Magic Name: Metal Dragon Slayer
Magic Type: Second Generation Dragon Slayer
Description: At creation, 7 was given a lacrima to bestow upon her the abilities of a dragon slayer, an metal one to be exact. Her body produces all types of metal. She didn’t take well to it at first, lacking the imagination to wield it effectively. It’s surprising how much creativity it takes to really make use of a magic. Eventually, she got a grasp on it and mixed it into her extensive weapons and hand-to-hand combat training, as well as coming up with some weird crap she's seen in her dreams that is far more experimental in nature.
- ❀ Slayer Perks:
All slayers receive the following:
❀ +25% Strength, Speed, and HP.
❀ Greatly enhanced Hearing, Sight, and Smell.
❀ The ability to enter force after consuming enough of the element
❀ The ability to consume their element to regain MP
A resistance to their element shown by the following chart:
❀ 2 ranks above: 0%
❀ 1 rank above: 10%
❀ Same rank: 25%
❀ 1 rank below: 30%
❀ 2 ranks below: 50%
Unique Abilities:
❀ Iron Flesh: Using metal beneath the skin, 7 toughens up to block some incoming damage from spells. She gains a passive 50% spell damage resistance, as well as a 5% HP regen from metal gradually repairing damage.
❀ Iron Will: The clone throws herself completely into battle, looking to inflict as much damage as possible. She gains a passive 60% spell damage buff.
❀ Iron Muscle: The power from her lacrima pumps iron rich blood into her muscles, passively buffing her melee strength 60%.
Spells:
- signature spells:
Name: Pure Imagination
Rank: S
Category: Offensive
Type: Multitarget/ Buff
Damage: 90HP per hit
Range: 300 m
Speed: 225 m/s
Duration: 10
Description: 7 sifts through things she's seen in both dreams and real life to conjure up some super weird but usually useful stuff made of metal, one at a time. Her imagination flusters her though, buffing her spell damage 70%.
Name: Brutality
Rank: S
Category: Offensive
Type: Multitarget
Damage: 135HP per hit
Range: Melee
Speed: Melee
Duration: 1
Drawback: Sacrificing range and speed for 50% more spell damage
Description: Sivvy covers whatever parts of her body are about to hit an enemy with metal, adding brutal damage to her close quarters fighting.
Name: Half Dragon Egg
Rank: S
Category: Defensive
Type: Burst/ Buff
Damage: Can defend 240HP before breaking
Range: 100 m
Speed: 100 m/s
Duration: 1
Description: Either for herself or someone within range, 7 summons half of a large dragon egg made of metal, and its shimmery scales provide a 70% durability buff and block 2x rank damage.
Name: Pin Cushion [From Lineage]
Rank: S
Category: Offensive/ Mobility
Type: Burst
Damage: 120HP
Range: 100m
Speed: 100 m/s
Duration: 1
Description: Once per post, 7 can move within range at spell speed and shoot sharp iron needles from her skin in all directions to damage nearby foes once per post.
Name: Iron Durability [From Lineage]
Rank: S
Category: Auxiliary
Type: Passive
Description: 7’s metallic affinity extends naturally to her defensive abilities, making them stronger. She gains a 60% buff to defensive abilities.
- B ranks:
Name: Iron Tough [From Lineage]
Rank: B
Category: Auxiliary
Type: Passive
Description: 7’s flesh is generally harder in battle due to channeling iron under her skin. She gains a 50% resistance to physical damage.
Name: Lacrima Lenses
Rank: B [40MP]
Category: Auxiliary
Type: Active Buff
Damage: N/A
Range: Self
Speed: Instant
Duration: 6
Downside: Sacrificing 2 effects for 50% more buff.
Description: 7 accesses the metallic modifications done to her body to enhance her eyesight, gaining a 45% buff to both spell speed and range.
Name: Glimmer [From Lineage]
Rank: B [40MP]
Category: Auxiliary
Type: Active Buff
Damage: N/A
Range: Self
Speed: Instant
Duration: 6
Description: 7’s skin turns oddly shimmery, as if there are millions of tiny pieces of metal rising to the surface of her skin. This actively buffs her spell damage 60%.
