PET
Name: Nobal
Species: Moose
Type: Combat pet
Description: Average brown moose with slightly larger antlers. Summon mark is split and runs up along the inside of his antlers. (Example of Barons summon mark: here. So it's not exactly this, but pieces of it. Nobal's summon mark wouldn't really be a circle like in the image though, because his reaches up near the tips of his antlers. ) Doesn't know human speech, but Baron talks/confides to him anyways.
Abilities: Barons familiar and most trusted partner. Only comes when summoned. Nobal is used mostly for transportation and for protection/defense. Summon duration is up to 2 posts/turns. Uses his massive antlers to shield from attacks (Only two Rank C attacks per RP). Goes back to his world to heal after blocking attacks, can't be summoned during this time. (Cooldown: 2 posts/turns)
WEAPON
Name: Entranc
Type: Bow
Description: (Rank C) Only available for 3 posts/turns when conjured. A wooden bow with no special designs. Arrows manifested with energy. Can only shoot three arrows per post/turn. (If broken, cooldown for re-conjuring it again is 2 posts/turns. If not, then it only 1 post/turn.)
Strengths: Good for far ranged and planned attacks.
Weaknesses: Durability; is easily broken in battle. (Cooldown: 2 posts/turns) No good with close up attacks.
Abilities: Can shoot large or floating/flying opponents. Bow can block a single, physical attack. However in doing so, the bow breaks, so it's a last resort move.
Name: Nobal
Species: Moose
Type: Combat pet
Description: Average brown moose with slightly larger antlers. Summon mark is split and runs up along the inside of his antlers. (Example of Barons summon mark: here. So it's not exactly this, but pieces of it. Nobal's summon mark wouldn't really be a circle like in the image though, because his reaches up near the tips of his antlers. ) Doesn't know human speech, but Baron talks/confides to him anyways.
Abilities: Barons familiar and most trusted partner. Only comes when summoned. Nobal is used mostly for transportation and for protection/defense. Summon duration is up to 2 posts/turns. Uses his massive antlers to shield from attacks (Only two Rank C attacks per RP). Goes back to his world to heal after blocking attacks, can't be summoned during this time. (Cooldown: 2 posts/turns)
WEAPON
Name: Entranc
Type: Bow
Description: (Rank C) Only available for 3 posts/turns when conjured. A wooden bow with no special designs. Arrows manifested with energy. Can only shoot three arrows per post/turn. (If broken, cooldown for re-conjuring it again is 2 posts/turns. If not, then it only 1 post/turn.)
Strengths: Good for far ranged and planned attacks.
Weaknesses: Durability; is easily broken in battle. (Cooldown: 2 posts/turns) No good with close up attacks.
Abilities: Can shoot large or floating/flying opponents. Bow can block a single, physical attack. However in doing so, the bow breaks, so it's a last resort move.
Last edited by Savel on 2nd May 2012, 10:51 am; edited 11 times in total (Reason for editing : Added weapon application)