- Job info:
- Job Title: Murder Mystery
Rank: C, because you're dealing with a murderer/serial killer.
Player Requirements: C rank or above. There can be as many people in this job as you want. There will still be a crowd of many other npcs no matter how many real characters are in the job.
Job Requirements: 150 words per post, and 10 posts per person.
Job Location: Oak Inn
Job Description: Oak Inn has invited all and any people to participate in a murder mystery game! It will start at 10:00 pm at night, and at 10:30 pm all doors will be locked, and you along with everyone else will be trapped inside for 24 hours whilst the game is happening. They need you, and anyone else you can find as security. It's a lock in, and they need some powerful people to make sure nothing bad actually happens during this friendly game.
After around two hours the game becomes real, and a real murderer has begun their game. You're the security guard, so it's your time to shine, and find the murderer. The doors must stay locked so the murderer isn't released onto the street. It's up to you to find, and stop the murderer. All while making sure that the people don't find you to suspicious, and turn on you.
Enemies:
Weak-
The Innocent People
The people have turned on you, and suspect you as the murderer. They're not taking any action yet, but if you can't convince them they will detain you. Try to convince them, or work in the shadows if you fail at convincing them, but whatever you do don't hurt them! They deal D rank damage, and it takes 1 C rank hit to take any one person down.
Normal-
The Chief
The chief thinks it's you, but no one else does! He will throw clevers at you, and try to stop you, but don't worry he's not the murderer. He wears a traditional chief outfit, and a nice chief hat. Feel free to knock him unconscious, but try your best not to permentantly damage him, or kill him! To knock him unconscious you must deliver 1 C rankdamages on him. To kill him you must deliver 3 C rank damages on him. Please be careful with him! He deals D rank damage.
Strong-
One of the murderers hench men-
It turns out this was someones plan all along, and he sent his henchmen to stop you from finding him! These are grungy lowlife mercenary looking men. They're not all that strong, because they don't have magic, but they sure can hit hard.Along with everyone else try not to kill these guys. Once you've knocked them unconscious you can lock them in the cellar. To render them unconscious you must deliver 3 C rank damages, any more will result in death. They deal C rank damage.
Boss-
The Murderer
This man had planned this for a while. It turns out he was none other than one of the hotel staff, and he knew this would happen for a while. He wanted nothing more than senseless death! He wears a bell hop boy outfit, and has a well groomed beard. His name is John Kantine, and he is responsible for multiple deaths before this. Please stop this man at any costs! It doesn't matter if he shows up dead or alive just stop him! It takes 5 C rank damage to take this man down, so go get 'em! He deals B rank damage.
Reward: 6k jewel.
Oras had been tracking an individual for a while now. Namely a cultist he had located and had been shadowing for quite some time. This cultist he was hoping, would lead him to some sort of base of operations. If he could find at least one of their hideouts he could find an actual lead. If he found a lead, he'd tell Amora before the two weeks had passed... So much had happened in this short time too... He wasn't sure why the cultist was even in this town though. There was no hint of any sort what his purpose could be. Was it planting another weed/plague? Was it finding victims to take with him for a sacrifice of some sort? Was there a hideout in here somewhere? The logical answer in this scenario was in fact that there had to be a hideout somewhere in this town, or somewhere past this town. There were of course other options, such as this man preparing an ambush, or possibly ritual. Or meeting with another cultist to talk in secret. Regardless of the reason he needed to keep shadowing the individual...
The man seemed to be waiting in the middle of a crowd outside the Oak inn. What he was doing waiting among a crowd was beyond Itzal but still... Then another individual walked over to Oras and handed him a flier. The man was crying out trying to get people's attention, mentioning some 'attraction' that just opened to the public. Oras looked at the flier and read it. Murder mystery? Oras looked back up to see the cultist was still there.... Was he here for this? If so why? People started to file in and he folded the flier up, making his way inside. As he did so he accidentally bumped into someone. He was about to just push on through, but when he saw who the person was.. "..Sassi?"
300+ words
Last edited by Oras Auro on 12th July 2018, 6:44 pm; edited 1 time in total