Name: Rod Rampage
Rank: B [40MP]
Category: Offensive
Type: AOE/ Drain
Damage: 50HP
Range: 100 m
Speed: 50 m/s
Duration: 6
Downside: Sacrificing one effect for 25% more spell damage.
Description: In a circle around 7, countless silver rods, either pointed or sharpened like twisted blades, rise from the ground, inflicting damage to all caught within. Electricity sparks between the rods, and all within range will feel 5% of their MP drawn from them and into the rods jutting up from the ground.
Name: Copper Kraken
Rank: B [40MP]
Category: Offensive
Type: Multitarget/ Immobilization
Damage: 60HP per hit
Range: 150 m
Speed: 110 m/s
Duration: 6
Description: 7’s arms turn into grotesque tentacles made of tarnished copper, four on each arm. Holding her arms out in front of her, they extend forward at foes to do damage. The monstrous limbs wrap around their targets, potentially immobilizing them for 1 post as well, but can only do this every other post.
Name: Hellscape [From Lineage]
Rank: B [40MP]
Category: Offensive
Type: AOE/ Immobilize/ Buff
Damage: 40HP
Range: 100 m
Speed: 50 m/s
Duration: 6
Description: The area around her becomes a goopy mess of molten metal under her foes’ feet. Disturbing metal hands, gnarled with razor sharp claws, rise up from the metallic pool to grip and stab all caught within. It can immobilize caught enemies once every other post and debuffs their spell damage 60%.
- A ranks:
Name: Iron Strength [From Lineage]
Rank: A
Category: Auxiliary
Type: Passive
Description: 55% melee strength buff.
Name: Iron Boost
Rank: A
Category: Auxiliary
Type: Passive
Description: 55% spell strength buff.
Name: Dream Weaving
Rank: A
Category: Auxiliary
Type: Passive
Description: Thousands if not millions of thin metal threads extend out of her chest, transforming her garments into something seemingly alive. If whatever she's wearing isn't conducive to her needs, it will transform into something different, displaying in dramatic over-the-top outfits that she tends to favor anyway. The usual accent is large, thick ribbons that add distance to her movements, as well as slows her descent should she fall. The garment buffs her speed 55%.
Name: Grave Gilding
Rank: A [50MP]
Category: Offensive
Type: Multitarget/ Burn/ Immobilizing
Damage: 75HP per hit
Range: 225 m
Speed: 165 m/s
Duration: 7
Description: 7 holds her hands out as they turn to lustrous gold, but within a heartbeat the heavy metal starts to drip. Geysers of molten gold rush forward to inflict damage. The thick quality of the gold causes it to stick to enemies, causing a 5% HP drain due to burns. The gold also hardens as it cools, immobilizing foes for one post every other post.
Name: Tarnished Tarantulas
Rank: A [50MP]
Category: Offensive
Type: Multitarget/ Illness/ Debuff
Damage: 75HP per hit
Range: 225 m
Speed: 165 m/s
Duration: 7
Description: 7 manifests rusty spiders in a nightmarish display, flooding the space around her or in front of her with them. They will rush foes quickly, piercing them with legs like oxidized nails and inflicting damage. They can also inflict tetanus (muscle spasms, fever, headache) as an effect, causing the enemy to be less effective. Enemies affected find that their spells cost 65% more MP to cast.
Name: Aluminum Apparition
Rank: A [50MP]
Category: Offensive
Type: Burst/ Mobility/ Blind
Damage: 100HP
Range: 75 m
Speed: 75 m/s
Duration: 7
Description: A large, ornate mirror appears next to 7 in the blink of an eye. With a flash of light bright enough to blind nearby enemies once every other post, she steps into the mirror and it disappears. The same mirror reappears, ejecting a reflection of her at high speed to cause damage to all within range a split second before she emerges herself.
Name: Spike Shank [From Lineage]
Rank: A [50MP]
Category: Offensive
Type: Single Target/ Drain/ Piercing
Damage: 100HP
Range: 300 m
Speed: 300 m/s
Duration: 7
Description: 7’s punches and kicks launch out a metal spike projectile at her target to cause damage. The spikes are very sharp and spin as they fly, inflicting a bleeding effect upon contact to drain 5% hp for the duration. The spike can pierce shields, but will only do 50% damage.
