Magic
Magic Name: Spirit energy magic.
Magic Type: Ancient Magic. (Solitary benefit: +50% spell damage.)
Description: Spirit energy magic is a unique magic in which involves the user manipulating their own life force aura within themselves in order to enhance their combat capabilities. This magic crosses the bridge between the human world and the world of astral/spirits. Once this type of magic is acquired, one can communicate and even see spirits who linger in the world of the living. In addition to this, the magic itself can be used to engage in combat with said spirits who appear to be a threat to the human world. Though the uniqueness to spirit energy magic comes from the user’s will and emotions. The magic itself is very reactive to this, stronger the will and emotions of an individual, the more evolved and stronger the magic grows with the user.
Appearance-wise, spirit energy magic is shown to be a blue shimmer of magical aura the is released by the owners will, typically coating the user and acting in accordance to emotional state of the user. When antagonized the magic aura will typically jitter around aggressively. When calm, it will slowly pulsate and radiate throughout the body. Though this is mainly an offensive high damage, and self buff oriented magic by nature, which Noah takes advantage of with it’s high levels of burst damage. Incorporating it into his martial arts, he uses the magic to enhance his physical capabilities while also being able to use the magic to shoot ranged spell attacks if need be to make some distance.
Magic Type: Ancient Magic. (Solitary benefit: +50% spell damage.)
- Spirit Energy Magic (Appearance):
Description: Spirit energy magic is a unique magic in which involves the user manipulating their own life force aura within themselves in order to enhance their combat capabilities. This magic crosses the bridge between the human world and the world of astral/spirits. Once this type of magic is acquired, one can communicate and even see spirits who linger in the world of the living. In addition to this, the magic itself can be used to engage in combat with said spirits who appear to be a threat to the human world. Though the uniqueness to spirit energy magic comes from the user’s will and emotions. The magic itself is very reactive to this, stronger the will and emotions of an individual, the more evolved and stronger the magic grows with the user.
Appearance-wise, spirit energy magic is shown to be a blue shimmer of magical aura the is released by the owners will, typically coating the user and acting in accordance to emotional state of the user. When antagonized the magic aura will typically jitter around aggressively. When calm, it will slowly pulsate and radiate throughout the body. Though this is mainly an offensive high damage, and self buff oriented magic by nature, which Noah takes advantage of with it’s high levels of burst damage. Incorporating it into his martial arts, he uses the magic to enhance his physical capabilities while also being able to use the magic to shoot ranged spell attacks if need be to make some distance.
Unique Abilities
✴ |D| Blue Instinct (Passive): Noah’s spirit energy magic has magnified all 5 of his senses (sight, hearing, smell, taste, touch), which allow him to react quicker to physical and magical attacks, and his magic sensory capabilities. His magic sensory skills are able to measure the power and amount of all magic wielders who surround him through a visual display of the individuals magic aura. (Can be used to track and pick out desired individuals in crowds, differentiate from illusions or clones.) In addition to seeing the magical aura of people, this ability also allows him to see the fluctuation and behavior of an opponent's magical energy when they use cast spells or charge up for an attack. (For exp; seeing the magic amount of magic build up from the person to charge a spell attack.) These observations of someone else's magic must be done by consent. With these two features, this makes Noah a lot more versatile to sometimes avoiding these series of attacks from burst range.
✴ |B| (Locked)
✴ |S| (Locked)
Spells
- D-Rank Spells.:
- Name: Solaris.
Rank: D rank.
Type: Offensive Single Target; Effect.
Damage: 40 HP.
Range: 60 Meters.
Speed: 60 MPS.
Duration: 2 post.
Description: The user points their index and middle finger towards his opponent. Gathering his spirit energy magic to the tips of these fingers, the magic will begin to quickly spin in a spiral rotation. Expelling the magic into a concentrated spiral motioned blue beam. Once landing a confirmed hit, this casts a piercing effect to the opponent’s shield and armor. If opponent is wearing armor or has a magic shield active, opponent takes 50% less spell damage from Solaris base damage. If no armor or shield is active, opponent takes regular spell damage.
Name: Spirit Armament.
Rank: D rank.
Type: Self-Target Buff; Effect.
Damage: N/A.
Range: Self.
Speed: N/A.
Duration: 3 posts.
Description: The blue aura from the magic rushes towards both the arms and legs of the user, shrouding them completely in a shimmering thick aura coating. This gives the user an increase in all melee attacks for the next 3 posts. Increasing the users strength by 40% and speed by 10%.
Name: Blue Cygnus Barrage.
Rank: D rank.
Type: Offensive Burst; Effect.
Damage: 40 HP.
Range: 15 meters.
Speed: 15 MPS
Duration: 3 posts.
Description: The magic will begin to slowly radiate a blue glow on the user’s arms. Dashing to the opponent quickly, the user will be positioned in close proximity of the enemy, next the user unleashes a combo of punches and elbows to the opponent. Each time the user makes contact with the enemy, their body will jerk back with a sudden blue pulsating aura popping from the user’s knuckles/elbows. Only once per-post can the user make contact with the opponent, leaving them dazed (immobilized) for 1 post.
- Advanced Spells.:
Name: Meteora.
Rank: D+ rank.
Type: Offensive Burst.
Damage: 60 HP.
Range: 22.5 meters.
Speed: 25 MPS.
Duration: 3 post.
Description: Blue magic spheres generate from the air in front of the users palm, quickly gathering and clumping together against their palm to form a soft ball sized sphere. Seconds later a large blue magic blast shoots out from the user’s palm, engulfing the opponent in the magical blast, doing spell damage to the enemy. If the attack lands on the first post, the opponent will have a 25% decrease in physical resistance and a 25% decrease in magical resistance for the next 2 posts.
Last edited by Noah Springfield on 6th February 2019, 3:12 pm; edited 2 times in total