Magic
Primary Magic: Ōku no densetsu no buki (Many Weapons of Legend)
Secondary Magic:
Caster or Holder: Lost~Holder (Requip)
Description:
Ōku no densetsu no buki (Many Weapons of Legend) is very similar to any other requip. It allows the user to summon magic weapons and armor from a small pocket dimension. Manann's is different in that it specializes almost completely on weapons. This magic is primarily used by fairies (Manann was trained by his mother).
Manann is an adventurer and a legendary swordsman. Over his many travels he has collected many powerful swords. With his magic he can keep these swords with him at all times and use them if he gets in a fight.
Strengths:
Weaknesses:
Lineage:
Spells:
Primary Magic: Ōku no densetsu no buki (Many Weapons of Legend)
Secondary Magic:
Caster or Holder: Lost~Holder (Requip)
Description:
Ōku no densetsu no buki (Many Weapons of Legend) is very similar to any other requip. It allows the user to summon magic weapons and armor from a small pocket dimension. Manann's is different in that it specializes almost completely on weapons. This magic is primarily used by fairies (Manann was trained by his mother).
Manann is an adventurer and a legendary swordsman. Over his many travels he has collected many powerful swords. With his magic he can keep these swords with him at all times and use them if he gets in a fight.
Strengths:
- Combat Prowess: This form of magic is powerful in melee combat
Weaknesses:
- Weapon Focus: this magic focuses on weapons, making it's defense, support, and utility not that good.
- Melee Specialization: this magic focuses on melee combat, making it worse at ranged
Lineage:
- Spoiler:
- Aspect of Neptune
Description: The aspect of Neptune, one of the most powerful gods of the sea from whence it he came but now just a drop of what he once was. Neptune was considered a candidate for king and was second only to Jupiter. Neptune's dominion over the sea makes it's mark on it's host.
Ability: The Aspect of Neptune grants its host favour with the seas. Their can only be eaten by god slayers. Water magic costs 5% extra when targeting the host and they are 30% resistant to the element. The host can spend half of the magical energy of a water spell to nullify it(max S-rank).
Gains a user-ranked Water-based signature spell. (S-rank Max) It must be made in the magic app as normal in addition to spells made.
Usage: Small passive, 3 post cooldown on nullification. Can only be done three times per thread.
- Fairy's Flight: Manann learned the magic from his mother who also taught him how to call his wings. At any time he can push the wings out of his back and fly at +50% land speed
- World Walker: Manann has explored across the world and because of this has greatly increased speeds. +30% to speed, increases by 5% every rank til S, at S increase to 50%.
- Wolf Pack: As long as Manann isn't fighting alone both him and one ally with him get a +15% to strength, this increases by 5% every rank til A, capping at 25% at A rank.
Spells:
- D-Rank:
- Kogitsune-Maru, Fox God's Tanto:
Name: Requip: Kogitsune-Maru
Rank: D
Type: Support
Duration: 3
Cooldown: 4
Description:
This blade was forged many years ago in a far away land. The blade was purchased by Manann on one of his adventures. The blade once belonged to a king but was inherited by a young boy who left home, the boy sold the sword so he had money to continue his journey. The blade was forged by a legendary smith for a king in 3 weeks, but the true magic comes from the blade's scabbard. The scabbard was made by a fox god out of sakura wood from a tree cut on its 100th year. The scabbard holds some of the fox's power with can be used to increase one's ally's power.
Strengths:- Powerful buff
- the sword is still usable as a weapon
Weaknesses:- The buff can only be used when the blade is in the scabbard
- the blade is short, not very useful when its is you only weapon but good for dual wielding
- the blade itself deals normal melee damage for its rank (character melee damage, 5 at D rank)
Passive: Fox God's Cunning
While the weapon is summoned the user can see 180 degrees around them and has extremely good hearing and smell, allowing them to sense enemies of equal rank hidden from sight in a 15m radius.
Active: White Fox's Charm
Bless an ally with the divine power stored in the scabbard, grants a 50% increase to spell power
Strengths:- Powerful Buff
Weaknesses:- Blade can't be used while the buff lasts
- unsheathing the blade removes the buff and the buff can't be cast on that ally again for the thread.
- Powerful buff
- Kusanagi, Grass-Cutting Blade:
Name: Requip: Kusanagi
Rank: D
Type: Weapon
Duration: 3
Cooldown: 4
Description:
Stories say that this blade was found in the belly of a horrible beast by a storm god. The blade was given to the storm god's soon to be wife as a marriage gift, and many years later she gave it to an old lady, who gave it to her son when he set out to slay a horrible tyrant. While the son was traveling through a grassy field the tyrant shot flaming arrows and lit the field ablaze, however the blade controlled the winds and pushed the fire back at the tyrant killing him. He then settled down but soon died to a monster while hunting. Manann got the blade as a reward from the man's wife when he slew the monster that killed the man.
