Name: Armor of the Monkey King
Rank: Legendary
Type: Chest piece
Description:
Strengths:
-Very tough protecting the user from B rank attacks and spells as long phyical in nature
-Toughens users skin as well
-Protects users from earth damage
-Boosts users natural strength
Weaknesses:
-Amplifies fall damage
-Conducts heat and electricity
-As an armor lacks many attack uses
Abilities:
One of stone The monkey kings armor was pulled from the earth and from that offers the users protection from any attacks that are earth elemental.
Jade Monster As long as the user is wearing the armor their own skin is hardened and allows them to strike with greater force.
Blood of the kingThe armor was meant to be worn by the Monkey King and only recognizes those decedents as worthy. Should a non lineage user wear the armor it becomes increasingly heavy and rigid making movements hard
Rank: Legendary
Type: Chest piece
Description:
- VISUAL APPERENCE : :
Strengths:
-Very tough protecting the user from B rank attacks and spells as long phyical in nature
-Toughens users skin as well
-Protects users from earth damage
-Boosts users natural strength
Weaknesses:
-Amplifies fall damage
-Conducts heat and electricity
-As an armor lacks many attack uses
Abilities:
One of stone The monkey kings armor was pulled from the earth and from that offers the users protection from any attacks that are earth elemental.
Jade Monster As long as the user is wearing the armor their own skin is hardened and allows them to strike with greater force.
Blood of the kingThe armor was meant to be worn by the Monkey King and only recognizes those decedents as worthy. Should a non lineage user wear the armor it becomes increasingly heavy and rigid making movements hard
- Armor spells:
- One of Stone:
- Rank: Equal to user
Type: Earth
Description: The user must simply focus hard for a moment, and shouting it out helps to clear the mind to create the effect. Upon activation the users skin takes a darker tone and they suddenly become many times more dense. During this state the user can take brutal damage and manage to get back up. However being so heavy and dense makes it hard to move and even harder to slow down once they get moving.
Strengths:
-Intense physical defense boost
-Users body becomes more dense, weighing more and carrying more mass per attack and movement
-Activation will mend small injuries, cuts and bruises broken bones or internal damage remains.
Weaknesses:
-Slows user down, user can still get moving but then momentum takes awhile to slow back down
-Cannot end spell early
Duration/Cooldowns
-4 post duration. 8 post cool down
- Stone Swim:
- Rank: Equal to user
Type: Earth, Utility
Description: Being one of the stone the armor gives the user to move through it as easily as water, however the effects are only temporary and at the end of the spell the user will be ejected upwards and pop out of the ground as a safety precaution. During the duration of the spell the user can fly throw stone but should be careful how deep one dives and it works through sand, dirt, and most stones but iron, copper and gem veins cannot be swam through during the spell.
Strengths:
-Allows user to tunnel rapidly and change locations moving fast
-Can be used to play "Whack a mole" with foes due to nature and speed of the spell
-Can be used as a dodge if user dives deep enough to avoid attacks.
-Can dive 10 meters under ground and move 30
Weakness:
-Limited uses making it either an attack or a flee, never both.
-Certain elements can chase user, water and fire can flow down the holes the user makes.
-User is not aware of whats under ground, creating a risk of finding underground veins, water, or lava if too deep.
Duration/Cooldowns: -1-3 post duration. 3 post cooldown 5 use limit per thread