Magic Name: Calling Heaven and Hell
Magic Type: Lost(Primary), Summon(Auxiliary)
Description: This magic is a caster magic that Aliannah gained in a sudden tragedy when she was a child, from when her family was murdered in front of her. Her magic is on both sides of the spectrum, being both Holy and Unholy. The Holy side being from her parents' lineage of being angelic and the Unholy side being from the bad luck that she hand and the torment and pain that she had to go through in gaining her magic. Aliannah uses her magic for both good and evil in the likes and will not hesitate to use it to intimidate a person or set them into their place in the chain of power. Aliannah also as she grew as a mage began to realize that her magic was not just for enhancements, but for other things too.
Aliannah's magic is not just coming from her purely but she is using her magic to call upon the powers of heaven and hell, the two sides to her magic. Aliannah will call out vocally to both heaven and hell to summon their magic to assist her in her battles and as Aliannah's magic grew as did her capabilities to call for stronger things, things that would take much more power to summon. Aliannah used to use this magic for enhancements, but she began to test what she could call upon and started to use it for pure elements of magic and summons of other beings of power to assist her in battle. These summons watch over Aliannah all the time and will speak into her head even if she doesn't want them too.
Aliannah likes to use her magic for both good and evil depending on the time and when she uses her holy magic she tends to be nicer and more friendly, caring and doing things for others that would make her feel happy inside and make others feel happy as well. But, when Aliannah taps into her dark magic she fights to control it and through her struggle, she gets stronger. She will sometimes fall into the darkness and this led to her secondary magic. When Aliannah's taps into her dark magic she becomes more sarcastic and evil, dark and has no mercy for her enemies.
- Ability: Curse: Active - No Aliannah cannot curse people, but because of Aliannah's magic people around her either get cursed or blessed. To be cursed, within battle if they touch Aliannah during a post she gets surrounded by a golden glowing film that if the opponent does not back 30 meters away within a post will be dealt Aliannah's Burst rank in damage as well as a stun that lasts 1 post.
- Ability: Blessing: Activity - Just like curse, Aliannah cannot bless a person, however because of her history she can help them. To be blessed, within a battle if a single ally of Aliannah touches her then they get healed 5% of their HP for 5 posts. However, whenever Aliannah is not blessing other people, she heals herself 5% of her HP every post.
- Ability: Karma: Active - Because of Aliannah’s lineage of having an angel living within her and the angel being an angel of luck, better known as karma. Any attack that hits the girl will deal her the damage, however she can choose to reflect the spell back at them in the form of a burst of magic(applying S-Rank Burst Spell range and speed) at the twice the MP cost of the spell that hit her and the cost of an S-Rank spell.
Lineage:
https://www.fairytail-rp.com/t36966-omen-angel
Primary Benefits:Lost: +2 posts to max spell durations (increase to durations only apply to the magic containing the lost magic benefit)
Auxiliary Benefits: Summon: Character can have up to 2 Summon spells active at once.
- B-Rank Spells:
Name: Demon Manifestation
Rank: B-Rank
MP Cost: 40 MP
Category: Offensive
Type: Lost, Burst
Damage: 80 HP(+25%)= 100 HP
Range: 50 Meters
Speed: 100 Meters/Second
Duration: 1 Post
Downside: Sacrificing 1 effect for 25% additional damage.
Description: A black layer covers Aliannah as it seems to flicker over her skin before melding into it, the moment is seems to meld into her dark magic explodes from her being dealing burst damage.
Name: Speed of the Demon
Rank: B-Rank
MP Cost: 40 MP
Category: Auxiliary
Type: Lost, Multi-Target
Damage: N/A
Range: 150 Meters
Speed: 110 Meters/Second
Duration: 6 Posts
Downside: N/A
Description: This spell will enhance the movements of 8 targets within range(+2 b/c Lost benefits) to go B-Rank Speed buff faster as well as buffs spell speed by spell rank spell speed buff, 30% to each.
Name: Curse of the Fallen
Rank: B-Rank
MP Cost: 40 MP
Category: Offensive
Type: Lost, Single Target
Damage: 40 HP Per Post
Range: 200 Meters
Speed: 200 Meters/Second
Duration: 5 Posts
Downside: N/A
Description: This spell causes the opponent to have pain coursing through their body dealing a DoT until reaching 2.5x Spell Rank Single Target Spell Damage. Once the spell is cast the pain does not subside until the caster stops the spell or until the spell wears off, but the damage is done on the first post.
