The Collection - Hoard
Magic Name: The Collection - Hoard
Magic Type: Primary Take Over (+25% to HP and MP) | Auxiliary Ancient (+15% Spell Durability)
Notes:
✠ 5 Additional B spell slots purchased here
✠ 5 Additional regular lineage spell slots, 5 Additional advanced lineage spell slots and 2 additional Signature spell slots from the lineage Merciless Exspiravit
Description:
The Collection is a name not just given to the extensive assortment of items in Cassius' possession, but also the magic he has built utilizing the very same collection in ways that only Cassius' unique body and magical energy can. The Collection is, in essence, a combination of ReQuip and Take Over magic that is made possible by its user's eccentric, yet passionate gathering of all kinds of weapons, armors, and items that can be summoned and used at will through storage in a pocket space.
Cassius uses this magic in combination with his seemingly limitless physical strength, relying on magic only to summon the weapons for use. In addition, Cassius, due to being a wraith without a body, can possess or embody the various spirits associated with the pieces of his collection to create potentially devastating combinations.
The Hoard focusses on the various armors connected to the spirits of notable fighters as well as aspects of their combat prowess that Cassius can embody at will, granting the ability to possess the pieces of his collection and embody the spirits associated with it.
Unique Abilities:
✠ Unbound Rage I (Passive): Cassius' calm and collected outside is a facade that contains anger with the world that is nigh boundless. Whenever Cassius fights, he is able to utilize this rage to his full advantage, granting him 40% additional melee damage plus 5% per rank up to S passively. Additionally, all spells and abilities in this magic, by default, deal physical damage instead of magical damage and are thus affected by melee buffs, counting as melee attacks, but unable to benefit from spell damage increases, instead relying on physical power (Spells still require regular MP to cast).
✠ Legendary Empowerment (Passive): The various armors and powers Cassius controls are those of spirits, people that have long since passed, though their echo remains within this world, the wraith making use of this fact, granting him a 50% buff to spell durability as well as a 5% HP regen every round passively.
Spells:
Advanced Spells:
Magic Name: The Collection - Hoard
Magic Type: Primary Take Over (+25% to HP and MP) | Auxiliary Ancient (+15% Spell Durability)
Notes:
✠ 5 Additional B spell slots purchased here
✠ 5 Additional regular lineage spell slots, 5 Additional advanced lineage spell slots and 2 additional Signature spell slots from the lineage Merciless Exspiravit
Description:
The Collection is a name not just given to the extensive assortment of items in Cassius' possession, but also the magic he has built utilizing the very same collection in ways that only Cassius' unique body and magical energy can. The Collection is, in essence, a combination of ReQuip and Take Over magic that is made possible by its user's eccentric, yet passionate gathering of all kinds of weapons, armors, and items that can be summoned and used at will through storage in a pocket space.
Cassius uses this magic in combination with his seemingly limitless physical strength, relying on magic only to summon the weapons for use. In addition, Cassius, due to being a wraith without a body, can possess or embody the various spirits associated with the pieces of his collection to create potentially devastating combinations.
The Hoard focusses on the various armors connected to the spirits of notable fighters as well as aspects of their combat prowess that Cassius can embody at will, granting the ability to possess the pieces of his collection and embody the spirits associated with it.
Unique Abilities:
✠ Unbound Rage I (Passive): Cassius' calm and collected outside is a facade that contains anger with the world that is nigh boundless. Whenever Cassius fights, he is able to utilize this rage to his full advantage, granting him 40% additional melee damage plus 5% per rank up to S passively. Additionally, all spells and abilities in this magic, by default, deal physical damage instead of magical damage and are thus affected by melee buffs, counting as melee attacks, but unable to benefit from spell damage increases, instead relying on physical power (Spells still require regular MP to cast).
✠ Legendary Empowerment (Passive): The various armors and powers Cassius controls are those of spirits, people that have long since passed, though their echo remains within this world, the wraith making use of this fact, granting him a 50% buff to spell durability as well as a 5% HP regen every round passively.
