Magic
Magic Name: Unspeakable Flora
Magic Type: Lost
As a child Reyla's mind wandered outside of the bounds of reality through the dreamscape, the realm of the mind where the real and unreal are one and the same, and she accidentially brushed her consciousness up against a being of incomprehensible nature, and her mind was shattered. Luckily the being noticed and was interested, it had seen such motes of thought wander through the outer realms before, but never had one made contact, and so out of curiosity it attempted to piece her mind back together, and it mostly succeeded. As payment however it rifled through her memories, savoring the flavor of knowledge and experience that it had never felt, even in it's uncounted eons of existence, due to it's inability to interact with the real world. After words the beast returned Reyla's mind to the waking realm where she returned to her life, though her experience did leave a strange mark on her back that would grow as full consequences of this experience came to bear.
Reyla's mind was never quite the same, and neither was her body, her brush with the unreal had left a seed of the being's power within her. At first she could merely see cracks in the world around her, windows through which beasts fantastic and terrifying watched the world. Convinced she was going mad she began to hide herself away, until she saw a strange, writhing plant that, once again, no one else could. Fed up with the hallucinations she was seeing she attempted to wave her hand through it and disperse it, though when she touched it everything came back to her.
She remembered that night, and the being that she had encountered, an impossible monster that seemed to be a massive cephalopod made of writhing plants, and with an insatiable lust for knowledge, a lust that called to her. As she came out of her memory she began to see more plants around her, slipping through the cracks of the world, and she found she could control them.
Unspeakable Flora allows Reyla to manifest power reminiscent of the old ones, warping her reality around her to protect herself and harm her foes, always taking the appearance of ever shifting plants that strain the mind just to look at and break apart reality just as the crawling vines of the world break up the abandoned structures of mankind.
Unique Abilities: (List the abilities it provides, make sure to separate each ability! Abilities are like passive traits, or a hidden power that can be activated for a very limited amount of time. These abilities are Unique to your characters specific use of the magic! As a starting D rank character, you can have 1 unique ability.
Spells:
NORMAL
Name: Fever Pollen
Rank: D
Type: Defense, Burst
Damage: Fully defensive, capable of absorbing up to 3.5 D rank spells worth of damage (160 HP)
Range: Fever Pollen fills a space 10 meters around the caster.
Speed: 15 Mps
Duration: 6 posts
Downside: Can only absorb damage from Magical attacks, or absorb the magically enhanced damage from a magically enhanced physical attack, purely physical attacks are unaffected and magically enhanced physical attacks will still deal the damage of a regular strike plus any leftover damage after the magic drain effect takes it's course. In exchange Fever Pollen can absorb slightly more damage than normal for a spell of this rank.
Description: After incanting the spell's name roses shimmering in non-existent colors sprout on the casters shoulders and begin to spray pollen into the air. The flowers continue to spray pollen throughout the duration of the spell or until they've absorbed as much magic as they can, allowing the caster to keep an effective cloud of pollen around them as they move, though any pollen that leaves the 10 meter radius quickly loses effect. The pollen drains the magic power from all incoming magical attacks, completely negating or reducing their damage according to how much damaging magic the spell can absorb before falling apart. For example, if the spell blocks one D rank single target spell (40 hp) It would still be able to absorb 120 HP worth of magical damage, then if an H-rank spell came through (140 Damage) It would absorb 120 HP worth of damage, allowing 20 damage through as the spell reaches it's limit and falls apart.
Name: Grasp of Thorns
Rank: D
Type: Single Target
Damage: 40 Hp
Range: 60 meters
Speed: 60 Mbps
Duration: Instant
Description: The caster makes a gesture towards the target while incanting the name of the spell and a thorned vine rockets out of a crack in reality near the caster towards the target, wrapping around the target before being pulled back like a ripcord. Due to the unreal nature of the vine it doesn't pull the victim with it, but it does rake across their flesh, digging razor sharp thorns into them and tearing through them as it moves.
