Name: Anhur
Grade: Ethereal(+)
Type: Combat Pet
Proof of Acquisition: 2021 Holiday Season Raffle
Description:
A spirit that is part of Samira's collection of keys but had been missing for many years. For centuries he had been living outside the celestial realm, experiencing none of the negative effects for doing so that would normally plague the average celestial spirit. During this time he has been fully active and awake while the rest of the spirits from Samira's soulbound collection idly slept until the time of their awakening. He watched over a hidden civilization that worshipped the true Anhur, a duty that was left to him by that same original god before everything became nothing more than history and myth. It wasn't until Samira was born and became a powerful mage that he left that dying civilization behind. Now he has joined the rest of his brethren and stands by Samira's side as a loyal celestial. Although still not a spirit that is summoned traditionally, he still does have a key that is among the others that are attached to Samira's keyring. A single order made while holding the key is one that he must obey.
- Appearance:
- Armor and Weapon Appearance:
Abilities:
- Spoiler:
Name: Lion's Roar
Rank: S
MP Cost: 60
Category: Offensive
Type: AoE, Immobilization, Debuff
Damage: 60
Range: 200m
Speed: 100 m/s
Duration: 10 Posts
Downside:
Sacrifces Effect for 25% increase on Debuff
Description:
Anhur roars loudly, sending powerful and visible sound shockwaves in a 200m range around him that travel at a speed of 100 m/s. These shockwaves will damage those it touches for S rank Spell Damage as well as immobilize them for a single post. This ability can be done every post of the duration for the damage but those already affected by the immobilization can only be so again every other post when hit additional times. The Strength, Spell Damage, and Movement Speed of those affected will also be decreased by 29% for the remainder of the duration unless removed.
- Spoiler:
Name: Stone Guardian
Rank: A+
MP Cost: 75
Category: Defensive
Type: Single Target, Negation, Counter Effect, Buff
Durability: 675
Range: Self
Speed: Self
Duration: 9 Posts
Downside:
Sacrifices Range and Speed for 50% more Durability
Description:
This ability allows Anhur to become much more durable and resistant to damage, becoming nearly unbreakable stone. For the remainder of the duration, this stone that covers his entire body can withstand up to 3x A+ rank Spell Damage (+50%), with the durability resetting every post. Adding to its durability is additional defensive-like properties. Anhur is able to negate a spell or ability that makes contact with him, though this is limited in function and all Negation rules apply. This stone covering also has a counter effect to drains, reducing their potential by 50%, (a 5% drain would become 2.5%).
While in this defensive form his strength is also increased by 70% for the remainder of the duration.- Appearance:
- Plot/Non-Combat Abilities:
-Able to change to a flying form for travel whether it be for himself or to carry Samira and other allies
-Able to change forms as a disguise so long as it is not the form of another Player character or Event NPC
-Able to see in the dark
-Stronger sense of smell and hearing than humans
-Can communicate with Samira and her spirits telepathically
-Can create normal looking people and animals that are actually made from magic sand. They cannot fight or enter combat whatsoever, and can be destroyed with a single hit from anything. They merely serve as extra eyes and ears for Anhur to look and hear through while he is elsewhere.
Equipment:
- Weapon:
Name: Desert's Fury
Grade: Artifact(+)
Type: Weapon
Proof of Acquisition: Purchased
Description:
A spear of red and gold coloring that has been with him for as long as he can remember. It is his preferred weapon of choice and with it he is able to increase his damage as well as hit multiple targets in a wide area.
Abilities:- Ability:
Name: Piercing Strikes
Rank: S
MP Cost: 60
Category: Offensive
Type: Mult-Target, Piercing, Buff
Damage: 90
Range: Melee
Speed: Melee
Duration: 10 Posts
Downside:
Sacrifices Range and Speed for 50% increase on Buff
Description:
The spear is enhanced when this ability is activated. Once per post, this allows Anhur to use the weapon's magical energy for magical strikes instead of his usual basic swipes. Each strike with the spear will do 75% of S rank Spell Damage. This, however, is limited. Only 10 magically enhanced strikes with the weapon can be done each post. Additionally, this method of attack can pierce through armor and magical defenses in order to do 50% of the intended damage.