Name: Fears of the Risen
Rank: B-Rank
MP Cost: 40 MP
Category: Offensive
Type: Lost, Single Target
Damage: 80 HP
Range: 200 Meters
Speed: 200 Meters/Second
Duration: 1 Post
Downside: N/A
Description: This spell will make opponents see their worst fears. The caster can cast the spell and the opposing people will see illusions of their worst fears on top of dealing Single Target Spell Rank Damage. (The person who is being targeted is immobilized for 1 post.)
Name: Depths of Hell
Rank: B-Rank
MP Cost: 40 MP
Category: Auxiliary
Type: Lost, Single-Target
Damage: N/A
Range: 200 Meters
Speed: 200 Meters/Second
Duration: 6 Posts
Downside: N/A
Description: This spell covers the caster in dark magic enhancing their spell damage and melee damage by 30% each. This spell can be cast on others.
Name: Fallen Blessed
Rank: B-Rank +
MP Cost: 60 MP
Category: Offensive
Type: Lost, Multi-Target
Damage: 90HP
Range: 225 Meters
Speed: 165 Meters/Second
Duration: 1 Post
Downside: N/A
Description: This spell showers heavenly magic hitting 10 targets(+2 b/c Lost benefits) for spell rank multi-target damage around the targets with piercing effects.
Name: Lucifer's Hell
Rank: B-Rank +
MP Cost: 60 MP
Category: Offensive
Type: Lost, Multi-Target
Damage: 90HP
Range: 225 Meters
Speed: 165 Meters/Second
Duration: 4 Posts
Downside: N/A
Description: This spell gathers 10 orbs(+2 b/c Lost benefits) of Hellish magic about tennis ball size to gather around Aliannah allowing her to physically grab one and throw it at her opponent. The balls are either programmed to either explode, dealing damage with an additional homing effect, or cause dark magic to spread on the ground, dealing no damage.
- A-Rank Spells:
Name: Cage of the Devil
Rank: A-Rank
MP Cost: 50MP
Category: Defensive
Type: Lost, Burst
Damage: 300 HP
Range: 75 Meters
Speed: 150 Meters Per Second
Duration: 7 Post
Downside: N/A
Description: This creates a dome made out of Hellish magic. This dome protects Aliannah and other people or Aliannah can create the dome to protect other people that are not near her. The shield can take up to 3 hits of its rank before it breaks.
Name: Hell's Criminals
Rank: A-Rank
Grade: Normal Summon
Melee Damage: 19 HP
Summon HP: 200 HP
Range: 75 Meters
Speed: 150 Meters Per Second
Duration: 7 Posts
Downside: N/A
Description: This spell raises 9(+2 b/c Lost benefits) little minions that are white, acting as a single unit. These little minions can attack, dealing B-Rank summon melee damage, and take only half rank damage to kill.- Ability 1:
Name: Shadow Merge
Rank: A-Rank
MP Cost: 50 MP
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 75 Meters
Speed: 150 Meters Per Second
Duration: 7 Posts
Downside: N/A
Description: When this ability is active, the small minions are able to travel through shadows to different places. Because this is a teleport effect they can only do this once per post at Spell Rank Burst Range. They also buff their melee(30%) and physical speed(35%) by spell rank buffs.
- Ability 2:
Name: Meld
Rank: A-Rank
MP Cost: 50 MP
Category: Offensive
Type: Lost, Burst
Damage: 100 HP
Range: 75 Meters
Speed: 150 Meters per Second
Duration: 5 Posts
Downside: N/A
Description: The spirits meld into a person of choice and with every spirit that walks into them 5% of their mana is burned away per post.
Name: Angel's Light
Rank: A-Rank
MP Cost: 50 MP
Category: Supportive
Type: Lost, Single-Target
Healing: 100 HP
Range: 300 Meters
Speed: 300 Meters per Second
Duration: 4 Posts
Downside: N/A
Description: This will activate a glow that appears around one person on the battlefield and will heal them almost instantly Single-Target A Rank Spell damage in addition to buffing the player with a 5% heal for the duration of the spell.