Spells:
- Signature Spells:
- 1:
Name: Spiritual Aid I
Rank: B
Type: Single Target, Healing, Negation
Healing: 120 HP
Range: Self / Melee
Speed: Self / Melee
Downside: 50% more healing as trade-off for range and speed
Duration: Instant
Description:
Cassius channels some of his own spiritual energy at will or can choose to use this spell automatically as soon as he receives damage, healing himself or an ally in melee range for the spell's healing. Additionally, Cassius can use this spell to negate a single spell or ability that affects or would affect him within melee range, provided the spell is of B rank or lower and Cassius pays the original MP cost of the spell being negated.
- 2:
Name: Spiritual Aid II [Lineage Spell]
Rank: B
Type: Single Target, Healing, Negation
Healing: 120 HP
Range: Self / Melee
Speed: Self / Melee
Downside: 50% more healing as trade-off for range and speed
Duration: Instant
Description:
Cassius channels some of his own spiritual energy at will or can choose to use this spell automatically as soon as he receives damage, healing himself or an ally in melee range for the spell's healing. Additionally, Cassius can use this spell to negate a single spell or ability that affects or would affect him within melee range, provided the spell is of B rank or lower and Cassius pays the original MP cost of the spell being negated.
- 3:
Name: Spiritual Aid III [Lineage Spell]
Rank: B
Type: Single Target, Healing, Negation
Healing: 120 HP
Range: Self / Melee
Speed: Self / Melee
Downside: 50% more healing as trade-off for range and speed
Duration: Instant
Description:
Cassius channels some of his own spiritual energy at will or can choose to use this spell automatically as soon as he receives damage, healing himself or an ally in melee range for the spell's healing. Additionally, Cassius can use this spell to negate a single spell or ability that affects or would affect him within melee range, provided the spell is of B rank or lower and Cassius pays the original MP cost of the spell being negated.
- C Rank Spells - 1:
Name: Exspiravit's Etching - Shielding I
Type: Passive
Description: An etching on the user's form increases his spell durability by 45% passively.
- B Rank Spells - 13:
- Passives:
Name: Exspiravit's Etching - Shielding II
Type: Passive
Description: An etching on the user's form increases his spell durability by 50% passively.
Name: Exspiravit's Etching - Restoration I
Type: Passive
Description: An etching on the user's form increases his spell healing by 50% passively.
- 3:
Name: Left Arm of the Abysswalker
Rank: B (40 MP)
Type: Partial Take Over
Melee Damage: 28 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range and speed
Duration: 6
Description:
Cassius partially embodies the spirit of the Abysswalker, his left arm changing into the one of the embodied spirit. The arm is wrapped in a dark silver cover, shadows clinging closely to the extremity, increasing the user's strength.
Abilities:
Name: Umbra's Song
Rank: B
Type: Single Target, Buff
Damage: 120 HP
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range and speed
Duration: 6
Description:
Cassius surrounds his arm in a swirl of darkness that coalesces around his left hand, buffing his strength by 60% for the duration of the ability. Once per post for the duration of the ability Cassius can unleash a strike within melee range at his own speed, dealing the ability's damage.
✠ Buff: +30% Strength
- 4:
Name: Right Arm of the Abysswalker
Rank: B (40 MP)
Type: Partial Take Over
Melee Damage: 28 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range and speed
Duration: 6
Description:
Cassius partially embodies the spirit of the Abysswalker, his right arm changing into the one of the embodied spirit. The arm is wrapped in a dark silver cover, shadows clinging closely to the extremity, increasing the user's strength.
Abilities:
Name: Shade of Corruption
Rank: B
Type: Burst, Buff
Damage: 80 HP
Range: 50 m
Speed: 50 m/s
Downside: -
Duration: 6
Description:
Cassius surrounds his arm in a swirl of darkness that coalesces around his left hand, buffing his strength by 60% for the duration of the ability. Once per post for the duration of the ability Cassius can unleash a strike within melee range, dealing the spells damage and causing an explosion of pressure that expands out, damaging enemies caught within for the same damage.
✠ Buff: +30% Strength
- 5:
Name: Left Arm of the Legionary
Rank: B (40 MP)
Type: Partial Take Over
Damage: 28 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range and speed
Duration: 6
Description:
Cassius partially embodies the spirit of the Legionary, his left arm changing into the one of the embodied spirit. The arm is wrapped in darkened metal and an aura of fire, lightly smoldering flame clinging closely to the extremity, increasing the user's strength.
