Magic Name: Body of Heavenly Earth
Magic Type: Ancient (+50% Strength)
Description:
Body of Heavenly Earth is a type of Ancient Magic that primarily focuses on body enhancement or manipulation using the internal reserves of the caster. This can range from temporarily decreasing the weight of the caster and their weapon to increase movement speed and melee attack speed, or the caster could imbue the power behind a weapon’s swing or punch, these are some of the basic examples. Advanced casters of this magic have such fine manipulation of their internal mana that even blending the caster’s presence with their surroundings is not difficult to accomplish, even enhancing their bloodlust and rallying cries with mana can debilitate or strengthen surrounding enemies/allies respectively.
David loves this magic not only due to the fact that all of his family members and direct blooded ancestors to the Bell family were practitioners of this same magic or variations of it. David loves this magic as it allows him to become the shield that the knights are supposed to protect others with. It also helps the boy that Body of Heavenly Earth is quite simple to utilise now since he was slowly taught how to acutely perceive his internal mana flow since young during stressful situation thanks to the training provided by his Father and Grandfather.
Unique Abilities:
Spells:
Magic Type: Ancient (+50% Strength)
Description:
Body of Heavenly Earth is a type of Ancient Magic that primarily focuses on body enhancement or manipulation using the internal reserves of the caster. This can range from temporarily decreasing the weight of the caster and their weapon to increase movement speed and melee attack speed, or the caster could imbue the power behind a weapon’s swing or punch, these are some of the basic examples. Advanced casters of this magic have such fine manipulation of their internal mana that even blending the caster’s presence with their surroundings is not difficult to accomplish, even enhancing their bloodlust and rallying cries with mana can debilitate or strengthen surrounding enemies/allies respectively.
David loves this magic not only due to the fact that all of his family members and direct blooded ancestors to the Bell family were practitioners of this same magic or variations of it. David loves this magic as it allows him to become the shield that the knights are supposed to protect others with. It also helps the boy that Body of Heavenly Earth is quite simple to utilise now since he was slowly taught how to acutely perceive his internal mana flow since young during stressful situation thanks to the training provided by his Father and Grandfather.
Unique Abilities:
- Ability: Foundation of Earth and Man (D): Wielders of this magic are trained to strengthen their body so their internal mana can flow effectively, this provides a passive increase to Physical Resistance by 40%, this increases by 5% each rank to cap at 50% at B rank. The caster regenerates 5% of HP/MP per round.
- Ability: Consecration of Heavenly Ground (B): Later practitioners of this magic find that their body naturally becomes more resilient to foreign magics and spells, this provides a passive increase to Magical Resistance by 50%. The caster regenerates 5% of HP per round
- Ability: Terraformation and Ascension (S): Through constant use of this magic, you have been granted a much stronger physique through metamorphosis. this provides a passive increase to Strength by 60% and the caster regenerates 5% of HP per round
Spells:
- Signature Spells:
- Name: Flash Step (C)
Rank: User (Caps at S rank)
Category: Auxiliary
Type: Burst
Damage: User (Caps at S rank)
Range: User (Caps at S rank)
Speed: User (Caps at S rank)
Duration: User (Caps at S rank)
Downside:
Description: David imbues his legs with internal mana to achieve a quick jolt of speed to leap his body in a straight direction akin to teleporting to the naked eye, this does not however mean he can go through objects standing in his way easily. Travel from one location to another with the confines of the Burst spell range (sphere shaped), David cannot go through obstacles or around them during the spell’s duration, David requires a foot on someplace to activate this spell and can use it to attempt to evade an incoming attack once per post.
- D Rank:
Name: Reinforcement
Rank: D
Category: Auxiliary
Type: Burst
Damage: N/a
Range: Melee
Speed: Melee
Duration: 3 rounds
Downside: (Sacrificed Range and Speed for added 32% Strength increase)
Description: David imbues himself and his weapon or another person’s body and weapon with mana, Allowing them to take more punishment. This spell increases the Physical Resistance of the target by 50% and Strength by 32%, for 3 rounds of combat.
Name: Lightening
Rank: D
Category: Auxiliary
Type: Burst
Damage: N/a
Range: Melee
Speed: Melee
Duration: 3 rounds
Downside: (Sacrificed Range and Speed for increased spell buff effectiveness by 1.5 times)
Description: David imbues himself and his weapon or another person’s body and weapon with mana, making their body weigh much less. This spell increases the Speed of the target by 75%, as well as decreases the target’s weight by 25% for 3 rounds of combat.
Name: Peace of Mind
Rank: D
Category: Auxiliary
Type: Burst
Damage: N/a
Range: Self
Speed: Self
Duration: Passive
Downside:
Description: Increases MP by 40%
Name: Amplify
Rank: D+
Category: Auxiliary
Type: Burst
Damage: N/a
Range: Melee
Speed: Melee
Duration: 5 rounds
Downside: (Sacrificed Range and Speed for increased spell buff effectiveness by 1.5 times)
Description: David imbues himself and his weapon or another person’s body and weapon with mana, making their physical attacks hit harder. This spell increases the Strength of the target by 112%, for 5 rounds of combat.
- C Rank:
Name: Shell
Rank: C
Category: Auxiliary
Type: Burst
Damage: N/a
Range: Melee
Speed: Melee
Duration: 5 rounds
Downside: (Sacrificed Range and Speed for increased Spell Damage by 32%)
Description: David imbues himself and his weapon or another person’s body and weapon with mana, Allowing them to take more punishment. This spell increases the Magical Resistance of the target by 50% each and Spell Damage by 32%, for 5 rounds of combat.
Name: Serrated Wave
Rank: C
Category: Offensive
Type: Single Target
Damage: 60 HP
Range: 120 meters
Speed: 120 meters per second
Duration: 5 rounds
Downside:
Description: David builds up internal mana into his weapon and slashes the air towards his opponent, a wave of white mana shoots out towards the target, ranged attack but can be used to pierce through his target’s shields which would result in 50% reduction to attack’s damage.
Name: Honed Strike
Rank: C
Category: Offensive
Type: Single Target
Damage: 30 HP
Range: 120 meters
Speed: 120 meters per second
Duration: 5 rounds
Downside:
Description: David builds up internal mana around his weapon, creating a thin edge that projects towards the target at rapid speed once swung or punched out, once collided the mana holds the wound in place to make the attack more debilitating over time. After hit, the target takes 30 damage every round for 5 rounds.
Name: Aura: Bloodlust
Rank: C+
Category: Auxiliary
Type: Area of Effect
Damage: N/a
Range: 60 meters
Speed: 30 meters per second
Duration: 6 rounds
Downside:
Description: David releases mana enhanced bloodlust in combat, enemies around him are shocked and horrified by the sheer rage and animalistic fury of the boy’s ruthless tenacity that it causes most people to stagger for a moment. Enemies against David within the AoE are stunned every other round of posting after hit as well as their Speed lowered by 42% and Physical Resistance lowered by 43%.
Last edited by David Bell on 20th December 2019, 1:39 am; edited 13 times in total