Magic
Primary Magic: Demon Sword Magic
Secondary Magic: (Must be filled in later. Magic you trained for goes here)
Caster or Holder: Holder
Description: This magic is the true power of the Demon Sword which Letti had gained during her stay in the Demon Realm, although it is picky to who it's power hits meaning it can work on anyone equal or below her rank despite that hindrance it was meant to be held by a Z rank wizard due to its immense power and corrupting ways, but to be wielded by a D Rank wizard just shows the potential Letti has.
Strengths:
It gives her boosts to all of her attributes by 25%
It hasn't got any cast times, as the skills that she is able to use are instantaneous.
Weaknesses:
Some of her skills that she is able to do only force her to move in a straight line making it easy to dodge.
She is able to be countered on one of the skills.
She is able to be pushed back on a certain skill.
Lineage: Description: Long ago there was an era of Kings and Warlords waging war against each other over kingdoms for many years. Warriors and sellswords were well paid and became idols. The way of the warrior was a common path youngsters attempted to walk, but in order to become a true warrior they had to travel through dangerous lands to find the Warrior Saint. An old entity that would look into a warrior's heart and deem it worthy of his blessing. It would grant the warrior more courage and willpower than the ordinary man in times of need. One day the Warrior Saint disappeared and the age of warriors was over. However, some believed that some heroes still possessed the Warrior Saint's blessing. They said that a true warrior worthy of the blessing is blessed by the Warrior Saint at birth.
Ability: These descendants are known for courage and fighting prowess, along with making them immune to any fear or discouragement. Any weapon they wield adds 25% more overall damage to simulate their prowess on top of the increase the weapon already gives.
Usage: Passive.
Unique Abilities:
DEMON AURA - This ability lets the user bring forth a manifestation of a demon by using themselves as vessels for that being. This grants the user a temporary boost in speed and magic power by +25% each, and whilst in this form, being out at night renders the user invisible until they’re hit in this form. It’s an active, though, and needs activation from the will of the user to let themselves be taken over.
Strike of Death - This is an ability that the user can only use by channeling the energy through a weapon. Upon hitting someone with it, there’s a 1/3 chance that the hit will render the target incapable of fighting for 5 rounds. That is decided through dice rolling, and the number needed to roll shall be decided by the target if used against another player - otherwise, the dice befalls the user
Name: Heavenly Starfall
Rank: D
Type: Cosmic (Light)
Duration: 3 posts
Cooldown: 4 posts
Description: Kari places a hand on her chest and points at the target with the other hand, both at the same time. By doing this, a blue aura surrounds her in an instant, and small, flickering light alike stars will start falling down around her in an area of 30 meters. From her position, the explosions caused by the stars will spread with a speed of 22.5 meters per second causing 10 HP damage.
Strengths:
It covers a large area, so it can target more than one opponent.
Having the stars come from above, it’s hard to predict the upcoming of this attack if the opponent is fixated on the caster alone.
Weaknesses:
The range is severely limited compared to stronger spells; the opponent can avoid this attack by keeping their distance.
This spell can be eaten by Light Slayers.
The stars may look incredibly devastating, but they don’t do so much damage compared to the look of them.
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Name: Divine Style: Sage Art: Wood Golem
Rank: D
Type: Summoning
Duration: 3 posts
Cooldown: 4 posts
Description: From the ground, a small golem made of wood will erupt and aid Kari in battle. As a D-rank, it has 50 HP and does 5 HP damage per attack.
Active:
Wooden Spike: Within a range of 60 meters, the golem can launch a single wooden spike that will travel across the field with a speed of 45 meters per second. Upon impact, this wood will begin to explode and grow intensely, growing spikes all around the point of impact; it deals ½ D-rank damage upon impact, and the other ½ D-rank damage when it grows.This spell will last for 4 posts and have a cooldown period of 5 posts
Passive:
Splinter Body: Due to its wooden structure, anything that comes in contact with it with an evil intention will be dealt ½ D-rank damage per post. These splinters can be seen on its body as moving pieces of ‘hair’ that react differently to whoever touches it.