Abilities:
Name: Ashen Flare
Rank: B
Type: Multi Target, Buff
Damage: 90 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range and speed
Duration: 6
Description:
An ability that activates as soon as the Take Over is cast. Cassius' left hand is surrounded in an aura of subtle flame and burning embers, buffing his melee damage by 60%. Strikes additionally deal the spell's damage.
✠ Buff: +30% Strength
- 6:
Name: Right Arm of the Legionary
Rank: B (40 MP)
Type: Partial Take Over
Damage: 28 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range and speed
Duration: 6
Description:
Cassius partially embodies the spirit of the Legionary, his right arm changing into the one of the embodied spirit. The arm is wrapped in darkened metal and an aura of fire, lightly smoldering flame clinging closely to the extremity, increasing the user's strength.
Abilities:
Name: Embers
Rank: B
Type: Multi Target, Drain
Damage: 60 HP per hit
Range: 100 m
Speed: 145 m/s
Downside: 33% more speed for 33% less range
Duration: 6
Description:
Within his right hand, Cassius can, within the duration of this spell, freely materialize throwing daggers that can be hurled at opponents within the ability's range at the ability's speed, dealing 60 HP damage per dagger. These daggers, as soon as striking an enemy, begin to glow with burning heat, draining 5% of the affected opponent's HP per post for the duration of the ability.
✠ Buff: +30% Melee Damage
- 7:
Name: Right Arm of the Archer
Rank: B (40 MP)
Type: Partial Take Over
Damage: 28 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range and speed
Duration: 6
Description:
Cassius partially embodies the spirit of the Apocryphal Archer, his right arm changing into the one of the embodied spirit. The arm is wrapped in a coating of ink-black leather, the extremity shrouded in mysterious shadow that obscures and masks the user's every move, a trail of shadow following every movement made.
Abilities:
Name: Shrouded Stalker
Rank: B
Type: Burst, Teleport, Buff
Damage: -
Range: 50 m
Speed: Instant
Downside: Giving up damage for one additional effect
Duration: 6
Description:
Once per post for the duration of the spell, Cassius' can in a swirl of shadow before reappearing in a similar visual anywhere within 50m of his original position instantly. His melee damage is increased by 60% for the duration of the ability.
✠ Buff: +30% Spell Speed
- 8:
Name: Left Arm of the Archer
Rank: B (40 MP)
Type: Partial Take Over
Damage: 28 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range and speed
Duration: 6
Description:
Cassius partially embodies the spirit of the Apocryphal Archer, his left arm changing into the one of the embodied spirit. The arm is wrapped in a coating of ink-black leather, the extremity shrouded in mysterious shadow that obscures and masks the user's every move, a trail of shadow following every movement made.
Abilities:
Name: Shadow's Embrace
Rank: B
Type: Single Target, Healing, Buff
Healing: 120 HP
Range: Self
Speed: Self
Downside: 50% more healing as trade-off for range and speed
Duration: 6
Description:
Cassius, for the duration of the spell, is shrouded in an aura of shadow that clings to his form, a trail of shadow following his every move. The shadow is benevolent, almost familiar, fuzing with the user's body and restoring damage he has sustained, healing him for 120 HP once per post within the ability's duration as the spell is recast. The user's melee spell healing is increased by 60% for the duration of the ability.
✠ Buff: +30% Strength
- 9:
Name: Eyes of the Archer
Rank: B (40 MP)
Type: Partial Take Over
Damage: -
Range: Self
Speed: Self
Downside: -
Duration: 6
Description:
Cassius partially embodies the spirit of the Apocryphal Archer, dark, glowing eyes of the embodied spirit materializing in his form. The eyes seem almost cat-like and reflect light, granting the user extraordinary vision, even in complete darkness and shadow.
