Magic Name: Dark Matter Ascendancy.
Magic Type: Ancient (+50% Spell Durability Buff.)
Description: Dark Matter is a substance forgotten to time, by most: it's very existence is primed toward survival at all costs. Long ago, there was a long and arduous war between beings of Dark Matter, who wished to spread their influence among the cosmos, and the Heavens, who sought to preserve the balance of the universe. The battles were fearsome, tearing planets and systems apart, until, finally, one of the Gods, Em'inet, lead his Pantheon of Angels into a final struggle with the opposition. Only two beings survived the brutal encounter, Em'inet himself counted among the slain, and with the power of the Dark Matter Beings greatly weakened from the blow, their defeat was assured. Dark Matter, as a substance, was hidden from the mortal eye, relegated to a a structural building block of universal equilibrium, and the many beings scattered far and wide, their overwhelming power faded and diminished. In that state, it remained, scattered particles of incredible density, unseen by the naked eye, ever awaiting a being that could once against harness its potential.
Magic Type: Ancient (+50% Spell Durability Buff.)
Description: Dark Matter is a substance forgotten to time, by most: it's very existence is primed toward survival at all costs. Long ago, there was a long and arduous war between beings of Dark Matter, who wished to spread their influence among the cosmos, and the Heavens, who sought to preserve the balance of the universe. The battles were fearsome, tearing planets and systems apart, until, finally, one of the Gods, Em'inet, lead his Pantheon of Angels into a final struggle with the opposition. Only two beings survived the brutal encounter, Em'inet himself counted among the slain, and with the power of the Dark Matter Beings greatly weakened from the blow, their defeat was assured. Dark Matter, as a substance, was hidden from the mortal eye, relegated to a a structural building block of universal equilibrium, and the many beings scattered far and wide, their overwhelming power faded and diminished. In that state, it remained, scattered particles of incredible density, unseen by the naked eye, ever awaiting a being that could once against harness its potential.
- Unique Abilities:
- Biological Substanciation: Dark Matter abilities are a purely biological process, which functions off of Dark Energy. When Aven uses a Dark Matter ability, it drains from his natural stamina, which he then draws off of his Magic Power to replenish. As such, Dark Energy and Magic Power share a common pool, but Dark Matter abilities function as normal regardless of the presence or existence of magic power. The natural process creates a defensive shell: at the beginning of every post, he is shielded for 120 HP, which cannot be pierced, and lasts 1 post.
- Dark Resilience: As a being of Dark Matter, Aven's body is constantly fortifying and restoring its defenses. At the beginning of every post, Aven is shielded for 120 HP, which cannot be pierced, lasting 1 post.
- The Law of Conservation: When Aven's dark matter is destroyed, any part of him that is lost or destroyed is converted into Dark Matter particles, which are naturally reassembled over time. At the beginning of every post, Aven is shielded for 120 HP, which cannot be pierced, lasting 1 post.
Abilities:
- D-rank Abilities:
Name: Wall of the Dark Labyrinth.
Rank: D.
Cost: 20 MP.
Category: Defensive.
Type: AoE.
Damage: 1.5x D-rank Spell Durability.
Range: 30 Meters.
Speed: 15 m/s.
Duration: 3 posts.
Description: Aven erects a wall made of Dark Matter, indentical in appearance and size to the natural walls of the Labyrinth of the Forgotten Realm. This wall in immobile, a spell durability of 3x D-rank damage, and dissipates into particles upon breaking or expiring.
- B-Rank Abilities:
Name: Eyes of the Dark Labyrinth.
Rank: B.
Cost: 40 MP.
Category: Auxiliary.
Type: Single Target, Buff, effect.
Damage: None.
Range: Melee.
Speed: Instant.
Duration: 6.
Description: The target is granted the ability to see through the walls of the Labyrinth of the Forgotten Realm, which can be toggled on and off at will, as well as the ability to see in the dark. This ability only serves to make the walls appear transparent to the target in order to perceive other beings in the Labyrinth, and thus, does not aid in navigation.
Name: Primordial Resilience.
Rank: B.
Category: Auxiliary.
Type: Buff, Passive.
Duration: Passive.
