Primary Magic: Earth Making Magic
Secondary Magic: N/A
Caster or Holder: Caster
Description: Her magic allows her to shape any earth she is in contact with. She can use this to create a variety of barriers and attacks that involve shaping the earth. When used patches of earth and dirt are taken, in the process they are left looking uprooted. They can also be used for utility reasons.
Strengths: This is strong against water based Magic. Fire Magic deals only half damage to it, as it hardens it more. Other than that, it has no more strengths besides the variety of forms it can take, depending on her needs and whims.
Weaknesses: If she is not holding or standing on solid ground her Magic is useless, and if it is struck with air or wood based attacks it has reduced defense against that element, as the two are its opposing elements. She cannot use her magic if in water, or when unable to touch solid ground. Any solid ground or mud is usable, and she can only work with elements that are of the earth to create her formations. This only applies to stone and earth. Crystal and anything else are not affected.
Abilities/Powers:
Stone Shaping – She can shape earth or stone in any way her mind can imagine-- to a certain mass limit. No more than five times her weight can be shaped. She can sculpt without tools and help repair cracks or walls that are falling apart.
Tremor Sense – She can detect an opponent from their footsteps. If unable to see, she can partially pick up their motions. It reduces any issues with being in total darkness. This does not work when her feet are covered in water past her ankles, or if the opponent is not touching the ground. She often trains blindfolded this way.
Spell 1 - Armor Of the Mountain
Spell 2 - Fangs Of the Earth
Secondary Magic: N/A
Caster or Holder: Caster
Description: Her magic allows her to shape any earth she is in contact with. She can use this to create a variety of barriers and attacks that involve shaping the earth. When used patches of earth and dirt are taken, in the process they are left looking uprooted. They can also be used for utility reasons.
Strengths: This is strong against water based Magic. Fire Magic deals only half damage to it, as it hardens it more. Other than that, it has no more strengths besides the variety of forms it can take, depending on her needs and whims.
Weaknesses: If she is not holding or standing on solid ground her Magic is useless, and if it is struck with air or wood based attacks it has reduced defense against that element, as the two are its opposing elements. She cannot use her magic if in water, or when unable to touch solid ground. Any solid ground or mud is usable, and she can only work with elements that are of the earth to create her formations. This only applies to stone and earth. Crystal and anything else are not affected.
Abilities/Powers:
Stone Shaping – She can shape earth or stone in any way her mind can imagine-- to a certain mass limit. No more than five times her weight can be shaped. She can sculpt without tools and help repair cracks or walls that are falling apart.
Tremor Sense – She can detect an opponent from their footsteps. If unable to see, she can partially pick up their motions. It reduces any issues with being in total darkness. This does not work when her feet are covered in water past her ankles, or if the opponent is not touching the ground. She often trains blindfolded this way.
Spell 1 - Armor Of the Mountain
- Spoiler:
- Name: Armor Of the Mountain
Rank: B
Type: Earth
Description: She traces a sigil on her body or the target’s body and presses a small stone to it. From there, the earth around her forms the armor and grows upon the body from the feet up. This effect provides defense from most sources, however it means the person's element at the time is earth, and thus grants the same wind weakness as her magic carries. It appears like a flexible carapace of obsidian covering the body.
Strengths: Flexible and has high defensive qualities. It can be used on another if she is touching them at the time. Has a duration of 6 posts.
Weaknesses: Despite the flexibility, it does penalize one’s ability to dodge, as the weight is there considering it is earth and rocks formed into armor. Has a Cool Down of 5 posts.
Spell 2 - Fangs Of the Earth
- Spoiler:
- Name: Fangs Of the Earth
Rank: C
Type: Earth
Description: By forcibly contacting the ground with her hands or feet, she can create a ten foot long by ten foot wide cone of spikes that suddenly rip up and strike anyone standing on them. As she does this, she calls out an activation phrase, one that creates the surging magical energy forcing the jagged spikes to rise and skewer unsuspecting foes. “Bare your fangs, Gaia!” Is the incantation. The fangs look like giant wolf teeth ripping out of the ground.
Strengths: The only way to dodge this attack unless you are really fast or in the air, even then it designed to penetrate water based magical barriers and strike the person protected. Can be used once every 3 posts.
Weaknesses: This spell is indiscriminant, even if an ally is in the path they will be struck by it and she has been known to do so if it means getting to an opponent that has angered her.
Last edited by Discordantentity on 28th March 2012, 8:52 am; edited 4 times in total