Abilities:
Name: Cloak of Darkness
Rank: B
Type: Single Target, Defensive, Buff
Durability: 360 HP
Range: Self
Speed: Self
Downside: 50% more durability as trade-off for range and speed
Duration: 6
Description:
The ability activates as soon as the Take Over is cast. The user's form is surrounded by shadows, acting like a shield around his form, able to take up to 360 HP in damage before breaking. The durability of the shield restores once per post as the spell is recast. Cassius' melee damage is increased by 60% for the duration of the ability.
✠ Buff: +30% Spell Range
- 10:
Name: Left Arm of the Arcane Warrior
Rank: B (40 MP)
Type: Partial Take Over
Melee Damage: 28 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range and speed
Duration: 6
Description:
Cassius partially embodies the spirit of the Arcane Warrior, his left arm changing into the one of the embodied spirit. The arm is clad in an armor of a light bronze color, metal that emanates a faint magical aura serving to protect the user and strengthen him and his resolve.
Abilities:
Name: Arcane Fortification
Rank: B
Type: Multi Target, Buff
Damage: 90 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range and speed
Duration: 6
Description:
This ability activates as soon as the Take Over is cast. The user's form is covered in a faint, light-blue arcane glow, buffing his melee damage by 60%. Cassius strikes additionally deal the ability's damage.
✠ Buff: +30% Strength
- 11:
Name: Right Arm of the Arcane Warrior
Rank: B (40 MP)
Type: Partial Take Over
Melee Damage: 28 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range and speed
Duration: 6
Description:
Cassius partially embodies the spirit of the Arcane Warrior, his right arm changing into the one of the embodied spirit. The arm is clad in an armor of a light bronze color, metal that emanates a faint magical aura serving to protect the user and strengthen him and his resolve.
Abilities:
Name: Arcane Empowerment
Rank: B
Type: Multi Target, Buff
Damage: 90 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range and speed
Duration: 6
Description:
This ability activates as soon as the Take Over is cast. The user's form is covered in a faint, light-blue arcane glow, buffing his melee damage by 60%. Cassius strikes additionally deal the ability's damage.
✠ Buff: +30% Strength
- 12:
Name: Head of the Arcane Warrior
Rank: B (40 MP)
Type: Partial Take Over
Melee Damage: 28 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range and speed
Duration: 6
Description:
Cassius partially embodies the spirit of the Arcane Warrior, his head changing into the one of the embodied spirit. Cassius' head changes to a helmet of light bronze color, a single, piercing eye of deeply violet glow lighting up in the empty piece of armor.
Abilities:
Name: Arcane Reinforcement
Rank: B
Type: Multi Target, Buff
Damage: 90 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range and speed
Duration: 6
Description:
This ability activates as soon as the Take Over is cast. The user's form is covered in a faint, light-blue arcane glow, buffing his melee damage by 60%. Cassius strikes additionally deal the ability's damage.
✠ Buff: +30% Strength
- 13:
Name: Body of the Arcane Warrior
Rank: B (40 MP)
Type: Partial Take Over
Melee Damage: 28 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range and speed
Duration: 6
Description:
Cassius partially embodies the spirit of the Arcane Warrior, his body changing into the one of the embodied spirit. Cassius' body is surrounded by a faintly glowing armor of light bronze color and crimson cloth, cladding his form in arcane power as he is taken over by the spirit.
Abilities:
Name: Arcane Support
Rank: B
Type: Multi Target, Buff
Damage: 90 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range and speed
Duration: 6
Description:
This ability activates as soon as the Take Over is cast. The user's form is covered in a faint, light-blue arcane glow, buffing his melee damage by 60%. Cassius strikes additionally deal the ability's damage.
✠ Buff: +30% Strength
- Lineage Spells - 5:
Name: Exspiravit's Etching - Restoration II
Type: Passive
Description: An etching on the user's form increases his spell healing by 50% passively.
