Flame Demon Slayer Magic
Magic Name: Flame Demon Slayer Magic
Magic Type: Slayer Magic https://www.fairytail-rp.com/t11407p850-slayer-positions
Description: Not much is known on Demon slayer magic other than like its brother magics Dragon and God slayer, is made for slaying demons. It has also been suggested that Demon Slayer Magic is a very fickle Magic, and that learning it too quickly and making use of its properties in rapid succession have adverse effects on the user, causing them to become afflicted with black markings that spread across their entire body, perhaps resulting in, as a manner similar to the Dragonification of a Dragon Slayers face, demonification.
Kai's slayer magic has Inherent Damage Resistance to an opponents' Slayer element/theme based on the rank of spell/ability as follows:
2 Ranks above Character: 0%
1 Rank above Character: 10%
Same Rank as Character: 25%
1 Rank below Character: 35%
2 Ranks below character: 50%"
Unique Abilities:
- Fiery Immune System: Kai's demonic fire has the strength to burn away things such as common colds and viruses making it harder for him to get sick provided they are non-magical viruses/ infections. This spell works as a reducer of the effects of poison and not the poison itself. FIS works as a poison drain counter of 40%, poison drains would become 40% less effective and do 3% damage per post instead of 5% per post.
- Slayer Strength: - LOCKED - Kai gains an added 30% to his spell damage
- Demonic Call: - LOCKED - Kai releases a deafening bellow which fills all opponents with a shaking fear for one post. Kia's chest glows before a pale blue and white light explodes forth from his mouth appearing like sound waves. This call lasts for one posts and locks opponents in their place for one post. it has a 10 post cooldown. This works an AOE spell. It works up to 100M distance and 75MPS. Opponents stunned by this spell cannot be stunned in the following post. User rank range and speed.
- Demon Force:
- Demon Force - Demon Force increases the ability all Demon Slayers can potentially use. The methods of gaining this power are by either;
A - Devouring a spell linked with fire from an A, S or H rank Wizard, equaling 25%
B - Eating flame for 5 consecutive posts which will unlock Demon Force.
Rules of Demon Force
First and Second Generation Force: A Slayer must consume at least 5 spells of their rank and respective element in MP to activate First or Second Generation Slayer Force (Max. H rank), but must have at least 50% of their total MP to be able to do so.
*Force highly increases the power of the Slayer's Strength, Speed, and Spell Damage by 100% rather than just 50%.
*While Force is active, the Slayer is surrounded by an aura of their respective element, increasing either their base spell damage or their base melee damage by 50%. This increase is separate from other base increases and can apply independently of the cap imposed on base increases.
*During force spells cost no MP to cast.
*To maintain Slayer force one must spend 10% of their total MP per post. MP cannot be regained or regenerated while Slayer Force is active. Once the user of force hits 0 MP or once they choose to cancel it Slayer Force ends. If one hits 0 MP they suffer from the consequences of running out of MP as normal.
- Slayer Magic Consumption:
Magic Consumption: Slayers can consume the element and elemental spells/abilities associated with their respective Slayer magic, allowing them to recover Magic Power. If a spell, for example, contains 20 MP and a Slayer consumes the spell, the Slayer regains 20 MP, etc. Slayers do not take damage from spells that are consumed. If a spell that is being consumed by a Slayer is higher in rank than the Slayer they, instead of gaining the full MP of the spell of they are consuming, regain a quarter of the MP of a spell of their own rank while also taking full damage from the spell that is being consumed. Resistances do not affect damage taken this way in any way or form.
Naturally-occurring Elements: Naturally-occurring sources of the element a Slayer controls can be consumed to regain MP. If a naturally-occurring version of a Slayer's element is consumed it regenerates 5% of a mage's maximum MP. This form of elemental consumption can only occur once per post max, but functions independently from regular MP regeneration and can trigger separate from the regular cap imposed by MP regeneration.
Additional notes: Slayers cannot consume their own spells or abilities, whether this is from their magic, a weapon, a Summon, Take-Over's spell, or any other source of their own magic. Slayers can’t eat their pet’s abilities, or their pets themselves if they are made of an elemental magic.
God/Demon Slayers: God/Demon Slayers can eat both forms of their own Slayer element, pure and mixed. However, they cannot consume the element of their Demon/God counterpart (i.e. God Slayers cannot eat Demon Slayer magic and vice versa). The color of God/Demon Slayer Magic is a black/white version of the element's natural color and usually appears as a black/white version of whatever element they're using. If God/Demon Slayers consume the spell/ability of their element and opposing purity they take full damage from the spell, which is not affected by resistances in any way or form. If they consume naturally-occurring opposite versions of their element, they lose 10% of their maximum HP.
