✧ It Belongs in a Museum! ✧
Job Title:✧ It Belongs in a Museum!
Rank:✧ A Rank
Player Requirements:✧ Must be a Crystal Swan member, A rank or above, B rank with a partner. Must have a passport.
Job Requirements:✧ 11,000 words total or 15,000 words total with a group, no maximum or minimum participants.
Job Location:✧ Desierto (International) ✧More information on different nations.
Job Description:✧
✧ The Fall of Dunyazad Part I ✧
The Sultunate of Dunyazad is doomed. King Amon, one time Vizier to the Desert Sultans, is in open rebellion after trying to prevent missionaries from Pergrande from convincing the Sultans to begin executing the nation's wizards. The Desert Sultans, viewing Amon and the people of Dunyazad as traitors, prepare an overwhelming army to wipe the city from the earth --nothing can stop that now.
Badroulbadour, the wizard ambassador to Fiore and third daughter of King Amon, has tried and failed repeatedly to convince the Magic Council to intervene on behalf of the preservation of magical knowledge that will be lost forever when the city is razed.
The princess and a sympathetic member of the Magic Council have finally secured permission to covertly retrieve a large collection of artistic works and historical texts from the city in the interest of world history. King Amon, who intends to stay and burn along with his home, has arranged for a collection of wagons containing the treasures to meet with Badroulbadour outside the city at nightfall so she can smuggle them safely from Desierto.
Badroulbadour has come to Crystal Swan, masters of the arts, to recruit a team of wizards to escort her on this dangerous mission. The contract stipulates that all payment will be forfeit should the Desert Sultans learn of the Wizard Councils involvement, or if significant harm should come to the collection. Alternatively the ambassador is willing to offer a smaller reward and a powerful item from the shipment, knowing that members of Crystal Swan will likely take proper care of the priceless items.
Enemies:✧
Note: Do not feel obligated to roll for enemies, these are simply ideas players may use.
Weak:✧ Sandstorms sweep in and threaten to blow away or damage the wagons. Seek shelter and keep the the relics safe at all costs!
Normal:✧ Nomadic raiders prowl the dunes. They will attempt to steal the artifacts at best, destroy them at worst. Negotiation may be possible but, nothing from the wagons can be lost!
Strong:✧ The wagons have been discovered by the advanced scouting party of the Sultan's armies. For the mission to succeed they must be silenced, whatever the cost.
Boss:✧ The Black Serpent: A massive 50' long snake creature, said to be descended from the first dragons, makes it's home in the deep desert. The caravan has just crossed into it's territory.
Reward:✧ 50,000j or 10,000j and 1 Strong+ Item, Weapon, or Armor.
--Credit to Elvira Arcade