Name: Empowerment Sequence - One
Rank: B (40 MP)
Type: Multi Target, Buff
Damage: 90 per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range/speed
Duration: 6
Description:
Cassius empowers his incorporeal form, causing his strikes to additionally deal the spell's damage while also buffing his melee damage by 60%. If Cassius has enough MP left he can choose to automatically cast the next Empowerment Sequence
Name: Empowerment Sequence - Two
Rank: B (40 MP)
Type: Multi Target, Buff
Damage: 90 per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range/speed
Duration: 6
Description:
Cassius empowers his incorporeal form, causing his strikes to additionally deal the spell's damage while also buffing his melee damage by 60%. If Cassius has enough MP left he can choose to automatically cast the next Empowerment Sequence
Name: Empowerment Sequence - Three
Rank: B (40 MP)
Type: Multi Target, Buff
Damage: 90 per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range/speed
Duration: 6
Description:
Cassius empowers his incorporeal form, causing his strikes to additionally deal the spell's damage while also buffing his melee damage by 60%. If Cassius has enough MP left he can choose to automatically cast the next Empowerment Sequence
Name: Empowerment Sequence - Four
Rank: B (40 MP)
Type: Multi Target, Buff
Damage: 90 per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range/speed
Duration: 6
Description:
Cassius empowers his incorporeal form, causing his strikes to additionally deal the spell's damage while also buffing his melee damage by 60%.
Advanced Spells:
- Lineage Spells - 5:
Name: Spirit of Protection
Rank: D+ (30 MP)
Type: Single Target, Defensive, Buff
Durability: 270 HP
Range: Self
Speed: Self
Downside: 50% more durability as trade-off for range/speed
Duration: 5
Description:
Cassius surrounds his form with an invisible aura of protection which acts as a shield, blocking up to 270 HP in damage. The durability of the shield is restored once per post for the duration of the spell as the shield is recast. The user's spell durability is buffed by 75% for the duration of the spell.
Name: Spirit of Healing
Rank: C+ (45 MP)
Type: Single Target, Healing, Buff, Negation
Healing: 135 HP
Range: Self
Speed: Self
Downside: 50% more healing as trade-off for range/speed
Duration: 6
Description:
Cassius surrounds his form with an invisible aura of protection which heals damage he has sustained, no matter the source. This heals the user for 135 HP once per post for the duration of the spell and buffs his spell healing by 85% for the duration of the spell. Once per post for the duration of the spell the user may negate a spell or ability that affects or would affect him within melee range, provided the spell or ability is of B rank or lower and Cassius pays the original MP cost of the spell being negated.
Name: Take Over: The Abysswalker
Rank: C+ (45 MP)
Type: Full Take Over (Left Arm of the Abysswalker; Right Arm of the Abysswalker)
Melee Damage: 40 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range/speed
Duration: 6
Description:
Cassius shrouds his form in the shadow of the abyss, fully embodying the spirit of the Abysswalker, his form changing to accommodate the transformation. His body will be covered in what appears like silver scales of armor and a cloak of darkness clinging closely to his form, simultaneously protecting the user from harm and increasing his strength.- Appearance:
Abilities:
Name: Abysswalker's Armor
Rank: C+
Type: Single Target, Defensive, Buff
Durability: 405 HP
Range: Self
Speed: Self
Downside: 50% more durability as trade-off for range/speed
Duration: 6
Description:
This ability activates instantly upon casting the Take Over. The Take Over of the Abysswalker possesses a durable armor around his form, shielding the user for 405 HP of damage. The durability of this shield around the user's form restores itself to full once per post as the ability is recast. While this ability is active the user also benefits from an 85% spell durability buff.
Name: Shade
Rank: C+
Type: Burst, Buff, Teleport
Damage: 90 HP
Range: 45 m | Melee
Speed: Instant | Melee
Downside: -
Duration: 6
Description:
As soon as this Take Over is cast Cassius' form is surrounded by black shadow, strings of darkness swirling off his form, almost resembling ink-black smoke. His strength is buffed by 85% for the duration of the ability. Further, Cassius can, once per post for the duration of the ability, instantly teleport within 45 meters of himself. If an opponent is within melee range where he reappears he may choose to unleash a strike at his own speed, dealing the spell's damage if successfully hitting the opponent.
