Job: Village Protection!
Rank: A-Rank
Player Requirements: 3 Players, Minimum 30 Posts. (450+ Words Per A Post
Requirements: Defeat 30+ Normal Monsters.
Location: River Villager
Description: Bandits are attacking the village! The village leader is willing to hire anyone who can protect the village from these pesky bandits. A simple job, but a job that could take a long time.
Enemies:
Weak- Veteran Bandit: a brute who uses axes, swords, spears or bows to lock down his targets to either kill them or rob. They have practiced enough to know how to fight against magic without using it themselves. Not to be underestimated. - 2 A ranks to bring down
Normal-Enraged Bandit: A being no longer sane; having caved into their training with magic. They no longer have any sense other than to pillage and kill. Though they only use axes and do not defend against oncoming attacks; they are pumped up with magic to give them monstrous defence and resistance: They are your main target for with them gone other bandits will not follow. (Any spells below A-rank that hit them deal only half damage. They are also highly resilient to physical impact, but take 150% damage from slashing and piercing.) - 3 A ranks to bring down
Strong-Berserker: Like the Enraged Bandit but has been able to keep his sanity and overcome the urge of killing when no longer in a battle; but just as terribly strong and durable as their counterparts. However they only use one Giant Axe that they can swing to lop a normal tree down in one chop. Through their sanity they have higher strength than the counterparts, never wasting energy to attack madly. (Same perks and weaknesses as the Enraged Bandit, but with a weaker defence against physical impact due to their regard for pain.) (Rank: B) - 5 A ranks to bring down
Boomeraxe: This is the berserker's only skill. It lets him throw his axe at the enemy and retrieve it within seconds via magic. Maximum range is 30 metres, can only be done once per post.
Boss- Chapel The Stern: He is a very powerful mage who is considered to be S-Rank in Power. He uses a special type of make magic known as Iron-Make as his Primary Magic, and Lightning-Make as his secondary. His spells therefore are a fusion of Lightning and Iron-Make. He is a bitch of a silent man, but is vicious and bloodthirsty, he fortunately does not discriminate against killing his own men. - 10 A ranks to bring down
Iron-Make
Iron-Make: Meltdown (炉心溶融(メルトダウン)Merutodaun) - S - The user creates several electrically coated sharp pieces of metal, that have considerable size and weight and, with magnetism, makes them rain down over the opponents, causing severe blunt, slash, pierce, and shock damage.
Iron-Make: Knuckle (拳(ナックル)Nakkuru) - A - Creates a giant robot-like gauntlet as an extension of the user's arm by gathering pieces of metal of all sorts from the surrounding environment, through magnetism. He then supercharges the metal so that it does both blunt and shock damage.
Iron-Make: Backfire (裏目(バックファイア)Bakkufaia) - B - The user creates bullets and/or gathers bullets that were fired against him and stops the in midair, supercharging them with hyper energy. Suddenly, he repels all the metal against the targets, with double the power and speed, causing severe bleeding and pain to those hit with piercing and shock damage. Doesn't work on canonballs.
Cannon: Piercing Bullets Attack (機関砲・貫弾撃 Kikanbō: Kandangeki) - S - A very strong Iron-Make spell: the user gathers long and big pieces of metal or creates planks of iron and through magnetism bend them several times until they gain the shape of giant boulders. Then, after supercharging them with electricity, they release them from every direction, severely damaging the targets and the surrounding environment with blunt and shock damage. Takes a whole post to execute.
Prize: 20,000 Jewels
Rank: A-Rank
Player Requirements: 3 Players, Minimum 30 Posts. (450+ Words Per A Post
Requirements: Defeat 30+ Normal Monsters.
Location: River Villager
Description: Bandits are attacking the village! The village leader is willing to hire anyone who can protect the village from these pesky bandits. A simple job, but a job that could take a long time.
Enemies:
Weak- Veteran Bandit: a brute who uses axes, swords, spears or bows to lock down his targets to either kill them or rob. They have practiced enough to know how to fight against magic without using it themselves. Not to be underestimated. - 2 A ranks to bring down
Normal-Enraged Bandit: A being no longer sane; having caved into their training with magic. They no longer have any sense other than to pillage and kill. Though they only use axes and do not defend against oncoming attacks; they are pumped up with magic to give them monstrous defence and resistance: They are your main target for with them gone other bandits will not follow. (Any spells below A-rank that hit them deal only half damage. They are also highly resilient to physical impact, but take 150% damage from slashing and piercing.) - 3 A ranks to bring down
Strong-Berserker: Like the Enraged Bandit but has been able to keep his sanity and overcome the urge of killing when no longer in a battle; but just as terribly strong and durable as their counterparts. However they only use one Giant Axe that they can swing to lop a normal tree down in one chop. Through their sanity they have higher strength than the counterparts, never wasting energy to attack madly. (Same perks and weaknesses as the Enraged Bandit, but with a weaker defence against physical impact due to their regard for pain.) (Rank: B) - 5 A ranks to bring down
Boomeraxe: This is the berserker's only skill. It lets him throw his axe at the enemy and retrieve it within seconds via magic. Maximum range is 30 metres, can only be done once per post.
Boss- Chapel The Stern: He is a very powerful mage who is considered to be S-Rank in Power. He uses a special type of make magic known as Iron-Make as his Primary Magic, and Lightning-Make as his secondary. His spells therefore are a fusion of Lightning and Iron-Make. He is a bitch of a silent man, but is vicious and bloodthirsty, he fortunately does not discriminate against killing his own men. - 10 A ranks to bring down
Iron-Make
Iron-Make: Meltdown (炉心溶融(メルトダウン)Merutodaun) - S - The user creates several electrically coated sharp pieces of metal, that have considerable size and weight and, with magnetism, makes them rain down over the opponents, causing severe blunt, slash, pierce, and shock damage.
Iron-Make: Knuckle (拳(ナックル)Nakkuru) - A - Creates a giant robot-like gauntlet as an extension of the user's arm by gathering pieces of metal of all sorts from the surrounding environment, through magnetism. He then supercharges the metal so that it does both blunt and shock damage.
Iron-Make: Backfire (裏目(バックファイア)Bakkufaia) - B - The user creates bullets and/or gathers bullets that were fired against him and stops the in midair, supercharging them with hyper energy. Suddenly, he repels all the metal against the targets, with double the power and speed, causing severe bleeding and pain to those hit with piercing and shock damage. Doesn't work on canonballs.
Cannon: Piercing Bullets Attack (機関砲・貫弾撃 Kikanbō: Kandangeki) - S - A very strong Iron-Make spell: the user gathers long and big pieces of metal or creates planks of iron and through magnetism bend them several times until they gain the shape of giant boulders. Then, after supercharging them with electricity, they release them from every direction, severely damaging the targets and the surrounding environment with blunt and shock damage. Takes a whole post to execute.
Prize: 20,000 Jewels