Name: Heaven’s Arrow
Rank: A-Rank
MP Cost: 50 MP
Category: Offensive
Type: Lost, Multi-Target
Damage: 100 HP
Range: 225 Meters
Speed: 165 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Aliannah points with her hand in the shape of a gun at the target that she wants to hit with a homing effect, up to 9 targets(+2 b/c Lost benefits). When the spell hits it immobilizes the target for 1 post.
Name: Hell’s Terrain
Rank: A-Rank
MP Cost: 50 MP
Category: Offensive
Type: Lost, Area of Effect
Damage: 25 HP per post
Range: 150 Meters
Speed: 75 Meters per Second
Duration: 5 Posts
Downside: N/A
Description: This causes the ground to become like that of Hell's. Slowly turning dark and scary, looking like that of a nightmare. While in this terrain damage is done to the people that Aliannah considers enemies. A DoT is also added to the people in this area ending with collective 2.5x Spell Rank AoE damage with an additional 5% HP drain per post. While in this terrain people receive a spell rank debuff to physical speed(-65%). When the terrain is gone the uneasy feeling of the terrain still remains(OOC permission to retain strange feelings lol).
Name: Heaven’s Burning Light
Rank: A-Rank
MP Cost: 50 MP
Category: Offensive, Support
Type: Lost, Multi-Target
Healing: 75 HP
Range: 225 Meters
Speed: 165Meters per Second
Duration: 5 Posts
Downside: N/A
Description:From the sky comes a ball of light which separates into smaller pieces, aiming to attach itself to 9 people(+2 b/c Lost benefits) within range. If the light attaches to a person who Aliannah considers an enemy 5% of their mana is burned away per post that the light is attached to them. On the other hand, if the light attaches to a person that Aliannah considers an ally, 5% of their MP is restored per post. However, one light can only attach to one person.
Name: Hell’s Shadows
Rank: A-Rank
MP Cost: 50 MP
Category: Offensive
Type: Lost, Multi-Target
Damage: 75 HP
Range: 225 Meters
Speed: 165 Meters per Second
Duration: 1 Post
Downside: N/A
Description: 9 dark masses(+2 b/c Lost benefits) rise from the Earth, whether shadows are previously present or not, and rush towards the opposition with a homing effect.
Name: Hell’s Flames
Rank: A-Rank
MP Cost: 50 MP
Category: Offensive
Type: Lost, Area of Effect
Damage: 50 HP
Range: 150 Meters
Speed: 75 Meters per Second
Duration: 7 Posts
Downside: N/A
Description: Blue fire bursts from the ground in a 150 meter diameter. Anyone trapped in that area is delivered A-Rank AoE Spell damage as well as 5% Mana burn for every post that they are in the flames. Additionally, being in the AoE causes for a debuff in Magic Spell Damage of Spell Rank Debuff(-65%).
Name: Song of the Angel
Rank: A-Rank
MP Cost: 50 MP
Category: Offensive
Type: Lost, Single-Target
Damage: 100HP
Range: 300 meters
Speed: 300 Meters/Second
Duration: 2 Posts
Downside: N/A
Description: This spell fills the air with music and as the music grows more intense and finally reaches the peak of its song Aliannah can pinpoint exactly where she wants the pressure and the intensity of the music to be creating an explosion. The point has a homing effect with an immobilization factor, causing the target to be unable to move for one post.
Name: Hell’s Souls
Rank: A-Rank +
MP Cost: 75 MP
Category: Offensive
Type: Lost, Area of Effect
Damage: 75HP
Range: 225 Meters
Speed: 110 Meters Per Second
Duration: 7 Post
Downside: This spell can only be cast while Hell’s Doors is cast
Description: Dark Masses appear from the ground and begin to attack targets within the fog. Within the fog all enemies experience an MP and HP drain of 5% per post, additionally any enemy within the fog has a debuff to movement speed and spell speed, 50% for each.
Name: Heavenly Flame
Rank: A-Rank+
MP Cost: 75 MP(-50%)= 37 MP
Category: Offensive
Type: Lost, Area of Effect
Damage: 75HP
Range: 112 Meters
Speed: 55 Meters Per Second
Duration: 3 Post
Downside: The range and speed of the spell has been cut in half and lower the MP cost of the spell by 50%
Description: White flames burst from the ground in the Area of Effect and anyone within the area of the spell is dealt the AoE damage. Because of the fall back of the spell it also burns the MP and HP of the people in the area by 5% every post as well as a debuff to magic spell damage, magic spell speed, 50% each.