Name: Abysswalker's Presence [Lineage Ability]
Rank: C+
Type: AoE, Debuff, Drain, Immobilization
Damage: -
Range: 90 m
Speed: 45 m/s
Downside: Giving up damage for one additional effect
Duration: 6
Description:
An ability that activates as soon as the Take Over is cast. The Abysswalker is surrounded by an aura of intimidation that follows him around. All enemies within this aura around him suffer from a 50% debuff to spell damage reduction and a 35% debuff to spell damage, a 5% HP and MP drain once per post an an immobilization effect on the first post and every other post thereafter as they freeze in fear. The immobilization can only take hold on an opponent once every other post.
✠ Buff: +85% Strength
Name: Take Over: The Apocryphal Archer
Rank: B+ (60 MP)
Type: Full Take Over (Right Arm of the Archer; Left Arm of the Archer; Eyes of the Archer)
Melee Damage: 65 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range/speed
Duration: 6
Description:
Cassius shrouds his form in the shadow of complete darkness, fully embodying the spirit of the Apocryphal Archer, his form changing to accommodate the transformation. His body will be covered in what appears like ink-black leather armor that almost seems to distort his form and bend the light around him, a trail of black, smoke-like shadow left behind with every move he makes. While in this form, Cassius is naturally harder to spot at night or when hiding in shadows, seemingly blending in perfectly with his surroundings.- Appearance:
Abilities:
Name: Apocryphal Restoration
Rank: B+
Type: Single Target, Healing, Buff
Healing: 180 HP
Range: Self
Speed: Self
Downside: 50% more healing as trade-off for range/speed
Duration: 8
Description:
This ability activates as soon as the Take Over is cast. Once per post for the duration of the ability the user heals 180 HP. Further, the user's melee damage is increased by 90% for the duration of the ability.
Name: Shroudstalker's Protection
Rank: B+
Type: Single Target, Defensive, Buff, Negation
Durability: 540 HP
Range: Self
Speed: Self
Downside: 50% more durability as trade-off for range/speed
Duration: 8
Description:
This ability activates instantly upon casting the Take Over. The Take Over of the Abysswalker possesses a durable armor around his form, shielding the user for 540 HP of damage. The durability of this shield around the user's form restores itself to full once per post as the ability is recast. While this ability is active the user also benefits from an 90% spell speed buff. Once per post, the user may negate a single spell or ability that affects or would affect him within his melee range, provided the spell is of A rank or lower and Cassius pays the original MP cost of the spell being negated.
Name: Shadowwalker [Lineage Ability]
Rank: B+
Type: Multi Target, Buff, Drain
Damage: 90 HP per hit
Range: 112 m
Speed: 247 m/s
Downside: 50% more speed for 50% less range
Duration: 8
Description:
This ability activates instantly upon casting the Take Over. The user is surrounded by an aura of dark shadows that closely cling to his form, buffing his spell speed by 90% for the duration of the ability. In this state the user moves at the ability's speed. Further, the ability's damage is added to his strikes. Those hit with this ability suffer from the shadows of the user corrupting them and their magic, draining them of 5% MP per post for the duration of the ability.
✠ Buff: +90% Spell Range
Name: Take Over: The Arcane Warrior
Rank: B+ (60 MP)
Type: Full Take Over (Left Arm of the Arcane Warrior; Right Arm of the Arcane Warrior; Head of the Arcane Warrior; Body of the Arcane Warrior)
Melee Damage: 65 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range/speed
Duration: 8
Description:
Cassius' form glows with light-blue arcane energy, fully embodying the spirit of the Arcane Warrior, his form changing to accomodate the transformation. His entire form will be covered in light bronze armor that glows with light-blue arcane magic, simultaneously protecting Cassius from harm while also strengthening him with the enchantment the armor possesses. The armor is not exactly stealthy, though is perfectly suited for combat situations.- Appearance:
Abilities:
Name: Arcane Armor
Rank: B+
Type: Single Target, Defensive, Buff, Negation
Durability: 540 HP
Range: Self
Speed: Self
Downside: 50% more durability as trade-off for range and speed
Duration: 8
Description:
This ability activates automatically upon casting the Take Over. The user is surrounded by a subtle arcane glow that acts as a shield around the user's form, shielding against up to 540 HP of damage. The durability of the shield is restored once per post as the spell is recast. The user's spell durability is buffed by 90% for the duration of the ability. Further, the user can once per post for the duration of the ability use it to negate a single spell or ability that affects or would affect them within melee range, provided the spell or ability is of A rank or lower and Cassius pays the original MP cost of the spell or ability being negated.