Anhur's Strength is also increased by 105% for the remainder of the duration.
- Ability 2:
Name: Impalement
Rank: A+
MP Cost: 75
Category: Offensive
Type: Burst, Single Target, Piercing, Buff
Damage: 150
Range: 110m, 450m
Speed: 225 m/s, 450 m/s
Duration: 9 Posts
Downside:
Description:
On activation of this ability, Anhur stabs the tip of his spear into the ground. A red magic circle appears where the spear has struck and grows, quickly reaching a 110m range at a speed of 225 m/s. As the circle grows spears rise from the ground to stab and/or impale enemies that are on top of the magic circle. A+ Spell Damage will be done to those struck by the spears.
As an alternative method, he can use this ability's power to strike once against a target within melee range as normal or throw the spear. When throwing the spear, the weapon will soar through the air, reaching a range up to 450m at a speed of 450 m/s towards a single target. A+ Spell Damage will be done to the target if it hits in either method. The spear will then teleport back to him after the completion of the thrown version.
Only one method of attack can be used per post and only once per post, and all versions can pierce through armor and magical defenses in order to do 50% of the intended damage.
Anhur's Strength is also increased by 100% for the remainder of the duration.
- Armor:
Name: Warrior's Armor
Grade: Artifact(+)
Type: Armor
Proof of Acquisition: Purchased
Description:
Anhur is always seen wearing thin armor of red and gold coloring. It is not a set of armor that covers or protects fully, having a style that instead is fit for a warrior of the desert lands. Despite this flaw, it is still strong and has magical capabilities that increase his power further.
Abilities:- Ability:
Name: Enchanted Ensemble
Rank: S
MP Cost: 60
Category: Auxiliary
Type: Single Target, Buff, Negation, Reflection
Damage: NA
Range: Self
Speed: Self
Duration: 10 Posts
Downside:
Sacrifices Range and Speed for 50% increase on Buff
Description:
The armor Anhur wears is a magical variety that protects him not from physical attacks but from the magical. Once per post throughout this ability's duration, the armor is capable of Negating and Reflecting a spell or ability that touches the lion spirit. All Negation and Reflection rules apply. Anhur's Strength is also increased by 105% while wearing this armor and this ability is active.
- Ability 2:
Name: Predator
Rank: A+
MP Cost: 75
Category: Auxiliary
Type: Single Target, Mobility, Buff
Damage: NA
Range: 110m
Speed: 225 m/s
Duration: 9 Posts
Downside:
Sacrifices 2 Effects for 50% increase on Buff
Description:
When activated the armor Anhur wears begins to glow, indicating that its inner power is in use and granting the lion spirit with additional power. Anhur is now able to move at a speed of 225 m/s once per post, reaching a max range of 110m. Anhur's Strength is also increased by 150% for the remainder of the duration.
- Item:
Name: Heart of a Lion
Grade: Artifact(+)
Type: Item
Proof of Acquisition: Purchased
Description:
A small red stone with a blessing of the true Anhur inscribed and enchanted on it. It is always embedded into his chest where his heart would be. This enchanted stone increases Anhur's vitality greatly and is also why he can permanently exist outside the realm of the avatar spirits.
Abilities:- Ability:
Name: Heartstone 1
Rank: S+
Category: Auxiliary
Type: Passive
Description:
Anhur's HP is increased by 95%.
- Ability 2:
Name: Heartstone 2
Rank: S
Category: Auxiliary
Type: Passive
Description:
Anhur's HP is increased by 60%.
Last edited by Samira Nassar on 14th March 2022, 2:26 am; edited 45 times in total