- S-Rank Spells:
Name: Fallen Angel Lucifer
Rank: S-Rank
Grade: Normal Summon
Linked Equipment: N/A
Melee Damage: 35 HP
Summon HP: 250 HP
Range: 100 Meters
Speed: 200 Meters per Second
Duration: 10 Posts
Downside: N/A
Description: This spell summons the Fallen Angel Lucifer to Aliannah's side and allows her to fight beside the angel.
Personality: Lucifer is playful. Despite his dark mind he likes to goof around a lot both on and off the battlefield. He likes to be called out in a battle always wanting payback against humanity and against the gods. Lucifer also likes to tease Aliannah, always looking for a fight with her. The angel is about 10ft tall and gives off a dark aura. Lucifer though does not always listen to Aliannah on the field and if he doesn't like someone he will let them know. Lucifer has a mind of his own on the battlefield and even if Aliannah tries to tell him something he can ignore her if he doesn't like the idea.- Ability 1 - Passive:
Name: Downsize
Rank: S-Rank
MP Cost: 60MP
Category: Auxiliary
Type: Passive
Damage: N/A
Range: N/A
Speed: N/A
Duration: 7 Posts
Downside: N/A
Description: While out on the field Lucifer can shrink or grow to be any size between 10ft and 6inches giving the most literal example of an angel on your shoulder. He also as an additional buff to magic damage of spell rank(70%).
- Ability 2 - Active:
Name: Lucifer’s Curse
Rank: S-Rank
MP Cost: 60MP
Category: Offensive
Type: Lost, Area of Effect - 3effects
Damage: 50 HP (+50%)= 75HP
Range: 200 Meters
Speed: 100 Meters per Second
Duration: 10 Posts
Downside: Sacrificing 2 effects for 50% additional damage.
Description: With this spell Lucifer will create a dark glow in the 200 meter AoE and soul damage. The people in the area and who are cursed will not feel the drain in HP unless they are near death(OOC permission required, however due to lineage they do not feel the magic residue), but if the people they are fighting fall below 15% of their original HP the curse will not kill them.
Name: Angel Phanuel
Rank: S-Rank
Grade: Normal Summon
Linked Equipment: N/A
Melee Damage: 35 HP
Summon HP: 250 HP
Range: 100 Meters
Speed: 200 Meters per Second
Duration: 10 Posts
Downside: N/A
Description: This spell summons the Angel Phanuel to Aliannah's side and allows her to fight beside the angel. The angel is about 10ft tall and gives off a light aura.
Personality: Phanuel is a kind heart that wants the best for the world, she is kind and the angel of judgment. She is loyal and will protect Aliannah and her allies no matter what the cost. Phanuel is gentle though she is kind. She has a mind of her own and when out will offer Aliannah advice on the battlefield, whether she wants her to or not.- Ability 1 - Passive:
Name: Downsize
Rank: S-Rank
MP Cost: 60 MP
Category: Lost, Auxiliary
Type: Passive
Damage: N/A
Range: N/A
Speed: N/A
Duration: 7 Posts
Downside: N/A
Description: While out on the field Phanuel can shrink or grow to be any size between 10ft and 6inches giving the most literal example of an angel on your shoulder. Additionally, he gives both a Spell Rank buff to Spell Damage and Physical Speed, 35% each.
- Ability 2:
Name: Angel’s Judgement
Rank: S-Rank
MP Cost: 60 MP
Category: Auxiliary
Type: Lost, Area of Effect
Damage: 75 HP
Range: 200 Meters
Speed: 100 Meters Per Second
Duration: 7 Posts
Downside: Sacrifice 2 effects for 50% additional buffing capability, 25% to each buff/debuff
Description: With this spell Phanuel will create a glow around all people within the area of effect that Aliannah considers allies and allows for spell damage to be reduced 35%. Additionally, it buff their spell damage by 35%. You cannot debuff targets spell damage below -50% of their base value.