Advantages: God and Demon Slayers are on either side of the magical spectrum respectively, with God Slayers learning their magic from Gods, making it corrupted magic, and Demon Slayers learning their magic from Demons, making it blessed magic. The element of darkness/light is inherently mixed with the other elements used in the Slayer magic to alter their properties slightly. The Heaven God Slayer, for example, uses a corrupt form of light that is beyond a Dragon or Demon Slayer's ability to consume. God Slayers deal double damage to Holy, God, and Angel type non-player opponents, while Demon Slayers deal double damage to Darkness, Demon, and Undead type non-player opponents.
Disadvantages: Unable to consume their respective counterpart. God Slayers cannot consume Demon Slayer Magic, Demon Slayers cannot consume God Slayer Magic.
- D Rank Spells:
- Name: Flame Demon's Fist
Rank: D
MP Cost: 20mp
Category: offensive
Type: single target
Damage: 40 HP
Range: 10M
Speed: 60MPS
Duration: 1 post
Downside: n.a.
Description: The spell is cast by a snap of the fingers or friction caused via hands. Once created the flames shine blue and cover Kai's hands. He then uses them for one post to attack his foe. This spell can cause damage to nearby terrain as any standard fire may.
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Name: Flame Demon's hell shot
Rank: D
MP Cost: 20mp
Category: offensive
Type: single target / multi
Damage: 40 HP / 30HP
Range: 60M / 45M
Speed: 60MPS / 30MPS
Duration: 1 post
Downside: n.a.
Description: The spell is cast by a snap of the fingers or friction caused via hands. Once created the flames shine blue as they create a form of bow he then can use to attack a single target or multi target. This spell may cause damage to the terrain as any fire would. This spell can only be used as either a single attack and not both for 1 post.
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Name: Flame Demon's Blinding Light
Rank: D
MP Cost: 20mp
Category: Defensive
Type: Multi target
Damage: 30 HP
Range: 45M
Speed: 30MPS
Duration: 1 post
Downside: n.a.
Description: The spell is cast by a snap of the fingers or friction caused via hands. Once created the flames shine blue as Kai throws his hands above his head he creates a torrent a blue flame. The flame burns white-hot and is blinding to look at. This spell can cause damage to nearby terrain as any standard fire may. Opponents can only be stunned for one post and every other posts as to stop continuous stunning.
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- C Ranks Spells:
Name: Flame Demon's Lash
Rank: C
MP Cost: 30mp
Category: offensive
Type: single target / AOE
Damage: 60HP/ 30HP
Range: 120M/ 60M
Speed: 120MPS / 30MPS
Duration: 3 post
Downside: n.a.
Description: The spell is cast by a snap of the fingers or friction caused via his hands. Once the flame I'd created it forms into a blue and white whip like flame which he then uses to attack his foe(s), it can also be used to attack terrain or break through walls/ floors etc. This spell can cause damage to nearby terrain as any standard fire may.This spell can only be used as either a a single target or AOE spell and the singular rules to those apply per post.
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Name: Flame Demon's Wall
Rank: C
MP Cost: 30MP
Category: Defensive
Type: Single Target
Damage: 180HP
Range: 40M
Speed: 120MPS
Duration: 3 post
Downside: n.a.
Description: The spell is cast by a snap of the fingers or friction caused via his hands. He points his hands to the grounds and erupts flames as he spins. As he spins his hands come upward creating a circular wall of blue and white flame around himself. This spell can cause damage to nearby terrain as any standard fire may.
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Name: Flame Demon's Rage
Rank: C
MP Cost: 30MP
Category: offensive
Type: Single target/ Multiple target
Damage: 60HP/ 45HP
Range: 120M/ 90M
Speed: 120MPS/ 65MPS
Duration: 4 posts
Downside: n.a.
Description: The spell is cast by inhaling deeply. Kai's chest swells exponentially and then expels a torrent of bellowing blue and white flames. This spell can be used to attack a singular target, multiple targets of an area that requires... Demolition. This spell can cause damage to nearby terrain as any standard fire may. This spell can only be used as either a single target or multiple target attack once per post.
Last edited by Meister on 2nd October 2020, 10:47 am; edited 5 times in total