supernatural powers. Coming from another world, that’s physics are different than Earthlands, makes that witch even more supernatural in their abilities. Sailkia is a world of great power, populated by witches of great magnitude and of various strengths. When Wren had gone through a portal on Sailkia to Earthland with her familiar, she was temporarily blocked of most of her magic, save for being able to fly on her broom. As her body grew accustomed to Earthland, her powers grew as well.
Abilities:
☼ Glittering Gold Treasures - A witches power knows no limitation. They can craft riches for themselves in any state. With this, Wren is able to receive Double Jewel from job endings and also receive that ranks equipment should she wish to acquire it at turn in. (2 effects)
☼ Might of a Witch - Witches are powerful beings, capable of many feats. This power is deep within the witch and stored for them to use. This grants Wren the ability to have 5 extra spells, two additional signature spells, as well as an advanced spell that ranks with the user to S+ to a single magic. (3 effects)
☼ Witch Power - With the power granted to her by Earthland, Wren is able to have a passive rank buff to her MP up to S rank. (1 effect)
☼ Herbal Consequence - With the power granted to her by Earthland, Wren is able to have a passive rank buff to her HP up to S rank. (1 effect)
☼ Divine Damage - With the power granted to her by Earthland, Wren is able to have a passive rank buff to her Spell Damage up to S rank. (1 effect)
☼ Divine Remedy - With the power granted to her by Earthland, Wren is able to have a passive rank buff to her Spell Healing up to S rank. (1 effect)
☼ Divine Protection - With the power granted to her by Earthland, Wren is able to have a passive rank buff to her Spell Durability up to S rank. (1 effect)
Otherworldly Witch
Wielder:
Wren
Purchase Proof:
Trade Proof
Description
A witch is one that is credited with usually malignant supernatural powers. Coming from another world, that’s physics are different than Earthlands, makes that witch even more supernatural in their abilities. Sailkia is a world of great power, populated by witches of great magnitude and of various strengths. When Wren had gone through a portal on Sailkia to Earthland with her familiar, she was temporarily blocked of most of her magic, save for being able to fly on her broom. As her body grew accustomed to Earthland, her powers grew as well.
Abilities:
☼ Glittering Gold Treasures - A witches power knows no limitation. They can craft riches for themselves in any state. With this, Wren is able to receive Double Jewel from job endings and also receive that ranks equipment should she wish to acquire it at turn in. (2 effects)
☼ Might of a Witch - Witches are powerful beings, capable of many feats. This power is deep within the witch and stored for them to use. This grants Wren the ability to have 5 extra spells, two additional signature spells, as well as an advanced spell that ranks with the user to S+ to a single magic. (3 effects)
☼ Witch Power - With the power granted to her by Earthland, Wren is able to have a passive rank buff to her MP up to S rank. (1 effect)
☼ Herbal Consequence - With the power granted to her by Earthland, Wren is able to have a passive rank buff to her HP up to S rank. (1 effect)
☼ Divine Damage - With the power granted to her by Earthland, Wren is able to have a passive rank buff to her Spell Damage up to S rank. (1 effect)
☼ Divine Remedy - With the power granted to her by Earthland, Wren is able to have a passive rank buff to her Spell Healing up to S rank. (1 effect)
☼ Divine Protection - With the power granted to her by Earthland, Wren is able to have a passive rank buff to her Spell Durability up to S rank. (1 effect)