Name:
Riksqzona
Rank:
Ethereal+
Species:
Hellish Horse
Type:
Combat Pet
Description:
From the distance a person may believe this horse as nothing more than a figment of their imagination, given it's inky black appearance and orange mane, tail and hoofs; if a person dared to get closer they would see it as something that nightmares are made from. Riksqzona stands at the same height as a fully grown man standing at six foot, six inches tall, it has jagged spikes on its back almost as if it were a saddle and spikes on it's chest. Looking at it's body you would be able to see flaming cracks that with a flaming mane, tail and even hoofs make it almost seem like it's magma taken shape, though they are of the normal colour when a person first encounters them they have been known to change depending on the person who by some miracle manages to tame one showing the bond of trust and loyalty between the two companions.
Riksqzona are extremely rare to the point people believe them is nothing more than myths and legends, from the little that has been recorded it is said when running a Riksqzona will leave a flaming trail in its wake so it is easy to tell where it has went, and follow it. None to surprising to touch the flames will cause damage, however what one may not realise is that to touch a Riksqzona without having a bond with it or without it's owners permission will also come with its own set drawbacks so it's not advised to do so or that is what the limited information anyone has found says anyway. Where they come from is not known but they do not make bonds easily so when it does happen will give you a great ally that will never leave your side.
Riksqzona
Rank:
Ethereal+
Species:
Hellish Horse
Type:
Combat Pet
Description:
- Riksqzona:
From the distance a person may believe this horse as nothing more than a figment of their imagination, given it's inky black appearance and orange mane, tail and hoofs; if a person dared to get closer they would see it as something that nightmares are made from. Riksqzona stands at the same height as a fully grown man standing at six foot, six inches tall, it has jagged spikes on its back almost as if it were a saddle and spikes on it's chest. Looking at it's body you would be able to see flaming cracks that with a flaming mane, tail and even hoofs make it almost seem like it's magma taken shape, though they are of the normal colour when a person first encounters them they have been known to change depending on the person who by some miracle manages to tame one showing the bond of trust and loyalty between the two companions.
Riksqzona are extremely rare to the point people believe them is nothing more than myths and legends, from the little that has been recorded it is said when running a Riksqzona will leave a flaming trail in its wake so it is easy to tell where it has went, and follow it. None to surprising to touch the flames will cause damage, however what one may not realise is that to touch a Riksqzona without having a bond with it or without it's owners permission will also come with its own set drawbacks so it's not advised to do so or that is what the limited information anyone has found says anyway. Where they come from is not known but they do not make bonds easily so when it does happen will give you a great ally that will never leave your side.
- Flaming Earth:
- Name:
Flaming Earth
Rank:
Ranks as the user does (Caps at S-Rank)
Type:
Offensive, Flame, AoE, DoT, Knockdown, Debuff
Duration:
Three Posts (First post is classed as charge up)
Cooldown:
Five Posts
Description:
The Riksqzona moves on to hind legs staying there for a post before slamming its feet to the ground causing the earth to crack open (equal to half the owners rank) causing all (of equal rank or lower) to be knocked down for a turn and flames four feet high to break free of the cracks to cause 50% damage to anyone caught within (Damage is equal to the owners rank capping at S Rank). For a further two turns those of same rank or lower will get a 25% debuff to their speed, those higher will gain a 10% debuff to their speed. The range of this ability is the max range of this ability mimics that of it's owner.
Strengths:
-Can knock opponents down
-Can debuff opponents
-Does damage over time
Weaknesses:
-Can harm allies
-Can knock allies down
-Flames can be eaten by slayers
-Range is half that of the owners natural range
-Can be interrupted due to having to wait a turn before attack takes place
- Flaming Ira:
- Name:
Flame Ira
Rank:
Ranks as the user does (Caps at A-Rank)
Type:
Flaming, Offensive, AoE, DoT
Duration:
Three Posts (First post classed as charge up)
Cooldown:
Six Posts
Description:
The Riksqzona seems to have a natural affinity to the heat and flames on and around them, how they have this affinity has never been documented as no one has ever been close to one long enough to study and those who have bonded with one won't speak on the matter if they do know. Using this natural bond with the passionate and nightmarish element they personify they draw it to themselves almost as if it were making a flaming shield for itself and let it rest there for a round, why they do this no one knows and it's unlikely anyone would wish to but if someone was to try hit the Riksqzona at this point it seems to take no damage at all, though due to the unique bond however between it and it's owner the owner will take 50% of the spell damage and the flames will gain 10% (stacking to the max of 30% depending how times it was hit) of the damage it would receive and adds it to the flames around it's body making it that much stronger.
On the second round the Flames seem to fly out to a forty meters (gaining five meters as the owner ranks so caps at 60m at S-Rank) burning everyone within it's radius for 50% user rank damage with what ever added damage that may be stored from being attacked, on the third turn the 50% rank damage persists but the stored damage is removed having being used up the turn before; when the flames end all who where caught inside will still gain half their own rank damage (only if lower rank than the owner, it's half owners rank in damage if the opponent of the owners rank or higher) for two additional turns before it turns into nothing more than a cosmetic annoyance.
Strengths:
- Can not hurt owner
- Does damage after the attack has ended
- Does damage to several people at once
- Does additional damage if hit
Weaknesses:
- Can hurt allies
- Short distance
- Long cooldown
- Flames can be eaten by slayers
- Rendered useless against water attacks of equal and higher rank
- Rendered half as effective if water attacks of one rank lower than the Riksqzona
- If hurt while this ability is active the owner will gain half the damage the attack on the Riksqzona should cause
Last edited by Jarnbjorn on 11th June 2020, 7:39 am; edited 2 times in total