Job Title: Scholars of the Time Paradox
Rank: 10 Year Mission
Job Location: Wakusei Portals
Solo Word Count:11,000 words
Group Word Count: 22,000 words
Additional Requirements: Levinia Arx Creuset and Beira III of Utgardr must be involved. "Victims of the Time Paradox" must be completed successfully.
Job Description: Having bested the Rectifier, the two mages seek answers. The Rectifier obliges them, informing them that Levinia has perpetrated various crimes against the Order of Time, that are beginning to cause anomalies. The Rectifier further informs them that it will always return to complete its mission, and like Death, is inevitable. The mages must convince it to let them fix these anomalies, and find out the true culprit. It agrees and gives them a "key", with which to lock these anomalies. This will require journeys through Time and Space, in search for answers.
Enemies:
Rank: 10 Year Mission
Job Location: Wakusei Portals
Solo Word Count:
Group Word Count: 22,000 words
Additional Requirements: Levinia Arx Creuset and Beira III of Utgardr must be involved. "Victims of the Time Paradox" must be completed successfully.
Job Description: Having bested the Rectifier, the two mages seek answers. The Rectifier obliges them, informing them that Levinia has perpetrated various crimes against the Order of Time, that are beginning to cause anomalies. The Rectifier further informs them that it will always return to complete its mission, and like Death, is inevitable. The mages must convince it to let them fix these anomalies, and find out the true culprit. It agrees and gives them a "key", with which to lock these anomalies. This will require journeys through Time and Space, in search for answers.
Enemies:
- Weak:
- Time Wraiths: A result of Time being tampered with, these creatures cannot be physically harmed, but can be damaged by magic. They seek to age their victims to death.
Numerous; pop up every now and then, especially in the Space between Worlds. Two or three may appear at a time.
- Normal:
- Bolgan Raiders: Huge, ogre-like creatures, these Bolgans have overrun their native dimension, due to a time anomaly that brought back their shaman king. Time travel must be made to the point before the death of the shaman king, and in the event that it does not die, it must be encouraged to die, for the anomaly to be lockable. About 20 or 30; their numbers make them a force to reckon with. They rely on brute strength to get the job done. There is one shaman king among them. Once he is killed, they lose focus and determination. The shaman king is heavily armored, uses fire magic, and wields a sword and shield.
- Strong:
- Titans of Wrath: Forty foot (12 meters) to sixty foot (18 meters) creatures that walk about in a desert, destroying what has already been destroyed. Our heroes must travel to the point when the titans are about to be unleashed, and kill them before they destroy the civilization of their world. On killing them and saving the civilization, the anomaly can be locked.
Four in number. They do not use magic... but good luck killing beasts that huge.
- Boss:
- The Archaean: The last anomaly to be locked is a demon that has risen out of hell, and flies towards the skies. It is unknown what it plans to do when it gets there, but it must not be allowed to reach the heavens. It does not use magic, and for the most part, ignores anything that goes on around it. That's easy, right? Except that it is 150 m (492 feet) high/tall, and is large enough to house three cities on various parts of its body. Kill it, and send its colossal body plummeting back to the desert from which it rose. This will enable the last time anomaly to be locked.