Name: Unreal Spring
Rank: D
Type: Burst
Damage: 40 hp
Range: 15 meters
Speed: 15mps
Duration: Instant
Description: After the caster completes the spell endless shimmering rose petals begin to spawn against their skin before shooting out into the space around them. These petals are unnaturally rigid and sharp and slice into any exposed surface they contact, damaging, and hopefully repelling, any close range attackers.
Name: Bloom
Rank: C
Type: Defense, Burst
Damage: Fully absorbs 3 C rank spells worth of damage (180)
Range: 30 Meters
Speed: 30 Mbps
Duration: 8 posts, or until it's canceled or overpowered.
Downside: The caster and any they're protecting cannot leave the bloom, and the caster cannot make the bloom smaller. In exchange the Bloom is completely permeable from the inside, but solid from the outside.
Description: The caster raises their hand to the sky and incants the spell, and a shimmering ring appears with a 30 meter radius around the caster before the petals of a great otherworldly flower erupt from shimmering holes in reality and fold up around the caster and anyone within the area of effect, blocking attack from anything outside of the bloom.
Name: Ravenous Garden
Rank: C
Type: AoE
Damage: 30 HP
Range: 60 meters
Speed: 30 Mps
Duration: Instant
Description: The caster points at a spot within range and a shimmering seed shoots from their fingertip, rocketing towards the target. When it reaches the target it immediately erupts into a massive amount of thrashing, thorn covered vines which lash out at anything near by, and a special venom applies a two de-buffs to any hit by the vines, reducing the speed of the victim by 55%.
Name: Spore Shot
Rank: C
Type: Single Target
Damage: 60 damage
Range: 120 meters
Speed: 120 Mps
Duration: Instant
Description: An ethereal flower opens up in the hand of the caster before ejecting a ball of concentrated and corrosive spores at the target, on contact the spores erupt and eat away at the target before fading away. The corrosive nature of the spores also mean that they debuff the targets physical strength by 55 % for two posts.
ADVANCED
Name: Thorn Missle
Rank: D+
Type: Single Target
Damage: 60 HP
Range: 90 meters
Speed: 90 Mps
Duration: Instant
Description: A very simple spell, the caster grows thorns on their arm and launches them towards the target.
Name: Creeping Hunger
Rank: C+
Type: DoT Single Target
Damage: 225 damage (45 per turn for five turns)
Range: 90 meters
Speed: 180 Mps
Duration: 8 turns, until the spell is removed, or until the damage is dealt
Downside: The range is halved, and in exchange the spell deals damage on removal.
Description: Much like Ravenous Garden, the caster points at the target, though this time it must be a living being, and a seed launches from their fingertip and embeds itself into the victim, before erupting in the form of a roughly pumpkin sized flower from the small of the victims back. The plant will continue to deal damage until it has fulfilled it's purpose, or until the victim grabs the plant and rips it out of them. Doing so is extremely painful however and deals 50% of the remaining spell damage to the victim.
SIGNATURE
Name: Unearthly Beauty
Rank: C
Type: Single Target
Damage: 80 Hp
Range: 120 meters
Speed: 120 Mps
Duration: 2 turns
Downside: Even though there is a visual explosion, only the target is harmed, and the target is unharmed initially to allow for a slight increase in damage
Description: The caster indicates a target and a cracking sound fills the air as reality visibly buckles, a shining crack connecting the caster and the target. The crack disappears as quickly as it appears, but it leaves behind the image of a rose imprinted on the victim, an imprint that quickly spreads, making the target look as if they are covered in trailing, shifting vines covered in roses. The roses remain there for a post before detonating, damaging the victim.
Magic Name: Unspeakable Flora
Magic Type: Lost
- Magic Type:
- Lost magic is similar to caster magic in what it can accomplish and how flexible it is. However, the big difference between caster and lost is that Lost magic is stronger but also harder to cast.
