Job Title: Breaking the Bonds of Death
Rank: S
Player Requirements: 20,000 word requirement. Must have at least 1 Rank S+ wizard in the group. At least one wizard must have completed -The Nephalem- (Legal version) quest first. There can be no more than three wizards in this quest.
Job Requirements: Kill the Lych God, destroy the ritual and it’ research, and reverse the plague sent across Fiore.
Job Location: Sky Tower
Job Description: As the ritual is ending, the soul laughs darkly, telling the nephalem that she was a fool, as there can only be one God by the end of this ritual. The walls, floors and ceiling crack and are utterly destroyed. You seem to be standing on a platform in some alternate dimension of sorts, unable to return to your own dimension. The platform is of no material of our world, and has been made into a circular shape. Even the very air is different than our world. Without the card wizards will feel the negative effects of the dimension, thus making this fight more difficult. The soul sends out a blast of energy in all directions, shattering the three bodies molecular structure, and drawing them towards the soul hovering in the center.
The mass begins to take form and shapes into a form of Lich none have seen before. Once the creature takes shape a booming laughter is heard, more evil than any voice heard before. All manner of energy seems to be sucked towards the Lich every second. The Lich then speaks, his voice’s volume raised, even at a whisper, and an echo from nowhere. His power higher than any mortal. It was almost as if he was a God. He mentions with sarcasm that he takes pity on the wizards, but tells them to be grateful. For they were able to witness the rise of Aarzarath, the God of the Undead. After this he begins the fight.
Description of the dimension: The platform itself is made of what appears to be solid shadows. It is unmovable to you and unbreakable. Periodically new platforms will pop into existence before vanishing just a few seconds afterward. Only the platform with the ritual circle remains intact at all times. Instead of a blue sky, you see a mixture of rotting green, blood red, and a pulsing purple mass of energy. It’s almost as if the dimension is a massive sphere. You see things moving through the dimension at rather high speeds, all of them circling the ritual platform. These look like tiny crystal stars of energy, surrounded by some sort of cloud or gas.
Once Aarzarath is defeated, a rip in the dimension appears below, like a black hole. It immediately pulls everything that hadn’t originated in that dimension towards it and you find yourself in the ritual room again. Aarzarath’s body slowly turns to ash in the middle of the floor. The Nephalem recovers and if you choose to talk to her she apologizes for everything she’s done. She also breaks down and cries. If you do not arrest her, she will contact you in a later thread once she’s fully recovered, informing you that she’s lost her magic, thanks you for defeating Aazarath, and wishes to keep in contact, wanting to earn your friendship. Whatever route you choose, you are given the jewel reward by the magic counsel, and the girl offers you two items. Her Nephalem blade, or a celestial key. This key belonged to one of the high cultists you defeated and says that he wanted you to take care of the spirit. She will also tell you how to reverse the plague and restore Fiore to it’s original state.
Enemies: There are no ‘enemies’ per cay, but depending on what you roll will determine the effects the alternate dimension will have on you. Whatever is rolled will effect all wizards regardless of skills, magic, lineage or abilities.
Weak: The elements in this dimension are completely different from your own. Therefore there are several negative effects on you. It’s far more difficult to breath which obviously affects your body in multiple ways. However the air is also toxic to mortals and deals 5 points of damage each post.
Normal: The elements in this dimension are completely different from your own. Therefore there are several negative effects on you. It’s far more difficult to breath which obviously affects your body in multiple ways. However the air is also toxic to mortals and deals 10 points of damage each post. In addition, the shadowy platforms are not of this earth either. Born and forged from the void, this substance drains those who touch it, sucking their physical and magical strength, as well as pulling at their life source, taking 5 points of health, as well as 1% of your magic power each post.
Strong: The elements in this dimension are completely different from your own. Therefore there are several negative effects on you. It’s far more difficult to breath which obviously affects your body in multiple ways. However the air is also toxic to mortals and deals 20 points of damage each post. In addition, the shadowy platforms are not of this earth either. Born and forged from the void, this substance drains those who touch it, sucking their physical and magical strength, as well as pulling at their life source, taking 10 points of health, as well as 2% of your magic power each post. The stars that circle the ritual area also hone in on any who attempt to fly or cross to alternate platforms. They phase through the body and strike the soul directly, immobilizing any who fly or leap to other platforms for a single post.
