Job Title: All Boozed Up
Rank: C Rank
Job Location: Boomslang
Solo Word Count: 1,500 words
Group Word Count: 2,500 words
Additional Requirements: D ranks may take this job with a partner
Job Description: Deliver Alcohol, sounds simple right? A well known nightclub in crocus needs their next delivery but due to mysterious circumstances those who normally deliver them have been missing. For a rather nice amount of jewel you've been asked to deliver the crates of booze. You may use a company cart if you wish.
Enemies: You have the ability to decide on the enemies strength, if they appear, and can create any other enemies if you so wish.
• An alcohol deliveryman making his rounds in the early hours of the morning. Moving around that much produce attracts the attention of lowlife scum who don't have the jewel to purchase a drink of their own. Mobbed by hungover degenerate citizens you must protect your cargo, any rune knights in the area may or may not help depending on how lazy they are.
• Thirst, a deep thirst. You're transporting heavy cargo, either by truck if you have obtained your drivers license (motor city job), hauling it around in a wooden cart older than your grandfather, or hauling the heavy crates back and forth. Did you forget your water bottle? Well you can't drink any of the cargo so you had better not get too thirsty.
• Locked, getting to the delivery point ready to exchange goods for jewel and its locked. No one answers at the doorbell and since its daytime the front entrance is locked. A scan of the area or peek inside a small window will reveal the manager is asleep. Do you find a way to wake him up? A loud sound from outside or perhaps you're likely to find a way inside and wake him up. No matter what happens you can't get the jewel unless the manager is awake -and alive to trade.
Reward: 10,000j
Rank: C Rank
Job Location: Boomslang
Solo Word Count: 1,500 words
Group Word Count: 2,500 words
Additional Requirements: D ranks may take this job with a partner
Job Description: Deliver Alcohol, sounds simple right? A well known nightclub in crocus needs their next delivery but due to mysterious circumstances those who normally deliver them have been missing. For a rather nice amount of jewel you've been asked to deliver the crates of booze. You may use a company cart if you wish.
Enemies: You have the ability to decide on the enemies strength, if they appear, and can create any other enemies if you so wish.
• An alcohol deliveryman making his rounds in the early hours of the morning. Moving around that much produce attracts the attention of lowlife scum who don't have the jewel to purchase a drink of their own. Mobbed by hungover degenerate citizens you must protect your cargo, any rune knights in the area may or may not help depending on how lazy they are.
• Thirst, a deep thirst. You're transporting heavy cargo, either by truck if you have obtained your drivers license (motor city job), hauling it around in a wooden cart older than your grandfather, or hauling the heavy crates back and forth. Did you forget your water bottle? Well you can't drink any of the cargo so you had better not get too thirsty.
• Locked, getting to the delivery point ready to exchange goods for jewel and its locked. No one answers at the doorbell and since its daytime the front entrance is locked. A scan of the area or peek inside a small window will reveal the manager is asleep. Do you find a way to wake him up? A loud sound from outside or perhaps you're likely to find a way inside and wake him up. No matter what happens you can't get the jewel unless the manager is awake -and alive to trade.
Reward: 10,000j