Name:
The Pumpkin King
Rank:
Magic Key
Type:
Celestial Key
Description:
- Spoiler:
Upon opening the cursed celestial gates of the Pumpkin King, Jack Skellington is summoned into the physical reality of the wielder. The skeleton-like ruler of his haunted section of the celestial realm is willing to help the select few who have his key once per thread. He will remain out for 3 posts before returning to his dark kingdom.
Strengths:
Jack will stay in the physical realm for up to three turns to assist the summoner.
The Pumpkin King is an S rank summon; extremely powerful and dangerous and immune to unholy, shadow, or death-related magics.
Jack is much more powerful in the month of October, which is the moon of the holiday he rules. During this time, he gains a 50% boost in all his physical and magical stats.
Weaknesses:
If Jack feels disrespected in any way, he may leave early or refuse to help the wielder.
Jack is weaker against holy and light magic.
The Pumpkin King cannot be summoned during the month of December, as he has learned to Respect Santa and leave Christmas alone.
Jack has a will of his own, and might attack allies who get in his way.
If Jack is summoned to be used against someone who also has his key, he will refuse to help either one.
Abilities:
Pumpkin Bombs Jack can summon up to five pumpkins per post he is out. Each pumpkin can be thrown and explodes with haunted energy on impact, which cannot be resisted and ignores damage resistance. Each pumpkin deals D rank spell damage (20HP) for a total of S rank damage if all pumpkins hit. Or one giant pumpkin can be summoned and thrown, which deals S rank damage (100HP).
Magic Leech During the three posts that Jack is in the physical realm, he drains 5% of magic power per post in a hundred meter radius around him, and returns 2% MP to his summoner per post. Unfortunately, this also can effect allies, thus, the Pumpkin King might decide against using his drain if the summoner politely and respectfully asks him not to. As a result, however, the summoner will not receive the MP gain.
- Code:
<div align="center"><div style="width:400px;text-align:justify-center;font-family:Georgia;color:#999999;">[img]http://www.khwiki.com/images/thumb/d/d8/Pumpkinhead_KH.png/200px-Pumpkinhead_KH.png[/img]
[color=#666666][b]Name[/b][/color]:
The Pumpkin King
[color=#666666][b]Rank[/b][/color]:
Magic Key
[color=#666666][b]Type[/b][/color]:
Celestial Key
[color=#666666][b]Description[/b][/color]:
[spoiler][img]https://i.imgur.com/r11mesj.png[/img][/spoiler]
Upon opening the cursed celestial gates of the Pumpkin King, Jack Skellington is summoned into the physical reality of the wielder. The skeleton-like ruler of his haunted section of the celestial realm is willing to help the select few who have his key once per thread. He will remain out for 3 posts before returning to his dark kingdom.
[color=#666666][b]Strengths[/b][/color]:
Jack will stay in the physical realm for up to three turns to assist the summoner.
The Pumpkin King is an S rank summon; extremely powerful and dangerous and immune to unholy, shadow, or death-related magics.
Jack is much more powerful in the month of October, which is the moon of the holiday he rules. During this time, he gains a 50% boost in all his physical and magical stats.
[color=#666666][b]Weaknesses[/b][/color]:
If Jack feels disrespected in any way, he may leave early or refuse to help the wielder.
Jack is weaker against holy and light magic.
The Pumpkin King cannot be summoned during the month of December, as he has learned to Respect Santa and leave Christmas alone.
Jack has a will of his own, and might attack allies who get in his way.
If Jack is summoned to be used against someone who also has his key, he will refuse to help either one.
[color=#666666][b]Abilities[/b][/color]:
[i]Pumpkin Bombs[/i] Jack can summon up to five pumpkins per post he is out. Each pumpkin can be thrown and explodes with haunted energy on impact, which cannot be resisted and ignores damage resistance. Each pumpkin deals D rank spell damage (20HP) for a total of S rank damage if all pumpkins hit. Or one giant pumpkin can be summoned and thrown, which deals S rank damage (100HP).
[i]Magic Leech[/i] During the three posts that Jack is in the physical realm, he drains 5% of magic power per post in a hundred meter radius around him, and returns 2% MP to his summoner per post. Unfortunately, this also can effect allies, thus, the Pumpkin King might decide against using his drain if the summoner politely and respectfully asks him not to. As a result, however, the summoner will not receive the MP gain.
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