Name:
Terra Ceremonia
Rank:
Combo Legendary (+) Weapon
Type:
Staff
Proof of purchase:
Page 1, Post n°12
Description:
A temple deep within Joya was once home to a nature-worshipping people. It was constructed of nothing but earth and trees and was where all their worship of an ancient golem took place. A staff used in the ceremonies was said to have once been part of a ritual that summoned their destructive god, but it was separated from the other piece needed long ago.
Plot Abilities:
Elven Harp: Basing their belief in their myth on word of mouth alone, they played the small harp on the staff once a month in reverence. The music caused the earth itself to pulse in a hypnotic beat, charming local fauna and making them friendly to the user.
Abilities:
Name: Silex Sling
Rank: User Rank Advanced (Up to B+)
Category: Offensive
Type: Multi Target, Buff
Damage: User Rank Advanced Multi Target Damage per hit
Range: User Rank Advanced Multi Target Range
Speed: User Rank Advanced Multi Target Speed
Duration: User Rank Advanced Max
Description: Using the power of the staff, the user can dislodge and crack the ground to free pieces of earth of various sizes. These will glow green and hover, allowing the user to sling them at enemies. The many years of ceremonial worship have also imbued the staff with enough power that simply touching it buffs the user’s spell speed by advanced active buff amounts.
Name: Rise, Magma Golem!
Rank: Ability Unlocks at B Rank - User Rank Advanced (B+ to S+)
Type: Grande Summon
Summon Melee Damage: User Rank Advanced Grande Summon Damage
Summon HP: User Rank Advanced Grand Summon HP
Range: User Rank Advanced Burst Range
Speed: User Rank Advanced Burst Speed
Duration: User Rank Advanced Max
Downside: This summon and its abilities can only be used when the weapon Terra Ceremonia is in the same thread and within visual range. Both weapons must have already performed the summoning ritual in order to summon the Magma Golem. Both players that summoned the Golem can control it. Only one Golem may be summoned at any given time
Description: As Terra Ceremonia’s command of nature is used to cause a great swelling in the earth, Ignis Impulsum is swung down at the earthen mound which pounds it deep into Earthland, imparting heavenly fire into it and stoking the natural heat within the planet. Immediately following this ritual, the ground cracks, spewing forth a raging geyser of magma. From the magma, a large golem arises, comprised of both hot, molten and cooled, solidified chunks of earth.
This summon will operate on the values of the lowest-ranked user of the pair, should they not be equal rank.
Summon Abilities:
Name: Mini Mons Igneus
Rank: User Rank Advanced (B+ Up to S+)
Category: Offensive
Type: Multi Target, Burst, Drain
Damage: User Rank Advanced Multi Target Damage | User Rank Advanced Burst Damage
Range: User Rank Advanced Multi Target Range | User Rank Advanced Burst Range
Speed: User Rank Advanced Multi Target Speed | User Rank Advanced Burst Speed
Duration: User Rank Advanced Max
Description: The hellish creature made of literal fire and brimstone attacks in one of two ways per round: Either it will sling its limbs to launch hot rocks and magma at foes for advanced multi target damage, or it will let loose a mighty roar and blast magma and rock from its body for advanced burst damage. It can’t do both of these in one post. Additionally, the magma golem feeds off of the magic of those its magma touches, causing a 5% MP drain to those affected once per post for the duration of this ability.
Name: Maxi Mons Igneus
Rank: User Rank Advanced (B+ Up to S+)
Category: Offensive
Type: AoE
Damage: User Rank Advanced AoE Damage + 50%
Range: User Rank Advanced Range
Speed: User Rank Advanced AOE Speed
Duration: User Rank Advanced Max
Downside: Sacrificing 2 effects for 50% more damage.
Description: With the magma golem at the center, it uses its considerable power to terraform the area within range into a large mountain. It soon becomes evident that it has raised an active volcano that proceeds to spew lava, smoke, ash, and unbearable heat onto everyone unlucky enough to be caught within range.