Name: Platinum Pulverizer
Rank: A [50MP]
Category: Offensive
Type: Single Target/ Mobility/ DoT
Damage: 50HP upon initial hit in first post, then 50HP more every post for 4 posts.
Range: 300 m
Speed: 300 m/s
Duration: 5
Description: One of her limbs turns into a twisted, brilliantly gleaming shape not unlike a unicorn horn with the tip broken off, with a piston-like mechanic sticking out behind it. The piston shoves forward, lurching her twisted platinum appendage forward at an opponent within range at spell speed. When it hits initially, the spell inflicts damage and hits with such blunt force that it causes internal bleeding that lingers.
- S Ranks:
Name: Nickel Nuke
Rank: S [60MP]
Category: Offensive
Type: Single Target / Burst
Damage: 150HP
Range: 400 m/ 100m
Speed: 400 m/s / 100m/s
Duration: 10
Downside: Sacrificing 1 effects for 25% more damage.
Description: A hole in 7’s hand opens up and she fires off a single mini nuke bomb at S rank ST range and speed. Once it impacts either the ground or a person, a mighty explosion takes place at 100 m/s to cause 120HP damage to anyone caught within 100 m once per post.
Name: Mercury Mangle
Rank: S [60MP]
Category: Offensive
Type: Multitarget/Burst
Damage: 112HP per hit
Range: 300 m
Speed: 225 m/s
Duration: 10
Downside: Sacrificing 1 effect for 25% more damage.
Description: A blob of liquid, gleaming mercury forms in 7’s hand. It floats and moves at her command, either by lashing out like whips or breaking into small beads to accelerate like bullets. Upon contact with one of the targets, the mercury will explode at 100 m/s, dealing 150HP damage to all within 100m once per post.
Name: Silver 7 Bullet
Rank: S [60MP]
Category: Offensive
Type: Single Target/ Mobility
Damage: 120HP
Range: 400 m
Speed: 400 m/s
Duration: 10
Downside: Sacrifices 1 base effect for 25% more spell speed
Description: Her lacrima’s energy courses through her body and 7’s flesh coats in thick silver scales. She launches her own body with a 70% spell speed buff forward like a projectile to cause damage on some poor soul.
Name: Metal Martial Arts
Rank: S [60MP]
Category:
Type: Single Target
Damage: 120HP
Range: Melee
Speed: Melee
Duration: 10
Downside: Sacrificing range and speed for 50% more base damage
Description: 7’s body turns to solid metal, but her movements are far from sluggish. Her spell strength is increased by 70% as she uses her extensive martial arts training to engage in close quarters combat. Foes receiving damage from this spell are inflicted with a 5% HP drain due to blunt force trauma.
Name: Sword Storm
Rank: S [60MP]
Category:
Type: AOE
Damage: 60HP
Range: 200 m
Speed: 100 m/s
Duration: 10
Downside: Sacrificing 2 base effects for 50% more spell damage
Description: 7 forms thousands of swords overhead and rains them down upon all her enemies within range.
Name: Chromium Dragon Egg
Rank: S
Category:
Type: Shield/ Burst
Damage: Can defend 360HP before breaking
Range: 100 m
Speed: 100 m/s
Duration: 10
Description: 7 forms a whole, beautfully glimmering, giant dragon’s egg made of chromium scales to encase her entire body, or any allies within burst range if needed. The magic stored in the scales buff the durability of her defensive spells by 70%. Any attacks on the egg will emit a horrible soundwave back at them, giving them a 5% HP drain due to eardrum damage.
- H Rank:
Name: ( Name of the Spell )
Rank: H
Category: Offensive
Type: Multitarget/ Piercing/ Burst/ Debuff
Damage:
Range: 500m
Speed: 350 m/s
Duration: 20
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
- Advanced Spells::
Name: Panic Push
Rank: B+ [60MP]
Category: Auxiliary
Type: Buff/ Mobility/ Drain
Damage: N/A
Range: 75m
Speed: 75 m/s
Duration: 6
Description: 7 begins to stress about her general performance, somehow channeling power from her lacrima to push her spells faster and further than before for a while. She gains a 42.5% boost to both spell speed and range. Additionally, she can move within the spell’s range at spell speed once per post, and anyone within burst range of her receives a 5% MP drain from the pressure given off my her magic power.