Description: Aven's body is composed of Dark Matter, a substance many times denser than it's ordinary equivalent. Effects that would attempt to immobilize him are not as effective, granting him a 50% Immobilization Counter-effect, causing Immobilization effects to reduce his base speed by half instead.
- A-rank Abilities:
Name: Labyrinth of the Forgotten Realm.
Rank: A.
Cost: 100 MP.
Category: Defensive.
Type: AoE, Labyrinth.
Durability: 225 HP.
Range: 150 meters.
Speed: 75 m/s.
Duration: 7 posts.
Downside: The Labyrinth is indescrimanent to friend or foe, and navigating it is difficult even when one knows the layout. Due to it's immense size, summoning the Labyrinth is incredibly taxing, requiring 2x rank MP (+50% Spell Durability.)
Description: Aven summons a massive Labyrinth, with walls twenty feet high and a full ceiling, made entirely of Dark Matter. When this ability is activated, all other "Labyrinth" type abilities are immediately activated. The layout of the Labyrinth is one of several pre-planned layouts designed by Aven himself, and thus he knows the way through (if he can remember). The entire structure will crumble when its duration runs out, but steadily rebuilds itself so long as its duration persists, boasting 225 HP, refreshing at the beginning of each post. If Aven is already within a Labyrinth of the Forgotten Realm when this ability is activated, this ability will instead bolster the current Labyrinth's Durability by 225 HP once each post, but will not refresh it's duration, and maintains it's own individual duration.
Name: Labyrinth of the Forgotten Realm.
Rank: A.
Cost: 100 MP.
Category: Defensive.
Type: AoE, Labyrinth.
Durability: 225 HP.
Range: 150 meters.
Speed: 75 m/s.
Duration: 7 posts.
Downside: The Labyrinth is indescrimanent to friend or foe, and navigating it is difficult even when one knows the layout. Due to it's immense size, summoning the Labyrinth is incredibly taxing, requiring 2x rank MP (+50% Spell Durability.)
Description: Aven summons a massive Labyrinth, with walls twenty feet high and a full ceiling, made entirely of Dark Matter. When this ability is activated, all other "Labyrinth" type abilities are immediately activated. The layout of the Labyrinth is one of several pre-planned layouts designed by Aven himself, and thus he knows the way through (if he can remember). The entire structure will crumble when its duration runs out, but steadily rebuilds itself so long as its duration persists, boasting 225 HP, refreshing at the beginning of each post. If Aven is already within a Labyrinth of the Forgotten Realm when this ability is activated, this ability will instead bolster the current Labyrinth's Durability by 225 HP once each post, but will not refresh it's duration, and maintains it's own individual duration.
Name: Labyrinth of the Forgotten Realm.
Rank: A.
Cost: 100 MP.
Category: Defensive.
Type: AoE, Labyrinth.
Durability: 225 HP.
Range: 150 meters.
Speed: 75 m/s.
Duration: 7 posts.
Downside: The Labyrinth is indescrimanent to friend or foe, and navigating it is difficult even when one knows the layout. Due to it's immense size, summoning the Labyrinth is incredibly taxing, requiring 2x rank MP (+50% Spell Durability.)
Description: Aven summons a massive Labyrinth, with walls twenty feet high and a full ceiling, made entirely of Dark Matter. When this ability is activated, all other "Labyrinth" type abilities are immediately activated. The layout of the Labyrinth is one of several pre-planned layouts designed by Aven himself, and thus he knows the way through (if he can remember). The entire structure will crumble when its duration runs out, but steadily rebuilds itself so long as its duration persists, boasting 225 HP, refreshing at the beginning of each post. If Aven is already within a Labyrinth of the Forgotten Realm when this ability is activated, this ability will instead bolster the current Labyrinth's Durability by 225 HP once each post, but will not refresh it's duration.
Name: Labyrinth of the Forgotten Realm.
Rank: A.
Cost: 100 MP.
Category: Defensive.
Type: AoE, Labyrinth.
Durability: 225 HP.
Range: 150 meters.
Speed: 75 m/s.
Duration: 7 posts.
Downside: The Labyrinth is indescrimanent to friend or foe, and navigating it is difficult even when one knows the layout. Due to it's immense size, summoning the Labyrinth is incredibly taxing, requiring 2x rank MP (+50% Spell Durability.)