Boss:
Reward: 90k Jewel. One of the following items:
Item Name: Potest Unio
Type: Weapon
Rank: Artifact
Description: A lightweight blade that’s shaped like a rapier. The blade however is thicker than a rapier, enabling it to be a perfect balance between pierce and slash attacks. the handle itself is whatever color you wish it to be, while the blade itself seems to be black and white at the same time, your eyes unable to discern it’s true color.
Item Name: Azriel the Fallen Angel
Type: Celestial Spirit Key
Rank: S
Description: She has silver hair, a black and white dress and a thin sword. Her wings allow her to fly, engaging battle on land or in the air. She is incredibly agile and is able to move at high speeds. She has fast reflexes and has resistance towards divine and dark magic. Her attacks are all based on her sword. Personality wise she is quiet around new people, and while she is very kind she is ruthless and merciless in battle. If her owner is friendly and kind, she will attempt to build a close friendship with them.
Rank: S
Player Requirements: 20,000 word requirement. Must have at least 1 Rank S+ wizard in the group. At least one wizard must have completed -The Nephalem- (Legal version) quest first. There can be no more than three wizards in this quest.
Job Requirements: Kill the Lych God, destroy the ritual and it’ research, and reverse the plague sent across Fiore.
Job Location: Sky Tower
Job Description: As the ritual is ending, the soul laughs darkly, telling the nephalem that she was a fool, as there can only be one God by the end of this ritual. The walls, floors and ceiling crack and are utterly destroyed. You seem to be standing on a platform in some alternate dimension of sorts, unable to return to your own dimension. The platform is of no material of our world, and has been made into a circular shape. Even the very air is different than our world. Without the card wizards will feel the negative effects of the dimension, thus making this fight more difficult. The soul sends out a blast of energy in all directions, shattering the three bodies molecular structure, and drawing them towards the soul hovering in the center.
The mass begins to take form and shapes into a form of Lich none have seen before. Once the creature takes shape a booming laughter is heard, more evil than any voice heard before. All manner of energy seems to be sucked towards the Lich every second. The Lich then speaks, his voice’s volume raised, even at a whisper, and an echo from nowhere. His power higher than any mortal. It was almost as if he was a God. He mentions with sarcasm that he takes pity on the wizards, but tells them to be grateful. For they were able to witness the rise of Aarzarath, the God of the Undead. After this he begins the fight.
Description of the dimension: The platform itself is made of what appears to be solid shadows. It is unmovable to you and unbreakable. Periodically new platforms will pop into existence before vanishing just a few seconds afterward. Only the platform with the ritual circle remains intact at all times. Instead of a blue sky, you see a mixture of rotting green, blood red, and a pulsing purple mass of energy. It’s almost as if the dimension is a massive sphere. You see things moving through the dimension at rather high speeds, all of them circling the ritual platform. These look like tiny crystal stars of energy, surrounded by some sort of cloud or gas.
Once Aarzarath is defeated, a rip in the dimension appears below, like a black hole. It immediately pulls everything that hadn’t originated in that dimension towards it and you find yourself in the ritual room again. Aarzarath’s body slowly turns to ash in the middle of the floor. The Nephalem recovers and if you choose to talk to her she apologizes for everything she’s done. She also breaks down and cries. If you do not arrest her, she will contact you in a later thread once she’s fully recovered, informing you that she’s lost her magic, thanks you for defeating Aazarath, and wishes to keep in contact, wanting to earn your friendship. Whatever route you choose, you are given the jewel reward by the magic counsel, and the girl offers you two items. Her Nephalem blade, or a celestial key. This key belonged to one of the high cultists you defeated and says that he wanted you to take care of the spirit. She will also tell you how to reverse the plague and restore Fiore to it’s original state.
Enemies: There are no ‘enemies’ per cay, but depending on what you roll will determine the effects the alternate dimension will have on you. Whatever is rolled will effect all wizards regardless of skills, magic, lineage or abilities.
Weak: The elements in this dimension are completely different from your own. Therefore there are several negative effects on you. It’s far more difficult to breath which obviously affects your body in multiple ways. However the air is also toxic to mortals and deals 5 points of damage each post.
