Magic Name: HellFyre Magic
Magic Type: Lost magic, Auxiliary Benefit
Description:A cursed and dark fire used by the demons locked in hell. By accident he had ingested the blood of an escaped demon who came to wreak havoc on the world above, Jin has now been granted access to this cursed and deadly fire magic. By using this type of magic Jin's regular fire magic now has a black tinge surrounding the flames along with a strong smell of sulfur.
Strengths:
- Due to it being demonic hellfire, it does considerably more damage than regular fire.
- magic and has ill consequences should it be eaten by a slayer.
- Burns hotter than regular fire and takes longer to extinguish.
- It is easier to manipulate than regular fire.
- Allows user a small resistance to regular fire magic.
Weaknesses:
- The user is at a disadvantage when in populated areas due to how destructive the flames are.
- Makes the user more quick-tempered the longer the magic is used.
- Due to how dark nature of the magic, it has an adverse effect on the user's psyche making them more open to destructive thoughts and actions.
- While the flames are easy to manipulate and shape, they are harder to control and are even capable of becoming semi-sentient if the user does not have the will power to keep the flames under control.
- Harder to cast than regular fire magic despite being more easy to manipulate after being cast.
Unique Abilities:
[*]Ability:Demon's touch: The flames generated from Jin are now demonic flames which makes them incredibly hot to humans. Anyone burned by the flames will have lasting damage dealt that cannot be healed by potions and need to be healed by spells above its rank. Otherwise, the damage is there for a maximum of 1 post.
[*]Ability:
[*]Ability:
[/list]
Spells:
- Signature spell:
Name: Fiendfyre
Rank: C
Type: Fire, Demon & Offensive,Single Target
Duration: Instant
Cooldown:3 posts
Description: Jin raises his hand to his mouth before a ball of fire is conjured between his palm. He then releases the flame with a yell of fiendfyre. The range of the spell is 120m. Demonic flames of abnormal size and heat. The flames were infused with dark magic, capable of seeking out living targets despite being non-sentient. This curse is advanced dark magic, it is also very difficult to control the flames once they are unleashed unless the user has a stringer will than the dark magic infused with the flames. The flame upon release takes the form of a snake engulfing his enemy in a single blow.
Damage: 40hp
Range: 120m
Speed: 120mps
Downside: Like all of Jin's fire spells it too is tainted with dark magic making in abnormally hot and hard to control once released.
Strengths:- The attack is high impact and can break through defence spells as well as obstructions such as walls or floors. Defence spells equal to or lower than the user.
- Can be used at a distance.
Weaknesses:- If unable to control, the flames will devour anything and everything in its path until put out or there is nothing left to destroy.
- Flames do not discriminate between friends or foe, so the spell is rather hard to use when fighting alongside allies.
- If unable to control, it takes some time to wrestle control back. Or to extinguish.
- The attack is high impact and can break through defence spells as well as obstructions such as walls or floors. Defence spells equal to or lower than the user.
- D rank:
Name: Hell's Phoenix
Rank: D
Type: Fire, Demon & Offensive, Multiple target
Duration: Instant
Cooldown:2 posts
Description: This spell creates a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled individually with magic, so avoiding them all is extremely difficult. Like all of Jin's fire spells it too is tainted with dark magic making in abnormally hot and hard to control once released. This spell can hit multi targets
Damage: 30hp
Range: 45m
Speed: 30mps
Downside: Like all of Jin's fire spells it too is tainted with dark magic making in abnormally hot and hard to control once released.
Strengths:- The attack is high impact and can break through defence spells as well as obstructions such as walls or floors. Defence spells equal to or lower than the user.
- Can be used at a distance.
Weaknesses:- If unable to control, the flames will continue until there is nothing is in its path.
- Flames do not discriminate between friends or foe, so the spell is rather hard to use when fighting alongside allies.
Name: Blaze of Glory
Rank: D
Type: Fire, Demon & Offensive, AOE
Duration: Instant
Cooldown:2 posts
Description: Jin exhales a torrent of flames expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower. The scope of the attack is altered by controlling the volume of magic that is mustered. The released flames will engulf his target, and leave a crater on the ground's surface. Like all of Jin's fire spells it too is tainted with dark magic making in abnormally hot and hard to control once released. This spell can be used as an AOE depending on how much magic is used, as Jin can make the flames combust making it a sort of bomb.
Damage: 20hp
Range: 30m
Speed: 15mps
Downside: Like all of Jin's fire spells it too is tainted with dark magic making in abnormally hot and hard to control once released.
Strengths:- The attack is high impact and can break through defence spells as well as obstructions such as walls or floors. Defence spells equal to or lower than the user.
- Can be used at a distance.
Weaknesses:- If unable to control, the flames will continue until there is nothing is in its path.
- Flames do not discriminate between friends or foe, so the spell is rather hard to use when fighting alongside allies.
- The attack is high impact and can break through defence spells as well as obstructions such as walls or floors. Defence spells equal to or lower than the user.
- C rank:
Name: HellFyre Annihilation
Rank: C
Type: Fire, Demon & Offensive, Single target
Duration: Instant
Cooldown:4 posts
Description: Jin conjures a ball of hellfire into his palm before eating the flame and then expelled from the mouth and shaping into a literal sea of flame, which covers a wide range as well. This makes the spell extremely difficult to either avoid or contain, however just like fiendfyre the flames were infused with dark magic, capable of seeking out living targets despite being non-sentient. This curse is advanced dark magic, it is also very difficult to control the flames once they are unleashed unless the user has a stringer will than the dark magic infused with the flames.
Damage: 40hp
Range: 120m
Speed: 120mps
Downside: Like all of Jin's fire spells it too is tainted with dark magic making in abnormally hot and hard to control once released.
Strengths:- The attack is high impact and can break through defence spells as well as obstructions such as walls or floors. Defence spells equal to or lower than the user.
- Can be used at a distance.
Weaknesses:- If unable to control, the flames will continue until there is nothing is in its path.
- Flames do not discriminate between friends or foe, so the spell is rather hard to use when fighting alongside allies.
- The attack is high impact and can break through defence spells as well as obstructions such as walls or floors. Defence spells equal to or lower than the user.
- Locked:
B rank spells
- Locked:
- A ranked Spells
- Locked:
- S ranked Spells
- Locked:
- H ranked Spells
Last edited by Jin Daniels on 22nd January 2019, 5:52 am; edited 2 times in total