Jǫtunnhöll: Hall of Giants
One of the many halls holding the portals safe; each hall has been made in a separate location and can be strengthened, locked or even sealed were signs of breaching ever to occur, or the portal be found too dangerous to traverse. The Hall of Giants is as its name implies; giant. Upon entering the enormous gates an equally enormous hall stretches before those who wander inside, with but a single path to follow. The gate allows one to enter from the left of the room, after which one must follow a small path along the walls to the utmost southern point of the Hall, from which a large stone bridge leads towards the portal in the middle; around and underneath the portal and its bridge lays water tainted by particles of Jotunheim’s portal, having colored bronze. Within the water several pillars have been erected, each holding a never-ceasing flame that casts the entire room in a shade of dark and reflecting bronze light. If one stands in front of or upon the portal they shall gaze upon the statue of a giant carved out of the northern wall, which seems to look down upon whomever entered. Some say the statue actually seems alive, yet none has ever been able to prove so. The Jotunheim portal, as any other portal within the guild, can only be activated by those bearing the sigil of the Sabertooth guild, or with the guildmaster or aces’s permission in case of lockdown.