Normal: The elements in this dimension are completely different from your own. Therefore there are several negative effects on you. It’s far more difficult to breath which obviously affects your body in multiple ways. However the air is also toxic to mortals and deals 10 points of damage each post. In addition, the shadowy platforms are not of this earth either. Born and forged from the void, this substance drains those who touch it, sucking their physical and magical strength, as well as pulling at their life source, taking 5 points of health, as well as 1% of your magic power each post.
Strong: The elements in this dimension are completely different from your own. Therefore there are several negative effects on you. It’s far more difficult to breath which obviously affects your body in multiple ways. However the air is also toxic to mortals and deals 20 points of damage each post. In addition, the shadowy platforms are not of this earth either. Born and forged from the void, this substance drains those who touch it, sucking their physical and magical strength, as well as pulling at their life source, taking 10 points of health, as well as 2% of your magic power each post. The stars that circle the ritual area also hone in on any who attempt to fly or cross to alternate platforms. They phase through the body and strike the soul directly, immobilizing any who fly or leap to other platforms for a single post.
Boss:
- Aazarath God of Undeath:
Aazarath, God of Undeath
While Aarzarath has accomplished the most powerful and most difficult feat in the history of necromancy, his power is not yet at it’s maximum. Therefore he is unable to achieve spells too dangerous for you to handle. Regardless of this fact, he is a very powerful adversary. His flesh heals so quickly that it seems as if no physical attack effects him at all. His magical resistance is high and thus many magical attacks do not do well against him. He is a God, yet not of the original collection, therefore God slayer magic doesn’t work as it should. In fact, God slayer magic amplifies his strength. Along side these, he has a massive arsenal of spells at his disposal, along with a list of abilities.
While Aazarath is extraordinarily powerful, he is no fool and takes no chances either. He has studied you by using the nephalem and knows your fears, strengths, weaknesses and will use all of them against you. It takes 35 full successful S rank hits to defeat him. (or 3,500 health points).
Abilities
God of the Undead - Physical attacks deal 50% less damage. Any undead beings summoned or sent will turn against their summoner, obeying Aarzarath instead.
New Generation - God slayer magic deals 75% less damage. With each successful attack from God slayer magic, Aarzarath deals twice the original damage on his next attack.
Unstable Anomaly - Aazarath drains magic energy, thus making magical attacks deal 25% less damage.
God of the World - While you don’t understand this dimension, Aarzarath does. He is able to move the shadow material and reshape it however way he wants. If he wanted a castle he could turn the platform into such. If he wanted spears he could seize platforms that pop into existence and turn them into spears, sending them towards you. You are unable to turn the world against him either. Telekinesis is useless as he can control anything here anyways.
Eyes of a God - Aazarath sees past any and all illusions, disguises, shapeshifting, and is fully aware of everything that happens on the battlefield.
Gaze of the Dead - Looking into his eyes causes instant petrification, no matter what your rank. What the wizard sees is entirely up to you.
Decaying Aura - If wizards touch Aazarath in any way, their next attack deals 10% less damage.
Note: Aazarath’s damage reducing abilities can stack, but they cannot block more than 75% total. Wizards will always be able to deal at least 25% of their damage to him at all times.
Physical Attack
Weapon attacks - Aazarath has a weapon made of the bones of a God. He can reshape it into literally any weapon he so desires and can attack you with it. This blade deals x3 of the highest wizard’s rank in damage and weakens the target due to it’s soul chipping effect.
Spells
Siphon Blood - Simply by reaching out, Aazarath can tear the blood from any wizard he chooses and absorb it, healing himself for 25 points of health. Divine blood cannot be absorbed, only torn out.
Annihilation Nova - A blast of energy that expands outward through any physical structures and deals x4 of the highest wizard’s rank in damage, as well as disrupts any and all spells, banishing any summons out, putting them on cooldown, and reversing take over magic. Spells cannot be used on the turn this spell is activated. This spell has a five post cooldown.
Dark Missile - A twisted form of arcane missile spell that fires three energy spears that homes in on targets, phasing through physical structures that get in it’s way, dealing the highest wizard’s rank in damage each.
Blight - Creates a living pool of blight about 1 full meter in length that remains for the rest of the fight and cannot be removed. If one stands near or over it, they are slowed down. If they touch the pool, they receive damage over time dealing rank S damage for three posts.
Plane Shift - Aarazath steps into a plane of existence that is outside of any dimension. He cannot be harmed in this state but cannot attack either. He will not be idle however and continue to warp the shadow platforms and mess with your head, emotions, and memories.