Name: Heaven’s Gates
Rank: S-Rank
MP Cost: 60 MP
Category: Support, Offensive
Type: Lost, Area of Effect
Damage: 30 HP (+25%)= 37 HP
Healing: 30 HP
Range: 200 Meters
Speed: 100 Meters Per Second
Duration: 3 Posts
Downside: Sacrificing 1 effect for 25% more damage
Description: From the sky a pair of gates appear, the seem to open and a light filters out of them. Upon hitting the world below the light deals Spell Rank AoE damage. Additionally it heals allies AoE Spell Rank Damage and regens Mana by 5% each post.
Name: Hell’s Doors
Rank: S-Rank
MP Cost: 60MP
Category: Offensive
Type: Lost, Area of Effect
Damage: 37 HP Per Post
Range: 200 Meters
Speed: 100 Meters Per Second
Duration: 5 Posts
Downside: Sacrificing 1 effect for 25% more damage
Description: From the ground large doors seeming from Hell itself appear. Upon opening a dark fog spreads across the area of effect. All targets within this area are dealt Spell Rank AoE damage along with a DoT maxing out at a collective 2.5x the Spell Rank AoE damage. Additionally, the spell adds a HP drain of 5% each post.
Name: Heavens Message
Rank: S-Rank
MP Cost: 60 MP
Category: Offensive
Type: Lost, Multi-Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters Per Second
Duration: 1 Post
Downside: N/A
Description: 12 Beams of light(+2 b/c Lost benefits) appear from the sky targeting all enemies within the range. The beams have a homing effect and piercing effect.
Name: Angelic Chourus
Rank: S-Rank
MP Cost: 60MP
Category: Offensive
Type: Lost, Area of Effect
Damage: 60HP (+25%)= 75 HP
Range: 200 Meters
Speed: 100 Meters Per Second
Duration: 7 Post
Downside: Sacrifice 1 effect for 25% additional damage.
Description: Above them clouds gather only to split down the center and what looks like figures floating in the air surrounds them all. Music reigns from the sky in a chorus of indistinguishable sounds and voices. As the voices penetrate the ears of the listeners, 5% MP and HP begin to drain after damage of Spell Rank AoE is dealt.
Name: God’s Wrath
Rank: S-Rank +
MP Cost: 90MP(-25%)= 68 MP
Category: Offensive, Support
Type: Lost, Burst
Damage: 210 HP
Range: 500 Meters
Speed: 600 Meters Per Second
Duration: 10 Posts
Downside: Sacrificing 1 effects for 25% lower MP costs.
Description: Around the target what looks like several translucent orbs float. The orbs spin slightly before flattening into what looks like a shield. This shield is reflective of spells, allowing Aliannah to reflect the spell at Spell Rank Burst Damage, with an addition to Spell Rank Spell Damage buff(70%). This costs her twice the reflected spell cost and the spell cost.
- H-Rank Spells:
Name: Heavenly Power
Rank: H-Rank
MP Cost: 70 MP
Category: Offensive
Type: Lost, Area of Effect
Damage: 70 HP
Range: 400 Meters
Speed: 250 Meters Per Second
Duration: 7 Post
Downside: N/A
Description: Aliannah slowly begins to glow as an immense power takes over her body, her mind melding slightly with that of the heavens as voices pour into her head. As the glow burns around her she can focus it into a ball of light and she motions for it to go out in front of her. Like that of a bomb the light ball explodes dealing damage. With the addition of blinding(Immobilization every other post and can only occur after being hit on the initial post cooldown) and knocking back everyone but Aliannah in the area of effect. (The knockback effect must be consented OOC). Additionally, they gain an HP drain of 5% every post as well as a debuff to spell damage by spell rank debuff(75%).
Name: Hellish Dominance
Rank: H-Rank +
MP Cost: 105MP (-50%)= 53 MP
Category: Offensive, Supportive
Type: Lost, Area of Effect
Damage: 45 HP Per Post
Range: 600 Meters
Speed: 400 Meters per Second
Duration: 5 Posts
Downside: Sacrifice 2 effects for 50% reduced MP cost.
Description: Dark swirls slowly surround Aliannah as it begins to seep into her skin. Dark tendrils spiral along her skin up to her eyes turning them black as the same black begins to spread from her across the ground. She gains a user rank buff to spell damage as well as spell speed. This spell does AoE damage and adds on an additional DoT capping out at cumulative 2.5x AoE Spell Rank Damage.
