So this is yet another poll for something regarding something in the rules. You can state your opinions down below or anonymously. So in the rules in its current state you can only purchase 5 spells per magic across all three magic which means you get one spell slot per rank per magic. The staff came up with the idea of making instead of 5 slots for one magic specifically we open it up to 15 total that you may allocate to which ever magic you want. It would be optional and would change anything unless you wanted to increase the spell slots of one magic over the other. This would increase the max. spell slots allowed to be bought from 1 per rank to a possible 3.
Possible Purchasable Spell slot suggestion
Poll
What would you like?
- [ 8 ]
- [38%]
- [ 13 ]
- [62%]
Total Votes: 21
Poll closed
Poll closed
Kite WilhelmDemon King
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Blood PlusLightning Bolt Gif
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I support this.
This is especially useful for people who aren't focused on expanding their magical arsenal by creating a secondary and tertiary magic but rather localizing their efforts on improving their primary. Seems unfair to have a system suited only to people who want to do the former rather than the latter.
This is especially useful for people who aren't focused on expanding their magical arsenal by creating a secondary and tertiary magic but rather localizing their efforts on improving their primary. Seems unfair to have a system suited only to people who want to do the former rather than the latter.
Luceam- - - -
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First Skill: Nature Fairy
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I agree with Blood's point however I have an additional reason for my choice. Sometimes with multiple magics, one is meant to be more supportive to the character while the primary is what they use more often. It makes little sense for a character to not have the proper balance of spells to their preferred usage. Sometimes people got more ideas for one magic then they do another, and being unable to fill that void when you have the slots but can't use it because its for a different magic is crazy.
I can understand not being able to use the slots until unlocking. However those slots are used should be up to the players discretion. Unless you want to have a completely different way of looking at spell slots, such as a maximum purchase of universally applicable spell slots, which is what I assume I voted for.
I can understand not being able to use the slots until unlocking. However those slots are used should be up to the players discretion. Unless you want to have a completely different way of looking at spell slots, such as a maximum purchase of universally applicable spell slots, which is what I assume I voted for.
Luna Mira ff66cc||| AT-X |||
Nature Fairy |||Neptuna 99ff66
Carpo's Prodigy Slayer
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Amelia Thorn
King ZenshinThe judge
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How about making it so that you can buy infinitely many spell slots per magic?
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CirvenDevil's Advocate
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Makes sense for the stated reasons above pretty much. Not everyone should be forced to have a limited number of slots in their magic. We already lost slots in magic to our higher rank spells due to the latest magic change(A and S lost a slot) so lowering the amount by what additional slots we can have just hinders that more.
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Suijin Azurestorm- - - - - - -
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I am still learning how spells in this system worked but as a person who has a VAST reservoir of creative spell ideas, I like to see the option to make as many as desired for whichever magic you choose for maximum creative flexibility.
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Samira NassarCelestial Avatar
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I'll obviously be a minority in this, but that's fine. I am all for people having options. My reason for keeping 5 purchased spells per magic is because of organization. Each magic 1-3 are supposed to be the same in regards to slots. The moment you allow it to be spread Staff now have to keep track of each magic when grading to make sure someone isn't trying to break the system by having 10 purchased spells in their main magic while trying to also get 5 for their second and another 5 for their third magic. Imo, it seems like it'd be more work for Staff and the reason these changes went in place was to make it easier for them.
Staff will also have to go in and overhaul the system. Based on the Original post by Kite, staff seem to think purchased spells are based on rank. This is not the case. You are allowed to spread them among the ranks as you see fit so long as you don't go over the max amount. Such as A rank spells only allowing 5 max. S rank 3. Hell if you wanted a magic of only 20 D rank spells you can. It's just a normal spell slot with no rank that you buy. There is no Per rank. These numbers would have to be adjusted because the current set up is based on having only 20 Normal spell slots.
Unless staff are really wanting to pay more attention to detail than they already are, this is a bad design to go in and alter it. BUT since it's obvious which side is winning it's too late now.
Staff will also have to go in and overhaul the system. Based on the Original post by Kite, staff seem to think purchased spells are based on rank. This is not the case. You are allowed to spread them among the ranks as you see fit so long as you don't go over the max amount. Such as A rank spells only allowing 5 max. S rank 3. Hell if you wanted a magic of only 20 D rank spells you can. It's just a normal spell slot with no rank that you buy. There is no Per rank. These numbers would have to be adjusted because the current set up is based on having only 20 Normal spell slots.
Unless staff are really wanting to pay more attention to detail than they already are, this is a bad design to go in and alter it. BUT since it's obvious which side is winning it's too late now.
OykaiCortesan of Mist
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Samira Nassar wrote:I'll obviously be a minority in this, but that's fine. I am all for people having options. My reason for keeping 5 purchased spells per magic is because of organization. Each magic 1-3 are supposed to be the same in regards to slots. The moment you allow it to be spread Staff now have to keep track of each magic when grading to make sure someone isn't trying to break the system by having 10 purchased spells in their main magic while trying to also get 5 for their second and another 5 for their third magic. Imo, it seems like it'd be more work for Staff and the reason these changes went in place was to make it easier for them.
Staff will also have to go in and overhaul the system. Based on the Original post by Kite, staff seem to think purchased spells are based on rank. This is not the case. You are allowed to spread them among the ranks as you see fit so long as you don't go over the max amount. Such as A rank spells only allowing 5 max. S rank 3. Hell if you wanted a magic of only 20 D rank spells you can. It's just a normal spell slot with no rank that you buy. There is no Per rank. These numbers would have to be adjusted because the current set up is based on having only 20 Normal spell slots.
Unless staff are really wanting to pay more attention to detail than they already are, this is a bad design to go in and alter it. BUT since it's obvious which side is winning it's too late now.
Imma quote this cause I agree with it but I do understand others views on this matter.