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• Patch Notes •                 • New User Guide •                • Guild Information •

    Shin Shin's Magic

    Shin Shin
    Shin Shin

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 52
    Guild : Lamia Scale
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Evo Arcana
    Second Skill:
    Third Skill:

    Shin Shin's Magic  Empty Shin Shin's Magic

    Post by Shin Shin 28th March 2013, 5:23 pm

    Primary Magic: Evo Arcana
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Evo Arcana is a form of body alteration and mutation magic. It allows the user to evolve into a more complex being giving it extra traits that enhance its survival and/or combat potential. This magic is applicapble via rapid mutation and de-mutation that helps develop the body parts and components that makes the new traits possible.
    Strengths: This magic is extremely adaptable; if not one of the most adaptable magics ever created. New traits make for increased capabilities and attribute addvancement(Example: A growth in muscle might result in increased strength). Well ballanced for both offense and defense. Two mutations can be active at once.
    Weaknesses: This magic's primary weakness is that each transformation has a counter and in a sense a natural predator type(Waterbreathing can be countered by forcing the user to come to land and sufficate). It cannot affect the world around the individual in a direct sense. The magic is only as strong as the user and his spells.
    Abilities/Powers: Evolution, Devolution, Body Alteration, Mutation, and Small scale Transformation. This allows for increased attributes that directly correlate with the mutations that the particular spell allows for.

    Name: Water Breathing: Gil Growth Enhancement
    Rank: D
    Type: N/A
    Description: The user casts the spell verbally; a magic seal appears in front of the users body. Gils develop along the user's neck which allow him to breathe under water. His respritory system is only useable below water.
    Strengths: Allows the user to breath under water. Great for combat in water.
    Weaknesses: Cannot breathe above water. No combat applicable abilities directly related to the spell.
    Duration/Cooldowns Can last up to 3 of the users posts, Cooldown takes 6 total posts.

    Name: Shredding Claw: Sharpening and Hardening
    Rank: D
    Type: N/A
    Description: The user verbally casts the spell and a magic seal develops in front of each fist. The user's claws will grow an inch and a half as well as becoming sharper and more durable than before. Capable of leaving shallow but impressive claw marks on steel.
    Strengths: Great for melee combat. Capable of leaving shallow but impressive claw marks on steel. Can penetrate D Rank Defenses that do not specify the ability to block D Rank attack. The effects of attacks can stack if it hits the same spot more than once.
    Weaknesses: Limmited Range. Cannot penetrate surfaces harder than very thinly cut steel. Cannot penetrate D Rank Defenses that specify a stalemate with D Rank attacks. Cannot penetrate C Rank Defenses or any of a higher caliber.
    Duration/Cooldowns Can last up to 3 of the users posts, Cooldown takes 6 total posts.

    Name: Natural Defence: Horn Protrusion
    Rank: D
    Type: N/A
    Description: The user casts the spell verbally; a magic seal appears in front of the users body. Small 2 inch horns protrude from his chest, back, shoulders, and arms(down to the forearms). There is about a 1 and a half inch distance between each horn.
    Strengths: Great defense against melee attacks. Can enhance attacks such as elbows and bear hugs. Strong enough to penetrate the thickest of skin.
    Weaknesses: Limmited offensive capabilites. Will break under any attack that is C rank or higher. Not super effective against long range attacks.
    Duration/Cooldowns Can last up to 3 of the users posts, Cooldown takes 6 total posts.

    Name: Muscle Development: Small Growth Enhancement
    Rank: D
    Type: N/A
    Description: The user casts the spell verbally; a magic seal appears in front of the users body. The user's muscles begin to enlarge, and with it so does the user's strength. This effectively multiplies the user's orignal strength and muscle capacity by 1.5(150%)
    Strengths: Great for melee combat and any activities requiring massive strength. Multiplies the user's orignal strength and muscle capacity by 1.5(150%)
    Weaknesses: Slows the user down a bit due to the extra muscle mass. Doesnt do any good for ranged attacks unless used for throwing projectiles.
    Duration/Cooldowns Can last up to 3 of the users posts, Cooldown takes 6 total posts.

