- The Quest:
- Job Title: Dearly Departed
Rank: D Rank and up
Player Requirements: Max three wizards. Legal mages only.
Solo Word Count: 1,000 Words
Group Word Count: 2,000 Words
Job Location: Cursed Lands, Abandoned Cabin
Job Description: One day out of the blue your character is visited by a strange messenger dressed in a slick black pin striped suit. The letter is from a dear old friend from your past. The details of the letter are as follows,
"Dear old friend,
I don't know if you remember me but I need your help. A strange cursed has swept across my homeland destroyed most of the population. I managed to escape and am now in hiding, but while I was escaping from those creatures one of them bit me. Within the envelope I have placed my current location I am currently at an old cabin in the Cursed Lands.
Please come as soon as you can as I am beginning to feel rather feverish.
Yours Truly,
(Insert Name)"
Remembering your childhood friend/acquaintance (if you don't have friends), you rush off to the Cursed Lands to assist.
Job Benefits
+ Negative Magic and Curse magic are 2x as effective in the Cursed Lands.
+ Head Shots deal 2x as much damage to zombies.
+ If you have Holy or Light magic, it will be 2x as effective against the Cursed Land's monsters
Job Disadvantages
-The Cursed lands are filled with malevolent forces and oozes with evil auras. Those who are easily spooked must show it in their character's speech and behavioral patterns.
Enemies:
+ Child Hood Friend Zombie
Weak: x1 Undead Animal The curse has even effected local wild life turning them into abominations that hunger for flesh. The undead creature can be any type of animal the witter desires whether it be a bear or a squirrel is completely up to you. The animal does D Ranked damage and 2 D Ranked attacks will kill it.
Normal: x2 Malevolent Ghost The ghost of the Cursed lands, their bodies are milky white transparent color and are around 4 feet tall. The ghost have no legs and are comprised of spiritual ectoplasm and can phase through solid objects. The ghost are intangible and can not be harmed by physical attacks unless assisted by a spell that allow them to do so. The Malevolent Ghost deals D Rank damage and once per post it can attempt to posses you. If your HP is below 50% then the possession will be successful and it control your actions for one post. 2 D Ranked attacks will send them to the great beyond.
Strong: x5 Ghouls Ghouls are the lower form of Zombie with near completely rotted flesh parts of their bones protrude form various parts of their disgusting body. The average size of a Ghoul is 4 to 6 feet tall and is consumed with a insatiable hunger for living flesh. The Ghouls are fairly easy to kill but watch out if they bite you, the curse's energy can transfer to a new host. If you become infected and don't treat the wound within three post then your character's body slowly starts to rot dealing D rank damage per post. A single D ranked attack will kill your opponent.
Boss: Old Friend/Acquaintance Your dear friend or acquaintance has become one of the living dead. Being freshly changed he or she is a great deal more powerful than the ghouls you might have encountered. You old acquaintance deals C Ranked damage and has a contagious bite. 5 D ranked attacks with put your old friend to rest.
Reward:15,000 Jewels, Rank EXP, and access to the City of the Undead Quest.
Reyla stood motionless at the base of the path that lead up to the cabin that was her goal, one hand gently resting on the hilt of Stinging Nettle and the other propped against her hip, a crumpled up letter held in her grip. With a weary sigh she let the letter go and watched disinterestedly as it tumbled away from her in the light breeze.
With a mild grimace she turned her gaze back to the cabin. What in the world were you doing here? The letter had clearly been from one of Reyla's childhood friends, a schoolmate in fact, though she'd lost touch with them after she actually began delving into her magic. They'd kept contact sure, mostly through letters, but were they close enough for Reyla to be the first person they'd request aid from?
More suspicious was the fact that the letter had arrived for her at the guild hall, she certainly hadn't told her friend about her new housing arrangements. Needless to say, something was off, the cursed lands, the desperate cry for help, and her friend being able to address the letter to a place she shouldn't know about? This was wrong, but then again what came out of the cursed lands that wasn't wrong in some way? Regardless, Reyla had decided to heed the letter, despite her concerns as the letter was clearly written in her friends handwriting, albeit hastily scrawled.
Reyla wasn't stupid though, so she'd sent out a request for backup, not really caring who came with her, and the fact that she was waiting on that backup was the only reason she hadn't started the walk to the cabin yet.
With a frustrated sigh Reyla looked back along the path she'd followed, hoping to find a glimpse of her companion.
WC:300
Last edited by Reyla on 27th March 2019, 6:21 pm; edited 3 times in total