Dimension Door - Whenever he feels like it, or whenever you attempt to teleport, he can open a hole in the dimension and transport you to another segment of it.
Summon Undead Warriors - Raises 3 Undead warriors to fight for him. Has a 3 post cooldown.- Undead Warrior Info:
Undead Warriors are far from zombies. They have retained their knowledge, wisdom, intelligence, and battle instincts, along with their agile and strong bodies. These warriors are not at all foolish and will avoid traps you lay down. They are close range fighters whose weapons can be literally anything that is not a projectile. This includes unusual weapons your characters may not have seen before. These creatures find ways to harm you even if they can’t get to you. Whether it be slamming a heavy weapon onto the ground and creating a shockwave, or hurling massive rocks at enemies. Each hit will deal rank S x2 damage. They all wear chainmail and steel plate armor. It takes at least five rank S attacks to defeat them. They are 50% resistant to physical attacks.
Summon Skeleton Warriors - Raises 3 Skeleton warriors to fight for him. Has a 4 post cooldown.- Skeleton Warrior Info:
Skeleton Warriors are not nearly as easy to defeat as Skyrim skeletons. These warriors have no armor, yet they do not need any. Magic binds their bones together, allowing them to survive blows far more effectively than others. Shattered bones simply pull themselves back together again, slowly forming back into solid bones again. Skeletons use lightweight weapons and ranged weapons, preferring one handed swords and shields, bows and arrows, etc. They aren’t foolish either and will avoid any and all spells designed to counter act or disable magic, as well as spells in general. They are surprisingly agile and very skilled at dodging. Each of their attacks aren’t strong as the warriors, but they are fierce and thus their attacks deal S rank damage and pierce through 50% armor whether magical or physical. It takes eight rank S attacks to defeat them and they are 25% resistant to any damage.
Summon Drakaaz - Raises Drakaaz once more to fight for him. Has a 5 post cooldown after Drakaaz is killed.- Drakaaz Info:
Drakaaz is an undead dragon, it’s scales all gone leaving nothing but rotting and deteriorating flesh that self heals quickly upon being struck, healing it for 1/2 S rank damage each post. The creature’s eyes are like the void, the dragon extremely strong. Despite the fact that it has no scales, it’s defenses are still very high. The dragon has an arsenal of attacks ranging from powerful magic to it’s physical attacks.
Claw: A massive claw is swung at you, dealing S rank damage to you.
Tail: It’s tail lashes like a whip, swinging at all wizards dealing S rank damage to each.
Petrify: Looking into it’s void like eyes causes any wizard to be instantly frozen still for a post. Only H rank and above are unaffected.
Wing attack: The dragon has lost it’s ability to fly, but it is able to strike with it’s wings, dealing Rank half of S damage to all wizards and knocking them back, disrupting their attacks.
Decaying Roar: A powerful roar that decays the flesh of anyone caught in it’s blast, Dealing S rank damage for three turns.
Acid: Instead of saliva, the dragon creates acid which it can launch at wizards. It either deals rank S damage, or destroys any magical protection a wizard has in place, as well as destroying traps and other spells it comes into contact with.
Being a dragon it’s very hard to kill, and thus it takes fifteen rank S attacks to kill.
Note: Aarazath is able to use as many spells as he likes each post.
Reward: 90k Jewel. One of the following items:
Item Name: Potest Unio
Type: Weapon
Rank: Artifact
Description: A lightweight blade that’s shaped like a rapier. The blade however is thicker than a rapier, enabling it to be a perfect balance between pierce and slash attacks. the handle itself is whatever color you wish it to be, while the blade itself seems to be black and white at the same time, your eyes unable to discern it’s true color.
Item Name: Azriel the Fallen Angel
Type: Celestial Spirit Key
Rank: S
Description: She has silver hair, a black and white dress and a thin sword. Her wings allow her to fly, engaging battle on land or in the air. She is incredibly agile and is able to move at high speeds. She has fast reflexes and has resistance towards divine and dark magic. Her attacks are all based on her sword. Personality wise she is quiet around new people, and while she is very kind she is ruthless and merciless in battle. If her owner is friendly and kind, she will attempt to build a close friendship with them.
Last edited by Oras Auro on 10th November 2017, 10:24 pm; edited 1 time in total