ϟ Thunder God Slayer ϟ
Caster or Holder: Caster
Description: When humans fled from Pergrande desperate to take revenge for the countless innocents that their country had slaughtered, they sought out refugee in the outskirts of Sin. With every form of hatred and malice, these wizards conjured up a spell so dangerous that it risked their lives and brought to life frightening and monstrous creatures. Among them was an angel. A gluttonous and vile heavenly body that was craving blood. Upon this origin of darkness, the angel took the nearest human body in the swarm of ugly beings-- and tore him apart. The magical energy that resided in this flesh now resided in the angel as she ate away at every last piece. Fueling the beginnings of a powerful yet dangerous individual. With this rare magic rejecting the angel at first, it gradually materialized as golden fragments embedded the flesh. Giving birth to the azure spear and the covering of an almost ethereal outfit that is incorporated into this essence. ϟ Like all other slayers she is able to integrate her element into her own body, allowing her to effortlessly create forms of lightning and use them mainly for offensive purposes. One of the more unique displays that this has is her ability to wield an azure spear that is created seemingly by the element itself. Though it does appear relatively normal in appearance, the display of the lightning itself is completely black with the glow of an enchanting blue outline. This magic has made her an offensive force to be reckoned with, though it lacks many defensive or healing properties. Like the rest of the slayers she is also able to consume her element to restore her health and additionally her strength, but not by another God | Devil slayer-- Dragon slayers being the useful source.
Strengths: ϟ Deals twice the damage in regards to holy beings. ϟ Natural advantage over water | wind | iron. ϟ Can consume lightning | electricity to regain MP.
Weaknesses: ϟ Cannot consume devil slaying magic of her element. ϟ Not beneficial towards others as it is an offensive magic. ϟ Natural weakness against both rock + earth. ϟ Has terrible motion sickness.
- LINEAGE:
Caine's Descent: Description: Long ago there were two brothers who were loved by the gods their name was Abel and Caine. Everything was alright since both were content with what they had, a demon jealous of the affection these two mortals receive from deities decided to meddle with their lives. It decided to create a rift between the brothers love. The rift cause rivalry between both brothers and with the aide of the demon, Caine won and accidentally killed his brother in the process. The gods learned what Caine and the demon had done so they cursed them both. The demon Shamashu and Caine were to share the same body, giving Caine longevity in exchange for the thirst for blood, and the demon only allowed to roam free only once Caine is feeds upon blood. Ability: Gives the user the ability Bloodrage an ability that transforms the user into a demon with tremendous strength (+100% strength boost +25% damage resistance) and the ability to heal serious wounds rapidly upon consumption of blood (Heal user-ranked damage when consuming blood/flesh). Bite attacks for example would heal you per bite attack (if you hit/draw blood)). Their own blood can trigger bloodrage but will not heal them, instead triggering a 2% HP heal. During this state, the user becomes insane, and will attack anything they see. Passively when not or when in bloodrage, the user can smell blood from 50 meters +25/per rank beyond D. If the blood is exposed, doubles the range. Huge quantities of blood can increase the range dramatically for IC-RP benefit (Such as smelling a slaughtered village from miles away). Usage: Once per thread the caster can use Bloodrage. Bloodrage starts upon consumption of blood and lasts for 5 posts. Can’t cast spells while in demon mode. Passive bloodscent.
- SLAYER BUFFS:
Slayer Buff List: ϟ 10% Buff to physical stats (strength, speed etc) ϟ 10% Buff to senses (hearing, smell etc) ϟ The ability to enter force after consuming enough of the element ϟ The ability to consume their element to regain MP
Same Element Resistance: ϟ 2 ranks above: 0% ϟ 1 rank above: 10% ϟ Same rank: 25% ϟ 1 rank below: 30% ϟ 2 ranks below: 50%
Unique Abilities:
- LOCKED ABILITIES:
Derision ϟ Eyes pertaining to that of a monster will glare or simply intimidate another with just a look alone. Whether or not this is due to the eerie sensation that lingers off of her-- the target will be much more vulnerable-- lowering their magical and physical defense by 25%. Though this can only be used once every two posts. Especially after one has familiarized themselves with the striking yet seemingly mocking pair of eyes. It just seems to be an irrelevant worry at some point.
