Magic
Magic Name: Protectors Of The Meek
Magic Type: Solitary Summons (Character can have up to 4 Summon spells active at once.)
Description:
Once a slave but now free this magic manifested within Ophelia due to her fear of returning to an enslaved life, her unwillingness to harm others, and a touch of blessings? from a demon who felt pity for the woman. The magic which is appropriately named grants Ophelia the power to call forth hellhounds of various elements to come to her aid. Each hellhound comes from a different elemental branch and that branch allows the hellhound to use a certain type of ability (eg Fire=Offensive, Water=Supportive, Ect). When a hell hound is made up of two or more different elements they have access to those abilities within their elemental makeup.
Unique Abilities:
Spells
Magic Name: Protectors Of The Meek
Magic Type: Solitary Summons (Character can have up to 4 Summon spells active at once.)
Description:
Once a slave but now free this magic manifested within Ophelia due to her fear of returning to an enslaved life, her unwillingness to harm others, and a touch of blessings? from a demon who felt pity for the woman. The magic which is appropriately named grants Ophelia the power to call forth hellhounds of various elements to come to her aid. Each hellhound comes from a different elemental branch and that branch allows the hellhound to use a certain type of ability (eg Fire=Offensive, Water=Supportive, Ect). When a hell hound is made up of two or more different elements they have access to those abilities within their elemental makeup.
Unique Abilities:
- Ability 1: Loyalty: The hellhounds that are summoned are oddly loyal to Ophelia and will stop at nothing to protect her. This gives them a 50% increase to Active Ability Spell Damage
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- Ability 3:
Spells
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