Job Title: The Fallacy of Mankind: Stage 3- Extinction
Rank: 100 Year
Category: Normal/ Job Series
Job Location: Era
Solo Word Count: 11,000
Group Word Count: 22,000
Additional Requirements: Must have completed The Fallacy of Mankind: Stage 2- Armageddon. You must successfully defend Earthland from major meteoric impact.
Job Description: Once you beat all Four Horsemen of the Apocolypse in the Haunted Village and think you've averted Earthland's demise for the second and last time, Death drops a dark crystal with a message inscribed. The message will take time for the top scholars of Fiore to decipher, so you promptly take it to the appropriate people. Eventually you learn that your efforts so far will not stop fate. Another failsafe is in place, but you'll have to wait until 'there's death in the heavens'.
It's time. On this day, a Meteor three times the size of Earthland is spotted by celestial wizards and by worried Celestial Spirits. The Magic Council calls you and any strong mages you can gather to defend Earthland. As it is now, the meteoric impact will destroy the entire planet if it isn't stopped.
Job Bonuses:
Mana Overload: The Mana of Earthland is reacting to the invasion of this planet-destroying object by mass-producing mana, temporarily buffing MP by 200%.
Graviton Discontinuity: The mass of the Meteor produces a lack of gravitational strength, allowing participants to move through the air around them without using flying magic.
Job Negatives:
Temperate Spike: The energy of motion from the meteor causes solar flare-like flame lashes that continually cause 1 A-Rank Fire/Heat Damage per post. Hope you have a healer.
Graviton Discontinuity: The ground beneath you moves underneath you, likely causing 2 A-Rank Damage from the environment if you don't land carefully or watch where you're floating.
Enemies:
Reward: 200,000 jewel, access to The Fallacy of Mankind: Final Stage: NEMESIS, and the horrible sense of dread that somehow it's still not over and all of Earthland is doomed no matter what you do.
-- Credit to Aera Tylidae
Rank: 100 Year
Category: Normal/ Job Series
Job Location: Era
Solo Word Count: 11,000
Group Word Count: 22,000
Additional Requirements: Must have completed The Fallacy of Mankind: Stage 2- Armageddon. You must successfully defend Earthland from major meteoric impact.
Job Description: Once you beat all Four Horsemen of the Apocolypse in the Haunted Village and think you've averted Earthland's demise for the second and last time, Death drops a dark crystal with a message inscribed. The message will take time for the top scholars of Fiore to decipher, so you promptly take it to the appropriate people. Eventually you learn that your efforts so far will not stop fate. Another failsafe is in place, but you'll have to wait until 'there's death in the heavens'.
It's time. On this day, a Meteor three times the size of Earthland is spotted by celestial wizards and by worried Celestial Spirits. The Magic Council calls you and any strong mages you can gather to defend Earthland. As it is now, the meteoric impact will destroy the entire planet if it isn't stopped.
Job Bonuses:
Mana Overload: The Mana of Earthland is reacting to the invasion of this planet-destroying object by mass-producing mana, temporarily buffing MP by 200%.
Graviton Discontinuity: The mass of the Meteor produces a lack of gravitational strength, allowing participants to move through the air around them without using flying magic.
Job Negatives:
Temperate Spike: The energy of motion from the meteor causes solar flare-like flame lashes that continually cause 1 A-Rank Fire/Heat Damage per post. Hope you have a healer.
Graviton Discontinuity: The ground beneath you moves underneath you, likely causing 2 A-Rank Damage from the environment if you don't land carefully or watch where you're floating.
Enemies:
- Meteoric Split-offs x10
Tiny by comparison, skyscraper-sized meteor chunks break of from the meteor. They take 1 S-Rank Damage to destroy and deal 2 S-Rank Damage when hitting the ground, and 4 S-Rank Damage when hitting a participant. If you destroy them in the air, they split down smaller into chunks the size of baseballs, dealing 5 A-Rank Damage to Earthland and 8 A-Rank Damage to participants.
Enemy Rank: Weak - Large Meteoric Impacts x4
City-sized meteor chunks split from the major meteor, taking 6 S-Rank Damage to destroy. They Deal 6 S-Rank to Earthland, and 8 S-Rank Damage to participants. When defeated they split into 3 Meteoric Split-offs enemies each.
Enemy Rank: Normal - Minor Meteor
One-third of the meteor breaks from the whole, leaving it the same size as Earthland. The minor meteor is the size of a large continent and will deal 10 S-Rank damage to Earthland, and will probably instantly kill participants should it hit them. This takes 2 H-Rank damage to destroy and splits into 8 Large Meteoric Impacts.
Enemy Rank: Strong - Major Meteor
Allowing this to hit the planet will cause immediate extinction. This two-thirds chunk leftover from the split from the Minor Meteor takes 6 H-Rank Damage to destroy and will split into 20 Large Meteor Impacts and 30 Meteoric Split-offs. Good luck.
Enemy Rank: Boss
Reward: 200,000 jewel, access to The Fallacy of Mankind: Final Stage: NEMESIS, and the horrible sense of dread that somehow it's still not over and all of Earthland is doomed no matter what you do.
-- Credit to Aera Tylidae