Strengths:
It’s a very good way to split the focus of the opponent to two figures in the battlefield.
Weaknesses:
The golem shares the same speed as the user; it’s dependent on the summoner’s speed stats. That can prove backfiring if the opponent is faster.
It is made of wood, so Fire Spells do double damage on it.
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Name: Divine Style: Water Style: Water Tiger
Rank: D
Type: Offensive
Duration: 3 posts
Cooldown: 4 posts
Description: From Kari’s palm, a beam of water will erupt and hit the ground in front of her, manifesting a minor tiger that will function as a summoning from her. As a D-rank, it also has 50 HP and does 5 HP damage per attack.
Active:
Suppression: Upon biting the target, water erupts from the water tiger and strangles the enemy, cutting down their speed by 60% for one round. However, the tiger will retreat into a puddle of water after the duration. It has a duration of 3 posts and a cooldown of 5 posts although it only effects targets equal or lower than her.
Passive:
Mana Burst: When standing near Kari, the water tiger affects her mana pool by adding more and more MP per post. Kari regenerates 2 MP per post during its stay in this realm.
Strengths:
It can support its summoner more than just by fighting, which grants Kari an advantage in the field no matter its purpose.
Weaknesses:
It’s made of water, so Wood Spells do double damage against it.
It can be eaten ‘alive’ by Water Slayers.
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Name: Divine Style: Soul Of The Aema
Rank: D
Type: Supplementary
Duration: 3 posts
Cooldown: 4 posts
Description: In an instant, a bright, flowing aura surrounds Kari’s body like a cloak of mana with light dots flying upwards. Her eyes change nuances as well, and in this state, her speed is boosted by 60%.
Strengths:
It’s a good way to close a small gap between Kari and her enemy in terms of speed.
Weaknesses:
it only boosts her speed. Her attacks will still do the same damage if she hits.
The spell pales in comparison to stronger buff spells.
Primary Magic: Demon Sword Magic
Secondary Magic: (Must be filled in later. Magic you trained for goes here)
Caster or Holder: Holder
Description: This magic is the true power of the Demon Sword which Letti had gained during her stay in the Demon Realm, although it is picky to who it's power hits meaning it can work on anyone equal or below her rank despite that hindrance it was meant to be held by a Z rank wizard due to its immense power and corrupting ways, but to be wielded by a D Rank wizard just shows the potential Letti has.
Strengths:
It gives her boosts to all of her attributes by 25%
It hasn't got any cast times, as the skills that she is able to use are instantaneous.
Weaknesses:
Some of her skills that she is able to do only force her to move in a straight line making it easy to dodge.
She is able to be countered on one of the skills.
She is able to be pushed back on a certain skill.
Lineage: Description: Long ago there was an era of Kings and Warlords waging war against each other over kingdoms for many years. Warriors and sellswords were well paid and became idols. The way of the warrior was a common path youngsters attempted to walk, but in order to become a true warrior they had to travel through dangerous lands to find the Warrior Saint. An old entity that would look into a warrior's heart and deem it worthy of his blessing. It would grant the warrior more courage and willpower than the ordinary man in times of need. One day the Warrior Saint disappeared and the age of warriors was over. However, some believed that some heroes still possessed the Warrior Saint's blessing. They said that a true warrior worthy of the blessing is blessed by the Warrior Saint at birth.
Ability: These descendants are known for courage and fighting prowess, along with making them immune to any fear or discouragement. Any weapon they wield adds 25% more overall damage to simulate their prowess on top of the increase the weapon already gives.
Usage: Passive.
Unique Abilities:
DEMON AURA - This ability lets the user bring forth a manifestation of a demon by using themselves as vessels for that being. This grants the user a temporary boost in speed and magic power by +25% each, and whilst in this form, being out at night renders the user invisible until they’re hit in this form. It’s an active, though, and needs activation from the will of the user to let themselves be taken over.