Description: Aven summons a massive Labyrinth, with walls twenty feet high and a full ceiling, made entirely of Dark Matter. When this ability is activated, all other "Labyrinth" type abilities are immediately activated. The layout of the Labyrinth is one of several pre-planned layouts designed by Aven himself, and thus he knows the way through (if he can remember). The entire structure will crumble when its duration runs out, but steadily rebuilds itself so long as its duration persists, boasting 225 HP, refreshing at the beginning of each post. If Aven is already within a Labyrinth of the Forgotten Realm when this ability is activated, this ability will instead bolster the current Labyrinth's Durability by 225 HP once each post, but will not refresh it's duration.
Name: Labyrinth of the Forgotten Realm.
Rank: A.
Cost: 100 MP.
Category: Defensive.
Type: AoE, Labyrinth.
Durability: 225 HP.
Range: 150 meters.
Speed: 75 m/s.
Duration: 7 posts.
Downside: The Labyrinth is indescrimanent to friend or foe, and navigating it is difficult even when one knows the layout. Due to it's immense size, summoning the Labyrinth is incredibly taxing, requiring 2x rank MP (+50% Spell Durability.)
Description: Aven summons a massive Labyrinth, with walls twenty feet high and a full ceiling, made entirely of Dark Matter. When this ability is activated, all other "Labyrinth" type abilities are immediately activated. The layout of the Labyrinth is one of several pre-planned layouts designed by Aven himself, and thus he knows the way through (if he can remember). The entire structure will crumble when its duration runs out, but steadily rebuilds itself so long as its duration persists, boasting 225 HP, refreshing at the beginning of each post. If Aven is already within a Labyrinth of the Forgotten Realm when this ability is activated, this ability will instead bolster the current Labyrinth's Durability by 225 HP once each post, but will not refresh it's duration.
Name: Labyrinth of the Forgotten Realm.
Rank: A.
Cost: 100 MP.
Category: Defensive.
Type: AoE, Labyrinth.
Durability: 225 HP.
Range: 150 meters.
Speed: 75 m/s.
Duration: 7 posts.
Downside: The Labyrinth is indescrimanent to friend or foe, and navigating it is difficult even when one knows the layout. Due to it's immense size, summoning the Labyrinth is incredibly taxing, requiring 2x rank MP (+50% Spell Durability.)
Description: Aven summons a massive Labyrinth, with walls twenty feet high and a full ceiling, made entirely of Dark Matter. When this ability is activated, all other "Labyrinth" type abilities are immediately activated. The layout of the Labyrinth is one of several pre-planned layouts designed by Aven himself, and thus he knows the way through (if he can remember). The entire structure will crumble when its duration runs out, but steadily rebuilds itself so long as its duration persists, boasting 225 HP, refreshing at the beginning of each post. If Aven is already within a Labyrinth of the Forgotten Realm when this ability is activated, this ability will instead bolster the current Labyrinth's Durability by 225 HP once each post, but will not refresh it's duration.
Name: Labyrinth of the Forgotten Realm.
Rank: A.
Cost: 100 MP.
Category: Defensive.
Type: AoE, Labyrinth.
Durability: 225 HP.
Range: 150 meters.
Speed: 75 m/s.
Duration: 7 posts.
Downside: The Labyrinth is indescrimanent to friend or foe, and navigating it is difficult even when one knows the layout. Due to it's immense size, summoning the Labyrinth is incredibly taxing, requiring 2x rank MP (+50% Spell Durability.)
Description: Aven summons a massive Labyrinth, with walls twenty feet high and a full ceiling, made entirely of Dark Matter. When this ability is activated, all other "Labyrinth" type abilities are immediately activated. The layout of the Labyrinth is one of several pre-planned layouts designed by Aven himself, and thus he knows the way through (if he can remember). The entire structure will crumble when its duration runs out, but steadily rebuilds itself so long as its duration persists, boasting 225 HP, refreshing at the beginning of each post. If Aven is already within a Labyrinth of the Forgotten Realm when this ability is activated, this ability will instead bolster the current Labyrinth's Durability by 225 HP once each post, but will not refresh it's duration.
