Name: Victoria's Baton
Rank: Strong+
Type: Weapon, Collapsible Baton
Description:
Weaknesses:
Abilities:
Rank: Strong+
Type: Weapon, Collapsible Baton
Description:
- Baton:
- Is designed to be non-lethal, giving Victoria a viable weapon for situations that do not require deadly force
- Is less intimidating than an edged weapon or a magic firearm, sometimes leading opponents to underestimate her
- Its collapsible design makes it easily concealable
- Has a respectable 26" reach
- Can be used in close quarters and confined spaces without much difficulty
Weaknesses:
- Non-lethal design makes the weapon come up short should deadly force become necessary
- Poorly suited for defense against other weapons
- Rubber Grip Passive Ability only provides increased defense against Electric Magic and only when the weapon is held; all other forms of magic still do their normal damage
- Can be pulled from her grasp by Metal Magic users who can use magnetism
- Metallic components set off metal detectors
- Can conduct electricity due to metallic components; Rubber Grip Passive Ability reduces Electrical damage but does not completely negate this weakness
Abilities:
- Ability:
Name: Baton Strike
Rank: C
Duration: 1 Post
Cooldown: 3 Posts
Description: Once every three posts, Victoria can deliver a powerful attack with her baton by charging it with magic so that it focuses its force on the head. The weapon glows black when the Ability is active. Regardless of the hit is successful or not, the Ability goes into cooldown immediately.
Strengths:- Makes non-lethal KOs and disabling strikes on joints easier to perform because of increased damage output
- Can be used as either a strong opening attack or as a normal attack during fights
Weaknesses:- If a KO or debilitating strike fails, cooldown can leave Victoria with only normal damage output until the Ability cools down again
- The weapon can still be blocked or dodged, making her waste the MP used to activate Baton Strike
- The weapon glows, which can notify enemies an Active Ability is in use
- Makes non-lethal KOs and disabling strikes on joints easier to perform because of increased damage output
- Ability 2:
Passive Ability: Rubber Grip- By adding a magically enhanced rubber grip to the baton, Victoria can reduce the damage she takes from Electric Magic by 25%. This ability only works when Victoria holds the baton; just having it in her pocket is not enough. This ability is always active.
Last edited by Victoria Sheridan on 11th September 2018, 11:18 am; edited 1 time in total (Reason for editing : Weapon is being upgraded to Strong+ rank and Abilities are being added to it.)