Name: Arcane Boost
Rank: B+
Type: Multi Target, Buff, Drain
Damage: 135 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more ddamage as trade-off for range and speed
Duration: 8
Description:
This ability activates automatically upon casting the Take Over. The user boosts his own strength using the arcane enchantment the armor provides, buffing his strength by 90% for the duration of the ability. Cassius' strikes additionally deal the ability's damage. Opponents hit with the ability suffer from a 5% HP drain once per post for the duration of the ability.
Name: Arcane Prowess [Lineage Ability]
Rank: B+
Type: Multi Target, Buff, Drain
Damage: 90 HP per hit
Range: 112 m
Speed: 247 m/s
Downside: 50% more speed for 50% less range
Duration: 8
Description:
This ability activates instantly upon casting the Take Over. The user is surrounded by an aura of arcane magic that closely clings to his form, buffing his spell speed by 90% for the duration of the ability. In this state, the user moves at the ability's speed. Further, the ability's damage is added to his strikes. Those hit with this ability suffer from the side effects of the arcane magic Cassius uses to strengthen his attacks, draining them of 5% HP per post for the duration of the ability.
✠ Buff: +90% Spell Speed
- C+ Spells - 1:
Name: Aura of Defense
Rank: C+ (45 MP)
Type: Single Target, Defensive, Anti-Piercing, Buff
Durability: 135 HP
Range: Self
Speed: Self
Downside: 50% more durability as trade-off for range/speed
Duration: 6
Description:
Cassius surrounds his form with an invisible aura of protection which acts as a shield, blocking up to 135 HP in damage. The durability of the shield is restored once per post for the duration of the spell as the shield is recast. The shield cannot be pierced by piercing effects. The user's spell durability is buffed by 85% for the duration of the spell.
- B+ Spells - 2:
- 1:
Name: Aura of Vigor
Rank: B+ (60 MP)
Type: Multi Target, Buff, Drain
Damage: 135HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range/speed
Duration: 8
Description:
Cassius empowers his incorporeal form, causing his strikes to additionally deal the spell's damage while also buffing his melee damage by 90%. Opponents hit by the spell will suffer from a 5% HP drain once per post for the duration of the spell.
- 2:
Name: Take Over: The Legionary
Rank: B+ (60 MP)
Type: Full Take Over (Left Arm of the Legionary; Right Arm of the Legionary)
Melee Damage: 65 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range/speed
Duration: 8
Description:
Cassius shrouds his form in the flames of the legion, fully embodying the spirit of the Legionary, his form changing to accommodate the transformation. His body will be covered in what appears like burnt and singed plates of metal and a cloak of flame clinging closely to his form, simultaneously protecting the user from harm and increasing his strength.- Appearance:
Abilities:
Name: Legionary's Strength
Rank: B+
Type: Multi Target, Buff, Drain
Damage: 135 HP per hit
Range: Melee
Speed: Melee
Downside: 50% more damage as trade-off for range/speed
Duration: 8
Description:
The ability activates as soon as the Take Over is cast. For the duration of the ability the user's strength is increased by 90% and his melee strikes additionally deal the spell's damage. Opponents hit with the ability suffer from a 5% HP drain once per post for the duration of the ability.
Name: Armor of the Legion
Rank: B+
Type: Single Target, Defensive, Buff, Negation
Durability: 540 HP
Range: Self
Speed: Self
Downside: 50% more durability as trade-off for range/speed
Duration: 8
Description:
This ability activates instantly upon casting the Take Over. The Take Over of the Legionary possesses a durable armor around his form, shielding the user for 540 HP of damage. The durability of this shield around the user's form restores itself to full once per post as the ability is recast. While this ability is active the user also benefits from an 90% spell durability buff. Once per post, the user may negate a single spell or ability that affects or would affect him within his melee range, provided the spell is of A rank or lower and Cassius pays the original MP cost of the spell being negated.
✠ Buff: +90% Spell Durability
Last edited by Cassius on 2nd June 2019, 11:50 am; edited 2 times in total