Strike of Death - This is an ability that the user can only use by channeling the energy through a weapon. Upon hitting someone with it, there’s a 1/3 chance that the hit will render the target incapable of fighting for 5 rounds. That is decided through dice rolling, and the number needed to roll shall be decided by the target if used against another player - otherwise, the dice befalls the user
Name: Heavenly Starfall
Rank: D
Type: Cosmic (Light)
Duration: 3 posts
Cooldown: 4 posts
Description: Kari places a hand on her chest and points at the target with the other hand, both at the same time. By doing this, a blue aura surrounds her in an instant, and small, flickering light alike stars will start falling down around her in an area of 30 meters. From her position, the explosions caused by the stars will spread with a speed of 22.5 meters per second causing 10 HP damage.
Strengths:
It covers a large area, so it can target more than one opponent.
Having the stars come from above, it’s hard to predict the upcoming of this attack if the opponent is fixated on the caster alone.
Weaknesses:
The range is severely limited compared to stronger spells; the opponent can avoid this attack by keeping their distance.
This spell can be eaten by Light Slayers.
The stars may look incredibly devastating, but they don’t do so much damage compared to the look of them.
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Name: Divine Style: Sage Art: Wood Golem
Rank: D
Type: Summoning
Duration: 3 posts
Cooldown: 4 posts
Description: From the ground, a small golem made of wood will erupt and aid Kari in battle. As a D-rank, it has 50 HP and does 5 HP damage per attack.
Active:
Wooden Spike: Within a range of 60 meters, the golem can launch a single wooden spike that will travel across the field with a speed of 45 meters per second. Upon impact, this wood will begin to explode and grow intensely, growing spikes all around the point of impact; it deals ½ D-rank damage upon impact, and the other ½ D-rank damage when it grows.This spell will last for 4 posts and have a cooldown period of 5 posts
Passive:
Splinter Body: Due to its wooden structure, anything that comes in contact with it with an evil intention will be dealt ½ D-rank damage per post. These splinters can be seen on its body as moving pieces of ‘hair’ that react differently to whoever touches it.
Strengths:
It’s a very good way to split the focus of the opponent to two figures in the battlefield.
Weaknesses:
The golem shares the same speed as the user; it’s dependent on the summoner’s speed stats. That can prove backfiring if the opponent is faster.
It is made of wood, so Fire Spells do double damage on it.
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Name: Divine Style: Water Style: Water Tiger
Rank: D
Type: Offensive
Duration: 3 posts
Cooldown: 4 posts
Description: From Kari’s palm, a beam of water will erupt and hit the ground in front of her, manifesting a minor tiger that will function as a summoning from her. As a D-rank, it also has 50 HP and does 5 HP damage per attack.
Active:
Suppression: Upon biting the target, water erupts from the water tiger and strangles the enemy, cutting down their speed by 60% for one round. However, the tiger will retreat into a puddle of water after the duration. It has a duration of 3 posts and a cooldown of 5 posts although it only effects targets equal or lower than her.
Passive:
Mana Burst: When standing near Kari, the water tiger affects her mana pool by adding more and more MP per post. Kari regenerates 2 MP per post during its stay in this realm.
Strengths:
It can support its summoner more than just by fighting, which grants Kari an advantage in the field no matter its purpose.
Weaknesses:
It’s made of water, so Wood Spells do double damage against it.
It can be eaten ‘alive’ by Water Slayers.
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Name: Divine Style: Soul Of The Aema
Rank: D
Type: Supplementary
Duration: 3 posts
Cooldown: 4 posts
Description: In an instant, a bright, flowing aura surrounds Kari’s body like a cloak of mana with light dots flying upwards. Her eyes change nuances as well, and in this state, her speed is boosted by 60%.
Strengths:
It’s a good way to close a small gap between Kari and her enemy in terms of speed.
Weaknesses:
it only boosts her speed. Her attacks will still do the same damage if she hits.
The spell pales in comparison to stronger buff spells.
Last edited by Letti Palmer on 27th May 2018, 6:54 am; edited 7 times in total