Corenglaw ϟ In the first sparks that roused up from her form, the violent and unsettled element loathed the company of what had taken it. Through struggle and a bitter confusion, the fallen angel reached forth to grasp the tainted bolts. Giving life to the features of an azure spear and the ethereal darkness that wrapped against her body. No longer could the magic refuse her will as the unique display was utilized within the many spells that were just waiting to be beckoned into action. This deals 40% in melee damage every time it is used with her spells, totaling to 10HP.
Fallen Angel ϟ After being created in the most gruesome act possible, she has known nothing but slaughter and an everlasting crave for blood since the very beginning. The dying humans in her birth were content with the "beauty" they had created. A guardian angel that would enact their wishes-- though it had been the complete opposite. Due to being an ethereal being that was created in the desperation of human will her strength and speed are increased by 20%. This however, cannot be used while she is in a state of Gluttony.
Gluttony ϟ Whether a curse or just "anarchy" for overextending her meals, if pushed into hunger she will gradually slip away from a sane state. Her body will discharge bolts of lightning as she will try to attack anyone within range-- humans only. This deals 40% of her current rankings damage and is apparent in the change of her right eye going from violet to crimson. Alongside the almost feral behavior that rouses into play which exposes the sudden shift of acute teeth that had once looked normal. This damage cannot be dealt unless she can physically confront the individual that she so desperately needs to devour.
Spells:
- SIGNATURE SPELLS:
- THUNDER GOD'S BELLOW:
Name: Thunder God's Bellow
Rank: D (scales with user)
Type: Offensive
Duration: Instant
Cooldown: 3 posts
Description: Releases a massive amount of electricity from her mouth, pertaining a range and speed of 60m/s. This totals a damage of 40HP.
Strengths: ϟ Useful against melee | water users.
Weaknesses: ϟ Cannot change direction once it has been used.
- D-RANK SPELLS:
- THUNDER GOD'S ASSAULT:
Name: Thunder God's Assault
Rank: D+
Type: Offensive
Duration: Instant
Cooldown: 2 posts
Description: The azure spear is thrown at the enemy or close to them, gathering an immense amount of electricity. Upon contact it will release a wave of lightning at a speed and range of 45m/s within the surroundings of the weapon. The damage this deals is 45HP.
Strengths: ϟ Able to harm multiple enemies at once.
Weaknesses: ϟ Can harm allies if they are to close.
- THUNDER GOD'S RUSH:
Name: Thunder God's Rush
Rank: D
Type: Supportive
Duration: 3 posts
Cooldown: 4 posts
Description: Electricity will surge through her body-- granting her a 60% increase in speed.
Strengths: ϟ Can be supportive in dodging or assaulting another.
Weaknesses: ϟ Only beneficial to her and not her allies.
- THUNDER GOD'S PLUME:
Name: Thunder God's Plume
Rank: D
Type: Offensive
Duration: 2 posts
Cooldown: 3 posts
Description: Bolts of lightning will surge around her hands as she flings them outward at the legs of her opponent, stunning them for 1 post. Each bolt reaching a speed and length of 30 m/s, the damage dealing 30HP.
Strengths: ϟ Is hard to predict | dodge.
Weaknesses: ϟ Less effective against those that resist lightning.
- THUNDER GOD'S REBOUND:
Name: Thunder God's Rebound
Rank: D
Type: Supportive
Duration: 2 posts
Cooldown: 3 posts
Description: She throws the azure spear outward in a circular motion as it disappears out of sight, returning to her so that she may catch it. The force of the weapon grants her an increase in magical and physical strength by 30% .
Strengths: ϟ Cannot be stopped due to the speed of the weapon.
Weaknesses: ϟ Only beneficial to her and not her allies.
- THUNDER GOD'S RIPPLE:
Name: Thunder God's Ripple
Rank: D
Type: Offensive
Duration: Instant
Cooldown: 2 posts
Description: She spins the golden spear around at an incredible speed, forming the beginnings of a massive bolt of lightning. Shooting straight outwards it reaches a length and speed of 60m/s. The damage dealt is 40HP.
Strengths: ϟ Very destructive and hard to counter.
Weaknesses: ϟ Cannot change its path once it has been used.
|