Job details:
It had only been a few weeks since Riza had last seen the cream-colored sands of the desert. Too soon, if you ask me... The sand wasn't her favorite attribute of the desert - it clung to her skin and damaged her hair. Plus, it wasn't the best to walk on, either. For such a place, normally flat shoes would suffice, but Riza couldn't bear to depart with her heels completely. She traded her black boots for dark red ones with a slightly shorter heel. To compensate for the heel's lack of easy walking across sand, she used her wind magic to give herself a slight lift, making it seem as though she were walking on, well, air. But still - the fact remained that the desert had sand that liked to get into places that shouldn't be named. Add the scorching heat to the mixture, and one would have a vague picture of what the region was like. Only it was worse. Much worse.
The reason for RIza's recent re-arrival to the desert was simple - she had a job. Again. Luckily for her, though, was the fact that she didn't have a single other person to worry about - just herself. It was almost as though it were a gift from a god, being alone once more. I never find enough of that these days... The adjustment of going from solitude for 4 years to that of a guild master was quite a large jump, and it was still a work in progress. Riza wasn't sure if she'd ever fully adjust, nor if she really wanted to.
A sigh escaped her lips as she saw the ruins in the distance. Thank Merlin, she mentally thought, picking up her pace a bit. No need to delay the inevitable. Besides, how difficult can it be to infiltrate some ruins and poke around a bit? The woman wasn't worried in the slightest - what she was worried about was that mutt Daemon had brought into the guild. What if it ruins the throw rug? Another sigh passed her lips, and she kicked a raised area of sand for effect. What's so interesting about some ancient cult, anyways? She squinted to try and get a better look of the ruins. Truth be told, she was just as interested as her employer was. Maybe the ruins held a clue to what she had been searching for all these years - the one thing that had eluded her family for centuries. What if all of my answers are inside? The thought made Riza hesitate - was she really ready for the answers she had been seeking for years? A glint entered the mage's eye then, and she pulled her black gloves tighter on her arms. No point in any trepidation now, Riza. All will end as it should.
Outfit clicky click!
- Spoiler:
- Job: Myth Or Legend?!
Rank: A
Player Requirements: A minimum of 2 A-rank (a legal and a dark mage) ; 1 optional B-rank mage (any) permitted. Minimum of 40 posts long and a minimum of 450 words.
Job Requirements: Collaboration between Dark and Legal mages is not required, however it recommended.
Job Location: Forgotten Desert
Job Description: In the middle of the Forgotten Desert lie the ruins of an ancient cult. Some say they possessed dark ideals, others say they were the source of hope for the defenseless. Nonetheless they are interesting to both dark and legal mage alike. What is the truth? A wealthy researcher will pay anyone who can tell him the secret. The hard part? First to overcome the guards then there is a small bonus: The two A-ranks may battle each other after the secret has been discovered. The victor gets an extra 50% reward money and the loser gains nothing. The extra mage does not participate here.
Enemies:
Mummies – Very weak opponents. They have slow and sluggish movements without coordination. They do however possess great physical strength. Also they appear in large numbers (15 -35).
Medusa – A half snake, half woman creature. It’s eyes petrify those who stare into them. They are roughly 30 feet long and are very agile and flexible. Their strength is inhuman and their scales protect against light attacks. A formidable foe.
(Boss) Pharaoh – This monster is neither good nor evil. It is merely the guardian of the ruins, protecting it’s secrets. It may essentially also be a mummy, but is a 6 foot tall, very muscular being. It can control it’s bandages to attack or bind its enemies. Always 2-3 present.
Abilities:
Egyptian Magic:
Sarcophagus – The creature seals itself in its sarcophagus and cannot be harmed as long as he reside inside (5 posts). The sarcophagus is made to take massive damage. Whilst inside, a few strands of bandages remain outside allowing it to attack. If the sarcophagus is destroyed it cannot be used again. Cooldown: 2
Anubis’s Guards – The creature summons foot soldiers from the netherworld (12). They are very skilled swordsman and will continue to fight until decapitation. They have a dog’s head and their bite contains a lethal neurotoxin (paralysis for 3 posts).
Reward: 25,000 Jewels
It had only been a few weeks since Riza had last seen the cream-colored sands of the desert. Too soon, if you ask me... The sand wasn't her favorite attribute of the desert - it clung to her skin and damaged her hair. Plus, it wasn't the best to walk on, either. For such a place, normally flat shoes would suffice, but Riza couldn't bear to depart with her heels completely. She traded her black boots for dark red ones with a slightly shorter heel. To compensate for the heel's lack of easy walking across sand, she used her wind magic to give herself a slight lift, making it seem as though she were walking on, well, air. But still - the fact remained that the desert had sand that liked to get into places that shouldn't be named. Add the scorching heat to the mixture, and one would have a vague picture of what the region was like. Only it was worse. Much worse.
The reason for RIza's recent re-arrival to the desert was simple - she had a job. Again. Luckily for her, though, was the fact that she didn't have a single other person to worry about - just herself. It was almost as though it were a gift from a god, being alone once more. I never find enough of that these days... The adjustment of going from solitude for 4 years to that of a guild master was quite a large jump, and it was still a work in progress. Riza wasn't sure if she'd ever fully adjust, nor if she really wanted to.
A sigh escaped her lips as she saw the ruins in the distance. Thank Merlin, she mentally thought, picking up her pace a bit. No need to delay the inevitable. Besides, how difficult can it be to infiltrate some ruins and poke around a bit? The woman wasn't worried in the slightest - what she was worried about was that mutt Daemon had brought into the guild. What if it ruins the throw rug? Another sigh passed her lips, and she kicked a raised area of sand for effect. What's so interesting about some ancient cult, anyways? She squinted to try and get a better look of the ruins. Truth be told, she was just as interested as her employer was. Maybe the ruins held a clue to what she had been searching for all these years - the one thing that had eluded her family for centuries. What if all of my answers are inside? The thought made Riza hesitate - was she really ready for the answers she had been seeking for years? A glint entered the mage's eye then, and she pulled her black gloves tighter on her arms. No point in any trepidation now, Riza. All will end as it should.
Outfit clicky click!