Strengths:- The blade controls the wind, this can be used to perform minor feats such as putting out fire and blowing non-magical smoke and gas
Weaknesses:- The wind ability can't hurt anyone directly or push them away
- the blade is pretty basic, and doesn't have any really advantages over a normal sword aside from its abilities.
Passive: Wind Wraith
While the weapon is summoned the user can fly and control the wind to perform minor feats. (non-harmful, blow stuff around)
Active: Storm's Eclipse
Target an enemy within 60m, teleport 5m behind them and slash while channeling the wind into a razor sharp blade which flies from the blade as you swing it. Dealing 20 damage.
Strengths:- Extremely hard to dodge
- can be used to dodge and counter attack
Weaknesses:- short range on the teleport
- must be close to the target
- if they can see the attack coming they could simply duck under it.
- The blade controls the wind, this can be used to perform minor feats such as putting out fire and blowing non-magical smoke and gas
- Toothy, Dragon Blade:
Name: Requip: Toothy
Rank: D
Type: Weapon
Duration: 3
Cooldown: 4
Description:
This blade was created by a giant, the giant was a smith and an inventor. After killing a dragon the giant forged this blade. The blade itself isn't special, aside from the dragon head stuck to the side of it, its actually quite crude. However the sword has a small magical engine inside of it that allows the dragon head to be reanimated giving it some special features. Manann was given this blade by the giant smith as a bride for the giant's life.
Strengths:- The blade is intimidating to go up against.
Weaknesses:- Its very unruly
- Its very large, making it hard and very tiring to swing.
Passive: Fire Consumption
The head is a dragon and can perform some of the same feats as a dragon slayer. It follows all rules for slayer magic consumption and has a 1 post cooldown after eating any fire.
Active: Fire Dragon Roar
The head comes to life, and inhales, creating a large ball of flame inside the head, which is then exhaled in a swirling stream of fire, dealing 20 damage. The fire travels 33.75 meters at a speed of 45 meters a second. Its only large enough to hit one human sized opponent but if multiple are standing close together or its multiple small targets they could all be hit. The ability sends the user flying 45 meters from the direction the sword is facing when it's used as long as the user isn't a giant or giant sized.
Strengths:- Chance at hitting more than one target
Weaknesses:- obvious, making it easier to dodge
- self knockback
- The blade is intimidating to go up against.
- Ginjobo, Silver Top Staff:
Name: Requip: Ginjobo
Rank: D
Type: Weapon
Duration: 3
Cooldown: 4
Description:
This staff is made in the image of Sun Wukong's staff. It was created from a normal staff and 1,000,000 sticks of different length, along with some silver. The staff has a spell cast on it that allows it to instantaneously grow to any of the lengths of the different sticks. The staff was made by a high priest at a shrine to Sun Wukong and the spell was cast by another priest. Manann was given this staff in exchange for a holy artifact he purchased at a bazaar on an island.
Strengths:- Extremely hard to fight against due to the shifting of the weapon's size
Weaknesses:- Its very unruly
- Its heavy due to the sticks making it tiring to swing
Passive: Ruyi Jingu Bang
This staff has some of the same powers as Sun Wukong's staff, it can grow from 50 meter's long to the size of a needle. It is also blessed, it will return to Manann's hand if dropped or taken and counts as holy.
Active: Almighty Swing
The staff glows with a golden aura, the next landed attack dispels the most recent buff of equal rank (or half of a buff cast of a rank higher if there are none of equal rank) cast on the target.
Strengths:- Can shift a fight if the opponent is buffed
Weaknesses:- if the opponent isn't buffed but is debuffed the debuff will be dispelled
- no increase to damage
- Extremely hard to fight against due to the shifting of the weapon's size
- Signature Spells:
- Geppa, Blade of Neptune:
Name: Requip: Gepa
Rank: User-Rank Signature
Type: Weapon, Signature
Duration: 3
Cooldown: 0
Description:
The blade was forged recently at the command of Neptune as a birth gift for Manann. The blade was forged by the giant blacksmith of the gods and was granted three magic abilities. The first is the power to flow like the water, the second was the ability to strengthen one's skin like the scales of a fish, and the final ability is that the sword grows in power with the user. However the blade carries a curse, placed on it by an unknown enemy of Neptune, the blade deflecs incoming allied magic.
Strengths:- Powerful stat buffs
Weaknesses:- while the blade is out all non-self buffs last 50% shorter and all healing spells heal 50% less
- The blade is a shortsword so it has less reach then most other swords and can be quite difficult to fight enemies with longer reach melee weapons.
Passive: Sea's Bounty
The blade was blessed by Neptune and the other gods of the sea as a gift for Neptune's grandson. The blade gives a 25% increase to speed and physical defense.- Powerful stat buffs
Last edited by Manann Mac Lir on 5th February 2018, 7:44 am; edited 1 time in total