Name: High Hit
Rank: B+ [60MP]
Category: Auxiliary
Type: Buff
Damage: N/A
Range: Self
Speed: Instant
Duration: 6
Downside: Sacrificing 2 effects for a 50% increase to buff.
Description: Sometimes things just need to be hit really hard, so she gains a 135% melee buff from the iron in her blood to do that.
Name: Nightmarish
Rank: A+ [75MP]
Category: Auxiliary
Type: Burst/ Mobility/ Drain/ Buff/ Sensory
Damage: N/A
Range: 110m
Speed: 110 m/s
Duration: 9
Description: 7 starts to act a bit strangely, as if all emotion has left her except for bloodthirst and calculated rage. Her eyes glow red and her body starts letting off black metallic particles into the air around her that start draining those in range of 5% MP for the duration, and she suddenly starts moving at inhuman speeds around the battle field within range once per post. Battle seems to consume her entire thought process and she goes into overdrive, gaining a 100% spell damage buff. Those within range begin to feel an intense terror, as if their opponent has every intention of murdering them on the spot and is more than capable of doing so with little warning.
Name: Metal Dragon’s Roar
Rank: A+ [75MP]
Category: Offensive
Type: Single target / DoT/ Knockback
Damage: 93HP on first hit, then 93HP each post for 4 posts
Range: 450m
Speed: 450 m/s
Duration: 5
Downside: Sacrificing 1 effect for 25% more damage.
Description: 7 inhales deep breath to the point of lungs nearly bursting, then proceeds to release a very powerful whirlwind from her lips. It hits with powerful blunt force while also containing sharp metal shards that are likely to shred her enemy’s flesh. The force can knockback foes 110m. Bleeding inflicted by the metal shards causes 75HP every other post for the duration.
Name: Blinding Warhammer
Rank: S+ [90MP]
Category: Offensive
Type: Burst/ Buff/ Immobilize/ Drain
Damage: 270HP
Range: Melee
Speed: Melee
Duration: 12
Downside: Sacrificing range and speed for 50% more damage. Sacrificing 2 effects for 50% additional buff.
Description: A large hammer made of magical steel appears in 7’s hands. It dwarfs her, but she has no trouble lifting it and swinging to damage close enemies. Swings that connect will not only devastate, but also releases a burst of razor sharp metal particles like a dust cloud on impact. Said particles get into the eyes and blind for one post every other post, as well as irritate the lungs if breathed to continue to damage afflicted enemies with a 5% HP drain. This spell also buffs her spell damage 157%.
Name: Golden 7 Cannonball
Rank: H+
Category: Offensive
Type: Burst/ Mobility/ Buff
Damage: 315HP
Range: 500m
Speed: 500 m/s
Duration: 25
Downside: Sacrificing 2 effects for 50% more damage
Description: Her lacrima’s energy courses through her body and 7’s flesh coats in thick metal scales made of gold. She launches her own body with a 115% spell damage buff forward like a cannonball to either hit someone or the ground near people and explode, damaging all in burst range.
- codes for me:
- Code:
[color=#ff2800][b]Name:[/b][/color] ( Name of the Spell )
[color=#ff2800][b]Rank:[/b][/color] (What rank is your spell? H, S, A, B, C, or D)
[color=#ff2800][b]Category:[/b][/color]
[color=#ff2800][b]Type:[/b][/color] ( Fire, Water, etc. Offensive, Defensive, Supportive.)
[color=#ff2800][b]Damage:[/b][/color]
[color=#ff2800][b]Range:[/b][/color]
[color=#ff2800][b]Speed:[/b][/color]
[color=#ff2800][b]Duration:[/b][/color] (How long does the spell last?)
[color=#ff2800][b]Description:[/b][/color] ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Last edited by Sivvy on 8th January 2020, 7:32 pm; edited 19 times in total