Name: Labyrinth of the Forgotten Realm.
Rank: A.
Cost: 100 MP.
Category: Defensive.
Type: AoE, Labyrinth.
Durability: 225 HP.
Range: 150 meters.
Speed: 75 m/s.
Duration: 7 posts.
Downside: The Labyrinth is indescrimanent to friend or foe, and navigating it is difficult even when one knows the layout. Due to it's immense size, summoning the Labyrinth is incredibly taxing, requiring 2x rank MP (+50% Spell Durability.)
Description: Aven summons a massive Labyrinth, with walls twenty feet high and a full ceiling, made entirely of Dark Matter. When this ability is activated, all other "Labyrinth" type abilities are immediately activated. The layout of the Labyrinth is one of several pre-planned layouts designed by Aven himself, and thus he knows the way through (if he can remember). The entire structure will crumble when its duration runs out, but steadily rebuilds itself so long as its duration persists, boasting 225 HP, refreshing at the beginning of each post. If Aven is already within a Labyrinth of the Forgotten Realm when this ability is activated, this ability will instead bolster the current Labyrinth's Durability by 225 HP once each post, but will not refresh it's duration.
- S-rank Abilities:
Name: Abnormal Consititution.
Rank: S.
Category: Auxiliary.
Type: Single Target, Passive, Counter-effect.
Duration: Passive.
Description: Due to the abnormal level of energy present within Dark Matter beings, Aven's body naturally repels foreign magics, granting him a 50% Drain Counter-effect, halving the magnitude of Drain effects.
Name: Essence Absorption.
Rank: S.
Category: Auxiliary.
Type: Single Target, Passive, Buff.
Duration: Passive.
Description: Due to the conductive nature of Dark Matter to magic power, Aven receives a 60% MP Buff, and can completely suppress his magic presence by drawing escaping energy toward himself.
Name: Dark Energy Manipulation.
Rank: S.
Category: Auxiliary.
Type: Single Target, Passive, Buff.
Duration: Passive.
Description: Aven's mastery over Dark Energy allows him to stockpile large amounts of power, granting him a 60% MP buff.
Name: Dark Armor.
Rank: S.
Cost: 60 MP.
Category: Defensive.
Type: Single Target, Ascendancy.
Durability: 360 HP.
Range: Self.
Speed: Instant.
Duration: 10 Posts.
Description: As long as this ability is active, at the beginning of each post (or when the ability is first activated), Aven becomes enveloped in an aura of Dark Energy, which moves fluidly along with their body, shielding him for 360 HP. This aura bolsters his defensive capabilities, granting him a 70% Spell Durability buff.
- H-rank Abilities:
Name: Lesser Vantablink.
Rank: H.
Cost: 140 MP.
Category: Defensive.
Type: Burst, Ascendancy.
Shielding: 420 HP Shield.
Range: 450 meters.
Speed: Instant.
Duration: 20.
Downside: Vantablink is a very taxing ability, costing 100% extra MP to cast. (+50% Spell Range.)
Description: Aven gains a 75% Spell Durability Buff as long as this ability is active. Once per post, while this ability is active, when Aven uses the effect of the ability "Vantablink", Aven can further exert his power, reassembling himself up to 450 additional meters away, gaining an additional 420 HP Shield.
- Signature Abilities:
Name: Dark Equillibrium.
Rank: S (Signature Spell).
Category: Defensive.
Type: Signature, Single Target.
Durability: 120 HP.
Range: Self.
Speed: Instant.
Duration: 1 post.
Description: The Dark Matter that encompasses Aven's form is constantly seeking a state of equillibrium. At the beginning of each post, this ability is automatically activated: Aven is shielded for 1x S-rank Shielding, which cannot be pierced, lasting 1 post.
Name: Dark Equillibrium.
Rank: S (Signature Spell).
Category: Defensive.
Type: Signature, Single Target.
Durability: 120 HP.
Range: Self.
Speed: Instant.
Duration: 1 post.
Description: The Dark Matter that encompasses Aven's form is constantly seeking a state of equillibrium. At the beginning of each post, this ability is automatically activated: Aven is shielded for 1x S-rank Shielding, which cannot be pierced, lasting 1 post.