- Lineage Spells:
Name: Channeling I
Rank: D-Rank
MP Cost: N/
Category: Auxiliary
Type: Passive
Damage: N/A
Range: N/A
Speed: N/A
Duration: N/A
Downside: N/A
Description: Buffing Spell Damage and Spell Healing by Spell Rank Buff, 20% each.
Name: Channeling II
Rank: C-Rank
MP Cost: N/A
Category: Auxiliary
Type: Passive
Damage: N/A
Range: N/A
Speed: N/A
Duration: N/A
Downside: N/A
Description: Increases spell speed by Spell Rank Buff, 45% .
Name: Channeling III
Rank: B-Rank
MP Cost: N/A
Category: Auxiliary
Type: Passive
Damage: N/A
Range: N/A
Speed: N/A
Duration: N/A
Downside: N/A
Description: Buff Character Speed by Spell Rank Buff, 50%.
Name: Fate is an Omen
Rank: A-Rank
MP Cost: 50 MP
Category: Offensive
Type: Lost, Area of Effect
Damage: 25 HP Per Post
Range: 150 Meters
Speed: 75 meters Per Second
Duration: 5 Posts
Downside: N/A
Description: A wave of what looks like a film flickers Aliannah in and out of reality before she seems to split into several different versions of herself, all illusions. The area where her illusions take place begins to slowly flicker as if reality is flickering and anyone within the area gets a DoT capping out at cumulative 2.5x AoE Spell Rank Damage.
Name: Omens Foretelling
Rank: S-Rank
MP Cost: 60 MP
Category: Offensive
Type: Lost, MultiTarget
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters Per Second
Duration: 10 Posts
Downside: N/A
Description: A song begins in the area of the spell and as it begins and continues stars begin to appear in the area slowly beginning to shoot across the area, hitting 12 targets(+2 b/c Lost benefits). As it hits a target it causes the target to become immobilized for 1 post and has to be hit again after the initial Cooldown to be able to be immobilized again, and their MP begin to burn away 5% for every post within the duration.
- Signature Spells:
Name: Chaos Reigned
Rank: S-Rank
MP Cost: N/A
Category: Offensive
Type: Lost, Single Target
Damage: 120 HP
Range: 400 meters
Speed: 300 Meters per Second
Duration: 7 Post
Downside: N/A
Description: This spell is cast when Aliannah looks at a single being with her eyes both normal and red and makes eye contact with them as she says, "I call upon Chaos." This causes Aliannah to take control of a being's mind. Aliannah will not fully have control of the person's mind. But most of the control. If the being is strong enough to resist her the spell will be broken. Once the spell is broken the being that was being controlled will not remember what they did in the time that they were controlled. The being that is being affected by the spell will have dull eyes, with one of them normal and the other the blue colour of her eyes. The blue eye is the eye in which Aliannah controls them. This only works on NPC(OOC permission still needed).
When used on a player the player may become dizzy, confused or gain a headache as their head is being infiltrated by the magic of another person and they become immobilized.
Name: Chaos Unleashed
Rank: S-Rank
MP Cost: N/A
Category: Offensive
Type: Lost, Area of Effect
Damage: 60 HP (+25%) = 75 HP
Range: 200 Meters
Speed: 100 Meters Per Second
Duration: 4 Posts
Downside: Sacrificing effect for 25% additional damage.
Description: As her eyes begin to glow both black and whil, Aiannah’s entire body begins to be covered in black and white marking, trailing across her body until her entire body is covered in markings. From her body begins to pulse a swirl of black and white. In the area of effect for spell rank the initial touch deals spell rank AoE damage.
Name: Chaos Honed
Rank: S-Rank
MP Cost: N/A
Category: Offensive
Type: Lost, Multitarget
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters Per Second
Duration: 1 Post
Downside: N/A
Description: Around Aliannah the sky and the world begins to go grey, turning everything a black and white as 12 orbs(+2 b/c Lost benefits) begin to appear in the area around her. They are no bigger than 5cm in diameter. These orbs shoot out from from Aliannah with a homing effect.
All Additional Spells were bought here.
Last edited by Aliannah on 15th April 2022, 4:47 pm; edited 41 times in total