As a child Reyla's mind wandered outside of the bounds of reality through the dreamscape, the realm of the mind where the real and unreal are one and the same, and she accidentially brushed her consciousness up against a being of incomprehensible nature, and her mind was shattered. Luckily the being noticed and was interested, it had seen such motes of thought wander through the outer realms before, but never had one made contact, and so out of curiosity it attempted to piece her mind back together, and it mostly succeeded. As payment however it rifled through her memories, savoring the flavor of knowledge and experience that it had never felt, even in it's uncounted eons of existence, due to it's inability to interact with the real world. After words the beast returned Reyla's mind to the waking realm where she returned to her life, though her experience did leave a strange mark on her back that would grow as full consequences of this experience came to bear.
Reyla's mind was never quite the same, and neither was her body, her brush with the unreal had left a seed of the being's power within her. At first she could merely see cracks in the world around her, windows through which beasts fantastic and terrifying watched the world. Convinced she was going mad she began to hide herself away, until she saw a strange, writhing plant that, once again, no one else could. Fed up with the hallucinations she was seeing she attempted to wave her hand through it and disperse it, though when she touched it everything came back to her.
She remembered that night, and the being that she had encountered, an impossible monster that seemed to be a massive cephalopod made of writhing plants, and with an insatiable lust for knowledge, a lust that called to her. As she came out of her memory she began to see more plants around her, slipping through the cracks of the world, and she found she could control them.
Unspeakable Flora allows Reyla to manifest power reminiscent of the old ones, warping her reality around her to protect herself and harm her foes, always taking the appearance of ever shifting plants that strain the mind just to look at and break apart reality just as the crawling vines of the world break up the abandoned structures of mankind.
Unique Abilities: (List the abilities it provides, make sure to separate each ability! Abilities are like passive traits, or a hidden power that can be activated for a very limited amount of time. These abilities are Unique to your characters specific use of the magic! As a starting D rank character, you can have 1 unique ability.
- The Unreal:[D] Reyla's body is no longer completely bound by the laws of physics and reality, a status that reflects itself in these three ways: No longer needing to breath to survive, immunity to extreme environmental temperatures (Excluding those created by magic as magic itself is not entirely bound by reality), and the ability to ignore the effects of gravity for short times, allowing her to leap nearly two stories high and to take no damage from falling in general.
- Ability:
- Ability:
Spells:
NORMAL
Name: Fever Pollen
Rank: D
Type: Defense, Burst
Damage: Fully defensive, capable of absorbing up to 3.5 D rank spells worth of damage (160 HP)
Range: Fever Pollen fills a space 10 meters around the caster.
Speed: 15 Mps
Duration: 6 posts
Downside: Can only absorb damage from Magical attacks, or absorb the magically enhanced damage from a magically enhanced physical attack, purely physical attacks are unaffected and magically enhanced physical attacks will still deal the damage of a regular strike plus any leftover damage after the magic drain effect takes it's course. In exchange Fever Pollen can absorb slightly more damage than normal for a spell of this rank.
Description: After incanting the spell's name roses shimmering in non-existent colors sprout on the casters shoulders and begin to spray pollen into the air. The flowers continue to spray pollen throughout the duration of the spell or until they've absorbed as much magic as they can, allowing the caster to keep an effective cloud of pollen around them as they move, though any pollen that leaves the 10 meter radius quickly loses effect. The pollen drains the magic power from all incoming magical attacks, completely negating or reducing their damage according to how much damaging magic the spell can absorb before falling apart. For example, if the spell blocks one D rank single target spell (40 hp) It would still be able to absorb 120 HP worth of magical damage, then if an H-rank spell came through (140 Damage) It would absorb 120 HP worth of damage, allowing 20 damage through as the spell reaches it's limit and falls apart.
Name: Grasp of Thorns
Rank: D
Type: Single Target
Damage: 40 Hp
Range: 60 meters
Speed: 60 Mbps
Duration: Instant
Description: The caster makes a gesture towards the target while incanting the name of the spell and a thorned vine rockets out of a crack in reality near the caster towards the target, wrapping around the target before being pulled back like a ripcord. Due to the unreal nature of the vine it doesn't pull the victim with it, but it does rake across their flesh, digging razor sharp thorns into them and tearing through them as it moves.