    Name: Long Grip: Waist Level Tentacles
    Rank: D
    Type: N/A
    Description: The user casts the spell verbally; a magic seal appears in front of the users body. Two thin but extremely long tentacles grow out of each side of the users hips. Once developed they can be wrapped around his waist so it doesn't hinder his movement(think about a Saiyens Monkey tail wrapped around their waists, but there are two of them and they are a bit thinner and longer), or they can be controlled by the user almost as an extra limb to grab and restrain opponents or objects. The tentacles are about 15 feet long each and that is their effective range on both sides of Shin Shin. They are strong enough to drag large male human opponents individually, and they are strong enough to hold large male human opponents in the air keeping them suspended and moving them around as Shin Shin wills. They are strong enough to choke someone in a non-lethal but still painful way, but not to break bones or do anything significant to the limbs or the upperbody when constricting.
    Strengths: Good for Mid Ranged Combat. Good for Setting Up attacks. Gives the user a longer range and the capability to bring enemies closer for close up and personal combat.
    Weaknesses: They arent strong enough to cause significant damage when constricting. They cant extend beyond their original length. Still unneffective in long range combat. Vulnerable to being severed and cut. Can be overpowered by significant strength.
    Duration/Cooldowns Can last up to 3 of the users posts, Cooldown takes 6 total posts.


    Name: 360 Sight: The Development of 8 Eyes
    Rank: C
    Type: N/A
    Description: The user casts the spell verbally; a magic seal appears in front of the user's head. The user develops 4 more sets of eyes that circle around the user's head giving him 360 degree vision.
    Strengths: Takes away all blind spots. Good for melee combat because you will see every attack that is coming at you. Good for fightng multiple opponents because you can see them even if they surround you.
    Weaknesses: No direct offensive or defensive applications. Creates 8 more critical targets/entry points to the brain.
    Duration/Cooldowns Can last up to 3 of the users posts, Cooldown takes 8 total posts.

    Name: Muscle Development: Medium Growth Enhancement
    Rank: C
    Type: N/A
    Description: The user's muscles begin to enlarge, and with it so does the user's strength. This effectively multiplies the user's orignal strength and muscle capacity by 2(200%)
    Strengths: Great for melee combat and any activities requiring massive strength. Multiplies the user's orignal strength and muscle capacity by 2(200%)
    Weaknesses: Slows the user down even more due to the extra muscle mass. Doesnt do any good for ranged attacks unless used for throwing projectiles.
    Duration/Cooldowns Can last up to 3 of the users posts, Cooldown takes 8 total posts.



    Last edited by Shin Shin on 3rd April 2013, 9:12 pm; edited 1 time in total
    Soleice-kun
    Soleice-kun

    Elemental Avatar


    Elemental Avatar

    Moderator- VIP- Ten Wizard Saint Member- Guild Master- God Slayer- A-Rank- Veteran Level 1- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 1 Year Anniversary- Player 
    Lineage : Armored Beast
    Position : None
    Posts : 983
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Cynthia Eidolon
    Experience : 0

    Character Sheet
    First Skill: Heaven Godslayer
    Second Skill: Ice-Make
    Third Skill:

    Shin Shin's Magic  Empty Re: Shin Shin's Magic

    Post by Soleice-kun 30th March 2013, 2:38 am

    Approved


    _____________________________________________________________________________________

    Shin Shin's Magic  Jasper11

    Minato's Battle Theme
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    Minato's Character Theme
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    Eternum's Battle Theme
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    Eternum's Main Guild Theme
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    Shin Shin
    Shin Shin

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 52
    Guild : Lamia Scale
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Evo Arcana
    Second Skill:
    Third Skill:

    Shin Shin's Magic  Empty Re: Shin Shin's Magic

    Post by Shin Shin 3rd April 2013, 9:13 pm

    New Spell Added and Completed. Bump


    _____________________________________________________________________________________

    Shin Shin's Magic  Rakwra10
    Soleice-kun
    Soleice-kun

    Elemental Avatar


    Elemental Avatar

    Moderator- VIP- Ten Wizard Saint Member- Guild Master- God Slayer- A-Rank- Veteran Level 1- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 1 Year Anniversary- Player 
    Lineage : Armored Beast
    Position : None
    Posts : 983
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Cynthia Eidolon
    Experience : 0

    Character Sheet
    First Skill: Heaven Godslayer
    Second Skill: Ice-Make
    Third Skill:

    Shin Shin's Magic  Empty Re: Shin Shin's Magic

    Post by Soleice-kun 3rd April 2013, 9:15 pm

    Shin Shin wrote:New Spell Added and Completed. Bump

    Approved


    _____________________________________________________________________________________

    Shin Shin's Magic  Jasper11

    Minato's Battle Theme
    Spoiler:

    Minato's Character Theme
    Spoiler:


    Eternum's Battle Theme
    Spoiler:


    Eternum's Main Guild Theme
    Spoiler:

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