Name: Spontaneous Regeneration.
Rank: S (Signature Spell).
Category: Supportive.
Type: Signature, Single Target.
Healing: 120 HP.
Range: Self.
Speed: Instant.
Duration: 1 post.
Description: Dark Matter's nature is focused around preservation and existence. When that preservation is compromised, the substance responds quickly and aggressively, regenerating any damage. At the beginning of each post, this ability is automatically activated: Aven gains a 70% Healing buff, and he is healed for 120 HP.
- Advanced Abilities:
Name: Dark Matter Form.
Rank: B+.
Cost: 60 MP.
Category: Defensive.
Type: Multi-Target, Single Target (Buff), Ascendancy.
Durability: 270 HP.
Range: 225 meters.
Speed: 165 m/s.
Duration: 8 posts.
Description: Aven releases the Dark Matter within himself, his skin developing Black Veins, and his power and resilience increases, granting him a 90% Spell Durability Buff. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 225 meters gain a 270 HP shield.
Name: Dark Matter Knight Form.
Rank: B+.
Cost: 60 MP.
Category: Defensive.
Type: Multi-Target, Single Target (Buff), Ascendency.
Durability: 270 HP.
Range: 225 meters.
Speed: 165 m/s.
Duration: 8 posts.
Description: Aven primes the Dark Matter within himself, his skin becoming a darker in color, and his power and resilience grow further, granting him a 90% Spell Durability Buff. This ability can only be activated when Aven has already taken Dark Matter Form. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 willing targets within 225 meters gain a 270 HP shield.
Name: Dark Matter Lord Form.
Rank: A+.
Cost: 75 MP.
Category: Defensive.
Type: Multi-Target, Single Target (Buff), Ascendancy.
Durability: 340 HP.
Range: 338 meters.
Speed: 250 m/s.
Duration: 9 posts.
Description: Aven activates the Dark Matter within himself, his skin becoming completely devoid of light, and his power and resilience spike, granting him a 100% Spell Durability Buff. This ability can only be activated when Aven has already taken Dark Matter Knight Form. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets in 338 meters gain a 340 HP shield.
Name: Dark Matter Scion Form.
Rank: A+.
Cost: 75 MP.
Category: Defensive.
Type: Multi-Target, Single Target (Buff), Ascendancy.
Durability: 340 HP.
Range: 338 meters.
Speed: 250 m/s.
Duration: 9 posts.
Description: Aven ignites the Dark Matter within himself, causing Dark Energy to begin to radiate from his body, and his power and resilience overflow, granting him a 100% Spell Durability Buff. This ability can only be activated when Aven has already taken Dark Matter Lord Form. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 340 HP shield.
Name: Dark Matter Ascendant Form.
Rank: S+.
Cost: 90 MP.
Category: Defensive.
Type: Multi-Target, Single Target (Buff), Ascendancy.
Durability: 405 HP.
Range: 450 meters.
Speed: 340 m/s.
Duration: 12 posts.
Description: Aven ascends temporarily into the form of an Ascendant Dark Matter Being, his eyes taking on the appearance of a galactic cluster, and waves of Dark Energy pulse from his body. His power peaks, and he gains a 105% Spell Durability Buff. This can only be activated when Aven has already taken Dark Matter Scion Form. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 450 meters gain a 405 HP shield.
Name: Vantablink.
Rank: H+.
Cost: 210 MP.
Category: Defensive.
Type: Defensive, Burst.
Durability: 630 HP.
Range: 750 meters.
Speed: Instant.
Duration: 25 Posts.
Downside: "Vantablink" is a very taxing ability, costing an additional 100% MP. (+50% Spell Range.)
Description: When this ability is activated, and at the beginning of every post it is active, all non-active "Ascendancy" type abilities are immediately activated, as long as Aven has the available MP to do so. Aven gains a 115% Spell Durability Buff so long as this ability is active. Once per post, while this ability is active, Aven can exert his mastery over Dark Matter on his own body, disassembling himself into elementary particles and reassembling himself up to 750 meters away, gaining a 630 HP Shield that lasts the rest of the post as the exuded Dark Energy surrounds him.
Last edited by Aven Alveron on 21st April 2020, 2:13 pm; edited 14 times in total