Name: Unreal Spring
Rank: D
Type: Burst
Damage: 40 hp
Range: 15 meters
Speed: 15mps
Duration: Instant
Description: After the caster completes the spell endless shimmering rose petals begin to spawn against their skin before shooting out into the space around them. These petals are unnaturally rigid and sharp and slice into any exposed surface they contact, damaging, and hopefully repelling, any close range attackers.
Name: Bloom
Rank: C
Type: Defense, Burst
Damage: Fully absorbs 3 C rank spells worth of damage (180)
Range: 30 Meters
Speed: 30 Mbps
Duration: 8 posts, or until it's canceled or overpowered.
Downside: The caster and any they're protecting cannot leave the bloom, and the caster cannot make the bloom smaller. In exchange the Bloom is completely permeable from the inside, but solid from the outside.
Description: The caster raises their hand to the sky and incants the spell, and a shimmering ring appears with a 30 meter radius around the caster before the petals of a great otherworldly flower erupt from shimmering holes in reality and fold up around the caster and anyone within the area of effect, blocking attack from anything outside of the bloom.
Name: Ravenous Garden
Rank: C
Type: AoE
Damage: 30 HP
Range: 60 meters
Speed: 30 Mps
Duration: Instant
Description: The caster points at a spot within range and a shimmering seed shoots from their fingertip, rocketing towards the target. When it reaches the target it immediately erupts into a massive amount of thrashing, thorn covered vines which lash out at anything near by, and a special venom applies a two de-buffs to any hit by the vines, reducing the speed of the victim by 55%.
Name: Spore Shot
Rank: C
Type: Single Target
Damage: 60 damage
Range: 120 meters
Speed: 120 Mps
Duration: Instant
Description: An ethereal flower opens up in the hand of the caster before ejecting a ball of concentrated and corrosive spores at the target, on contact the spores erupt and eat away at the target before fading away. The corrosive nature of the spores also mean that they debuff the targets physical strength by 55 % for two posts.
ADVANCED
Name: Thorn Missle
Rank: D+
Type: Single Target
Damage: 60 HP
Range: 90 meters
Speed: 90 Mps
Duration: Instant
Description: A very simple spell, the caster grows thorns on their arm and launches them towards the target.
Name: Creeping Hunger
Rank: C+
Type: DoT Single Target
Damage: 225 damage (45 per turn for five turns)
Range: 90 meters
Speed: 180 Mps
Duration: 8 turns, until the spell is removed, or until the damage is dealt
Downside: The range is halved, and in exchange the spell deals damage on removal.
Description: Much like Ravenous Garden, the caster points at the target, though this time it must be a living being, and a seed launches from their fingertip and embeds itself into the victim, before erupting in the form of a roughly pumpkin sized flower from the small of the victims back. The plant will continue to deal damage until it has fulfilled it's purpose, or until the victim grabs the plant and rips it out of them. Doing so is extremely painful however and deals 50% of the remaining spell damage to the victim.
SIGNATURE
Name: Unearthly Beauty
Rank: C
Type: Single Target
Damage: 80 Hp
Range: 120 meters
Speed: 120 Mps
Duration: 2 turns
Downside: Even though there is a visual explosion, only the target is harmed, and the target is unharmed initially to allow for a slight increase in damage
Description: The caster indicates a target and a cracking sound fills the air as reality visibly buckles, a shining crack connecting the caster and the target. The crack disappears as quickly as it appears, but it leaves behind the image of a rose imprinted on the victim, an imprint that quickly spreads, making the target look as if they are covered in trailing, shifting vines covered in roses. The roses remain there for a post before detonating, damaging the victim.
Last edited by Reyla on 25th March 2019, 7:48 pm; edited 1 time in total